Game machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2024-05-15
- Publication Date
- 2026-05-11
AI Technical Summary
There is a demand for enhancing the entertainment value of gaming machines, such as pachinko machines, by increasing the enjoyment and excitement during the period until the lottery result is announced.
The gaming machine incorporates an acquisition means to gather information based on established conditions, a storage means to store this information, a discrimination means to make discriminations based on stored information, a performance execution means to execute performances based on discrimination results, and a specific game execution means to execute specific games, along with a performance determination means to determine performances and game states.
This enhances the enjoyment of the game by providing varied and engaging gameplay experiences through dynamic performance execution and game state settings.
Smart Images

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Abstract
Description
[Technical Field]
[0001] The present invention relates to a gaming machine such as a pachinko machine. [Background technology]
[0002] BACKGROUND ART Conventionally, in gaming machines such as pachinko machines, when the conditions for executing a lottery are met, a winning or losing game is drawn by lottery, and some machines execute effects to increase the excitement during the period until the lottery result is announced. [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Japanese Patent Application Laid-Open No. 2005-006742 Summary of the Invention [Problem to be solved by the invention]
[0004] However, there is a demand for further improvements in the entertainment value of the game.
[0005] The present invention has been made to solve the problems exemplified above, and has an object to provide a gaming machine that can increase the enjoyment of the game. [Means for solving the problem]
[0006] To achieve this purpose, the gaming machine described in claim 1 has an acquisition means capable of acquiring information based on the establishment of an acquisition condition, a storage means capable of storing the information acquired by the acquisition means, a discrimination means capable of making a discrimination based on the information stored in the storage means based on the establishment of a discrimination condition, a performance execution means capable of executing a performance based on the discrimination result by the discrimination means, and a specific game execution means capable of executing a specific game based on the discrimination result being a specific discrimination result, and has a performance determination means capable of determining at least one performance from a plurality of performances based on the discrimination result as the performance to be executed by the performance execution means, and a setting means capable of setting one game state from a plurality of game states. [Effects of the Invention]
[0007] According to the gaming machine of claim 1, the gaming machine has an acquisition means capable of acquiring information based on the establishment of an acquisition condition, a storage means capable of storing the information acquired by the acquisition means, a discrimination means capable of making a discrimination based on the information stored in the storage means based on the establishment of a discrimination condition, a performance execution means capable of executing a performance based on the discrimination result by the discrimination means, and a specific game execution means capable of executing a specific game based on the discrimination result being a specific discrimination result, and has a performance determination means capable of determining at least one performance from a plurality of performances based on the discrimination result as the performance to be executed by the performance execution means, and a setting means capable of setting one game state from a plurality of game states.
[0008] This has the effect of increasing the enjoyment of the game. [Brief explanation of the drawings]
[0009] [Figure 1] FIG. 2 is a front view of a pachinko machine in a first control example. [Figure 2] FIG. 2 is a front view of the game board of a pachinko machine. [Figure 3] FIG. 2 is a rear view of the pachinko machine in the first control example. [Figure 4]FIG. 2 is a front view of the game board of a pachinko machine in a first control example. [Figure 5] (a) is a schematic diagram showing the structure of a variable winning device installed in the area below the front view of the game board of a pachinko machine in the first control example, and (b) is a schematic diagram showing the flow path of a ball that has won in the variable winning device in the first control example. [Figure 6] 10A is a diagram schematically illustrating the area division settings and effective line settings of the display screen in the first control example, and FIG. 10B is a diagram illustrating an example of the actual display screen in the first control example. [Figure 7] (a) is a diagram showing an example of the display mode when a reach is achieved during the normal state displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode during the normal pattern variation during the normal state displayed on the third pattern display device in the first control example. [Figure 8] (a) is a diagram showing an example of the display mode when a normal winning game (long opening winning game) is executed during the normal state displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when a chance zone is set during the normal state displayed on the third pattern display device in the first control example. [Figure 9] (a) is a diagram showing an example of the display mode when the third pattern is temporarily stopped during the special variation effect displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the third pattern is restarted during the special variation effect executed while the special pattern 2 reserved ball displayed on the third pattern display device has been acquired in the first control example. [Figure 10] This figure shows an example of the display mode when the third pattern is restarted in a special variable performance that is executed when the special pattern 2 reserved ball displayed on the third pattern display device in the first control example has not been acquired. [Figure 11](a) is a diagram showing an example of the display mode of the first half of the ending period of a normal jackpot game displayed on the third pattern display device in the first control example; (b) is a diagram showing an example of the display mode of the first half of the ending period of a special jackpot game displayed on the third pattern display device in the first control example; (c) is a diagram showing an example of the display mode of the second half of the ending period of a normal jackpot game displayed on the third pattern display device in the first control example; and (d) is a diagram showing an example of the display mode of the second half of the ending period of a special jackpot game displayed on the third pattern display device in the first control example. [Figure 12] 10A and 10B are diagrams showing an example of the display mode of the game state suggestion effect executed during the chance mode displayed on the third symbol display device in the first control example. [Figure 13] (a) is a diagram showing an example of the display mode when the chance mode is set as the presentation mode displayed on the third pattern display device in the first control example, the normal state is set internally, and the frame button is operated during a period other than the high-speed fluctuation period (the normal fluctuation period); (b) is a diagram showing an example of the display mode when the chance mode is set as the presentation mode displayed on the third pattern display device in the first control example, the normal state is set internally, and the frame button is operated during a period other than the high-speed fluctuation period (the normal fluctuation period). [Figure 14] (a) is a diagram showing an example of the display mode of the operation presentation during the high-speed fluctuation period in the chance mode displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the frame button is operated during the operation presentation during the high-speed fluctuation period in the chance mode displayed on the third pattern display device in the first control example. [Figure 15] (a) is a diagram showing an example of the display mode when the first special pattern change is executed during the "Super Chance Mode" displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the second special pattern change is executed during the "Super Chance Mode" displayed on the third pattern display device in the first control example. [Figure 16] (a) is a timing chart showing the flow of the presentation when a variation pattern in which a non-reach variation presentation is executed is set as the variation presentation of the third pattern in the first control example, and (b) is a timing chart showing the flow of the presentation when a variation pattern in which a reach variation presentation is executed is set as the variation presentation of the third pattern in the first control example. [Figure 17] (a) is a timing chart showing the flow of presentation during the ending period for a normal jackpot in the first control example, (b) is a timing chart showing the flow of presentation during the ending period for a special jackpot in the first control example, and (c) is a timing chart showing the flow when the ball does not flow down a specific area (V gate) during a special jackpot game in the first control example. [Figure 18] 10(a) and 10(b) are timing charts showing the flow of the presentation mode set after the end of the big win game in the first control example. [Figure 19] 10(a) and 10(b) are timing charts showing the flow of the operation presentation content during the chance mode in the first control example. [Figure 20] FIG. 10 is a diagram showing a game flow of a pachinko machine in a first control example. [Figure 21] FIG. 2 is a block diagram showing the electrical configuration of a pachinko machine in a first control example. [Figure 22] FIG. 4 is a diagram schematically illustrating the configuration of various counters in the first control example. [Figure 23] FIG. 10(a) is a block diagram showing the configuration of the ROM of the main control device in the first control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the first control example. [Figure 24] (a) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the first control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the second winning random number table set in the ROM of the main control device in the first control example. [Figure 25](a) is a block diagram showing the configuration of the first winning type selection table set in the ROM of the main control device in the first control example, (b) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 1 jackpot set in the ROM of the main control device in the first control example, and (c) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 2 jackpot set in the ROM of the main control device in the first control example. [Figure 26] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the first control example, and (b) is a diagram showing the specified contents of the normal table set in the ROM of the main control device in the first control example. [Figure 27] This is a diagram showing a schematic diagram of the contents of the table for probability change and time reduction set in the ROM of the main control device in the first control example. [Figure 28] 10A is a block diagram showing the configuration of the ROM of the voice lamp control device in the first control example, and FIG. 10B is a block diagram showing the configuration of the RAM of the voice lamp control device in the first control example. [Figure 29] This is a diagram showing the schematic contents of the normal special chart 2 performance selection table set in the ROM of the voice lamp control device in the first control example. [Figure 30] This is a diagram showing the schematic contents of the special effect selection table set in the ROM of the voice lamp control device in the first control example. [Figure 31] (a) is a diagram showing a schematic representation of the contents of the continuous notice execution selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram showing a schematic representation of the contents of the V notification execution selection table set in the ROM of the voice lamp control device in the first control example. [Figure 32] (a) is a block diagram showing the configuration of the button operation effect selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram showing the schematic contents of the time-saving state selection table set in the ROM of the voice lamp control device in the first control example. [Figure 33]A diagram showing the specified contents of the probability variable state selection table set in the ROM of the voice lamp control device in the first control example. [Figure 34] FIG. 2 is a block diagram showing the electrical configuration of a display control device in a first control example. [Figure 35] 10(a) to 10(c) are explanatory diagrams illustrating images when the power is turned on in the first control example. [Figure 36] FIG. 10(a) is an explanatory diagram illustrating a rear surface A in the first control example, and FIG. 10(b) is an explanatory diagram illustrating rear surfaces B to D in the first control example. [Figure 37] FIG. 10 is a diagram schematically illustrating an example of a display data table in the first control example. [Figure 38] FIG. 10 is a diagram schematically illustrating an example of a transfer data table in the first control example. [Figure 39] FIG. 10 is a diagram schematically illustrating an example of a drawing list in the first control example. [Figure 40] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the first control example. [Figure 41] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the first control example. [Figure 42] 10 is a flowchart showing the special symbol jackpot determination process executed by the MPU in the main control device in the first control example. [Figure 43] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the first control example. [Figure 44] 10 is a flowchart showing an update process executed by an MPU in the main control device in the first control example. [Figure 45] A flowchart showing the start-up winning process executed by the MPU in the main control device in the first control example. [Figure 46] 10 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the first control example. [Figure 47]10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the first control example. [Figure 48] 10 is a flowchart showing a through gate passing process executed by an MPU in the main control device in the first control