Web-Based XR Workspace Editor for Remote Template Management
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Solution Overview
Problem
In extended reality (XR) systems, administrators face challenges in generating and associating XR objects with real-world objects located in different environments, such as manufacturing floors, requiring physical presence to create templates, which is inefficient and impractical.
Innovation Solution
A web-based XR workspace editor that allows administrators to generate and modify XR templates remotely, enabling the creation of XR environments without physical proximity to the real-world objects, using a cloud-based data intake and query system for data processing and indexing.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If the administrator generates XR objects by traveling to the environment where real-world objects are located, then the administrator can create accurate templates for each real-world object, but the time required and physical effort increase significantly
Solution Approach 1:
The system uses image data captured by mobile devices to create virtual copies of real-world objects and their associated XR objects. These digital copies are stored and can be retrieved later to generate accurate templates without requiring the administrator to physically visit each location, thus maintaining template accuracy while reducing time investment.
Solution Approach 2:
The system allows users to capture and store image data of real-world objects and XR objects in advance using mobile devices. This preliminary action enables the data to be available for later template generation, eliminating the need for the administrator to travel to each location during the template creation process.
2Reliability
If the administrator travels to various locations to generate XR object templates, then the templates can be accurately associated with real-world objects, but the physical travel and presence requirements create operational inefficiency
Solution Approach 1:
The system creates digital copies of real-world objects and XR objects through image capture and storage. These copies are then used to generate accurate associations between XR objects and real-world objects without requiring physical travel, thereby maintaining association accuracy while significantly improving administrative efficiency and productivity.
Solution Approach 2:
The system introduces mobile devices as intermediaries to capture and store image data of real-world objects and XR objects. This intermediary mechanism enables the administrator to associate objects accurately without needing to physically visit each location, thus improving productivity while maintaining reliability.
3Manufacturing precision
If XR objects are generated and modified while physically present at the real-world object location, then the spatial relationship and context can be accurately captured, but the administrator cannot work remotely from different locations
Solution Approach 1:
The system captures spatial relationships and contextual information by creating digital copies of real-world objects and XR objects through image data. These copies preserve the spatial relationships and context, enabling the administrator to work remotely from different locations while maintaining manufacturing precision in terms of spatial accuracy.
Solution Approach 2:
The system transitions from physical presence in three-dimensional space to digital representation in a different dimension. By capturing image data that encodes spatial relationships, the system enables remote access and manipulation of XR objects while preserving the accuracy of spatial relationships through digital encoding rather than physical co-location.
Data Source
AI summary
One or more disclosed techniques comprise generating an extended reality (XR) template at a first location, where the XR template represents a virtual space in an XR environment that is associated with a real-world object at a second location, and generating a template object that represents the real-world object, wherein the template object is included in the XR template. The techniques further comprise modifying the template object to include a marker that corresponds to a real-world marker associated with the real-world object, generating a first template XR object that corresponds a first XR object to be displayed in the XR environment, where the first template XR object is positioned within the XR template relative to the marker included on the template object, and assigning the XR template to the real-world marker.


