Game machine

JP2025036680A5Active Publication Date: 2025-05-23SANYO BUSSAN KK
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Patent Information

Application Number
JP2024231608
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-12-27
Publication Date
2025-05-23
Estimated Expiration
2040-09-30
Patent Text Reader

Abstract

To provide a game machine capable of increasing an interest in a game of a player.SOLUTION: On the basis of the satisfaction of a first setting condition, one of a plurality of controls including at least a first control and a second control that makes it easier to determine determination means than the first control is set by first control setting means. On the basis of the satisfaction of a second setting condition, one of a plurality of controls including at least a third control that can be executed in parallel with the control set by the first control setting means and a fourth control that makes it easier to determine the determination means than the third control and that can be executed in parallel with the control set by the first control setting means can be set by second control setting means. On the basis of the second control and a fact that a predetermined specific condition is satisfied in a first game state in which the fourth control is set, the second control can be switched to the first control by switching means, so that an interest in a game of a player can be increased.SELECTED DRAWING: Figure 1
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Claims

[Claim 1] A gaming machine having a predetermined discrimination means capable of executing a predetermined discrimination, The gaming machine includes: The configuration is such that after the predetermined determination is performed, a specific determination different from the predetermined determination can be performed, and both the predetermined determination and the specific determination can be performed each time a game ball passes through a predetermined area; When a specific execution condition is established in a specific game state advantageous to a player, a first performance including at least a specific performance mode that allows a player to recognize that the specific game state is established is executed; In the specific game state before the specific execution condition is established, a second performance not including the specific performance mode can be executed, When a predetermined game ball passes through the predetermined area, a specific effect is executed for a predetermined period of time, the specific effect being an effect corresponding to the passing of the game ball and indicating the result of the predetermined discrimination corresponding to the passing of the game ball; When a game ball different from the predetermined game ball passes through the predetermined area during the predetermined period, neither the new predetermined judgment nor the new specific judgment is executed during at least the predetermined period; The gaming machine includes: A specific display mode in which the identification information is dynamically displayed during the predetermined period can be displayed in a specific display area of ​​a specific display means, At least during the execution of the second performance, the specific display mode is not displayed in the specific display area even if the game ball passes through the predetermined area, The gaming machine includes: When the gaming machine is initialized, a first gaming state different from the specific gaming state can be set, When a predetermined condition that can be satisfied in at least the first gaming state is satisfied, the first gaming state can be transitioned to the specific gaming state without passing through another gaming state; The gaming machine includes: As game states, at least the specific game state, the first game state, and a second game state different from both the specific game state and the first game state can be configured; The gaming machine includes: A launching means capable of launching the game ball at a plurality of launch intensities including at least a first launch intensity that can reach the predetermined area and a second launch intensity that does not reach the predetermined area; A ball entry means provided at a position where the game ball shot with the second shooting intensity can enter the ball; A variable means is provided for varying the position between a first position for allowing the game ball to enter the ball entry means and a second position for preventing the game ball from entering the ball entry means, The gaming machine includes: When the game ball is continuously shot at the second shooting intensity in the second game state, the variable means is configured to be variable in a specific variable pattern capable of causing the game ball to enter the ball entry means; A gaming machine characterized in that the specific gaming state and the first gaming state are gaming states in which the variable means is less likely to be changed in the specific variable pattern than in the second gaming state, or in which the variable means is not changed in the specific variable pattern.