XR Virtual Information Boards Surrounding Layout

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Solution Overview

Problem

Existing XR environments lack efficient methods for users to arrange and utilize information boards in immersive and practical ways, especially for instructors to monitor multiple students' boards simultaneously.

Innovation Solution

The implementation of a method and system that allows users in XR environments to activate a 'board surround view' mode, where virtual information boards can be arranged to surround the user, enabling easier viewing and interaction with multiple boards without physical movement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If information boards are arranged in a linear or flat layout in XR environments, then the device complexity is reduced and implementation is simpler, but the user cannot efficiently view and monitor multiple boards simultaneously without physical movement

Engineering Contradiction:
Improveease of viewing multiple boardsVSAvoidcomplexity of board arrangement system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies dimensionality change by transitioning from a 2D flat or linear board arrangement to a 3D spatial configuration where boards are positioned around the user in a surrounding layout. This allows users to view multiple boards simultaneously from different angles without physical movement, resolving the contradiction between ease of viewing and system complexity by leveraging the third dimension inherent in XR environments.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent segments the viewing experience by positioning multiple independent information boards at different spatial locations around the user. Each board can be independently positioned and oriented, allowing selective viewing of different boards by simply changing head or body orientation, thus improving ease of operation without requiring complex mechanical systems.

Inventive Principle:
Principle #1Segmentation

2Productivity

If multiple information boards are placed in a surrounding arrangement to enable simultaneous viewing, then user interaction and collaboration efficiency improve, but the system complexity increases

Engineering Contradiction:
Improvecollaboration and feedback efficiencyVSAvoidcomplexity of board management system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system implements self-service by allowing users to independently position, rotate, and arrange information boards in the 3D space according to their needs. The boards automatically maintain their spatial relationships and can be manipulated through simple user actions, enabling efficient collaboration without requiring complex centralized management systems.

Inventive Principle:
Principle #25Self-service

3Loss of time

If users must physically move to view different information boards, then the system implementation is simpler, but the user experience becomes less efficient and more time-consuming

Engineering Contradiction:
Improvetime to view multiple boardsVSAvoidease of board access
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The patent eliminates the need for physical movement by arranging information boards in a 3D surrounding configuration that allows users to access multiple boards through head or body orientation changes alone. This dimensional approach reduces time loss significantly while maintaining ease of operation, as users can switch between boards instantly without locomotion.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Adaptability or versatility

If information boards are arranged in a surrounding 3D configuration, then immersive viewing and simultaneous monitoring of multiple boards are enabled, but the computational and rendering complexity increases

Engineering Contradiction:
Improveflexibility of board arrangementVSAvoidcomplexity of XR environment system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the information display system into multiple independent board units that can be individually positioned, oriented, and managed in 3D space. Each board is a discrete entity that can be independently controlled and rendered, which simplifies the overall system complexity compared to a monolithic display system while maintaining high adaptability and versatility.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20250182343A1Surrounding information boards in XR environment
Publication Date: 2025.06.05 CURIOXR INC
  • US20250182343A1 patent drawing
  • US20250182343A1 patent drawing
  • US20250182343A1 patent drawing

AI summary

A method for changing display of a view of first, second and third information boards in an extended reality environment after receiving a control input from a user seeing the information boards in the extended reality environment so that the information boards are displayed adjacent to and partially surrounding the user providing the control input.