XR Content Distribution Through Hierarchical Headset Groups
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Solution Overview
Problem
Challenges exist in managing the distribution of XR content to a fleet of display devices, such as head-mounted displays, to provide customized experiences for users, particularly in applications like safety training, and organizing peers into clusters for efficient video streaming is not sufficient.
Innovation Solution
A system and method for distributing VR/MR/AR content to end-user devices through hierarchical logical relationships, allowing administrators to manage and distribute content to fleets of headsets, enabling multi-participant experiences by organizing headsets into parent-child hierarchies, and facilitating user authorization and content licensing.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If hierarchical logical relationships are implemented for content distribution, then content distribution efficiency is improved, but system complexity increases
Solution Approach 1:
The system segments the fleet of headsets into hierarchical groups (parent-child relationships) to organize content distribution. Each parent group can contain multiple child groups, creating a tree-like structure that enables efficient bulk operations and targeted content delivery to specific segments of the fleet.
Solution Approach 2:
The administrator VR experience manager and database act as an intermediary layer between content sources and end-user headsets. This mediator manages the hierarchical relationships, handles authorization, and coordinates content distribution, thereby simplifying the overall system architecture despite the hierarchical complexity.
2Adaptability or versatility
If multi-participant VR experiences are enabled, then user interaction capability is improved, but network bandwidth consumption increases
Solution Approach 1:
Users are organized into hierarchical groups (parent-child relationships) that can participate in VR experiences together. This segmentation allows the system to manage network resources efficiently by grouping users who need to interact, reducing redundant data transmission compared to managing individual user connections.
3Reliability
If licensing terms and usage monitoring are implemented, then compliance control is improved, but operational overhead increases
Solution Approach 1:
The system merges licensing term storage, usage monitoring, and compliance verification into a single integrated administrator VR experience manager and database. This consolidation automates compliance control by tracking headset usage against licensing terms centrally, reducing operational overhead compared to separate manual processes.
Solution Approach 2:
The system implements self-service compliance monitoring where the database automatically tracks and verifies headset usage against licensing terms without requiring manual intervention. The hierarchical group structure enables automatic authorization checks based on pre-configured licensing arrangements.
Data Source
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AI summary
A method to distribute and manage virtual reality (VR) content among a plurality of headsets can be provided by receiving VR experience configuration information from an administrator of a VR experience including VR content module information identifying the VR content modules to be executed during the VR experience, transmitting information over a network responsive to the VR experience configuration information to a plurality of headsets to operate the plurality of headsets as part of the VR experience subject to operating limitations of the VR content identified by the VR content module information, receiving information from the plurality of headsets relating to operation of the VR experience and, monitoring the information relating to operation of the VR experience relative to the limitations of the VR content identified by the VR content module information.