Game machine

JP2025100628AActive Publication Date: 2025-07-03SANYO BUSSAN KK
View PDF 6 Cites 0 Cited by

Patent Information

Application Number
JP2025063133
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-04-07
Publication Date
2025-07-03
Estimated Expiration
2040-06-03

AI Technical Summary

Benefits of technology

【0008】 請求項1記載の遊技機によれば、演出効果を改善できる。

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 2025100628000001_ABST
    Figure 2025100628000001_ABST
Patent Text Reader

Abstract

To provide a game machine capable of improving a performance effect.SOLUTION: A front layer-side movable device K400 is configured to be displaceable independent of a rear layer-side movable device K800 so as to avoid such a situation that the operation speed of the front layer-side movable device K400 is limited by the weight of the rear layer-side movable device K800, to speed up the operations of the front layer-side movable device K400 and the rear layer-side movable device K800 and improve performance effects of the front layer-side movable device K400 and the rear layer-side movable device K800. Alternatively, it becomes possible to change over between a state of dynamically performing with the front layer-side movable device K400 and a state of drawing an attention to a series of shape, with the front layer-side movable device K400 immobilized.SELECTED DRAWING: Figure 417
Need to check novelty before this filing date? Find Prior Art

Claims

Claim 1 In a gaming machine in which a first means can be arranged on a first layer and a second means can be arranged on a second layer behind the first layer when viewed in a predetermined direction, the second means is displaceable independently of the first means, and the first means and the second means arranged in a predetermined region when viewed in the predetermined direction can be visually recognized in a series, the gaming machine being characterized thereby. Claim 2 The gaming machine according to claim 1, characterized in that the first means is configured to be switchable between a movable state and a non-movable state. Claim 3 The gaming machine according to claim 1 or 2, characterized in that the second means is movable in a state where the first means is non-movable.

Citation Information

Patent Citations

  • Game machine

    JP2003010482A

  • Game machine and game system

    JP2012170533A

  • Game machine

    JP2014239720A

  • Game machine

    JP2015150329A

  • Pinball game machine

    JP2018007716A