Real-time voice interaction method suitable for three-dimensional simulation platform
By building a voice client in the three-dimensional simulation platform and interacting with the voice server, and using the jitter buffer to process voice data, the problem of high coupling between the voice communication function and the three-dimensional simulation platform in the prior art is solved, and the need for audio data storage and real-time playback is not met, and efficient and flexible voice interaction functions are achieved.
Patent Information
- Application Number
- CN202510228088.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-02-28
- Publication Date
- 2025-03-28
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
When implementing voice communication functions, the existing three-dimensional simulation platforms have high coupling, inability to meet the needs of audio data storage and real-time playback, and poor platform compatibility.
By building a voice client in the three-dimensional simulation platform, information interaction with the voice server is realized, room operation interface instructions are used for interaction, and voice data is processed using jitter buffers in the voice client to ensure smooth transmission and playback.
It reduces the coupling between the three-dimensional simulation platform and the voice client, improves the flexibility and maintainability of the system, ensures smooth transmission and real-time playback of voice data, and improves the user experience.