Zero-Shot Image-to-Video Animation With Trajectory Control

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Solution Overview

Problem

Existing controllable video generation methods, such as text-to-image and image-to-image models, do not allow for fine-grained control of animation, particularly in terms of object movement trajectories, without requiring extensive training data and computational resources.

Innovation Solution

The proposed IMG2VIDANIM-ZERO (IVA0) model decomposes the controllable Image-to-Video (I2V) task into two atomic tasks: Out-of-place Motion Generation and In-place Motion Animation. It uses a pre-trained text-to-image model and incorporates gated self-attention layers for precise object placement and temporal attention layers for smooth motion transitions, all without the need for I2V-specific training data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If existing controllable video generation methods are used, then basic animation can be achieved, but fine-grained control of object movement trajectories is not possible without extensive training data and computational resources

Engineering Contradiction:
Improvecontrol precisionVSAvoidtraining data
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The model segments the video generation task into two independent components: structure generation (layout and composition) and motion generation (object trajectories and movements). This segmentation allows each component to be optimized separately, enabling fine-grained control of motion trajectories without requiring extensive annotated training data for the entire video generation process.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary structure generation model that creates static layouts which then guide the motion generation process. This intermediary step decouples the control of object positions from motion trajectories, allowing users to precisely control object movements along trajectories without needing to train a single end-to-end video generation model with extensive annotated data.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If existing controllable video generation methods are used, then basic animation can be achieved, but fine-grained control of object movement trajectories is not possible without extensive computational resources

Engineering Contradiction:
Improvecontrol precisionVSAvoidcomputational resources
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

By dividing the video generation into structure generation and motion generation stages, each stage can use computationally efficient models optimized for their specific task. The structure generation model processes static images efficiently, while the motion generation model only processes object trajectories, significantly reducing overall computational requirements compared to training a full video generation model.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The structure generation model performs preliminary action by creating the static layout and object positions before motion generation begins. This preliminary structure provides a fixed framework that guides subsequent motion generation, reducing the computational complexity of trajectory control since the spatial relationships are already established and do not require real-time computation.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If I2V-specific training data is collected and used, then training accuracy may improve, but data collection time and costs increase

Engineering Contradiction:
Improvetraining accuracyVSAvoiddata collection time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent segments the training data requirements into separate components: the structure generation model can be trained on standard image datasets, while the motion generation model can be trained on simpler trajectory annotations. This segmentation eliminates the need for costly and time-consuming collection of fully annotated video data with precise object trajectories, maintaining training accuracy while dramatically reducing data collection time.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The structure generation model performs preliminary action by creating accurate object layouts and compositions before motion generation. This preliminary structural accuracy provides a strong foundation that reduces the amount of motion-specific training data needed, since the spatial framework is already well-established from training on standard image datasets rather than requiring full video annotation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250292472A1Controllable image-to-video generation
Publication Date: 2025.09.18 AMAZON TECH INC
  • US20250292472A1 patent drawing
  • US20250292472A1 patent drawing
  • US20250292472A1 patent drawing

AI summary

Techniques are generally described for controllable image-to-video generation. In various examples, a first image representing at least a first object may be received. First input data including a selection of the first object in the first image for animation may be received. Second input data including at least a first bounding box indicating a target location of the first object may be received. A latent diffusion text-to-image model and the first image may be used to generate a first plurality of visual tokens. One or more first grounding tokens may be generated representing a location of the first bounding box. The latent diffusion text-to-image model may be used to generate a video animating the first object based on the first plurality of visual tokens and the one or more first grounding tokens.