Game machine

By designing two performance modes and corresponding brightness data tables in the game console, the problem of poor experience in existing game consoles in different performance modes is solved, and a richer and more interesting gaming experience is achieved.

JP2025051829AActive Publication Date: 2025-04-07SANKYO CO LTD
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Patent Information

Application Number
JP2023158069
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-09-22
Publication Date
2025-04-07
Estimated Expiration
2043-09-22

AI Technical Summary

Technical Problem

In different performance modes of existing game consoles, the operation modes of blank patterns are different, resulting in poor player experience and it is difficult to improve the fun of the game.

Method used

A gaming console was designed with two performance modes and controlled lighting effects through different brightness datasheets. In each performance mode, use different brightness data sheets to ensure that the brightness data is used for a shorter time, thus providing a different gaming experience.

Benefits of technology

Through different brightness datasheets and performance modes, the game console can provide different gaming experiences in different modes, increasing the fun and satisfaction of players.

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Abstract

To provide a game machine that is suitable as a result.SOLUTION: A game machine includes a first performance mode, a second performance mode, and a third performance mode, performance control means can execute a specific performance, and an execution ratio of a specific performance in the first performance mode, an execution ratio of a specific performance in the second performance mode, and an execution ratio of a specific performance in the third performance mode differ.SELECTED DRAWING: Figure 52
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