example. [Figure 49] 10 is a flowchart showing an NMI interrupt process executed by an MPU in the main control device in the first control example. [Figure 50] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the first control example. [Figure 51] 10 is a flowchart showing main processing executed by an MPU in the main control device in the first control example. [Figure 52] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the first control example. [Figure 53] 10 is a flowchart showing the big win operation setting process executed by the MPU in the main control device in the first control example. [Figure 54] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the first control example. [Figure 55] 10 is a flowchart showing the winning process executed by the MPU in the main control device in the first control example. [Figure 56] 10 is a flowchart showing an abnormality process executed by an MPU in the main control device in the first control example. [Figure 57] 10 is a flowchart showing the start-up process executed by the MPU in the voice lamp control device in the first control example. [Figure 58] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the first control example. [Figure 59] 10 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first control example. [Figure 60]10 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the first control example. [Figure 61] A flowchart showing the winning command processing executed by the MPU in the voice lamp control device in the first control example. [Figure 62] A flowchart showing the special prize information command processing executed by the MPU in the voice lamp control device in the first control example. [Figure 63] 10 is a flowchart showing the general map-related processing executed by the MPU in the voice lamp control device in the first control example. [Figure 64] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the first control example. [Figure 65] 10 is a flowchart showing the ending processing executed by the MPU in the voice lamp control device in the first control example. [Figure 66] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 67] This is a flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 68] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 69] 10 is a flowchart showing the chance mode performance setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 70] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the first control example. [Figure 71] 10 is a flowchart showing a main process executed by an MPU in the display control device in the first control example. [Figure 72]10 is a flowchart showing boot processing executed by an MPU in the display control device in the first control example. [Figure 73] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in a first control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in a first control example. [Figure 74] 10 is a flowchart showing a command determination process executed by an MPU in the display control device in the first control example. [Figure 75] (a) is a flowchart showing the variation pattern command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the first control example. [Figure 76] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the number of rounds command processing executed by the MPU in the display control device in the first control example. [Figure 77] 10 is a flowchart showing an ending command process executed by an MPU in the display control device in the first control example. [Figure 78] (a) is a flowchart showing the fluctuation stop command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the first control example. [Figure 79] (a) is a flowchart showing the background image change command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the first control example. [Figure 80] 10 is a flowchart showing a display setting process executed by an MPU in the display device in the first control example. [Figure 81]10 is a flowchart showing a warning image setting process executed by an MPU in the display control device in the first control example. [Figure 82] 10 is a flowchart showing a pointer update process executed by an MPU in the display control device in the first control example. [Figure 83] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 84] 10 is a flowchart showing a normal image transfer setting process executed by an MPU in the display control device in the first control example. [Figure 85] 10 is a flowchart showing a drawing process executed by an MPU in the display control device in the first control example. [Figure 86] FIG. 10 is a front view of a pachinko machine in a second control example. [Figure 87] FIG. 10 is a front view of the game board of a pachinko machine in a second control example. [Figure 88] FIG. 10 is a partially enlarged view of the game board of a pachinko machine in a second control example. [Figure 89] A disassembled front oblique view of the V winning device of the second control example. [Figure 90] (a) is a cross-sectional view of the V winning device at the La-La line in the second control example, (b) is a cross-sectional view of the V winning device at the Lb-Lb line in the second control example, and (c) is a top view of the V winning device in the second control example. [Figure 91] (a) is a rear view of the rear cover body showing the state in which the switching member is activated so that game balls are diverted to the special discharge flow path in the second control example, and (b) is a rear view of the rear cover body showing the state in which the flow path solenoid in the second control example is not activated and the guide piece of the switching member blocks the opening surface of the entrance to the special discharge flow path. [Figure 92](a) is a schematic diagram of a plan view of the V winning opening of the V winning device in the second control example when the opening and closing door is closed, and (b) is a schematic diagram of a plan view of the V winning opening of the V winning device in the second control example when it is open. [Figure 93] 10(a) is a front view of the effect button of the pachinko machine in the second control example, and FIG. 10(b) is a front view of the selection button of the pachinko machine in the second control example. [Figure 94] FIG. 10 is a rear view of the game board of the pachinko machine in the second control example. [Figure 95] 10(a) is a diagram schematically showing area division settings and effective line settings of a display screen in a second control example, and FIG. 10(b) is a diagram illustrating an actual display screen in the second control example. [Figure 96] (a) is a diagram showing an example of a jackpot presentation screen after a normal state jackpot is won, which is displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of an enemy defeat presentation screen, which is displayed on the third pattern display device in the second control example. [Figure 97] (a) is a diagram showing an example of a screen during the interval after the end of the second round displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a successful defeat screen during the sixth round (final round) displayed on the third pattern display device in the second control example. [Figure 98] (a) is a diagram showing an example of the third round presentation screen displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of the display screen when a button is pressed during the button valid period displayed on the third pattern display device in the second control example. [Figure 99] (a) is a diagram showing an example of a display screen when the button is not pressed during the button valid period displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a successful revival presentation screen during the 6th round (final round) displayed on the third pattern display device in the second control example. [Figure 100](a) is a diagram showing an example of a display screen in the time-saving state (during a rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a winning screen in the time-saving state (during a rush) displayed on the third pattern display device in the second control example. [Figure 101] (a) is a diagram showing an example of a small win game screen in the time-saving state (during rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a display screen when a V is won during the initial Aim for V performance period displayed on the third pattern display device in the second control example. [Figure 102] This figure shows an example of the display screen after the initial Aim for V performance period displayed on the third pattern display device in the second control example has elapsed. [Figure 103] (a) is a diagram showing an example of a display screen of the final fluctuation (miss) of the time-saving state (during a rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a pull-back performance screen after the time-saving state ends displayed on the third pattern display device in the second control example. [Figure 104] (a) is a diagram showing an example of a pull-back effect end screen displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a rush result display screen displayed on the third pattern display device in the second control example. [Figure 105] (a) is a diagram showing an example of a NEXT effect screen (second round of a jackpot during a rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a NEXT effect result screen (continuous pending, no round promotion) displayed on the third pattern display device in the second control example. [Figure 106] (a) is a diagram showing an example of a NEXT effect result screen (with round promotion) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a NEXT effect result screen (with consecutive holds) displayed on the third pattern display device in the second control example. [Figure 107](a) is a diagram showing an example of a small win game screen during a consecutive pending state displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a NEXT presentation screen (with consecutive pending states) during a consecutive pending state displayed on the third pattern display device in the second control example. [Figure 108] This figure shows an example of a display screen when the number of displayed rounds in a continuous hold sequence displayed on the third pattern display device in the second control example exceeds the MAX (9 rounds). [Figure 109] (a) is a diagram showing an example of a display screen during standby mode displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a performance mode selection screen displayed on the third pattern display device in the second control example. [Figure 110] (a) is a diagram showing an example of a stage transition performance screen during special pattern change displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a stage fixation operation screen during special pattern change displayed on the third pattern display device in the second control example. [Figure 111] FIG. 10 is a diagram showing a game flow of a pachinko machine in a second control example. [Figure 112] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a second control example. [Figure 113] FIG. 10 is a diagram illustrating a schematic configuration of various counters in a second control example. [Figure 114] FIG. 10 is a block diagram showing the configuration of the ROM of the main control device in the second control example. [Figure 115] FIG. 10 is a block diagram showing the configuration of the RAM of the main control device in the second control example. [Figure 116] (a) is a block diagram showing the configuration of the first winning random number table set in the ROM of the main control device in the second control example, (b) is a diagram showing the schematic contents of the special pattern 1 random number table set in the ROM of the main control device in the second control example, and (c) is a diagram showing the schematic contents of the special pattern 2 random number table set in the ROM of the main control device in the second control example. [Figure 117](a) is a block diagram showing the contents of the jackpot type selection table set in the ROM of the main control device in the second control example, and (b) is a schematic diagram showing the contents of the time-saving granting table set in the ROM of the main control device in the second control example. [Figure 118] This is a diagram showing the specified contents of the small win type selection table set in the ROM of the main control device in the second control example. [Figure 119] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the second control example, and (b) is a diagram showing the specified contents of the normal variation pattern table set in the ROM of the main control device in the second control example. [Figure 120] (a) is a diagram showing a schematic representation of the prescribed contents of the time-saving variation pattern table set in the ROM of the main control device in the second control example; (b) is a diagram showing a schematic representation of the prescribed contents of the special time-saving variation pattern table set in the ROM of the main control device in the second control example; and (c) is a diagram showing a schematic representation of the prescribed contents of the time-saving final variation pattern table set in the ROM of the main control device in the second control example. [Figure 121] A diagram showing a schematic diagram of the specified contents of the fluctuation pattern scenario table set in the ROM of the main control device in the second control example. [Figure 122] 10(a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the second control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the second control example. [Figure 123] (a) is a diagram showing a schematic representation of the contents of the defeat number selection table set in the ROM of the voice lamp control device in the second control example, and (b) is a diagram showing a schematic representation of the contents of the defeat performance mode selection table set in the ROM of the voice lamp control device in the second control example. [Figure 124] 10 is a diagram showing a schematic diagram of the specified contents of the additional / decreasing value selection table set in the ROM of the voice lamp control device in the second control example. FIG. [Figure 125](a) is a diagram showing a schematic representation of the prescribed contents of the performance stage data table set in the ROM of the voice lamp control device in the second control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the game environment data table set in the ROM of the voice lamp control device in the second control example. [Figure 126] FIG. 10 is a block diagram showing the electrical configuration of the display control device in a second control example. [Figure 127] 10(a) to 10(c) are explanatory diagrams illustrating images when the power is turned on in the second control example. [Figure 128] FIG. 10(a) is an explanatory diagram illustrating a rear surface