Game machine
Patent Information
- Application Number
- JP2025052206
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2025-03-26
- Publication Date
- 2025-07-01
- Estimated Expiration
- 2042-09-07
AI Technical Summary
【0007】 本発明によれば、工夫が施された演出を実行可能な遊技機を提供することができる。
Smart Images

Figure 2025098182000001_ABST
Abstract
Claims
[Claim 1] A lottery information acquisition means for acquiring lottery information based on the establishment of a predetermined condition; A determination means for determining whether or not a winning ticket has been selected based on the lottery information; A performance determination means for determining a performance based on a result of the determination by the determination means; a performance display device on which the performance determined by the performance determination means is displayed; An operation means operable by a player, A gaming machine that varies a decorative pattern when the determination is made by the determination means, and notifies a result of the determination by the determination means according to a result of the variation of the decorative pattern, a storage means for storing the lottery information up to a predetermined number when the predetermined condition is satisfied while the decorative symbols are being varied; a hold display means for displaying a hold display corresponding to the lottery information stored in the storage means, When the change of the decorative pattern corresponding to the waiting hold display is started, the waiting hold display can be displayed as a current hold display, The effects include a hold change effect that can change the state of the displayed standby hold display or the displayed current hold display, and a special reach effect that is a different effect from the hold change effect, The special reach effect is an effect in which a state change effect is performed in which the state of the special display is changed from a low expectation state in which the expectation of the hit is low to a high expectation state in which the expectation of the hit is higher than the low expectation state, In the state change performance, before changing the state of the special display, a special precursor display is displayed, and when the special precursor display is displayed, the special display is always changed to the high expectation state; The hold change performance is a performance in which a hold change precursor display is displayed before changing the state of the waiting hold display or the current hold display that is the target of the hold change performance, thereby changing the state of the waiting hold display or the current hold display that is the target of the hold change performance, but even if the hold change precursor display is displayed, the state of the waiting hold display or the current hold display that is the target of the hold change performance may not be changed, When the hold change precursor display in the hold change performance is displayed and the state of the waiting hold display or the current hold display that is the target of the hold change performance changes, the expectation of the hit is higher than when the hold change precursor display in the hold change performance is displayed but the state of the waiting hold display or the current hold display that is the target of the hold change performance does not change, The waiting hold display or the current hold display whose mode has been changed can be displayed at the same position as the waiting hold display or the current hold display before the mode has been changed; The special indication is displayed in a manner that affects the visibility of the special indication in the low expectation manner. A gaming machine characterized by:
Citation Information
Patent Citations
Gaming Machines
JP7511852B2
Game machine
JP2001137471A