XR Spatial Mapping and Content Synchronization

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Solution Overview

Problem

Current extended reality technologies lack the ability to seamlessly integrate pre-generated content with real-time interaction and synchronization across devices, resulting in a suboptimal user experience for augmented and mixed reality environments.

Innovation Solution

The method involves mapping a virtual space to a physical space using extended reality devices, receiving pre-generated content, and synchronizing it with content item playback, allowing for concurrent output of augmented reality content that adapts to user interactions and time stamps, while ensuring that virtual objects do not obstruct the physical display.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If virtual objects are added to enhance XR content, then user engagement and immersion are improved, but virtual objects may obstruct the view of the physical display

Engineering Contradiction:
Improveuser engagementVSAvoidview obstruction
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The system applies different spatial rules to different regions of the display space. Virtual objects are constrained to specific zones (off-screen or peripheral areas) while the central viewing area remains clear, allowing local optimization where engagement is enhanced without compromising the primary viewing experience

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent moves virtual objects from the two-dimensional display plane into the third spatial dimension by positioning them in off-screen or peripheral spatial zones. This dimensional transition allows virtual objects to coexist with display content without blocking the view, as they occupy different spatial layers rather than competing for the same visual space

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If pre-generated XR content is synchronized with content item playback, then immersion is improved, but synchronization complexity across devices increases

Engineering Contradiction:
ImproveimmersionVSAvoidsynchronization complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by pre-generating XR content and preparing synchronization data before playback begins. Timestamps and spatial mapping information are pre-calculated and attached to content segments, enabling seamless synchronization without real-time computation complexity during actual playback

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces a media device (such as a set-top box or streaming device) as an intermediary that handles the complex synchronization tasks. This intermediary translates content item playback events into corresponding XR content activation signals, managing the synchronization complexity centrally rather than requiring direct coordination between all devices

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If virtual space is mapped to physical space, then spatial accuracy is improved, but processing requirements and device complexity increase

Engineering Contradiction:
Improvespatial accuracyVSAvoidprocessing requirements
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system performs spatial mapping as a preliminary action during content preparation rather than in real-time during playback. Virtual objects are pre-positioned and spatial relationships are pre-calculated based on the physical display environment, reducing processing requirements during actual XR content delivery while maintaining spatial accuracy

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240323497A1Systems and methods for enabling an enhanced extended reality experience
Publication Date: 2024.09.26 ADEIA GUIDES INC
  • US20240323497A1 patent drawing
  • US20240323497A1 patent drawing
  • US20240323497A1 patent drawing

AI summary

Systems and methods are provided for enabling an enhanced extended reality experience. A virtual space is mapped to a physical space at an extended reality device, and pre-generated extended reality content, for display with a content item, is received at the extended reality device. It is identified that the content item has started playback at a display, and the content item and the extended reality content are generated for concurrent output at the extended reality device.