XR Content Navigation for Shared Field-of-View Collaboration

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Solution Overview

Problem

In extended reality (XR) environments, coordinating a common field of view (FOV) among multiple users viewing a virtual reality (VR) object is challenging due to independent control over FOVs, making it difficult for participants to align their views on a specific area of interest.

Innovation Solution

A VR content navigation platform dynamically controls a shared FOV among XR systems by identifying a VR object and respective FOVs, generating potential collaboration combinations using a collaboration engine, and instructing XR systems to present a shared view, which can be dynamically controlled by one user.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If each participant has independent control over their field of view in the VR environment, then each participant can view different areas of interest freely, but it becomes difficult to coordinate a common viewing direction among multiple participants

Engineering Contradiction:
ImproveIndependent FOV controlVSAvoidCoordination of common viewing direction
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent introduces a central server as an intermediary that receives FOV data from multiple XR devices, determines a common area of interest, and distributes navigation commands back to the devices. This mediator coordinates the independent FOV controls by providing a shared reference point (common area of interest) that all participants can navigate to simultaneously, resolving the contradiction between individual freedom and group coordination.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system implements a feedback loop where each XR device continuously transmits its current FOV information to the server, which then calculates the common area of interest and sends navigation instructions back to the devices. This closed-loop feedback mechanism enables dynamic coordination of viewing directions while preserving independent control, as each device adjusts its FOV based on real-time feedback from the coordination system.

Inventive Principle:
Principle #23Feedback

2Productivity

If multiple users are physically located in different places, then collaboration can occur remotely without assembly at a common location, but coordinating their views on the same VR object becomes challenging

Engineering Contradiction:
ImproveRemote collaboration capabilityVSAvoidFOV coordination system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The server implements a universal coordination mechanism that handles multiple XR devices simultaneously, determining a single common area of interest that serves all participants regardless of their physical locations. This multi-functional approach allows the system to manage remote collaboration for any number of users with a single coordination framework, enabling remote work while managing the complexity of coordinating diverse device FOVs.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Reliability

If one participant wants to share their viewing direction with other participants, then collaboration on specific problem areas is enhanced, but the independent nature of each XR device makes this coordination difficult

Engineering Contradiction:
ImproveView alignment accuracyVSAvoidCollaboration coordination mechanism
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The server acts as a mediator that receives FOV information from the initiating participant, determines the common area of interest, and distributes navigation commands to all participants. This intermediary approach ensures accurate view alignment by centralizing the coordination logic, while the distributed architecture keeps individual device complexity manageable by handling the coordination burden on the server side.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12555326B2Extended reality content navigation
Publication Date: 2026.02.17 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US12555326B2 patent drawing
  • US12555326B2 patent drawing
  • US12555326B2 patent drawing

AI summary

An extended reality (XR) navigation system includes computer hardware having a VR content navigation platform (CNP) connected to XR systems respectively associated with a plurality of users and configured to perform to perform the following. A VR object being contemporaneously viewed by the plurality of users is identified by the CNP. Respective fields of view of the VR object being presented by the XR systems are identified by the CNP for each of the plurality of users. A plurality of potential collaborators are identified using a collaboration engine. Collaboration requests are forwarded to XR systems respectively associated with the plurality of potential collaborators. Instructions to present a shared field of view are forwarded to XR systems respectively associated with a plurality of users who positively responded to the collaboration requests, and these XR systems are configured to simultaneously present the shared field of view during a collaboration.