Game machine

JP2025065461A5Active Publication Date: 2025-07-03SANYO BUSSAN KK
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Patent Information

Application Number
JP2025020481
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-02-12
Publication Date
2025-07-03
Estimated Expiration
2040-12-08
Patent Text Reader

Abstract

To provide a game machine capable of improving a performance effect.SOLUTION: While making it easy to avoid a situation in which a player loses sight of a game ball by avoiding a state in which a game ball is completely covered by a first contour part K5281 since a game machine is configured so that when a game ball overlaps with the first contour part K5281, it also overlaps with a first formation part K5282, a performance effect can be improved by changing visual recognition modes between when a game ball flows down on a back side of a decoration cover K5280 and when it does not. It is possible to improve performance properties since the player can be caused to recognize some implications by a predetermined symbol irrespective of presence or absence of flowing down of a game ball in a flow-down area.SELECTED DRAWING: Figure 1832
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Claims

**Claim 1**: A gaming machine comprising a first means and a second means, and an engaging means configured such that a first engaging body and a second engaging body can be engaged with the first means and the second means respectively, wherein at least a part of a first disposed body disposed on the first means can be interposed between at least a part of the first means and the first engaging body of the engaging means, and at least a part of a second disposed body disposed on the second means can be interposed between at least a part of the second means and the second engaging body of the engaging means. The first engaging body includes a first engaging body side protrusion configured to protrude toward a predetermined portion of the first disposed body, and in a state where the first engaging body is engaged with the first means, when the first engaging body is displaced in a direction to release the engagement with the first means, at least a part of the first engaging body side protrusion can be brought into contact with the first disposed body. The second engaging body includes a second engaging body side protrusion configured to protrude toward a specific portion of the second disposed body, and in a state where the second engaging body is engaged with the second means, when the second engaging body is displaced in a direction to release the engagement with the second means, at least a part of the second engaging body side protrusion can be brought into contact with the second disposed body. The engaging means includes a connecting body configured to connect the first engaging body and the second engaging body, and in a state where the first engaging body is engaged with the first means and the second engaging body is engaged with the second means, a plurality of locations on the first engaging body side of the connecting body and a plurality of other locations on the second engaging body side of the connecting body can be cut. In a state where the connection state between the first engaging body and the connecting body is maintained, the first engaging body is configured to be able to approach or separate from the predetermined portion of the first disposed body with the first engaging body side protrusion. The connecting body is configured to include a portion that can be located on the side opposite to the displacement direction of the first engaging body when releasing the engagement between the first engaging body and the first means, rather than at the end of the first engaging body on the displacement direction side of the first engaging body when releasing the engagement between the first engaging body and the first means. A gaming machine, characterized in that the size of the cross section at each of the plurality of locations on the first engaging body side of the connecting body can be different from the size of the cross section of the connecting body at each portion connected to the first engaging body.