A in the second control example, and FIG. 10(b) is an explanatory diagram illustrating rear surfaces B to D in the second control example. [Figure 129] FIG. 10 is a diagram schematically illustrating an example of a display data table in a second control example. [Figure 130] FIG. 10 is a diagram schematically illustrating an example of a transfer data table in the second control example. [Figure 131] FIG. 10 is a diagram schematically illustrating an example of a drawing list in a second control example. [Figure 132] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the second control example. [Figure 133] 10 is a flowchart showing a counter update process executed by an MPU in the main control device in the second control example. [Figure 134] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the second control example. [Figure 135] 10 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the second control example. [Figure 136] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the second control example. [Figure 137] 10 is a flowchart showing the small win start setting process executed by the MPU in the main control device in the second control example. [Figure 138]10 is a flowchart showing a time-saving update process executed by an MPU in the main control device in the second control example. [Figure 139] 10 is a flowchart showing the small win time reduction update process executed by the MPU in the main control device in the second control example. [Figure 140] 10 is a flowchart showing the winning process executed by the MPU in the main control device in the second control example. [Figure 141] A flowchart showing the start-up winning process executed by the MPU in the main control device in the second control example. [Figure 142] 10 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the second control example. [Figure 143] 10 is a flowchart showing a V inlet passing process executed by an MPU in the main control device in a second control example. [Figure 144] 10 is a flowchart showing a V-passing process executed by an MPU in the main control device in a second control example. [Figure 145] 10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the second control example. [Figure 146] 10 is a flowchart showing a through gate passing process executed by an MPU in the main control device in the second control example. [Figure 147] 10 is a flowchart showing NMI processing executed by the MPU in the main control device in the second control example. [Figure 148] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the second control example. [Figure 149] 10 is a flowchart showing main processing executed by an MPU in the main control device in a second control example. [Figure 150] 10 is a flowchart showing a winning control process executed by an MPU in the main control device in the second control example. [Figure 151]10 is a flowchart showing the big win control process executed by the MPU in the main control device in the second control example. [Figure 152] 10 is a flowchart showing the small win control process executed by the MPU in the main control device in the second control example. [Figure 153] 10 is a flowchart showing the opening and closing process of the paraphernalia executed by the MPU in the main control device in the second control example. [Fig. 154] 10 is a flowchart showing the start-up process executed by the MPU in the voice lamp control device in the second control example. [Figure 155] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the second control example. [Figure 156] 10 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the second control example. [Figure 157] 10 is a flowchart showing a hold information related process executed by an MPU in the voice lamp control device in the second control example. [Figure 158] 10 is a flowchart showing a state command process executed by an MPU in the voice lamp control device in the second control example. [Figure 159] 10 is a flowchart showing a winning-related process executed by an MPU in the voice lamp control device in the second control example. [Figure 160] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the second control example. [Figure 161] 10 is a flowchart showing the first big win related processing executed by the MPU in the voice lamp control device in the second control example. [Figure 162] 10 is a flowchart showing the subjugation performance mode determination process executed by the MPU in the voice lamp control device in the second control example. [Figure 163] 10 is a flowchart showing the presentation processing during the first big win round executed by the MPU in the voice lamp control device in the second control example. [Fig. 164] 10 is a flowchart showing the first interval performance processing executed by the MPU in the voice lamp control device in the second control example. [Figure 165] 10 is a flowchart showing the in-round performance processing executed by the MPU in the audio and lamp control device in the second control example. [Figure 166] 10 is a flowchart showing the small win related processing executed by the MPU in the voice lamp control device in the second control example. [Figure 167] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the second control example. [Figure 168] A flowchart showing the variable performance setting process executed by the MPU in the voice lamp control device in the second control example. [Figure 169] 10 is a flowchart showing the time-saving performance setting process executed by the MPU in the voice lamp control device in the second control example. [Figure 170] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the second control example. [Figure 171] 10 is a flowchart showing a fixed mode setting process executed by an MPU in the voice lamp control device in the second control example. [Fig. 172] 10 is a flowchart showing the effect button operation processing executed by the MPU in the voice lamp control device in the second control example. [Figure 173] 10 is a flowchart showing the performance execution management process executed by the MPU in the voice lamp control device in the second control example. [Fig. 174] 10 is a flowchart showing the performance update process executed by the MPU in the voice lamp control device in the second control example. [Figure 175] 10 is a flowchart showing the update process during small win game executed by the MPU in the voice lamp control device in the second control example. [Figure 176]10 is a flowchart showing a main process executed by an MPU in the display control device in the second control example. [Figure 177] 10 is a flowchart showing a boot process executed by an MPU in the display control device in the second control example. [Figure 178] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in a second control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in a second control example. [Figure 179] 10 is a flowchart showing a command determination process executed by an MPU in the display control device in the second control example. [Figure 180] (a) is a flowchart showing the variation pattern command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the second control example. [Figure 181] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the number of rounds command processing executed by the MPU in the display control device in the second control example. [Figure 182] 10 is a flowchart showing an ending command process executed by an MPU in the display control device in the second control example. [Figure 183] (a) is a flowchart showing the fluctuation stop command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the second control example. [Figure 184] (a) is a flowchart showing the background image change command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the second control example. [Figure 185]10 is a flowchart showing a display setting process executed by an MPU in the display device in a second control example. [Figure 186] 10 is a flowchart showing a warning image setting process executed by an MPU in the display control device in the second control example. [Figure 187] 10 is a flowchart showing a pointer update process executed by an MPU in the display control device in the second control example. [Figure 188] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the second control example. [Figure 189] 10 is a flowchart showing a normal image transfer setting process executed by an MPU in the display control device in the second control example. [Figure 190] 10 is a flowchart showing a drawing process executed by an MPU in a display control device in a second control example. [Figure 191] FIG. 10 is a diagram showing an overview of a gaming system in a third control example. [Figure 192] FIG. 11 is a front view of the dedicated unit in the third control example. [Figure 193] FIG. 11 is a front view of a pachinko machine in a third control example. [Figure 194] FIG. 11 is an overhead view of the frame unit in the third control example. [Figure 195] FIG. 11 is a rear view of the pachinko machine in the third control example. [Figure 196] 10(a) is a front view of the lifting and polishing device and its surroundings in the third control example, and FIG. 10(b) is an enlarged front view of the lifting and polishing device in the third control example. [Figure 197] (a) is a front view of the lifting and polishing device in the third control example, (b) is a rear view of the lifting and polishing device in the third control example, and (c) and (d) are cross-sectional views of the lifting and polishing device in the third control example. [Figure 198]FIG. 10(a) is a front view of the lifting motor, screw, and abrasive material in the third control example, and FIG. 10(b) is a bottom view of the lifting motor, screw, and abrasive material in the third control example. [Figure 199] (a) is a diagram showing the state in which the ball removal lever in the third control example is positioned in the closed position and the game ball is guided from the flow-down path to the lift-up path, and (b) is a diagram showing the state in which the ball removal lever in the third control example is positioned in the open position and the game ball is guided from the flow-down path to the discharge path. [Figure 200] FIG. 10 is a diagram showing the positional relationship between the lifting and polishing device and the ball launching unit in the third control example. [Figure 201] 10A is a front view of the ball launching unit and its surroundings in the third control example, and FIG. 10B is an enlarged front view of the ball launching unit in the third control example. [Figure 202] (a) is a timing chart showing a schematic representation of the counting control when the counting button is pressed in the third control example, and (b) is a timing chart showing a schematic representation of the control when a counting prohibition period is set in the third control example. [Figure 203] FIG. 10 is a diagram showing a schematic diagram of communication contents between the main control device, the frame control device, and the dedicated unit in the third control example. [Figure 204] (a) is a timing chart that schematically shows the control when an error is detected in the third control example, and (b) is a timing chart that schematically shows the output order of each command when multiple command output periods overlap in the frame control device in the third control example. [Figure 205] (a) is a diagram showing an example of a display screen before the complete function is activated when the difference in the number of balls is 90,000 to 92,000 in the third control example, and (b) is a diagram showing an example of a display screen before the complete function is activated when the difference in the number of balls is 92,001 to 94,000 in the third control example. [Figure 206](a) is a diagram showing an example of a display screen before the complete function is activated when the difference in the number of balls is 94,001 to 94,999 in the third control example, and (b) is a diagram showing an example of a display screen during the activation of the complete function in the third control example. [Figure 207] FIG. 10 is a diagram showing an example of a display screen when an error occurs in the frame control device in the third control example. [Figure 208] A diagram showing a schematic configuration of a gaming machine installation information notification command output from the main control device to the frame control device in the third control example. [Figure 209] A diagram showing a schematic configuration of a gaming machine information notification command output from the main control device to the frame control device in the third control example. [Figure 210] (a) is a diagram showing the data configuration of main control state 1 in the third control example, (b) is a diagram showing the data configuration of main control state 2 in the third control example, and (c) is a diagram showing the data configuration of fraud detection state 1 in the third control example. [Figure 211] 10(a) is a diagram showing the data configuration of type information in the third control example, and FIG. 10(b) is a diagram showing the data configuration of count information in the third control example. [Figure 212] 10 is a diagram showing a schematic configuration of a gaming machine installation information response command output from the frame control device to the main control device in the third control example. FIG. [Figure 213] (a) is a diagram showing a schematic diagram of the configuration of the gaming machine information notification command output from the frame control device to the dedicated unit in the third control example, (b) is a diagram showing the configuration of the data section C corresponding to the gaming machine performance information in the third control example, and (c) is a diagram showing the configuration of the data section C corresponding to the gaming machine installation information. [Figure 214] (a) is a diagram showing the configuration of the data section C corresponding to the hole control / fraud monitoring information in the third control example, and (b) is a diagram showing a schematic configuration of the counting notification command output from the frame control device to the dedicated unit. [Figure 215](a) is a diagram showing a schematic diagram of the structure of the loan notification command output from the dedicated unit to the frame control device in the third control example, and (b) is a diagram showing a schematic diagram of the structure of the loan receipt result response command output from the frame control device to the dedicated unit. [Figure 216] FIG. 10 is a diagram showing the types (standard ports) of external terminal board output signals output from the dedicated unit in the third control example. [Figure 217] FIG. 10 is a diagram showing the types (extension ports) of external terminal board output signals output from the dedicated unit in the third control example. [Figure 218] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a