Fishing toy

By installing vibrators and springs on the bottom plate of the fishing toys, the fish-shaped toys are vibrated, which solves the problem of the lack of innovation and interactivity of existing fishing toys, increases the challenge and fun of the game, and exercises children's operating ability and patience.

CN222889357UActive Publication Date: 2025-05-23ZHEJIANG HEXIN TOYS
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Patent Information

Application Number
CN202421458862.4
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-06-25
Publication Date
2025-05-23
Estimated Expiration
2034-06-25

AI Technical Summary

Technical Problem

The lack of innovation and interactivity of existing fishing toys leads to children being prone to boredom during play, mechanical and repetitive game processes, lacking real challenges and fun.

Method used

A fishing toy was designed to make the fish-shaped toy vibrate during fishing by installing vibrators and springs on the base plate, increasing the challenge and fun of the game while using foam boards as cushioning material to prevent the fish-shaped toys from wear and reduce noise.

Benefits of technology

It makes the fish-shaped toy no longer static, simulates real fish jumps, increases the authenticity and fun of the game, exercises children's hand-eye coordination ability, patience and concentration, and improves the practicality and safety of the toys.

✦ Generated by Eureka AI based on patent content.

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Abstract

The fishing toy comprises a box body and a toy hanging rod, a cover plate is arranged at the upper end of the box body, inserting blocks are fixedly connected to the positions, close to the four corners, of the bottom of the cover plate, inserting grooves are formed in the positions, corresponding to the lower ends of the four inserting blocks, of the upper end of the box body, and a bottom plate is arranged at the position, close to the bottom, in the box body. The two sides of the bottom of the bottom plate are each fixedly connected with six springs, and a vibrator is fixedly installed in the center of the bottom of the bottom plate. According to the fishing toy, through the design of the bottom plate, the vibrators, the springs and the foam plate, the bottom plate is connected with the interior of the box body through the springs, when the vibrators are started, the bottom plate vibrates, so that the fish-shaped toy placed on the bottom plate vibrates, and the fish-shaped toy is not static any more due to the design; and real fish jumping can be simulated, so that more real and vivid fishing experience is brought to children.
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Description

Technical Field

[0001] The utility model relates to the technical field of toys, in particular to a fishing toy. Background Art

[0002] Children's toys are items designed for children to entertain, educate or promote their development. They usually have bright colors, interesting shapes and attractive functions, which can stimulate children's imagination and creativity, help them learn new knowledge, master new skills, and have fun while playing. There are many types of children's toys, including fishing toys, which use the principle of magnetic attraction to let children feel the success and joy of fishing.

[0003] Most existing fishing toys lack innovation and interactivity, which makes children easily bored during the game. Since most fish-shaped toys are static, the whole game process becomes mechanical and repetitive. Children are always curious about new and interesting things. When fishing, children can only experience simple fishing actions, but cannot feel the real challenge and fun. This lack of change and interactivity makes the fishing toys less attractive. Therefore, we propose a fishing toy. Utility Model Content

[0004] The purpose of the utility model is to provide a fishing toy to solve the problem that most of the existing fishing toys mentioned in the above background technology lack innovation and interactivity, which makes children easily get bored during the play process. Since most of the fish-shaped toys are static, the whole game process becomes mechanical and repetitive. Children are always curious about new and interesting things. When fishing, children can only experience simple fishing actions but cannot feel real challenges and fun. This design lacks changes and interactivity, which greatly reduces the attractiveness of fishing toys.

[0005] To achieve the above-mentioned purpose, the utility model provides the following technical solutions: a fishing toy, comprising a box body and a toy suspension rod, a cover plate is provided at the upper end of the box body, plug blocks are fixedly connected to the four corners of the bottom of the cover plate, slots are provided at the upper end of the box body corresponding to the lower ends of the four plug blocks, a bottom plate is provided near the bottom of the box body, six springs are fixedly connected on both sides of the bottom of the bottom plate, a vibrator is fixedly installed at the center of the bottom of the bottom plate, foam plates are fixedly installed on the inner wall of the box body, the lower end of the cover plate and the top of the bottom plate, a fish-shaped toy is provided inside the box body, and a groove is provided on the top of the cover plate.

