Pachinko game machine

JP2025094699APending Publication Date: 2025-06-25SAMMY CORPORATION
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Patent Information

Application Number
JP2023210404
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-13
Publication Date
2025-06-25

AI Technical Summary

Benefits of technology

【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。

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Abstract

To provide a game machine which can smoothly progress a game.SOLUTION: A game machine is configured such that, in the case of executing processing Y using a storage area of a storage area group Y, processing Y1 for designating a storage area C different from a storage area Y1 of the storage area group Y is executed, and at least designation processing is then executed to designate the storage area Y1 of the storage area group Y. The storage area C is a storage area included in the storage area group Y. Data corresponding to the storage area C is needed in using the storage area of the storage area group Y.SELECTED DRAWING: Figure 590
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Claims

【Claim 1】 Comprising a first control means, The first control means includes a CPU and a first control means storage area, The first control means storage area has a plurality of storage area groups in which a plurality of storage areas are continuous, The data corresponding to the storage areas in one storage area group are all related data, As the storage area groups, there are a storage area group A including at least a storage area A1 and a storage area A2 continuous with the storage area A1, and a storage area group Y including at least a storage area Y1 and a storage area Y2 continuous with the storage area Y1, The storage area group A has a storage area corresponding to data used in the game and a storage area corresponding to data not used in the game, Among the storage areas of the storage area group A, the data corresponding to the storage areas used in the game are stored, and 0 is stored in the storage areas of the storage area group A that are not used in the game, When executing a process Y that uses the storage areas of the storage area group Y, Execute a process Y1 that designates a storage area C different from the storage area Y1 of the storage area group Y, After that, at least execute a designation process that will designate the storage area Y1 of the storage area group Y, The storage area C is a storage area included in the storage area group Y, The data corresponding to the storage area C is data necessary when using the storage areas of the storage area group Y A gaming machine characterized by the above.

Citation Information

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