Game machine
Patent Information
- Application Number
- JP2025020526
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2025-02-12
- Publication Date
- 2025-07-03
- Estimated Expiration
- 2040-12-08
Abstract
Claims
Claim 1: A gaming machine comprising a first means and a second means, and an engaging means configured such that a first engaging body and a second engaging body can be respectively engaged with the first means and the second means, wherein at least a part of a first disposed body disposed on the first means can be interposed between at least a part of the first means and the first engaging body of the engaging means, and at least a part of a second disposed body disposed on the second means can be interposed between at least a part of the second means and the second engaging body of the engaging means. The first engaging body includes a first engaging body side protrusion configured to protrude toward a predetermined portion of the first disposed body, and in a state where the first engaging body is engaged with the first means, when the first engaging body is displaced in a direction to release the engagement with the first means, at least a part of the first engaging body side protrusion can be brought into contact with the first disposed body. The second engaging body includes a second engaging body side protrusion configured to protrude toward a specific portion of the second disposed body, and in a state where the second engaging body is engaged with the second means, when the second engaging body is displaced in a direction to release the engagement with the second means, at least a part of the second engaging body side protrusion can be brought into contact with the second disposed body. The engaging means includes a connecting body configured to connect the first engaging body and the second engaging body, and in a state where the first engaging body is engaged with the first means and the second engaging body is engaged with the second means, when a plurality of locations on the first engaging body side of the connecting body and a plurality of other locations on the second engaging body side of the connecting body are cut, the first engaging body can be maintained in a state of being engaged with the first means, and the second engaging body can be maintained in a state of being engaged with the second means. The first engaging body in a state where the engagement with the first means is released can be configured to be engaged with the first means by being linearly displaced in one direction with respect to the first means. A predetermined hole portion penetrating at least a part of the first means is formed in the first means, and the first disposed body is configured to be disposed on the first means in such a manner that the predetermined hole portion can be blocked. The gaming machine is characterized in that a portion of the connecting body connected to the first engaging body is arranged along the displacement direction of the first engaging body when disengaging from the engagement with the first means from the state where the first engaging body is engaged with the first means.