XR Content Alteration for Seamless Sensor Input Response

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Solution Overview

Problem

Existing wireless communication systems fail to seamlessly integrate user inputs during extended reality content consumption, leading to disconnection from reality and potential negative user experiences due to abrupt content interruptions.

Innovation Solution

Implementing a user equipment (UE) with sensors to receive inputs while displaying content, allowing for alterations such as introducing characters, changing environments, or increasing difficulty, thereby resolving content without explicit interruptions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the system displays extended reality content continuously without interruption, then user immersion is maintained, but the system cannot respond to external inputs or resolve content appropriately

Engineering Contradiction:
Improve responsiveness to user inputVSAvoiduser immersion continuity
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system prepares multiple content resolutions and character introductions in advance before input is received. When input is detected, the pre-prepared content alterations are seamlessly integrated, allowing the system to respond adaptively while maintaining immersion without actual interruption.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

A character introduction serves as an intermediary element that bridges the gap between uninterrupted content display and necessary system response. The character acts as a mediator to deliver input-related information or transitions while maintaining the continuous immersive experience.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the system interrupts content to process user inputs, then responsiveness to input is improved, but user immersion and engagement are broken

Engineering Contradiction:
Improveinput processing capabilityVSAvoidcontent consumption continuity
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system merges input processing with continuous content display by integrating input responses directly into the ongoing narrative or environment. User inputs are processed and reflected through character actions, environmental changes, or difficulty adjustments that occur within the continuous content flow rather than as separate interruptions.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The content delivery maintains continuous useful action by ensuring that input processing does not create actual breaks in the narrative or experience. The system continuously progresses the content while incorporating input responses, ensuring uninterrupted engagement and productivity.

Inventive Principle:
Principle #20Continuity of useful action

3Adaptability or versatility

If the system introduces multiple characters or changes environment dynamically, then content adaptability increases, but system complexity increases

Engineering Contradiction:
Improvecontent dynamic alterationVSAvoidcontent management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system applies local quality by making targeted, localized changes to specific elements (introducing one character at a time, modifying specific environmental aspects) rather than globally altering the entire content. This approach enables dynamic adaptability while managing complexity through focused, incremental modifications.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system implements dynamics by enabling real-time character introductions and environmental modifications based on user input. The content structure is designed to be dynamically adjustable, allowing characters and environments to change in response to user actions while maintaining overall system manageability through structured flexibility.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12569764B2Input analysis and content alteration
Publication Date: 2026.03.10 QUALCOMM INC
  • US12569764B2 patent drawing
  • US12569764B2 patent drawing
  • US12569764B2 patent drawing

AI summary

In some aspects, a user equipment (UE) may display content via a display associated with the UE. The UE may receive an input via a sensor associated with the UE while displaying the content. The UE may alter the content based at least in part on the input, wherein altering the content comprises introducing a character into the content or changing an environment or a difficulty of the content. Numerous other aspects are described.