Game machine

JP2023154601A5Inactive Publication Date: 2025-05-14SANYO BUSSAN KK
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Patent Information

Application Number
JP2022064035
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-04-07
Publication Date
2025-05-14
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、遊技者に対する報知を好適に行うことが可能となる。

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Abstract

To provide a game machine capable of suitably performing notification to players.SOLUTION: A game machine collects a ball entry history to a general winning hole 61, a first operation hole 62, a second operation hole 63, a variable winning device 65, and an out port 68, derives the difference number of balls and the number of remaining balls up to the number of balls for stopping on the basis of the collected ball entry history, and is shifted to a game stop state on the basis that the derived remaining number of balls reaches 0 or smaller. Before shifting to the game stop state, notification for stop notice for notifying the shift is executed. During an opening / closing execution mode, a round promotion performance can be executed. Execution of a round promotion performance during an opening / closing execution mode is restricted when determining that the remaining number of balls becomes 0 or smaller by determining whether the remaining number of balls becomes 0 or smaller during the opening / closing execution mode at the start of the opening / closing execution mode.SELECTED DRAWING: Figure 4
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Claims

[Claim 1] A game system having a first game state, a second game state which is more advantageous to a player than the first game state, and a third game state which is more advantageous to a player than the first game state, A means for executing a specific judgment based on the establishment of a predetermined judgment trigger; A control means for controlling the game to be executed by starting a game operation based on the execution of the specific judgment and making a notification result corresponding to the result of the specific judgment; A first means for enabling a transition to the second gaming state to be executed based on the result of the specific judgment being a specific result; A second means for enabling a transition to the third gaming state to be executed when a specific condition is established; Equipped with The specific condition may be established in a specific state during the game. The specific condition is not satisfied in the second gaming state, The specific state may be transitioned to after the end of the second game state, A configuration is provided in which a case in which the specific condition is satisfied in the specific state and a case in which the specific condition is not satisfied in the specific state can occur, When the specific condition is established in a specific game in the specific state, a first notification corresponding to the establishment of the specific condition can be executed after executing a specific performance. When the specific condition is not satisfied in a predetermined game in the specific state, it is possible to execute a second notification different from the first notification after executing the predetermined performance, The specific condition is not satisfied in the third gaming state, A gaming machine characterized in that the third gaming state is more advantageous to a player than the second gaming state.