Game machine

JP2025096999APending Publication Date: 2025-06-30SANKYO CO LTD
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Patent Information

Application Number
JP2023213039
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-18
Publication Date
2025-06-30

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  • Figure 2025096999000001_ABST
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Abstract

To provide a game machine capable of preventing trouble from occurring when locking or unlocking a door frame or an inner frame.SOLUTION: A game machine includes drooping suppression means such that components do not interfere each other because of drooping when locking or unlocking a door frame or an inner frame.SELECTED DRAWING: Figure 13-1
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Claims

Claim 1 A gaming machine that can be controlled to an advantageous state, comprising production customization means for customizing the production, wherein the gaming machine is composed of parts including a door frame, an inner frame, and an outer frame, further comprising a sagging suppression means for suppressing the door frame from sagging vertically, wherein the door frame has a predetermined position where a player can apply a load vertically, can be changed to a door frame closed state in which the door frame is locked to the inner frame, a door frame first unlocked state in which the door frame is unlocked from the state of being locked to the inner frame, and a door frame second unlocked state in which the door frame is more open than the door frame first unlocked state, the inner frame can be changed to an inner frame closed state in which the inner frame is locked to the outer frame, an inner frame first unlocked state in which the inner frame is unlocked from the state of being locked to the outer frame, and an inner frame second unlocked state in which the inner frame is more open than the inner frame first unlocked state, near the bottom surface of the inner frame, an inner frame specific part that overlaps with an outer frame specific part of the outer frame is provided when the inner frame is in the inner frame closed state, the inner frame sags vertically more when it is in the inner frame first unlocked state than when it is in the inner frame closed state, the inner frame specific part is provided at a position where it does not contact the outer frame specific part when the inner frame changes from the inner frame closed state to the inner frame first unlocked state, Furthermore, it can be controlled to an advantageous state, comprising game control means, production control means, and comprising a first production mode, a second production mode, and a third production mode, the production control means can execute a specific production that outputs a sound corresponding to the production while outputting a BGM corresponding to the controlled production mode, A gaming machine in which the execution ratio of the specific production in the first production mode, the execution ratio of the specific production in the second production mode, and the execution ratio of the specific production in the third production mode are different.

Citation Information

Patent Citations

  • Game machine

    JP2018139689A

  • Game machine

    JP2021115320A