Pachinko game machine
Patent Information
- Application Number
- JP2023156311
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-21
- Publication Date
- 2025-07-03
- Estimated Expiration
- 2043-09-21
Smart Images

Figure 00000000_0000_ABST
Abstract
Claims
【Claim 1】 A start port into which a game ball can be inserted, an identification information display unit capable of displaying identification information, main control means for controlling the progress of the game, an effect display unit capable of displaying an effect, lighting means capable of emitting light, sub-control means for controlling the effect and comprising acquisition means for acquiring game information based on the entry of a game ball into the start port, storage means for temporarily storing the acquired game information as being held until the pass / fail determination permission condition is satisfied when the game information is acquired by the acquisition means, pass / fail determination means for performing a pass / fail determination based on the game information acquired by the acquisition means when the pass / fail determination permission condition is satisfied, identification information display control means for controlling so as to variably display the identification information on the identification information display unit and then stop the display based on the game information acquired by the acquisition means, and special game control means capable of executing a special game advantageous to the player after the identification information is stopped and displayed in a predetermined stop display mode on the identification information display unit, The main control means has a first storage area in which a program for controlling the progress of the game is stored and a second storage area in which a program different from the program for controlling the progress of the game is stored, The sub-control means has effect display content control means for controlling the effect display content to be displayed on the effect display unit, and effect symbol display control means for controlling so as to variably display the effect symbol on the effect display unit and then stop the display, is capable of storing information regarding the difference between the number of game values given and the number of game values used, and is configured to enter a suppression state in which control for suppressing the acquisition of game values is executed when the information regarding the difference reaches a predetermined number, while being capable of executing processing for outputting a first test signal regarding a special game, a second test signal regarding a special game which is a test signal different from the first test signal, and a third test signal regarding the suppression state to the outside of the gaming machine, and being configured such that a connector for outputting the first test signal, the second test signal, and the third test signal is not connected and the first test signal, the second test signal, and the third test signal are not output to the outside of the gaming machine, and being configured such that after executing the processing for outputting the first test signal to the outside of the gaming machine, the processing for outputting the second test signal to the outside of the gaming machine is executed, or the processing for simultaneously outputting the first test signal and the second test signal to the outside of the gaming machine can be executed. The process for outputting the third test signal outside the gaming machine can be configured to be executed before the process for outputting the first test signal outside the gaming machine or after the process for outputting the second test signal outside the gaming machine. As a process by the program stored in the second storage area, a process for determining whether information regarding the difference number has reached the predetermined number is executed. As a process by the program stored in the first storage area, a process for setting a suppression state is configured to be executed. When the suppression state is entered, a suppression display corresponding to the suppression state can be configured to be displayed on the effect display unit. When predetermined conditions are satisfied, a predetermined standby display can be configured to be displayed on the effect display unit. When the suppression state is entered while the predetermined standby display is being displayed on the effect display unit, the effect symbols are not displayed and the suppression display can be displayed. When the suppression state is entered, the light emitting means is controlled in a suppression light emitting mode which is a light emitting mode corresponding to the suppression state, and a suppression display corresponding to the suppression state can be configured to be displayed on the effect display unit. When the suppression state is entered while a predetermined game screen is being displayed on the effect display unit, at a predetermined timing when control in the suppression light emitting mode by the light emitting means is performed, the suppression display by the effect display unit is not displayed and the predetermined game screen can be displayed. A gaming machine characterized by the above.