Game machine

JP2025069014A5Pending Publication Date: 2025-07-08SANYO BUSSAN KK
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Patent Information

Application Number
JP2023179186
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-10-17
Publication Date
2025-07-08
Patent Text Reader

Abstract

To provide a game machine capable of enhancing a player's interest.SOLUTION: A Pachinko machine W10 includes: an operation section W901 that can be operated by a player; a louver member W965 operated on the basis of a predetermined rule based on operation of the operation section W901; and a first detection sensor W5916a and a second detection sensor W5916b that can be detected on the basis of operation of a displacement body W5945 displaced in a predetermined area in accordance with the amount of operation of the operation section W901 by operation of the operation section W901 with an amount of operation appropriate to a leftward shooting game or with an amount of operation appropriate to a rightward shooting game. Accordingly, a player's interest can be enhanced.SELECTED DRAWING: Figure 925
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Claims

In a gaming machine including operating means configured to be operable, it includes elastic means configured to be elastically deformable, and is configured such that when an acting portion acts on a displacing body located in a predetermined region with the operation of the operating means, the displacing body can be displaced. It is configured such that at least the displacing body displaced from a predetermined position can be visually recognized by a player through a window portion. When the operating speed of the operating means when the acting portion acts on the displacing body is slower than a predetermined speed, the displacing body displaced by the action of the acting portion is not displaced to the predetermined position and is not in contact with the elastic means. When the operating speed of the operating means when the acting portion acts on the displacing body is faster than the predetermined speed, the displacing body displaced by the action of the acting portion is displaced from the predetermined position and the displaced displacing body can be brought into contact with the elastic means. It includes guiding means configured such that when the operating speed of the operating means when the acting portion acts on the displacing body is at least faster than the predetermined speed, the displacing body displaced by the action of the acting portion can be guided toward the elastic means. It includes detecting means configured such that when the operating speed of the operating means when the acting portion acts on the displacing body is at least faster than the predetermined speed, the displacing body displaced from the predetermined position by the action of the acting portion can be detected. It is configured such that at least before the acting portion acts on the displacing body, the displacing body can be located in a region not visually recognized by a player through the window portion. The operating means is configured to be repeatedly operated in a first direction and a second direction opposite to the first direction in a predetermined section. The acting portion is configured to be elastically deformable, and is configured such that when the acting portion acts on the displacing body with the operation of the operating means, the acting portion can be elastically deformed. A gaming machine, characterized in that at least before the displacing body is displaced by the action of the acting portion, a situation where the displacing body and the acting portion are separated can be configured.