Game machine
Patent Information
- Application Number
- JP2023169924
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-29
- Publication Date
- 2025-07-04
Abstract
Claims
In a gaming machine provided with operating means configured to be operable, it is provided with elastic means configured to be elastically deformable, and is configured such that when an acting portion acts on a displacing body located in a predetermined region as the operating means operates, the displacing body can be displaced, and is configured such that the displacing body that has been displaced at least to a predetermined position can be visually recognized by a player through a window portion, when the operating speed of the operating means when the acting portion acts on the displacing body is slower than a predetermined speed, the displacing body displaced by the action of the acting portion is not displaced to the predetermined position and is not in contact with the elastic means, when the operating speed of the operating means when the acting portion acts on the displacing body is faster than the predetermined speed, the displacing body displaced by the action of the acting portion is displaced to the predetermined position and the displaced displacing body can be brought into contact with the elastic means, it is provided with configuring means configured to be able to maintain at least the displacing body before being displaced by the action of the acting portion in the predetermined region, and is configured such that at least before the acting portion acts on the displacing body, the displacing body can be located in a region not visually recognized by the player through the window portion, the acting portion is configured to be elastically deformable, and is configured such that when the acting portion acts on the displacing body as the operating means operates, the acting portion can be elastically deformed, and is configured such that when the displacing body is displaced by the action of the acting portion, the displacing body can be displaced in a manner of moving away from the acting portion, a gaming machine, characterized in that at least before the displacing body is displaced by the action of the acting portion, a situation where the displacing body and the acting portion are separated can be configured.