XR HMD Personal-Device Input via Biometric Unlock

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Solution Overview

Problem

Existing XR systems face issues with user fatigue, privacy concerns, and inefficient resource utilization due to the reliance on direct physical or vocal interactions with secondary devices, leading to a fragmented user experience and potential security risks.

Innovation Solution

The system enables XR devices to unlock secondary devices using biometric data without user intervention, maintains privacy by powering off the secondary device display, and allows input through a virtual keyboard overlay, optimizing battery use and security.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the secondary device remains unlocked for extended use as an input mechanism, then ease of operation is improved, but security and privacy deteriorate due to potential unauthorized access and visible notifications

Engineering Contradiction:
Improveease of operationVSAvoidsecurity risk
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The system performs preliminary authentication by capturing biometric data (facial recognition) before unlocking the secondary device. This allows the device to remain unlocked during the XR session without security risk, as the user is already verified. The authentication happens in advance through the XR device's camera and processing capabilities.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The XR device acts as an intermediary between the user and the secondary device. It captures biometric data, performs authentication, and communicates authentication status to the secondary device. This intermediary role enables secure unlocked operation by mediating the trust relationship without requiring the user to continuously interact with the secondary device.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Object-affected harmful factors

If the user continuously exits the XR environment to unlock the secondary device, then security is improved, but productivity and user experience deteriorate due to fragmented interaction and wasted time

Engineering Contradiction:
ImprovesecurityVSAvoidproductivity
Core Design Contradiction:
Object-affected harmful factorsVSProductivity

Solution Approach 1:

The system performs authentication in advance through facial recognition captured by the XR device before the user needs to access the secondary device. This preliminary action eliminates the need for repeated interruptions to unlock the device, maintaining security while enabling continuous productive interaction within the XR environment.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system enables self-service authentication where the user's biometric data is automatically captured and processed by the XR device without requiring manual intervention. The secondary device unlocks automatically based on the authenticated status, eliminating the need for the user to manually unlock the device during XR sessions.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If the display of the secondary device remains on during XR use, then usability is improved by allowing the user to see inputs, but privacy and energy consumption worsen due to visible notifications and increased power usage

Engineering Contradiction:
ImproveusabilityVSAvoidenergy consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The system transitions the display interface from the physical secondary device to the virtual XR environment. Instead of relying on the secondary device's physical display, the XR device renders a virtual representation of the secondary device interface within the immersive environment. This dimensional shift allows the physical display to remain off (saving energy and protecting privacy) while maintaining full usability through the virtual interface.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system creates a virtual copy or representation of the secondary device interface within the XR environment. This copy includes the keyboard and input interface, allowing the user to interact with the secondary device through the virtual representation without needing the physical display to be visible or powered on.

Inventive Principle:
Principle #26Copying

4Object-affected harmful factors

If the user removes the HMD to interact with the secondary device, then privacy is improved by seeing the device clearly, but immersion and ease of operation deteriorate

Engineering Contradiction:
ImproveprivacyVSAvoidimmersion
Core Design Contradiction:
Object-affected harmful factorsVSEase of operation

Solution Approach 1:

The system moves the interaction interface from the external physical world to the internal virtual XR environment. The user can see and interact with the secondary device representation through the HMD without removing it, maintaining immersion while protecting privacy since the physical display remains off or obscured.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system creates a virtual copy of the secondary device interface that is visible within the XR environment through the HMD. This allows the user to see the keyboard and input interface clearly through the immersive display without needing to remove the HMD or expose the physical secondary device display to view.

Inventive Principle:
Principle #26Copying

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enhances user experience by maintaining privacy and efficient resource use, reducing fatigue, and preventing unauthorized access, thus encouraging broader adoption of XR technology.

Implementation Method 1

capture biometric data of a user and present the data to the secondary device to unlock the device without additional user involvement (e.g., based on using facial recognition techniques)

Methodology Applied
Scientific EffectOptical detection: Photoelectric Effect

Data Source

PatentUS12436607B1Systems and methods for providing enhanced extended reality interactions using personal electronic devices as input mechanisms
Publication Date: 2025.10.07 ADEIA GUIDES INC
  • US12436607B1 patent drawing
  • US12436607B1 patent drawing
  • US12436607B1 patent drawing

AI summary

An extended reality (XR) head-mounted device (HMD) is disclosed. The XR HMD comprises input/output (I/O) circuitry and control circuitry, where the control circuitry is configured to provide an application to a user wearing the XR HMD, connect the XR HMD to at least one mobile device associated with the user based on input capabilities of the mobile device, and wherein the I/O circuitry is configured to establish a connection between the mobile device and the XR HMD and wherein the control circuitry is further configured to cause the mobile device to be unlocked, receive an indication of input from the mobile device, and based on the received indication of input, perform an action in relation to the application being provided via the XR HMD.