third control example. [Figure 219] FIG. 10 is a block diagram showing the configuration of the ROM of the main control device in the third control example. [Figure 220] (a) is a block diagram showing the configuration of the first winning random number table set in the ROM of the main control device in the third control example, (b) is a diagram showing a schematic representation of the prescribed contents of the special pattern 1 random number table set in the ROM of the main control device in the third control example, and (c) is a diagram showing a schematic representation of the prescribed contents of the special pattern 2 random number table set in the ROM of the main control device in the third control example. [Figure 221] FIG. 10 is a block diagram showing the configuration of the RAM of the main control device in the third control example. [Figure 222] A diagram showing the configuration of the gaming machine information notification data buffer set in the RAM of the main control device in the third control example. [Figure 223] A diagram showing the configuration of a gaming machine information response data buffer set in the RAM of the main control device in the third control example. [Figure 224] A diagram showing the configuration of the gaming machine installation information buffer set in the RAM of the main control device in the third control example. [Figure 225] FIG. 10 is a block diagram showing the configuration of the RAM of the voice lamp control device in the third control example. [Figure 226] FIG. 11 is a block diagram showing the configuration of the ROM of the frame control device in the third control example. [Figure 227] FIG. 11 is a block diagram showing the configuration of a RAM of a frame control device in a third control example. [Figure 228] FIG. 11 is a diagram showing the configuration of a main command transmission buffer set in the RAM of the frame control device in the third control example. [Figure 229] FIG. 10 is a diagram showing the configuration of a main command receiving buffer set in the RAM of the frame control device in the third control example. [Figure 230] FIG. 10 is a diagram showing the configuration of the SC board transmission buffer (when game information notification SC) set in the RAM of the frame control device in the third control example. [Figure 231] (a) is a diagram showing the configuration of the SC board transmission buffer (when counting notification is made) set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmission buffer (when loan receipt result is responded) set in the RAM of the frame control device in the third control example. [Figure 232] (a) is a diagram showing the configuration of the SC board receiving buffer set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmitting game information buffer set in the RAM of the frame control device in the third control example. [Figure 233] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the third control example. [Figure 234] 11 is a flowchart showing a gaming machine installation information notification process executed by an MPU in the main control device in the third control example. [Figure 235] 10 is a flowchart showing a response error determination process executed by an MPU in the main control device in the third control example. [Figure 236] 10 is a flowchart showing a frame control message transmission process executed by an MPU in the main control device in the third control example. [Figure 237] 10 is a flowchart showing a gaming machine information response process executed by an MPU in the main control device in the third control example. [Figure 238]10 is a flowchart showing a response message confirmation process executed by an MPU in the main control device in the third control example. [Figure 239] 10 is a flowchart showing a gaming machine information notification process executed by an MPU in the main control device in the third control example. [Figure 240] 10 is a flowchart showing a gaming machine information storage process executed by an MPU in the main control device in the third control example. [Figure 241] 10 is a flowchart showing the processing during normal play executed by the MPU in the main control device in the third control example. [Figure 242] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the third control example. [Figure 243] 10 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the third control example. [Figure 244] 10 is a flowchart showing a game information update process executed by an MPU in the main control device in the third control example. [Figure 245] 10 is a flowchart showing the ball difference counter update process executed by the MPU in the main control device in the third control example. [Figure 246] 10 is a flowchart showing a complete function control process executed by an MPU in the main control device in a third control example. [Figure 247] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the third control example. [Figure 248] 10 is a flowchart showing a set value control process executed by an MPU in the main control device in a third control example. [Figure 249] 10 is a flowchart showing a command determination process executed by an MPU in the main control device in the third control example. [Figure 250] 10 is a flowchart showing the complete-related processing executed by the MPU in the voice lamp control device in the third control example. [Figure 251]10 is a flowchart showing a start-up process executed by an MPU in a frame control device in a third control example. [Figure 252] (a) is a flowchart showing the game ball clear confirmation process executed by the MPU in the frame control device in the third control example, and (b) is a flowchart showing the RAM clear confirmation process executed by the MPU in the frame control device in the third control example. [Figure 253] 10 is a flowchart showing a security information confirmation process executed by an MPU in a frame control device in a third control example. [Figure 254] 10 is a flowchart showing a main process executed by an MPU in a frame control device in a third control example. [Figure 255] 10 is a flowchart showing main control device communication processing executed by an MPU in a frame control device in a third control example. [Figure 256] 10 is a flowchart showing a received data control process executed by an MPU in a frame control device in a third control example. [Figure 257] 10 is a flowchart showing the gaming machine installation information notification message receiving process executed by the MPU in the frame control device in the third control example. [Figure 258] 10 is a flowchart showing a response data setting process executed by an MPU in a frame control device in a third control example. [Figure 259] 10 is a flowchart showing the gaming machine information notification message receiving process executed by the MPU in the frame control device in the third control example. [Figure 260] 10 is a flowchart showing a gaming machine information update process executed by an MPU in a frame control device in a third control example. [Figure 261] 10 is a flowchart showing a message transmission process executed by an MPU in a frame control device in a third control example. [Figure 262] 10 is a flowchart showing a gaming machine information management process executed by an MPU in a frame control device in a third control example. [Figure 263]10 is a flowchart showing game information data processing executed by an MPU in a frame control device in a third control example. [Figure 264] 10 is a flowchart showing SC board communication processing executed by an MPU in the frame control device in the third control example. [Figure 265] 10 is a flowchart showing the SC board message receiving process executed by the MPU in the frame control device in the third control example. [Figure 266] 10 is a flowchart showing the SC board communication count confirmation process executed by the MPU in the frame control device in the third control example. [Figure 267] 10 is a flowchart showing a counting notification transmission process executed by an MPU in a frame control device in a third control example. [Figure 268] 10 is a flowchart showing a count subtraction value setting process executed by an MPU in a frame control device in a third control example. [Figure 269] 10 is a flowchart showing the loan receipt result response process executed by the MPU in the frame control device in the third control example. [Figure 270] 10 is a flowchart showing a receipt result transmission process executed by an MPU in a frame control device in a third control example. [Figure 271] 10 is a flowchart showing an installation information notification transmission process executed by an MPU in a frame control device in a third control example. [Fig. 272] 10 is a flowchart showing a performance information notification transmission process executed by an MPU in a frame control device in a third control example. [Fig. 273] 10 is a flowchart showing the hole control / fraud monitoring information notification transmission process executed by the MPU in the frame control device in the third control example. [Fig. 274] 10 is a flowchart showing the hole control and fraud monitoring information output process executed by the MPU in the frame control device in the third control example. [Figure 275] 10 is a flowchart showing a timer interrupt process executed by an MPU in a frame control device in a third control example. [Figure 276] 10 is a flowchart showing a lifting motor management process executed by an MPU in a frame control device in a third control example. [Figure 277] 10 is a flowchart showing the ball number display control process executed by the MPU in the frame control device in the third control example. [Fig. 278] A flowchart showing the ball number display data output process executed by the MPU in the frame control device in the third control example. [Figure 279] 10 is a flowchart showing a switch reading process executed by an MPU in a frame control device in a third control example. [Figure 280] 10 is a flowchart showing an NMI interrupt process executed by an MPU in a frame control device in a third control example. [Figure 281] (a) is a diagram showing the contents of the operating scenario for normal operation of the lifting motor in the third control example, and (b) is a diagram showing the contents of the operating scenario for recovery operation of the lifting motor in the third control example. [Figure 282] FIG. 10 is a block diagram showing the electrical configuration of a dedicated unit in a third control example. [Figure 283] 10 is a flowchart showing a main process executed by a CPU in an SC board in a third control example. [Fig. 284] 10 is a flowchart showing frame control device communication processing executed by a CPU in an SC board in a third control example. [Figure 285] 10 is a flowchart showing a received data control process executed by a CPU in an SC board in a third control example. [Figure 286] 10 is a flowchart showing an SC message transmission process executed by a CPU in an SC board in a third control example. [Figure 287] 10 is a flowchart showing a counting notification message receiving process executed by a CPU in an SC board in the third control example. [Figure 288] 13 is a flowchart showing a loan acceptance result response message reception process executed by a CPU in an SC board in the third control example. [Figure 289] A diagram showing the peripheral structure of the ball launching unit in the first modified example of the third control example. [Figure 290] FIG. 11 is a top view of the frame unit in a first modified example of the third control example. [Figure 291] (a) and (b) are schematic diagrams showing the flow of a game ball inserted into the opening of the frame unit in the first variant of the third control example, passing through the flow path and the guide path until it is positioned at the ball launch position. [Figure 292] A figure showing an example of a display screen when a firing stop error and a small win game period overlap in the first modified example of the third control example. [Figure 293] (a) is a diagram showing the internal structure near the ball recovery passage during normal play in the first variant of the third control example, and (b) is a diagram showing the internal structure near the ball recovery passage under specified conditions in the first variant of the third control example. [Fig. 294] A figure showing an example of the number of balls held displayed on the third pattern display device in the first variant of the third control example. [Figure 295] FIG. 10 is a diagram showing a schematic configuration of a gaming machine installation information response command output from the frame control device to the main control device in the first modified example of the third control example. [Figure 296] 10 is a flowchart showing the processing during normal play executed by the MPU in the main control device in the first modified example of the third control example. [Figure 297] 13 is a flowchart showing various notification setting processes executed by an MPU in the main control device in a first modified example of the third control example. [Figure 298] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first modified example of the third control example. [Figure 299] 10 is a flowchart showing the ball command processing executed by the MPU in the voice lamp control device in the first modified example of the third control example. [Figure 300] FIG. 10 is a front view of the game board of a pachinko machine in a fourth control example. [Figure 301]FIG. 11 is a partially enlarged view of the game board of a pachinko machine in a fourth control example. [Figure 302] A front oblique view of the V winning device of the fourth control example. [Figure 303] A disassembled front oblique view of the V winning device of the fourth control example. [Figure 304] This is an operation diagram of the V winning device of the fourth control example, viewed from the back side. [Figure 305] (a) is a schematic diagram of a plan view of the V prize opening of the V prize winning device in the fourth control example when the opening and closing door is closed, and (b) is a schematic diagram of a plan view of the V prize opening of the V prize winning device in the fourth control example when it is open. [Figure 306] 10(a) is a front view of the effect button of the pachinko machine in the fourth control example, and FIG. 10(b) is a front view of the selection button of the pachinko machine in the fourth control example. [Figure 307] FIG. 11 is a rear view of the game board of the pachinko machine in the fourth control example. [Figure 308] 10A is a diagram schematically illustrating the area division settings and effective line settings of the display screen in the fourth control example, and FIG. 10B is a diagram illustrating an example of the actual display screen in the fourth control example. [Figure 309] (a) is a diagram showing an example of a display screen displayed on the third pattern display