[0006] Compared with the prior art, the beneficial effects of the utility model are:

[0007] The fishing toy is designed with a bottom plate, a vibrator, a spring and a foam plate. Since the bottom plate is connected to the inside of the box through a plurality of springs, when the vibrator is started, the bottom plate will vibrate, thereby causing the fish-shaped toy placed thereon to vibrate as well. This design makes the fish-shaped toy no longer static, but can simulate the leaping of real fish, giving children a more realistic and vivid fishing experience. Secondly, the vibrating state of the fish-shaped toy increases the challenge and fun of the game. Since the fish-shaped toy is vibrating, children need to operate the toy boom more flexibly and accurately when fishing in order to successfully catch the fish-shaped toy. This way of playing can not only exercise children's hand-eye coordination ability, but also cultivate their patience and concentration. In addition, the addition of the foam plate further enhances the practicality and safety of the fishing toy, and can play a buffering role when the fish-shaped toy vibrates to prevent it from being worn due to direct contact with the inner wall of the box. At the same time, the foam plate also has a good sound insulation effect, which can effectively reduce the noise generated when the fish-shaped toy vibrates, creating a more comfortable and quiet game environment for children. BRIEF DESCRIPTION OF THE DRAWINGS

[0008] Figure 1 It is a schematic diagram of the structure of the utility model;

[0009] Figure 2 It is a structural stereogram of the bottom plate of the utility model;

[0010] Figure 3 This is a top view of the structure of the cover plate of the utility model;

[0011] Figure 4 It is a bottom view of the structure of the bottom plate of the utility model.

[0012] In the figure: 1. box body; 2. toy hanging rod; 3. cover plate; 4. slot; 5. plug-in block; 6. groove; 7. bottom plate; 8. vibrator; 9. spring; 10. foam board; 11. fish-shaped toy; 12. magnet; 13. leg; 14. rubber pad. DETAILED DESCRIPTION

[0013] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.

[0014] See also Figure 1-4The utility model provides a technical solution: a fishing toy, including a box body 1 and a toy suspension rod 2, a cover plate 3 is arranged on the upper end of the box body 1, plug blocks 5 are fixedly connected to the four corners of the bottom of the cover plate 3, slots 4 are provided at the upper end of the box body 1 corresponding to the lower ends of the four plug blocks 5, a bottom plate 7 is arranged near the bottom of the box body 1, six springs 9 are fixedly connected to both sides of the bottom of the bottom plate 7, a vibrator 8 is fixedly installed at the center of the bottom of the bottom plate 7, a foam board 10 is fixedly installed on the inner wall of the box body 1, the lower end of the cover plate 3 and the top of the bottom plate 7, a fish-shaped toy 11 is arranged inside the box body 1, and a groove 6 is provided on the top of the cover plate 3.

[0015] A hanging rope is fixedly connected to one side of the toy hanging rod 2, and a simulated fishing bait is fixedly connected to the lower end of the hanging rope. The mouth of the fish-shaped toy 11 and the lower end of the simulated fishing bait are fixedly installed with a magnetic block 12. The design of the magnetic block 12 allows children to operate the toy hanging rod 2 and the simulated fishing bait and use magnetic attraction to "fish" the fish-shaped toy 11. This design not only increases the fun of the game, but also exercises children's operating ability.

[0016] The lower ends of the four inserting blocks 5 respectively penetrate into the interior of the four slots 4 and are plugged into the inner walls of the slots 4 . The design of the inserting blocks 5 and the slots 4 enables the cover plate 3 to be firmly fixed on the box body 1 .

[0017] The lower ends of the six springs 9 are fixedly connected to the inner bottom of the box body 1. The design of the springs 9 enables the bottom plate 7 to vibrate under the action of the vibrator 8, providing a dynamic effect for the fish-shaped toy 11 and increasing the fun of the game.

[0018] The fish-shaped toy 11 is located on the foam board 10 on the top of the bottom plate 7. The number of grooves 6 is six. Children can fish the fish-shaped toy 11 in the box body 1 through the grooves 6, thereby increasing the difficulty to a certain extent.

[0019] The bottom of both sides of the box 1 are fixedly mounted with legs 13, and the bottoms of the two legs 13 are fixedly connected with rubber pads 14. The design of the legs 13 and the rubber pads 14 enables the fishing toy to be stably placed on a plane without sliding or tipping. The rubber pads 14 can also reduce the friction between the placement surface and avoid noise and scratches.

[0020] A housing is fixedly installed at the center of the bottom of the box 1, and a power module and a control module are fixedly installed inside the housing. The power module provides power support for the vibrator 8 and other electric components, while the control module is responsible for controlling the operation of these components, such as adjusting the frequency and intensity of vibration, etc. Such a design makes the fishing toy more intelligent and easy to control.

