Control method and device

By acquiring the audio loudness of the first playback device and determining the playback volume of the second playback device, the problem of audio loudness jump after switching the playback device is solved, and the user's listening experience is improved.

CN119718246APending Publication Date: 2025-03-28LENOVO (BEIJING) LTD
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Patent Information

Application Number
CN202411751445.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-11-30
Publication Date
2025-03-28

AI Technical Summary

Technical Problem

After switching the device for playing audio, the audio loudness is prone to jump, affecting the user's listening experience.

Method used

By obtaining the audio loudness of the first playback device and determining the playback volume of the second playback device based on the loudness, a smooth transition of loudness is ensured.

Benefits of technology

It effectively avoids the jump in audio loudness, improves the user's listening experience, and ensures the continuity of audio loudness after the playback device is switched.

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Abstract

The embodiment of the invention discloses a control method and device and electronic equipment. The control method comprises the steps that a first playing device plays a target audio; in response to switching to a second playing device to play the target audio, acquiring first audio loudness corresponding to the first playing device; determining a second playing volume corresponding to the second playing device based on the first audio loudness; controlling the second playing device to play the target audio at the second playing volume; wherein the first audio loudness is the audio loudness which can be sensed by a target object when the target audio reaches the position of the target object when the first playing device plays the target audio at the first playing volume; when the second playing device plays the target audio at the second playing volume, the audio loudness which can be sensed by the target object when the target audio reaches the position of the target object is second audio loudness.
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