XR 3D User Models for Virtual Clothing Fit Visualization
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Solution Overview
Problem
Users face challenges in visualizing how clothing items will fit and look on them when shopping, both in physical and online retail environments, due to limited feedback and the inability to accurately represent clothing on their bodies, leading to inefficiencies and resource waste.
Innovation Solution
An XR device detects clothing items using a camera, determines identifiers, retrieves metadata, and generates three-dimensional models of users wearing the clothing items, allowing for augmented controls and feedback through a social media platform.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If users physically try on clothing items in fitting rooms, then they can accurately assess fit and appearance, but they must visit physical stores and spend time trying on each item individually
Solution Approach 1:
The patent creates a three-dimensional digital copy of the user's body using depth imaging technology. This virtual avatar replicates the user's physical form, allowing clothing items to be digitally draped and visualized without requiring the user to physically try on each garment in a fitting room.
Solution Approach 2:
The patent replaces the mechanical process of physically trying on clothing with an optical and computational system. Depth cameras capture the user's body shape, and software algorithms digitally render clothing items on the captured three-dimensional model, substituting physical manipulation with digital visualization.
2Loss of time
If users shop online without physical try-ons, then they save time and avoid visiting physical stores, but they cannot accurately visualize how clothing will fit and look on them
Solution Approach 1:
The patent transitions from two-dimensional flat images of clothing to three-dimensional visualizations that wrap around a digital representation of the user's body. This dimensional enhancement provides realistic perspective on fit, drape, and appearance that flat images cannot convey.
Solution Approach 2:
The patent creates a three-dimensional digital copy of the user's body using depth imaging technology. This virtual avatar replicates the user's physical form, allowing clothing items to be digitally draped and visualized without requiring the user to physically try on each garment in a fitting room.
3Ease of operation
If users return clothing items due to poor fit, then they can find better-fitting items, but it creates resource waste and increases processing costs
Solution Approach 1:
The patent provides immediate visual feedback by rendering how clothing items will look on the user's three-dimensional body model. This real-time visualization allows users to assess fit and appearance before purchase, reducing uncertainly and the likelihood of returns.
Solution Approach 2:
The patent performs preliminary visualization of clothing fit before the user makes a purchase decision. By digitally draping clothing on the three-dimensional body model and allowing users to view it from multiple angles, the system enables informed decision-making that prevents premature returns.
Data Source
AI summary
In some implementations, an extended reality (XR) device may detect, using a camera of the XR device, a clothing item, wherein the clothing item is associated with an identifier. The XR device may transmit, to a server, a request that indicates the identifier. The XR device may receive, from the server, metadata associated with the clothing item, wherein the metadata is associated with the identifier. The XR device may retrieve, from the server, a three-dimensional model of a user associated with the XR device. The XR device may generate a three-dimensional model of the user wearing the clothing item using the three-dimensional model of the user and the metadata. The XR device may provide, via an interface of the XR device, the three-dimensional model of the user wearing the clothing item.


