XR Multi-Window Control for Centralized Virtual Object Access
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Solution Overview
Problem
Current XR platforms lack an efficient way to gather and manage objects in a virtual environment, making interaction difficult when users move to new areas and cannot see all objects at a glance, requiring users to open applications or windows to view hidden objects.
Innovation Solution
Implementing a multi-window control feature in XR devices that allows users to gather all displayed objects into a single virtual area by selecting a graphical user interface (GUI) element, enabling manipulation and management of these objects, and returning them to their original positions upon request.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If users move to new areas in the virtual environment, then they can explore more space, but they cannot see all objects at a glance and must repeatedly open windows or applications
Solution Approach 1:
The patent introduces a window management system that acts as an intermediary between the user and virtual objects. This system provides a centralized overview interface where users can access and manipulate objects from any location in the virtual environment, eliminating the need to physically navigate to each object or repeatedly open applications.
Solution Approach 2:
The patent implements a multi-window interface that adds a new dimensional layer to the virtual environment. Instead of only spatial navigation within the 3D environment, users can access objects through a 2D window management interface, creating a dual-layer access system that improves object accessibility regardless of user position.
2Adaptability or versatility
If hand tracking is used for user interface control, then contactless interaction is enabled, but it doesn't always operate effectively and may be uncomfortable for users
Solution Approach 1:
The patent introduces a window management interface as an intermediary layer between hand tracking input and object manipulation. This intermediate interface provides more reliable and predictable control mechanisms, such as selecting and organizing virtual windows, which complement hand tracking and provide fallback options when hand tracking is unreliable.
3Ease of operation
If multiple windows or applications are opened to view different objects, then comprehensive object access is achieved, but user interface complexity increases
Solution Approach 1:
The patent merges multiple object viewing windows into a unified window management interface. Instead of requiring separate applications or windows for each object, the system provides a centralized interface where users can access and organize multiple objects within a single coherent structure, reducing overall interface complexity.
Solution Approach 2:
The window management interface is designed as a universal system that can handle multiple types of objects and views through a single interface paradigm. This multi-functional interface replaces the need for multiple specialized applications, simplifying the overall user interface structure while maintaining comprehensive object access.
Data Source
AI summary
Methods and apparatuses for performing multi-window control in a user interface are disclosed. In some embodiments, the method includes displaying the user interface in a display of an extend reality (XR) device, where the user interface includes a graphical user interface (GUI) element and a number of objects. The method can also include detecting selection of the GUI element in the UI; moving a set of objects being displayed on the display into a window on the display; detecting a selection of one or more of objects in the set of objects by tracking movement of a user; and displaying selected objects of the one or more objects in front of a user.


