XR Environment Calibration via Coordinate Offset Transformation

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Solution Overview

Problem

The accuracy of calibrating physical objects in extended reality (XR) environments is compromised due to differences in environment parameters set in various application coordinate systems, leading to position deviations and reduced calibration accuracy.

Innovation Solution

A method and apparatus for environment calibration that determine calibration composition data of a target physical object in a computation coordinate system and use this data to create a calibration model in a rendering coordinate system, accounting for the coordinate offset between the two systems to ensure accurate calibration across different application coordinate systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If different environment parameters are set in respective application coordinate systems for the same real environment, then user interaction in various virtual scenes is enabled, but position deviation between calibration model and actual position occurs

Engineering Contradiction:
Improveadaptability in various virtual scenesVSAvoidcalibration accuracy
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent establishes a unified calibration model that serves multiple application coordinate systems simultaneously. By determining calibration composition data in a computation coordinate system and transforming it to rendering coordinate systems, a single calibration process achieves universality across different virtual scenes and coordinate systems, eliminating the need for separate calibrations while maintaining accuracy.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent transforms calibration parameters between different coordinate systems using coordinate offset calculations. By changing the parameter representation from computation coordinate system to rendering coordinate system through mathematical transformation, the system adapts to different coordinate systems while preserving the underlying calibration accuracy.

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If calibration is performed in computation coordinate system, then calibration composition data can be determined, but position deviation occurs when rendering in different coordinate systems

Engineering Contradiction:
Improvecalibration model precisionVSAvoidcoordinate system compatibility
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The computation coordinate system serves as an intermediary between the physical environment and multiple rendering coordinate systems. Calibration is performed in this intermediate computation coordinate system, and then transformed to various rendering coordinate systems through coordinate offset calculations, enabling both precision and compatibility.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent introduces a computation coordinate system as an additional dimensional layer between the physical environment and rendering coordinate systems. This extra dimension allows calibration to be performed once in the computation coordinate system and then projected to multiple rendering coordinate systems without loss of precision.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Ease of operation

If multiple application coordinate systems are used for user interaction, then scene versatility is improved, but calibration accuracy is compromised due to parameter differences

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidenvironment calibration accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The unified calibration model provides universal support for multiple application coordinate systems used in user interaction. By establishing calibration in the computation coordinate system and transforming to rendering coordinate systems, the system enables versatile user interaction across different scenes while maintaining consistent calibration accuracy through coordinate transformation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250118018A1Method, apparatus, device, and storage medium for environment calibration
Publication Date: 2025.04.10 BEIJING ZITIAO NETWORK TECH CO LTD
  • US20250118018A1 patent drawing
  • US20250118018A1 patent drawing
  • US20250118018A1 patent drawing

AI summary

Embodiments of the application provide a method, apparatus, device, and storage medium for environment calibration. The method includes: at an electronic device configured to communicate with a display generation component and one or more input devices: displaying, via the display generation component, a three-dimensional computer-generated environment; determining, in the three-dimensional computer-generated environment, calibration composition data of a target physical object in a computation coordinate system; and determining a calibration model of the target physical object in a rendering coordinate system used for calibration, based on the calibration composition data and a coordinate offset between the computation coordinate system and the rendering coordinate system.