Pachinko game machine

JP2025094714AActive Publication Date: 2025-06-25SAMMY CORPORATION
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Patent Information

Application Number
JP2023210419
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-13
Publication Date
2025-06-25
Estimated Expiration
2043-12-13

AI Technical Summary

Benefits of technology

【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。

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Abstract

To provide a game machine which can smoothly progress a game.SOLUTION: A game machine is configured such that, in the case of executing processing Y using a storage area of a storage area group Y, processing Y1 for designating the storage area C different from the storage area Y1 of the storage area group Y is executed, and at least designation processing is then executed to designate the storage area Y1 of the storage area group Y. The storage area C is a storage area included in the storage area group Y. The game machine is configured such that, in the case of executing processing Z using a storage area of a storage area group Z, processing Z1 for designating the storage area Z1 of the storage area group Z is executed, and at least designation processing is then executed to designate the storage area D different from the storage area Z1 of the storage area group Z. The storage area D is a storage area included in a storage area group different from the storage area group Z.SELECTED DRAWING: Figure 590
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Claims

【Claim 1】 Comprising a first control means, The first control means includes a CPU and a first control means storage area, The first control means storage area has a plurality of storage area groups in which a plurality of storage areas are continuous, The data corresponding to the storage areas in one storage area group are data that are related to each other, As storage area groups, there are a storage area group A including at least a storage area A1 and a storage area A2 continuous with the storage area A1, a storage area group Y including at least a storage area Y1 and a storage area Y2 continuous with the storage area Y1, and a storage area group Z including at least a storage area Z1 and a storage area Z2 continuous with the storage area Z1, The storage area group A has a storage area corresponding to data used in the game and a storage area corresponding to data not used in the game, Among the storage areas of the storage area group A, the corresponding data is stored in the storage areas used in the game, and 0 is stored in the storage areas not used in the game among the storage areas of the storage area group A, When executing a process Y that uses the storage areas of the storage area group Y, Execute a process Y1 that designates a storage area C different from the storage area Y1 of the storage area group Y, After that, at least execute a designation process that will designate the storage area Y1 of the storage area group Y, The storage area C is a storage area included in the storage area group Y, When executing a process Z that uses the storage areas of the storage area group Z, Execute a process Z1 that uses the storage area Z1 of the storage area group Z, Thereafter, it is configured to at least execute a designation process that will designate a storage area D different from the storage area Z1 of the storage area group Z, The storage area D is a storage area included in a storage area group different from the storage area group Z Characterized by a gaming machine.

Citation Information

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