device when a jackpot is won in the fourth control example, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device during a jackpot game in the fourth control example. [Figure 310] (a) is a diagram showing an example of a display screen displayed on the third pattern display device when the Chance RUSH is entered in the fourth control example, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device during a linked performance (when the first variation stops) in the fourth control example. [Figure 311] (a) is a diagram showing an example of a display screen during a linked performance (during the second change) displayed on the third pattern display device in the fourth control example, and (b) is a diagram showing an example of a display screen during a linked performance (when the second change has stopped) displayed on the third pattern display device in the fourth control example. [Figure 312](a) is a diagram showing an example of a display screen displayed on the third pattern display device during a small win game in the fourth control example, and (b) is a diagram showing an example of a V winning screen displayed on the third pattern display device during a small win game in the fourth control example. [Figure 313] (a) is a diagram showing an example of a display screen for the consecutive pending effects displayed on the third pattern display device in the fourth control example, and (b) is a diagram showing an example of a display screen for the consecutive pending effects displayed on the third pattern display device in the fourth control example. [Figure 314] (a) is a diagram showing an example of a display screen for the consecutive pending effects displayed on the third pattern display device in the fourth control example, and (b) is a diagram showing an example of a display screen during a special mode displayed on the third pattern display device in the fourth control example. [Figure 315] (a) is a diagram showing the step-by-step flow of the linked performance in the fourth control example, (b) is a diagram showing the special pattern change executed during the linked performance in the fourth control example, and (c) is a diagram showing the change performance in the fourth control example. [Figure 316] A diagram outlining the results of the consecutive hold effects in the fourth control example. [Figure 317] FIG. 10 is a diagram showing the game flow of a pachinko machine in a fourth control example. [Figure 318] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a fourth control example. [Figure 319] FIG. 10 is a diagram schematically illustrating the configuration of various counters in a fourth control example. [Figure 320] FIG. 10(a) is a diagram showing the configuration of the ROM of the main control device in the fourth control example, and FIG. 10(b) is a diagram showing the configuration of the RAM of the main control device in the fourth control example. [Figure 321](a) is a block diagram showing the configuration of the first winning random number table set in the ROM of the main control device in the fourth control example, (b) is a diagram showing the schematic contents of the special pattern 1 random number table set in the ROM of the main control device in the fourth control example, and (c) is a diagram showing the schematic contents of the special pattern 2 random number table set in the ROM of the main control device in the fourth control example. [Figure 322] (a) is a block diagram showing the prescribed contents of the jackpot type selection table set in the ROM of the main control device in the fourth control example, and (b) is a schematic diagram showing the prescribed contents of the second jackpot random number table set in the ROM of the main control device in the fourth control example. [Figure 323] (a) is a diagram showing the contents of the time-saving granting table set in the ROM of the main control device in the fourth control example. (b) is a diagram showing the contents of the small win type selection table set in the ROM of the main control device in the fourth control example. [Figure 324] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the fourth control example, and (b) is a diagram showing a schematic diagram of the specified contents of the normal variation pattern table set in the ROM of the main control device in the fourth control example. [Figure 325] A diagram showing a schematic diagram of the specified contents of the time-saving variable pattern table set in the ROM of the main control device in the fourth control example. [Figure 326] 10(a) is a diagram showing the configuration of the ROM of the voice lamp control device in the fourth control example, and FIG. 10(b) is a diagram showing the configuration of the RAM of the voice lamp control device in the fourth control example. [Figure 327] A diagram showing the specified contents of the linked performance execution selection table set in the ROM of the voice lamp control device in the fourth control example. [Figure 328] A diagram showing a schematic diagram of the contents of the hold consecutive performance execution selection table set in the ROM of the voice lamp control device in the fourth control example. [Figure 329]A diagram showing a schematic diagram of the contents of the hold consecutive performance execution selection table set in the ROM of the voice lamp control device in the fourth control example. [Figure 330] A diagram showing a schematic diagram of the contents of the hold consecutive performance execution selection table set in the ROM of the voice lamp control device in the fourth control example. [Figure 331] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the fourth control example. [Figure 332] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the fourth control example. [Figure 333] 10 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the fourth control example. [Figure 334] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the fourth control example. [Figure 335] 10 is a flowchart showing the small win start setting process executed by the MPU in the main control device in the fourth control example. [Figure 336] 10 is a flowchart showing a time-saving update process executed by an MPU in the main control device in a fourth control example. [Figure 337] 10 is a flowchart showing the small win time reduction update process executed by the MPU in the main control device in the fourth control example. [Figure 338] A flowchart showing the start-up winning process executed by the MPU in the main control device in the fourth control example. [Figure 339] 10 is a flowchart showing a read-ahead process executed by an MPU in the main control device in a fourth control example. [Figure 340] 10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the fourth control example. [Figure 341] 10 is a flowchart showing a through gate passing process executed by an MPU in the main control device in a fourth control example. [Figure 342]10 is a flowchart showing a V inlet passing process executed by an MPU in the main control device in a fourth control example. [Figure 343] 10 is a flowchart showing a V-passing process executed by an MPU in the main control device in a fourth control example. [Figure 344] 10 is a flowchart showing NMI processing executed by the MPU in the main control device in the fourth control example. [Figure 345] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the fourth control example. [Figure 346] 10 is a flowchart showing main processing executed by an MPU in the main control device in a fourth control example. [Figure 347] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the fourth control example. [Figure 348] 10 is a flowchart showing the small win control process executed by the MPU in the main control device in the fourth control example. [Figure 349] 10 is a flowchart showing the start-up process executed by the MPU in the voice lamp control device in the fourth control example. [Figure 350] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 351] 10 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the fourth control example. [Figure 352] 10 is a flowchart showing hold information related processing executed by an MPU in the voice lamp control device in the fourth control example. [Figure 353] 10 is a flowchart showing a state command process executed by an MPU in the voice lamp control device in the fourth control example. [Figure 354] 10 is a flowchart showing the winning-related processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 355]10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 356] 10 is a flowchart showing the first big win related processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 357] 10 is a flowchart showing the in-round performance processing executed by the MPU in the audio and lamp control device in the fourth control example. [Figure 358] A flowchart showing the ending performance processing executed by the MPU in the audio lamp control device in the fourth control example. [Figure 359] 10 is a flowchart showing the small win related processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 360] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the fourth control example. [Figure 361] A flowchart showing the variable performance setting process executed by the MPU in the voice lamp control device in the fourth control example. [Figure 362] 10 is a flowchart showing the time-saving performance setting process executed by the MPU in the voice lamp control device in the fourth control example. [Figure 363] 10 is a flowchart showing the performance update process executed by the MPU in the voice lamp control device in the fourth control example. [Figure 364] 10 is a flowchart showing the update process during small win game executed by the MPU in the voice lamp control device in the fourth control example. [Figure 365] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 366] A flowchart showing the effect button operation processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 367](a) is a diagram showing an example of a display screen of a linked effect displayed on the third pattern display device in the first variant of the fourth control example, and (b) is a diagram showing an example of a display screen when the special pattern does not change during a linked effect displayed on the third pattern display device in the first variant of the fourth control example. [Figure 368] (a) is a diagram showing the step-by-step flow of the linked performance in the first modified example of the fourth control example, (b) is a diagram showing the special pattern change status during the linked performance in the first modified example of the fourth control example, and (c) is a diagram showing the special pattern change status during the linked performance in the first modified example of the fourth control example. [Figure 369] A diagram showing a schematic diagram of the specified contents of the time-saving variable pattern table set in the ROM of the main control device in the first modified example of the fourth control example. [Figure 370] 10 is a flowchart showing the time-saving performance setting process executed by the MPU in the voice lamp control device in the first variant of the fourth control example. [Figure 371] A flowchart showing the linked performance setting process executed by the MPU in the audio lamp control device in the first variant of the fourth control example. [Figure 372] 10 is a flowchart showing the performance update processing executed by the MPU in the voice lamp control device in the first variant of the fourth control example. [Figure 373] (a) is a figure showing an example of a display screen of a moving effect displayed on the third pattern display device in the second variant of the fourth control example, and (b) is a figure showing an example of a display screen of a moving effect displayed on the third pattern display device in the second variant of the fourth control example. [Figure 374] (a) is a diagram showing an example of a display screen at the end of the movement performance in the second variant of the fourth control example, and (b) is a diagram showing an example of a display screen during the movement performance in the second variant of the fourth control example. [Figure 375](a) is a diagram showing the step-by-step flow of the movement performance in the second variant of the fourth control example, (b) is a diagram showing the special pattern change status during the movement performance in the second variant of the fourth control example, (c) is a diagram showing the special pattern change status during the movement performance in the second variant of the fourth control example, and (d) is a diagram showing the special pattern change status during the movement performance in the second variant of the fourth control example. [Figure 376] (a) is a diagram showing the ROM configuration of the main control device in the second variant of the fourth control example, and (b) is a diagram showing the RAM configuration of the main control device in the second variant of the fourth control example. [Figure 377] (a) is a block diagram showing the configuration of the time-saving granting table set in the ROM of the main control device in the second variant of the fourth control example, and (b) is a diagram showing the specified contents of the moving performance period selection table set in the ROM of the main control device in the second variant of the fourth control example. [Figure 378] A figure showing the specified contents of the time-saving variation pattern table set in the ROM of the main control device in the second variant of the fourth control example. [Figure 379] FIG. 10 is a diagram showing the configuration of the RAM of the voice lamp control device in the second modified example of the fourth control example. [Figure 380] 13 is a flowchart showing a special symbol variation process executed by the MPU in the main control device in the second modified example of the fourth control example. [Figure 381] 13 is a flowchart showing main processing executed by an MPU in the main control device in a second modified example of the fourth control example. [Figure 382] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the second modified example of the fourth control example. [Figure 383] 13 is a flowchart showing a time-shortening setting process executed by an MPU in the main control device in a second modified example of the fourth control example. [Figure 384] 10 is a flowchart showing the movement performance update process executed by the MPU in the main control device in the second variant of the fourth control example. [Figure 385] 13 is a flowchart showing the effect processing when stopped at the lower level executed by the MPU in the main control device in the second modified example of the fourth control example. [Figure 386] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in a second modified example of the fourth control example. [Figure 387] 10 is a flowchart showing the movement performance related processing executed by the