Game machine

JP2025042017A5Pending Publication Date: 2026-04-17SANKYO CO LTD
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANKYO CO LTD
Filing Date
2023-09-13
Publication Date
2026-04-17

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Abstract

To allow an object to become prominent more effectively.SOLUTION: A game machine includes: display means (image display device 5); and performance control means (performance control CPU 120) capable of displaying multiple kinds of images including objects (a decorative pattern, a script image, a ready-to-win title image, a second rightward shooting display MH2, and the like) on the display means according to a performance situation. The display means can display an object corresponding to a predetermined performance situation in the predetermined situation (a pattern patching performance, a first script notice performance, a strong super ready-to-win title performance, a jackpot game state, and the like), and also can display an effect corresponding to the object.SELECTED DRAWING: Figure 9-1
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Claims

[Claim 1] A gaming machine that can be controlled to be in an advantageous state, Game control means, A means of controlling the performance, It comprises multiple passage areas that can assign game value based on the passage of a game medium, Multiple passage regions are, Specialized fields and, Includes a special area through which the game medium can easily pass when in a favorable state, The game control means is, It is possible to calculate a counter value related to the difference between the game value used in the game and the game value that is assigned. When the counter value reaches the activation value, the progress of the game can be restricted. When the game medium passes through the starting area, it is possible to perform a first variable display that changes specific identification information. When the game medium passes through a special area, the counter value can be updated. When the game medium passes through the starting area, the counter value can be updated. When the game medium passes through a special area, the counter value can be updated. The performance control means is, When the game medium passes through the starting area, it is possible to perform a second variation display that changes the performance identification information. When the counter value becomes the pre-announced value, it is possible to display a corresponding pre-announcement. When the counter value becomes the pre-notification update value, the display mode of the display corresponding to the pre-notification can be updated. When the counter value becomes the activation value and the progress of the game is restricted, it is possible to issue an activation notification. When the game medium passes through the starting area and the counter value reaches the pre-announced value, it is possible to start the first variation display first, then the display corresponding to the pre-announcement, and then the second variation display. It is possible to initiate a display corresponding to the pre-notification in a common manner whether the game medium passes through a special area and the counter value becomes the pre-notified value, or whether the game medium passes through a special area and the counter value becomes the pre-notified value. The lighting effect can be executed based on the fact that the game medium has passed through the starting area. A gaming machine that, when the gaming medium passes through the starting area and the counter value reaches the pre-announced update value, can start updating the display mode of the display corresponding to the pre-announcement after the light-up effect has started.