Game machine

JP2025079717AActive Publication Date: 2025-05-22SAMMY CORPORATION
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Patent Information

Application Number
JP2023192569
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-11-10
Publication Date
2025-05-22
Estimated Expiration
2043-11-10

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遅延を抑制しながら正確に演出画像の表示用データを描画することができる。

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Abstract

To be able to accurately draw display data for a performance image while suppressing delay.SOLUTION: A Pachinko machine 1000 includes encoder means for encoding first image data to generate second image data, storage means (CGROM 1221) for storing the generated second image data, and decoder means (image decoder circuit 1255) for decoding the second image data stored in the storage means to generate the first image. The encoder means has a first function for encoding the first image data into a first format of a container format and storing it, and a second function for encoding the first image data into a general-purpose second format and storing it. When the first image data is a display image of a decorative symbol, the encoder means encodes the first image data by the second function and stores it in the storage means, regardless of the image size of the first image data.SELECTED DRAWING: Figure 65
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Claims

[Claim 1] an encoder means for encoding the first image data to generate second image data; a storage means for storing the second image data generated by the encoder means; a decoder means for decoding the second image data stored in the storage means to generate the first image; Equipped with The decoder means has a maximum size of image data that can be decoded, The encoder means comprises: a first function of generating container data including a plurality of pieces of material obtained by dividing the first image data by encoding the first image data into a predetermined first format of a container type when an image size of the first image data exceeds the upper limit size, and storing the generated container data in the storage means as the second image data; a second function of, when an image size of the first image data exceeds the upper limit size, dividing the first image data into a plurality of third image data not exceeding the upper limit size, encoding each of the divided third image data into a general-purpose second format different from the first format, and storing each of the encoded third image data in the storage means as the second image data, When the first image data is a display image of a decorative pattern, regardless of the image size of the first image data, the encoder means encodes the first image data by the second function and stores the encoded data in the storage means. A gaming machine characterized by:

Citation Information

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