MPU in the voice lamp control device in the second variant of the fourth control example. [Figure 388] (a) is a diagram showing an example of a display screen displayed on the third pattern display device during an increase in the probability of a small win in the third variant of the fourth control example, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device during a big win game in the third variant of the fourth control example. [Figure 389] (a) is a diagram showing an example of a display screen during a jackpot game displayed on the third pattern display device in the third variant of the fourth control example, and (b) is a diagram showing an example of a display screen during a jackpot game displayed on the third pattern display device in the third variant of the fourth control example. [Figure 390] FIG. 10 is a block diagram showing an electrical configuration in a third modified example of the fourth control example. [Figure 391] (a) is a diagram showing the ROM configuration of the main control device in the third variant of the fourth control example, and (b) is a diagram showing the RAM configuration of the main control device in the third variant of the fourth control example. [Figure 392] (a) is a diagram showing the specified contents of the special pattern 2 random number table set in the ROM of the main control device in the third variant of the fourth control example, and (b) is a diagram showing the specified contents of the reserved conversion table set in the ROM of the main control device in the third variant of the fourth control example. [Figure 393] A flowchart showing the start-up winning processing executed by the MPU in the main control device in the third variant of the fourth control example. [Figure 394] 13 is a flowchart showing a probability increasing process executed by an MPU in the main control device in a third modified example of the fourth control example. [Figure 395] 13 is a flowchart showing a through gate passing process executed by an MPU in the main control device in a third modified example of the fourth control example. [Figure 396] 13 is a flowchart showing a main process executed by an MPU in the main control device in a third modified example of the fourth control example. [Figure 397] 13 is a flowchart showing an external input process executed by an MPU in the main control device in a third modified example of the fourth control example. [Figure 398] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the third modified example of the fourth control example. [Figure 399] A flowchart showing high probability related command processing executed by the MPU in the voice lamp control device in the third variant of the fourth control example. [Figure 400] 10 is a flowchart showing the in-round performance processing executed by the MPU in the voice and lamp control device in the third modified example of the fourth control example. [Figure 401] (a) is a diagram showing an example of a winning screen during Chance RUSH displayed on the third pattern display device in the fourth variant of the fourth control example, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device in the fourth variant of the fourth control example before the start of special pattern variation after the end of the jackpot game. [Figure 402] This figure shows an example of an immediate consecutive presentation when a jackpot is won on the first change after the jackpot game displayed on the third pattern display device ends in the fourth variant of the fourth control example. [Figure 403] 10 is a timing chart showing a schematic flow of the instantaneous consecutive performance in the fourth modified example of the fourth control example. [Figure 404] A diagram showing the relationship between the winning type and the stopped symbols in the fourth modified example of the fourth control example. [Figure 405] A diagram showing a schematic diagram of the specified contents of the time-saving variable pattern table set in the ROM of the main control device in the fourth modified example of the fourth control example. [Figure 406]FIG. 10 is a block diagram showing the configuration of the RAM of the voice lamp control device in the fourth modified example of the fourth control example. [Figure 407] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the fourth modified example of the fourth control example. [Figure 408] 10 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in a fourth modified example of the fourth control example. [Figure 409] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the fourth modified example of the fourth control example. [Figure 410] 10 is a flowchart showing the in-round performance processing executed by the MPU in the voice and lamp control device in the fourth modified example of the fourth control example. [Figure 411] 10 is a flowchart showing the promotion effect setting process executed by the MPU in the voice lamp control device in the fourth modified example of the fourth control example. [Figure 412] A flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the fourth modified example of the fourth control example. [Figure 413] A flowchart showing the time-saving performance setting process executed by the MPU in the voice lamp control device in the fourth variant of the fourth control example. [Figure 414] A flowchart showing the instantaneous consecutive performance setting process executed by the MPU in the voice lamp control device in the fourth variant of the fourth control example. [Figure 415] 13 is a flowchart showing a V interrupt process executed by an MPU in the display control device in a fourth modified example of the fourth control example. [Figure 416] 13 is a flowchart showing a stop type command process executed by an MPU in the display control device in a fourth modified example of the fourth control example. [Figure 417](a) is a diagram showing an example of a winning screen (non-MAX round winning) during Chance RUSH displayed on the third pattern display device in the fifth variant of the fourth control example, and (b) is a diagram showing an example of an immediate consecutive performance (MAX round winning) when a winning is achieved on the first variation after the end of a jackpot game displayed on the third pattern display device in the fifth variant of the fourth control example. [Figure 418] (a) is a diagram showing an example of a winning screen (MAX round winning) during Chance RUSH displayed on the third pattern display device in the fifth variant of the fourth control example, and (b) is a diagram showing an example of an immediate consecutive performance (non-MAX round winning) when a winning is made on the first variation after the end of a jackpot game displayed on the third pattern display device in the fifth variant of the fourth control example. [Fig. 419] (a-1) is a diagram showing the configuration of four patterns displayed on the third pattern display device in the fifth modified example of the fourth control example, (a-2) is a diagram showing the configuration of seven patterns displayed on the third pattern display device in the fifth modified example of the fourth control example, and (b) is a diagram showing an example of the round continuation judgment presentation for the second round displayed on the third pattern display device in the fifth modified example of the fourth control example. [Figure 420] (a) is a diagram showing the result notification display of the third round (in the case of failure) displayed on the third pattern display device in the fifth variant of the fourth control example, and (b) is a diagram showing the result notification display of the third round (in the case of success) displayed on the third pattern display device in the fifth variant of the fourth control example. [Figure 421] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the fifth variant of the fourth control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the fifth variant of the fourth control example. [Figure 422] A diagram showing a schematic diagram of the specified contents of the pattern mode setting table for immediate consecutive performances set in the ROM of the voice lamp control device in the fifth variant of the fourth control example. [Figure 423]10 is a flowchart showing the promotion effect setting process executed by the MPU in the voice lamp control device in the fifth modified example of the fourth control example. [Figure 424] A flowchart showing the instantaneous consecutive performance setting process executed by the MPU in the voice lamp control device in the fifth variant of the fourth control example. [Figure 425] A figure showing an example of an instant consecutive display custom screen during jackpot play displayed on the third pattern display device in the sixth modified example of the fourth control example. [Figure 426] FIG. 10 is a block diagram showing the configuration of a RAM in a sound lamp control device of a pachinko machine in a sixth modified example of the fourth control example. [Figure 427] 10 is a flowchart showing the in-round performance processing executed by the MPU in the voice and lamp control device in the sixth modified example of the fourth control example. [Figure 428] 10 is a flowchart showing an immediate continuous custom setting process executed by an MPU in a voice lamp control device in a sixth modified example of the fourth control example. [Figure 429] A flowchart showing the instantaneous consecutive performance setting process executed by the MPU in the voice lamp control device in the sixth variant of the fourth control example. [Fig. 430] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the sixth modified example of the fourth control example. [Figure 431] 10 is a flowchart showing an immediate customization determination process executed by an MPU in a voice lamp control device in a sixth modified example of the fourth control example. [Figure 432] (a) is a diagram showing an example of a winning screen (MAX round winning) during Chance RUSH displayed on the third pattern display device in the seventh variant of the fourth control example, and (b) is a diagram showing an example of a pattern promotion effect displayed on the third pattern display device in the seventh variant of the fourth control example. [Figure 433] A figure showing an example of a display screen displayed on the third pattern display device after the end of a jackpot game and before the start of special pattern variation in the seventh variant of the fourth control example. [Fig. 434] 10 is a flowchart showing the big win-related processing executed by the MPU in the voice lamp control device in the seventh modified example of the fourth control example. [Figure 435] 10 is a flowchart showing the promotion effect setting process executed by the MPU in the voice lamp control device in the seventh modified example of the fourth control example. [Figure 436] (a) is a figure showing an example of a winning screen (shaking stop) during the Chance RUSH displayed on the third pattern display device in the eighth variant of the fourth control example, and (b) is a figure showing an example of a winning screen (confirmed stop) during the Chance RUSH displayed on the third pattern display device in the eighth variant of the fourth control example. [Figure 437] This figure shows an example of the display screen when a jackpot is won on the first change after the end of a jackpot game, as displayed on the third pattern display device in the eighth variant of the fourth control example. [Fig. 438] 13 is a timing chart showing a flow from the start of fluctuation to the stop of symbol determination in the eighth modified example of the fourth control example. [Figure 439] This is a timing chart that schematically shows the flow from the immediate consecutive presentation to the end of the jackpot game in the eighth modified example of the fourth control example. [Fig. 440] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the eighth modified example of the fourth control example. [Figure 441] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the eighth modified example of the fourth control example. [Figure 442] 10 is a flowchart showing the promotion effect setting process executed by the MPU in the voice lamp control device in the eighth variant of the fourth control example. [Figure 443] A flowchart showing the special chart confirmation stop processing executed by the MPU in the voice lamp control device in the eighth variant of the fourth control example. [Figure 444] A flowchart showing the instantaneous consecutive performance setting process executed by the MPU in the voice lamp control device in the eighth variant of the fourth control example. [Figure 445] (a) is a diagram showing another form of linked presentation executed on a pachinko machine in the fourth control example, and (b) is a diagram showing another form of linked presentation executed on a pachinko machine in the fourth control example. [Figure 446] (a) is a diagram showing another form of linked presentation executed on a pachinko machine in the fourth control example, and (b) is a diagram showing another form of linked presentation executed on a pachinko machine in the fourth control example. [Figure 447] (a) is a diagram showing another form of linked presentation executed on a pachinko machine in the fourth control example, and (b) is a diagram showing another form of linked presentation executed on a pachinko machine in the fourth control example. [Figure 448] FIG. 10 is a diagram showing another mode of presentation executed in a pachinko machine in the fourth control example. [Figure 449] FIG. 11 is a front view of the game board of a pachinko machine in a fifth control example. [Figure 450] FIG. 11 is a rear view of the pachinko machine in the fifth control example. [Figure 451] (a) to (d) are schematic diagrams showing the procedure for changing the setting value in the fifth control example, and (e) to (g) are schematic diagrams showing the procedure for checking the setting value in the fifth control example. [Figure 452] (a) is a diagram showing an example of the display mode of the jackpot game ending screen displayed on the third pattern display device in the fifth control example, and (b) is a diagram showing an example of the display mode of the special pattern 1 variation during the time-saving mode displayed on the third pattern display device in the fifth control example. [Figure 453] (a) is a diagram showing an example of the display mode of the first change in special pattern 2 during the time-saving mode displayed on the third pattern display device in the fifth control example, and (b) is a diagram showing an example of the display mode when special pattern 2 wins a small prize during the time-saving mode displayed on the third pattern display device in the fifth control example. [Figure 454](a) is a diagram showing an example of the display mode when special pattern 2 is missed during the time-saving mode displayed on the third pattern display device in the fifth control example, and (b) is a diagram showing