Extended Reality Payment Collision Detection and Virtual Location Mapping
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Solution Overview
Problem
Existing payment systems in extended reality environments lack seamless and touchless payment solutions, making it difficult for users to interact with payment systems without leaving the virtual experience and for physical locations to integrate extended reality devices with existing point-of-sale systems.
Innovation Solution
The method involves mapping a virtual space to a physical space using extended reality devices, identifying virtual payment locations, and initiating payments upon collision detection, which allows for touchless transactions by transmitting payment requests and receiving confirmation through the device.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If users interact with existing payment systems using NFC or touchless technologies, then payments can be made without physical contact, but users must leave the extended reality experience to complete the payment
Solution Approach 1:
The patent introduces a virtual payment location as an intermediary element within the extended reality environment. This virtual location acts as a mediator that bridges the gap between the user's extended reality experience and the physical payment processing system. When the user's device detects proximity to or interaction with this virtual payment location, it triggers the payment process, allowing users to remain immersed in the extended reality environment while completing transactions through integrated payment interfaces
Solution Approach 2:
The extended reality device is designed to perform multiple functions: it serves as both the immersive extended reality experience platform and the payment initiation device. The system integrates various payment methods (contactless, mobile wallet, card processing) within a single unified interface that operates seamlessly within the extended reality environment, eliminating the need for separate payment devices or systems
2Reliability
If physical locations use traditional point-of-sale systems, then payment processing is reliable and secure, but the systems cannot accept payments from extended reality devices
Solution Approach 1:
The system segments the payment processing functionality into modular components that can be independently integrated. The virtual payment location is separated from the physical point-of-sale terminal, allowing the extended reality device to initiate payments through virtual interaction while the actual transaction processing occurs through established secure point-of-sale systems. This segmentation enables both extended reality compatibility and traditional payment security to coexist
Solution Approach 2:
The virtual payment location serves as an intermediary layer between extended reality devices and traditional point-of-sale systems. It translates virtual environment interactions into standardized payment requests that traditional systems can process securely, while maintaining the security protocols of existing payment infrastructure
Data Source
AI summary
Systems and methods are provided for enabling payments in an extended reality environment. A virtual space is mapped to a physical space at an extended reality device, and a virtual payment location is identified in the virtual space, where the virtual payment location corresponds to a location in the physical space. A collision with the virtual payment location is detected and a payment is initiated based on the collision. A payment request is transmitted from the extended reality device, and confirmation of the payment is received at the extended reality device. Confirmation of the payment is generated for output.


