Pachinko game machine
Patent Information
- Application Number
- JP2023156307
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-21
- Publication Date
- 2025-07-03
- Estimated Expiration
- 2043-09-21
Smart Images

Figure 00000000_0000_ABST
Abstract
Claims
【Claim 1】A start port into which a game ball can be inserted, An identification information display unit capable of displaying identification information, Main control means for controlling the progress of the game, An effect display unit capable of displaying effects, Sub-control means for controlling the effects, Comprising, Acquisition means for acquiring game information based on the insertion of a game ball into the start port, Storage means for temporarily storing the acquired game information as held until the conditions for enabling a pass / fail determination are satisfied when the game information is acquired by the acquisition means, Pass / fail determination means for performing a pass / fail determination based on the game information acquired by the acquisition means when the conditions for enabling a pass / fail determination are satisfied, Identification information display control means for controlling the identification information to be variably displayed and then stopped on the identification information display unit based on the game information acquired by the acquisition means, Special game control means capable of executing a special game advantageous to the player after the identification information is stopped on the identification information display unit in a stop display mode of a predetermined mode, The main control means, Has a first storage area in which a program for controlling the progress of the game is stored and a second storage area in which a program different from the program for controlling the progress of the game is stored, The sub-control means, Effect display content control means for controlling the effect display content to be displayed on the effect display unit, Has effect symbol display control means for controlling the effect symbols to be variably displayed and then stopped on the effect display unit, Is capable of storing information regarding the difference between the number of game values given and the number of game values used, When the information regarding the difference reaches a predetermined number, it is configured to enter a suppression state in which control for suppressing the acquisition of game values is executed, While being able to execute processing for outputting a first test signal regarding a special game, a second test signal regarding a special game which is a test signal different from the first test signal, a third test signal regarding the suppression state, and a fourth test signal regarding the game state to the outside of the gaming machine, a connector for outputting the first test signal, the second test signal, the third test signal, and the fourth test signal is not connected and the first test signal, the second test signal, the third test signal, and the fourth test signal are not output to the outside of the gaming machine, After executing the process for outputting the first test signal outside the gaming machine, the process for outputting the second test signal outside the gaming machine is executed, or the process for outputting the first test signal and the second test signal outside the gaming machine simultaneously can be executed. The process for outputting the third test signal outside the gaming machine can be configured to be executed before the process for outputting the first test signal outside the gaming machine is executed, or after the process for outputting the second test signal outside the gaming machine is executed. After executing the process for outputting the third test signal outside the gaming machine, the process for outputting the fourth test signal outside the gaming machine can be executed. As a process by the program stored in the second storage area, a process for determining whether the information regarding the difference number has reached the predetermined number is executed. As a process by the program stored in the first storage area, a process for setting to a suppression state is configured to be executed. When in the suppression state, a suppression display corresponding to the suppression state can be configured to be displayed on the effect display unit. When a predetermined condition is satisfied, a predetermined standby display can be configured to be displayed on the effect display unit. When the suppression state is entered while the predetermined standby display is being displayed on the effect display unit, the effect symbols are not displayed and the suppression display can be displayed. A gaming machine characterized by the above.