an example of the display mode when the time-saving mode ends displayed on the third pattern display device in the fifth control example. [Figure 455] A figure showing an example of the display mode of special pattern 2 variation in the normal state displayed on the third pattern display device in the fifth control example. [Figure 456] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a fifth control example. [Figure 457] FIG. 13 is a diagram illustrating a schematic configuration of various counters in a fifth control example. [Figure 458] FIG. 10(a) is a block diagram showing the configuration of the ROM of the main control device in the fifth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the fifth control example. [Fig. 459] A diagram showing a schematic diagram of the prescribed contents of the first winning random number table set in the ROM of the main control device in the fifth control example. [Figure 460] A diagram showing a schematic diagram of the ratio of misses and small wins for each setting value in the fifth control example. [Figure 461] (a) is a diagram showing a schematic representation of the contents of the first winning type selection table set in the ROM of the main control device in the fifth control example, and (b) is a diagram showing a schematic representation of the contents of the second winning random number table set in the ROM of the main control device in the fifth control example. [Figure 462] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the fifth control example, (b) is a diagram showing the typical contents of the normal table set in the ROM of the main control device in the fifth control example, and (c) is a diagram showing the typical contents of the time-saving / probable change (Special Diagram 1) table set in the ROM of the main control device in the fifth control example. [Figure 463] This is a diagram showing the schematic contents of the table for time reduction and probability change (Special Chart 2) set in the ROM of the main control device in the fifth control example. [Fig. 464] 10(a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the fifth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the fifth control example. [Figure 465] A diagram showing a schematic diagram of the specified contents of the setting suggestion mode determination table set in the ROM of the voice lamp control device in the fifth control example. [Figure 466] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the fifth control example. [Figure 467] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the fifth control example. [Fig. 468] A flowchart showing the first special pattern variation start processing executed by the MPU in the main control device in the fifth control example. [Figure 469] 10 is a flowchart showing the first special symbol jackpot determination process executed by the MPU in the main control device in the fifth control example. [Figure 470] A flowchart showing the first special symbol variation pattern selection process executed by the MPU in the main control device in the fifth control example. [Figure 471] 10 is a flowchart showing the game status update process executed by the MPU in the main control device in the fifth control example. [Figure 472] A flowchart showing the first special pattern variation stop processing executed by the MPU in the main control device in the fifth control example. [Fig. 473] A flowchart showing the second special pattern variation start processing executed by the MPU in the main control device in the fifth control example. [Fig. 474] 10 is a flowchart showing the second special symbol jackpot determination process executed by the MPU in the main control device in the fifth control example. [Figure 475] A flowchart showing the special diagram 2 deviation variation processing executed by the MPU in the main control device in the fifth control example. [Figure 476]A flowchart showing the second special symbol variation pattern selection process executed by the MPU in the main control device in the fifth control example. [Figure 477] A flowchart showing the second special pattern variation stop processing executed by the MPU in the main control device in the fifth control example. [Figure 478] A flowchart showing the special diagram 2 deviation stop processing executed by the MPU in the main control unit in the fifth control example. [Figure 479] 13 is a flowchart showing the start-up process executed by the MPU in the main control device in the fifth control example. [Figure 480] 13 is a flowchart showing a set value control process executed by an MPU in the main control device in the fifth control example. [Figure 481] 13 is a flowchart showing main processing executed by an MPU in the main control device in the fifth control example. [Figure 482] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the fifth control example. [Figure 483] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 484] 10 is a flowchart showing the performance update processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 485] 10 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in a fifth control example. [Figure 486] 10 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the fifth control example. [Figure 487] 10 is a flowchart showing the winning-related processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 488] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 489]A flowchart showing the performance mode setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 490] A flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 491] 10 is a flowchart showing the time-saving / probability-changing final change processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 492] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 493] A flowchart showing the special chart 2 time-saving / probable change performance setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 494] A flowchart showing the setting suggestion performance execution process performed by the MPU in the voice lamp control device in the fifth control example. [Figure 495] FIG. 13 is a front view of the game board of a pachinko machine in a first modified example of the fifth control example. [Figure 496] FIG. 13 is a partially enlarged view of the game board of a pachinko machine in a first modified example of the fifth control example. [Figure 497] A front oblique view of the V winning device in the first variant of the fifth control example. [Figure 498] A disassembled front oblique view of the V winning device in the first variant of the fifth control example. [Figure 499] This is an operation diagram of the V winning device in the first variant of the fifth control example, viewed from the back side. [Figure 500] (a) is a schematic diagram of a plan view of the V winning opening of the V winning device in the first variant of the fifth control example, with the opening and closing door closed, and (b) is a schematic diagram of a plan view of the V winning opening of the V winning device in the fifth control example, with the V winning opening open. [Figure 501](a) is a diagram showing an example of the time-saving mode start screen after the first jackpot game ends in the first variant of the fifth control example, and (b) is a diagram showing an example of the presentation pattern of the fourth special chart 1 change during the time-saving mode in the first variant of the fifth control example. [Figure 502] (a) is a figure showing an example of a warning effect displayed during the fifth special chart 1 change during the time-saving mode in the first variant of the fifth control example, and (b) is a figure showing an example of a display screen before the final special chart change during the time-saving mode in the first variant of the fifth control example. [Figure 503] A figure showing an example of a display screen when the sixth special chart 1 variation is executed during the time-saving mode in the first variant of the fifth control example. [Figure 504] This is a timing chart showing the relationship between the presentation mode and various counter values when the time-saving mode in the first variant of the fifth control example is consumed using only special chart 2. [Figure 505] This is a timing chart showing the relationship between the presentation mode and various counter values when the time-saving mode in the first variant of the fifth control example is consumed using only Special Chart 1. [Figure 506] This is a timing chart showing the relationship between the presentation mode and various counter values when the time-saving mode in the first variant of the fifth control example is consumed in special chart 1 and special chart 2. [Figure 507] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a first modified example of the fifth control example. [Figure 508] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the first variant of the fifth control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the first variant of the fifth control example. [Figure 509](a) is a block diagram showing the configuration of the first winning random number table set in the ROM of the main control device in the first variant of the fifth control example, (b) is a diagram showing the specified contents of the special pattern 1 random number table set in the ROM of the main control device in the first variant of the fifth control example, and (c) is a diagram showing the specified contents of the special pattern 2 random number table set in the ROM of the main control device in the first variant of the fifth control example. [Figure 510] (a) is a diagram showing a schematic representation of the contents of the first winning type selection table set in the ROM of the main control device in the first variant of the fifth control example, (b) is a diagram showing a schematic representation of the contents of the second winning random number table in the first variant of the fifth control example, and (c) is a diagram showing a schematic representation of the contents of the small winning type selection table in the first variant of the fifth control example. [Figure 511] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the first variant of the fifth control example, (b) is a diagram showing the specified contents of the normal table in the first variant of the fifth control example, and (c) is a diagram showing the specified contents of the time-saving table in the first variant of the fifth control example. [Figure 512] A diagram showing a schematic diagram of the specified contents of the time-saving final variation table set in the ROM of the main control device in the first modified example of the fifth control example. [Figure 513] FIG. 13 is a diagram schematically showing the prescribed contents of the time-shortening granting table set in the ROM of the main control device in the first modified example of the fifth control example. [Figure 514] (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of a pachinko machine in the first variant of the fifth control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of a pachinko machine in the first variant of the fifth control example. [Figure 515] A diagram showing a schematic diagram of the specified contents of the setting suggestion mode determination table set in the ROM of the voice lamp control device in the first modified example of the fifth control example. [Figure 516]13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 517] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 518] 13 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the first modified example of the fifth control example. [Figure 519] 13 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 520] 13 is a flowchart showing a time-saving update process executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 521] 13 is a flowchart showing the small win start setting process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 522] 13 is a flowchart showing the small win time reduction update process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 523] A flowchart showing the start-up winning process executed by the MPU in the main control device in the first variant of the fifth control example. [Figure 524] 13 is a flowchart showing a read-ahead process executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 525] 13 is a flowchart showing a V inlet passing process executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 526] 13 is a flowchart showing a V-passing process executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 527] 13 is a flowchart showing main processing executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 528]10 is a flowchart showing the big win control process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 529] 10 is a flowchart showing the small win control process executed by the MPU in the main control device in the first modified example of the fifth control example. [Fig. 530] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first modified example of the fifth control example. [Figure 531] 13 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the first modified example of the fifth control example. [Fig. 532] 13 is a flowchart showing a game status change process executed by an MPU in a voice lamp control device in a first modified example of the fifth control example. [Figure 533] 13 is a flowchart showing a winning-related process executed by an MPU in the voice lamp control device in the first modified example of the fifth control example. [Fig. 534] A flowchart showing the performance mode setting process executed by the MPU in the voice lamp control device in the first variant of the fifth control example. [Fig. 535] A flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the first variant of the fifth control example. [Fig. 536] A flowchart showing the setting suggestion performance setting process executed by the MPU in the voice lamp control device in the first variant of the fifth control example. [Figure 537] 13 is a flowchart showing a time-saving final variation process executed by an MPU in a voice lamp control device in a first modified example of the fifth control example. [Figure 538] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the first variant of the fifth control example. [Fig. 539] FIG. 13 is a front view of the game board of a pachinko machine in a second modified example of the fifth control example. [Fig. 540](a) is a diagram showing an example of a setting suggestion prompting effect that is executed when a setting suggestion period is set in the second variant of the fifth control example, and (b) is a diagram showing an example of an effect type when the setting suggestion effect execution lottery is won in the second variant of the fifth control example. [Figure 541] A figure showing an example of the presentation format when the setting suggestion presentation execution lottery is lost in the second variant of the fifth control example. [Fig. 542] This is a timing chart showing the flow after the start winning in the time-saving state in the second