Binocular display image optimization method and system for VR visual training
By adjusting the image offset in the VR headset in real time, the problem of pixel misalignment caused by the user's eye position drift is solved, achieving higher quality and more stable binocular display, and improving the effect of VR visual training and user experience.
Patent Information
- Application Number
- CN202511936061.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-12-22
- Publication Date
- 2026-01-23
- Estimated Expiration
- 2045-12-22
AI Technical Summary
In current VR visual training, the user's eye position drifts in real time, causing dynamic misalignment of the pixel landing points of the left and right eyes, affecting image quality and matching accuracy, and causing double vision and visual fatigue.
By collecting the coordinates of the right and left eye gaze points at each acquisition moment of the VR headset, calculating the binocular gaze point difference vector and pixel compensation vector, and combining the compensation gradient, the image offset is adjusted in real time to ensure that the left and right eye images are aligned on the retina. Gradient method is used to correct eye position drift and prevent diplopia and dizziness.
It improves image quality and matching accuracy in VR visual training, reduces double vision and visual fatigue, and increases fusion probability and visual comfort during training.