Game machine
Patent Information
- Application Number
- JP2023213541
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-19
- Publication Date
- 2025-07-01
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025097382000001_ABST
Abstract
Claims
【Claim 1】 A gaming machine that can be controlled to a favorable state, comprising production customization means for customizing productions, wherein the gaming machine is composed of parts including a door frame, an inner frame, and an outer frame, further comprises sag suppression means for suppressing the door frame from sagging vertically, the door frame has a predetermined position where a player can apply a vertical load, can change to a door frame closed state in which the door frame is locked to the inner frame, a door frame first unlocked state which is the state when the door frame is unlocked from the state of being locked to the inner frame, and a door frame second unlocked state in which the door frame is more open than the door frame first unlocked state, the inner frame can change to an inner frame closed state in which the inner frame is locked to the outer frame, an inner frame first unlocked state which is the state when the inner frame is unlocked from the state of being locked to the outer frame, and an inner frame second unlocked state in which the inner frame is more open than the inner frame first unlocked state, near the bottom surface of the inner frame, an inner frame specific part that overlaps with an outer frame specific part of the outer frame when the inner frame is in the inner frame closed state is provided, the inner frame sags more vertically in the inner frame first unlocked state than in the inner frame closed state, the inner frame specific part is provided at a position where it does not contact the outer frame specific part when the inner frame changes from the inner frame closed state to the inner frame first unlocked state, the gaming machine comprises a storage part capable of storing gaming media, a payout part capable of paying out gaming media, a guiding passage forming part with an open top surface that forms a guiding passage for guiding the gaming media in the storage part to the payout part, a cover part provided to cover a part of the top surface of the guiding passage forming part, and further comprises a predetermined restricting part for restricting the fall of a screw member that has fallen on the cover part onto the guiding passage forming part is provided on the cover part, the inner frame has a shaft part that enables the opening and closing of the inner frame, the cover part is given a predetermined inclination by making the part located on the side opposite to the shaft part higher than the part located on the shaft part side, the predetermined inclination is larger than the angle by which the inner frame sags when the inner frame changes from the inner frame closed state to the inner frame first unlocked state, furthermore, it can be controlled to a favorable state, comprises gaming control means, production control means, light emitting means, light emission control means, and is provided with a first production mode and a second production mode, the light emission control means During the variable display of the first effect mode, the light-emitting means can be controlled using the luminance data table corresponding to the first effect mode. During the variable display of the second effect mode, the light-emitting means can be controlled using the luminance data table corresponding to the second effect mode. The effect control means can execute a specific effect in which a luminance data table containing more luminance data representing a light-off state than the luminance data table corresponding to the first effect mode and the luminance data table corresponding to the second effect mode is used. A gaming machine in which the execution ratio of the specific effect in the first effect mode is different from the execution ratio of the specific effect in the second effect mode.
Citation Information
Patent Citations
Game machine
JP2018139689A
Game machine
JP2021115320A