Cross Reality Headset Content Positioning Based on Motion
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Solution Overview
Problem
Current cross reality headsets do not effectively adjust content positioning on their displays based on the user's movement, potentially distracting users who are walking or driving by presenting content in a way that may not account for their motion.
Innovation Solution
A system that detects the user's movement using location data from the headset, determines whether the user is stationary or in motion, and adjusts the positioning of image and audio content on the display accordingly, ensuring that critical information is presented in a non-distracting manner by moving it to the periphery or withholding visual content when the user is walking or driving.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If content is provided to the cross reality headset without regard to user movement, then content delivery is simple and straightforward, but user safety deteriorates due to potential distractions while walking or driving
Solution Approach 1:
The system dynamically adjusts content positioning on the headset display based on real-time detection of user motion states. When the user is detected to be in motion (walking or driving), the system automatically repositions content to less distracting locations or reduces its prominence, thereby maintaining user safety without requiring complex manual intervention
Solution Approach 2:
The system implements a feedback loop where the headset continuously monitors user movement through sensors, determines motion state (stationary vs. moving), and uses this information to automatically adjust content positioning. This closed-loop feedback mechanism ensures content is always appropriately positioned relative to the user's current state, improving safety while maintaining manageable system complexity
2Reliability
If content positioning is adjusted based on user movement, then user safety is improved by minimizing distractions, but content delivery complexity increases
Solution Approach 1:
The system performs self-service by automatically detecting user motion state and independently adjusting content positioning without requiring user intervention. The headset's processing system autonomously makes decisions about content placement based on sensor data, thereby improving safety while maintaining ease of operation as users simply wear the device and receive appropriately positioned content
3Object-affected harmful factors
If the system detects user movement and adjusts content positioning, then content is presented in a non-distracting manner, but system complexity increases due to additional detection and adjustment mechanisms
Solution Approach 1:
The system achieves multi-functionality by using the headset's existing motion sensors (designed for basic tracking purposes) to also detect user movement states for content positioning adjustments. This universal use of existing components reduces the need for additional dedicated hardware, thereby minimizing distraction hazards while keeping device complexity manageable
Data Source
AI summary
Aspects of the subject disclosure may include, for example, detecting a user operating a cross reality headset, receiving a first location of the cross reality headset, providing image content and audio content to the cross reality headset, and receiving a second location of the cross reality headset. Further embodiments can include determining the cross reality headset is stationary based on the first location and the second location resulting in a determination, and providing instructions to the cross reality headset to adjust positioning the image content on a display of the cross reality headset and to provide the audio content according to the determination resulting in an adjustment of the positioning of the image content. The cross reality headset presents the image content according to the adjustment on the display. The cross reality headset provides the audio content. Other embodiments are disclosed.


