Live broadcast interaction system, cloud service, client, electronic equipment and storage medium
By displaying the control components in the control panel in the game live broadcast room, the audience can directly select the components to send control messages, solving the problems of unintuitive correspondence and large control delay in the prior art, and achieving a more intuitive, accurate and efficient game interactive experience.
Patent Information
- Application Number
- CN202311283693.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2023-09-28
- Publication Date
- 2025-03-28
AI Technical Summary
In the existing game live interactive system, the correspondence between predefined barrage messages or virtual gifts and game instructions is not intuitive, which can easily lead to misoperation. The game server needs to collect, filter and convert barrage messages when determining game instructions, resulting in a long control delay.
A live broadcast interactive system is provided. By displaying the control components in the visual control panel in the live broadcast room, the audience can directly select the components to send control messages, omitting the collection, filtering and conversion processes, and directly communicate in real time between the first client-first cloud service-second cloud service.
It improves the intuitiveness and accuracy of the audience's control of game objects, reduces the possibility of misoperation, and significantly reduces the delay in the control process, improving the game interactive experience.