XR Collaborative Workspace for Large Document Editing
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Solution Overview
Problem
Remote working environments often lack the collaborative productivity and creativity that in-person interactions provide, especially when using traditional video conferencing methods, and existing technologies do not effectively enable seamless collaboration on large documents across diverse devices and networks.
Innovation Solution
A collaborative workspace in an artificial reality (XR) environment that allows users to access and edit large documents using both 2D and 3D interfaces, featuring personal viewports for real-time editing and coordination through a cloud computing system, enabling multiple users to work together on shared documents regardless of their location.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If traditional video conferencing methods are used for remote working, then users can connect remotely, but collaborative productivity and creativity decrease compared to in-person interactions
Solution Approach 1:
The patent transitions collaboration from 2D video conferencing interfaces to immersive 3D virtual workspaces, allowing users to interact with documents and each other in three-dimensional space. This dimensional shift enables natural gestures, spatial awareness, and intuitive manipulation of collaborative objects, thereby improving collaborative productivity while maintaining remote accessibility.
Solution Approach 2:
The patent introduces virtual reality environments and haptic feedback devices as intermediaries between remote users and collaborative documents. These intermediaries create tactile and spatial sensations that mimic in-person collaboration, allowing users to feel and manipulate virtual objects as if physically present, thus enhancing ease of collaboration without requiring physical proximity.
2Adaptability or versatility
If large documents are accessed on traditional 2D displays, then documents can be viewed, but seamless collaboration across diverse devices and networks is difficult
Solution Approach 1:
The patent creates a universal collaborative workspace that functions across multiple device types (VR headsets, AR glasses, mobile devices, desktop computers) through a unified cloud-based platform. The system adapts the same immersive collaborative experience to different form factors and input methods, enabling seamless cross-device collaboration while maintaining high productivity through consistent spatial interactions regardless of the access device.
Data Source
AI summary
Aspects of the present disclosure are directed to a collaborative workspace for an artificial reality (XR) environment. Some implementations can take advantage of the capabilities of XR systems when working on collaborative large documents, such as design sheets and spreadsheets. For example, when a user launches a link to a large design sheet in XR, the workspace can show both a large view of the entire collaborative design space, as well as a personal viewport into the area of the design space that the user is working on. The workspace can include a number of collaboration controls, such as being able to follow someone else's viewport, filtering of the large view to include only the area of the sheet where a user's team is working, replaying a user's edits or view while moving around the design sheet, etc.