[0021] Firstly, the fishing toy provides a variety of fishing difficulties from simple to complex, meeting the needs of children of different ages. In the first difficulty mode, children can directly open the cover 3 to fish the fish-shaped toy 11 in the box 1. This simple operation method is suitable for beginners and can quickly attract children's attention and stimulate their interest. Secondly, in the second difficulty mode, children need to insert the plugs 5 on the cover 3 into the slots 4 on the box 1 respectively to fix the cover 3, and then use the rope on the toy suspension rod 2 to pass through the groove 6 to fish. This design increases the challenge and fun of the game. Children are required to be more careful and accurate when operating, thereby exercising their hand-eye coordination and spatial perception abilities. Finally, in the third difficulty mode, after the vibrator 8 is turned on, the bottom plate 7 vibrates under the action of the spring 9, causing the placed fish-shaped toy 11 to vibrate as well. This design allows the fish-shaped toy 11 to present a more realistic dynamic effect during the fishing process, increasing the realism and fun of the game. In this mode, children need to simulate fishing while the fish-shaped toy 11 is constantly vibrating, which not only requires children to have higher operating skills, but also exercises their patience and concentration.

[0022] In summary, the fishing toy, through the design of the bottom plate 7, the vibrator 8, the spring 9 and the foam board 10, since the bottom plate 7 is connected to the inside of the box 1 through multiple springs 9, when the vibrator 8 is started, the bottom plate 7 will vibrate, so that the fish-shaped toy 11 placed thereon will also vibrate. This design makes the fish-shaped toy 11 no longer static, but can simulate the leaping of real fish, giving children a more realistic and vivid fishing experience. Secondly, the vibration state of the fish-shaped toy 11 increases the challenge and fun of the game. Since the fish-shaped toy 11 is vibrating, children need to be more active when fishing. The toy lifting rod 2 must be operated more flexibly and accurately to successfully fish up the fish-shaped toy 11. This way of playing can not only exercise children's hand-eye coordination ability, but also cultivate their patience and concentration. In addition, the addition of the foam board 10 further enhances the practicality and safety of the fishing toy, and can play a buffering role when the fish-shaped toy 11 vibrates, preventing it from being worn due to direct contact with the inner wall of the box 1. At the same time, the foam board 10 also has a good sound insulation effect, which can effectively reduce the noise generated by the vibration of the fish-shaped toy 11, creating a more comfortable and quiet game environment for children.

[0023] It should be noted that, in this article, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "include", "comprise" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or device.

[0024] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.

Claims

1. A fishing toy, comprising a box (1) and a toy suspension rod (2), characterized in that: The upper end of the box body (1) is provided with a cover plate (3), and plug blocks (5) are fixedly connected at the four corners of the bottom of the cover plate (3). The upper end of the box body (1) is provided with slots (4) corresponding to the lower ends of the four plug blocks (5). A bottom plate (7) is provided at the bottom of the box body (1), and six springs (9) are fixedly connected at both sides of the bottom of the bottom plate (7). A vibrator (8) is fixedly installed at the center of the bottom of the bottom plate (7). Foam plates (10) are fixedly installed on the inner wall of the box body (1), the lower end of the cover plate (3) and the top of the bottom plate (7). A fish-shaped toy (11) is provided inside the box body (1), and a groove (6) is opened at the top of the cover plate (3).

2. A fishing toy according to claim 1, characterized in that: A hanging rope is fixedly connected to one side of the toy hanging rod (2), a simulated fishing bait is fixedly connected to the lower end of the hanging rope, and a magnetic block (12) is fixedly mounted on the mouth of the fish-shaped toy (11) and the lower end of the simulated fishing bait.

3. A fishing toy according to claim 1, characterized in that: The lower ends of the four insert blocks (5) respectively penetrate into the interior of the four slots (4) and are plugged into the inner walls of the slots (4).

4. A fishing toy according to claim 1, characterized in that: The lower ends of the six springs (9) are fixedly connected to the inner bottom of the box body (1).

5. A fishing toy according to claim 1, characterized in that: The fish-shaped toy (11) is located on the foam board (10) on the top of the bottom board (7), and the number of the grooves (6) is six.

6. A fishing toy according to claim 1, characterized in that: Support legs (13) are fixedly mounted on the bottoms of both sides of the box body (1), and rubber pads (14) are fixedly connected to the bottoms of the two support legs (13).

7. A fishing toy according to claim 1, characterized in that: A shell is fixedly mounted at the center of the bottom of the box body (1), and a power module and a control module are fixedly mounted inside the shell.