Game machine

JP2024085910A5Active Publication Date: 2025-07-25DAIICHI SHOKAI KK
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Patent Information

Application Number
JP2022200699
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-12-15
Publication Date
2025-07-25
Estimated Expiration
2042-12-15

AI Technical Summary

Technical Problem

Conventional gaming machines face a decline in gaming interest due to limited engagement mechanisms in special games, necessitating improvements in player interaction and reward systems.

Method used

The gaming machine incorporates dual operating means with distinct display modes and post-acceptance change execution units, allowing for multiple operations during a predetermined time frame, enhancing player interaction through an 'auto continuous hit' function.

Benefits of technology

This configuration maintains player engagement by enabling repeated operations and timely display changes, thereby suppressing a decline in gaming interest.

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Abstract

To provide a game machine capable of maintaining interest in a game.SOLUTION: A pachinko machine 1 has a start pocket capable of receiving game balls hit into a game area 5a. When a game ball enters the start pocket, determination processing regarding winning is performed. Thereafter, variable display corresponding to a result of the determination processing is started and, if a winning pattern is displayed in the variable display, a winning game is executed. Accordingly, the pachinko machine 1 can perform a special performance as a performance associated with operation means.SELECTED DRAWING: Figure 60
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