Game machine

JP2024010999A5Pending Publication Date: 2025-07-23SANSEI R&D KK
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Patent Information

Application Number
JP2022112645
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-07-13
Publication Date
2025-07-23

AI Technical Summary

Technical Problem

Modern gaming machines face challenges in maintaining the effectiveness of gimmick performances, making it difficult to engage players.

Method used

The gaming machine employs a variable game execution system with a variable performance member that can switch between operating and non-operating states, allowing for enhanced gimmick performances through controlled activation and deactivation during gameplay.

Benefits of technology

This approach enhances the performance effect of gimmick performances, increasing player engagement and enjoyment by dynamically presenting variable elements.

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Patent Text Reader

Abstract

To improve a performance effect of a gimmick performance.SOLUTION: After a variable performance member in a non-operation state is operated into an operation state by variable performance drive (first variable performance control) during a variation game, a gimmick performance in a mode for setting to a non-operation state by operating the variable performance member is executed before completion of the variation game. After operating the variable performance member in a non-operation state into an operation state by standby drive (second variable performance control) following occurrence of a standby state (a customer-waiting state), a gimmick performance in a mode for maintaining the variable performance member in an operation state until satisfaction of a returning condition is executed. As a result, the variable performance member is operated into an operation state not only during a variation game but also during a non-variation game, and the variable performance member in the operation state remains to be in an operation state during a predetermined period (until a returning condition is satisfied). Accordingly, a performance effect of a performance by the variable performance member can be obtained not only during a variation game but also during a non-variation game.SELECTED DRAWING: Figure 53
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