Game machine

JP2025107201AInactive Publication Date: 2025-07-17SANYO BUSSAN KK
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Patent Information

Application Number
JP2025072807
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-04-25
Publication Date
2025-07-17
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、好適に遊技の興趣向上を図ることが可能となる。

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Abstract

To provide a game machine capable of enhancing interest in a game suitably.SOLUTION: After completion of an opening / closing execution mode with a 5R low-probability result as an opportunity, a first time-shortening state results. After completion of consumption of game rounds of the number of times corresponding to a ceiling, a second time-shortening state results. After execution of game rounds corresponding to a time-shortening result, a third time-shortening state results. In first to third time-shortening states, entry into a second operation hole becomes easier and at the same time a short period tends to be selected as a variation display period of game rounds. In this case, a time-shortening state under execution is continued and the third time-shortening state becomes latent game rounds corresponding to a time-shortening result are executed in the first time-shortening state or the second time-shortening state. Then, the third latent time-shortening state is started when the time-shortening state under execution is completed. Plural third time-shortening states do not simultaneously become latent but only one third time-shortening state is latent.SELECTED DRAWING: Figure 6
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Claims

【Claim 1】 Setting means for setting the degree of advantage of a predetermined event to a predetermined state different from the normal gaming state based on the occurrence of a predetermined trigger; Standby information setting means for setting standby information in a standby storage area when a trigger that enables waiting for the execution of a new said predetermined state occurs in a situation where the execution target of the gaming state is the said predetermined state; Post-standby setting means for setting the said predetermined state corresponding to the standby information as the execution target of the gaming state when the said predetermined state of the execution target ends in a situation where the standby information is stored in the standby storage area; Comprising: The standby information setting means is characterized in that, when a trigger that enables waiting for the execution of a new said predetermined state occurs in a situation where the standby information is stored in the standby storage area, it prevents a state in which a plurality of said standby information is stored in the standby storage area.

Citation Information

Patent Citations

  • Game machine

    JP2019005447A