variant of the fifth control example. [Figure 543] FIG. 13 is a diagram schematically illustrating the configuration of various counters in a second modified example of the fifth control example. [Fig. 544] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the second variant of the fifth control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the second variant of the fifth control example. [Figure 545] FIG. 10 is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the second modified example of the fifth control example. [Figure 546] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the second variant of the fifth control example, (b) is a diagram showing the typical contents of the normal table in the second variant of the fifth control example, and (c) is a diagram showing the typical contents of the time-saving / probable change (special chart 1) table in the second variant of the fifth control example. [Figure 547] This is a diagram showing a schematic diagram of the contents of the table for time reduction and probability change (special chart 2) set in the ROM of the main control device in the second variant of the fifth control example. [Figure 548](a) is a diagram showing a schematic representation of the contents of the first winning type selection table set in the ROM of the main control device in the second variant of the fifth control example, (b) is a diagram showing a schematic representation of the contents of the second winning random number table in the second variant of the fifth control example, and (c) is a diagram showing a schematic representation of the contents of the setting suggestion period setting table in the second variant of the fifth control example. [Fig. 549] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the second variant of the fifth control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the second variant of the fifth control example. [Fig. 550] (a) is a diagram showing a schematic representation of the contents of the setting suggestion presentation determination table set in the ROM of the sound lamp control device of a pachinko machine in the second variant of the fifth control example, and (b) is a diagram showing a schematic representation of the contents of the setting suggestion presentation mode determination table set in the ROM of the sound lamp control device of a pachinko machine in the second variant of the fifth control example. [Figure 551] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a second modified example of the fifth control example. [Figure 552] 13 is a flowchart showing a setting suggestion period update process executed by an MPU in the main control device in a second modified example of the fifth control example. [Figure 553] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the second modified example of the fifth control example. [Figure 554] 13 is a flowchart showing a setting suggestion period setting process executed by an MPU in the main control device in a second modified example of the fifth control example. [Figure 555] 13 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in a second modified example of the fifth control example. [Figure 556] 13 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the second modified example of the fifth control example. [Figure 557]13 is a flowchart showing a time-saving update process executed by an MPU in the main control device in a second modified example of the fifth control example. [Figure 558] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in a second modified example of the fifth control example. [Figure 559] 13 is a flowchart showing a winning-related process executed by an MPU in the voice lamp control device in the second modified example of the fifth control example. [Fig. 560] 10 is a flowchart showing the setting suggestion relationship executed by the MPU in the voice lamp control device in the second modified example of the fifth control example. [Fig. 561] A flowchart showing the performance mode setting process executed by the MPU in the voice lamp control device in the second variant of the fifth control example. [Fig. 562] FIG. 11 is a front view of a game board of a pachinko machine in another example of the second modified example of the fifth control example. [Fig. 563] FIG. 13 is a front view of the game board of a pachinko machine in a third modified example of the fifth control example. [Fig. 564] 10(a) is a top view of the rotary crane in the third modified example of the fifth control example, and FIG. 10(b) is an exploded front view of the rotary crane in the third modified example of the fifth control example. [Figure 565] (a) is a diagram showing the display screen when the jackpot is not won in the final time-saving variation in the third variant of the fifth control example, and (b) is a diagram showing an example of a setting value change chance presentation in the third variant of the fifth control example. [Fig. 566] (a) is a diagram showing an example of the presentation mode when the ball enters the ball entrance "6" during the setting value change chance presentation in the third variant of the fifth control example, and (b) is a diagram showing an example of the presentation mode when the ball does not enter the ball entrance "6" during the setting value change chance presentation in the third variant of the fifth control example. [Fig. 567] FIG. 13 is a block diagram showing the electrical configuration of a pachinko machine in a third modified example of the fifth control example. [Fig. 568]FIG. 13 is a block diagram showing the configuration of the RAM in the main control device of the pachinko machine in the third modified example of the fifth control example. [Fig. 569] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a third modified example of the fifth control example. [Fig. 570] 13 is a flowchart showing the game status update process executed by the MPU in the main control device in the third modified example of the fifth control example. [Figure 571] A flowchart showing the special chart 2 deviation stop processing executed by the MPU in the main control device in the third variant of the fifth control example. [Figure 572] 13 is a flowchart showing the setting change game start processing executed by the MPU in the main control device in the third modified example of the fifth control example. [Figure 573] 13 is a flowchart showing a rotary crane passing process executed by an MPU in the main control device in a third modified example of the fifth control example. [Figure 574] 13 is a flowchart showing main processing executed by an MPU in the main control device in a third modified example of the fifth control example. [Figure 575] 13 is a flowchart showing a rotary crane control process executed by an MPU in the main control device in a third modified example of the fifth control example. [Fig. 576] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the third modified example of the fifth control example. [Figure 577] 13 is a flowchart showing a setting value related command processing executed by an MPU in a voice lamp control device in a third modified example of the fifth control example. [Figure 578] 10 is a flowchart showing the crane-related command processing executed by the MPU in the voice lamp control device in the third modified example of the fifth control example. [Figure 579] 10 is a flowchart showing the time-saving / probability-changing final change processing executed by the MPU in the voice lamp control device in the third modified example of the fifth control example. [Fig. 580](a) is a diagram showing an example of a mission presentation when the setting change period setting lottery displayed on the third pattern display device in the fourth variant of the fifth control example is won, and (b) is a diagram showing an example of a display screen when a button is operated during the mission presentation displayed on the third pattern display device in the fourth variant of the fifth control example. [Figure 581] (a) is a diagram showing an example of a setting change chance time presentation displayed on the third pattern display device in the fourth variant of the fifth control example, and (b) is a diagram showing an example of a presentation pattern when the frame button is pressed 50 times during the setting change chance time presentation displayed on the third pattern display device in the fourth variant of the fifth control example. [Fig. 582] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a fourth modified example of the fifth control example. [Fig. 583] FIG. 13 is a diagram schematically illustrating the configuration of various counters in a fourth modified example of the fifth control example. [Fig. 584] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the fourth variant of the fifth control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the fourth variant of the fifth control example. [Figure 585] (a) is a diagram showing a schematic representation of the specified contents of the setting change period setting table set in the ROM of the main control device in the fourth variant of the fifth control example, and (b) is a diagram showing a schematic representation of the specified contents of the setting change table set in the ROM of the main control device in the fourth variant of the fifth control example. [Fig. 586] FIG. 10 is a block diagram showing the configuration of a RAM in a sound lamp control device of a pachinko machine in a fourth modified example of the fifth control example. [Figure 587] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a fourth modified example of the fifth control example. [Figure 588] A flowchart showing the first special pattern variation start processing executed by the MPU in the main control device in the fourth modified example of the fifth control example. [Figure 589]13 is a flowchart showing a setting change period setting process executed by an MPU in the main control device in a fourth modified example of the fifth control example. [Fig. 590] 13 is a flowchart showing main processing executed by an MPU in the main control device in a fourth modified example of the fifth control example. [Fig. 591] 13 is a flowchart showing a frame button input monitoring process executed by an MPU in the main control device in a fourth modified example of the fifth control example. [Fig. 592] 13 is a flowchart showing a setting change standby process executed by an MPU in the main control device in a fourth modified example of the fifth control example. [Fig. 593] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the fourth modified example of the fifth control example. [Fig. 594] 13 is a flowchart showing a secondary setting change waiting process executed by an MPU in the voice lamp control device in a fourth modified example of the fifth control example. [Fig. 595] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the fourth modified example of the fifth control example. [Fig. 596] 13 is a flowchart showing a setting value related command processing executed by an MPU in a voice lamp control device in a fourth modified example of the fifth control example. [Figure 597] 13 is a flowchart showing a period setting command process executed by an MPU in a voice lamp control device in a fourth modified example of the fifth control example. [Fig. 598] (a) is a figure showing an example of a display screen displayed on the third pattern display device in the fifth variant of the fifth control example when the setting change lottery is won, and (b) is a figure showing an example of a result notification display when the setting value displayed on the third pattern display device in the fifth variant of the fifth control example is changed. [Figure 599] A figure showing an example of a result notification display when the setting value displayed on the third pattern display device in the fifth variant of the fifth control example is not changed. [Figure 600](a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the fifth variant of the fifth control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the fifth variant of the fifth control example. [Figure 601] A diagram showing a schematic diagram of the prescribed contents of the first winning random number table set in the ROM of the main control device in the fifth modified example of the fifth control example. [Figure 602] FIG. 13 is a diagram schematically showing the prescribed contents of the setting value determination table set in the ROM of the main control device in the fifth modified example of the fifth control example. [Figure 603] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the fifth variant of the fifth control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the fifth variant of the fifth control example. [Figure 604] A diagram showing a schematic diagram of the specified contents of the changed setting value suggestion mode determination table set in the ROM of the voice lamp control device in the fifth modified example of the fifth control example. [Figure 605] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the fifth modified example of the fifth control example. [Figure 606] 10 is a flowchart showing the first special symbol jackpot determination process executed by the MPU in the main control device in the fifth modified example of the fifth control example. [Figure 607] A flowchart showing the special diagram 1 deviation variation processing executed by the MPU in the main control device in the fifth variant of the fifth control example. [Figure 608] A flowchart showing the first special pattern variation stop processing executed by the MPU in the main control device in the fifth modified example of the fifth control example. [Figure 609] 13 is a flowchart showing a setting value lottery process executed by an MPU in the main control device in a fifth modified example of the fifth control example. [Figure 610]13 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in a fifth modified example of the fifth control example. [Figure 611] A flowchart showing the special chart variation stop processing executed by the MPU in the voice lamp control device in the fifth variant of the fifth control example. [Figure 612] 10 is a flowchart showing a setting value related command processing executed by an MPU in a voice lamp control device in a fifth modified example of the fifth control example. [Figure 613] A flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the fifth variant of the fifth control example. [Figure 614] FIG. 10 is a front view of the game board of a pachinko machine in a sixth modified example of the fifth control example. [Figure 615] An exploded front view of the third variable winning device in the sixth variant of the fifth control example. [Figure 616] FIG. 10 is a top view of the rotary crane in a sixth modified example of the fifth control example. [Figure 617] (a) is a diagram showing the display screen one minute before the start of the time presentation in the sixth variant of the fifth control example, and (b) is a diagram showing an example of the display screen at the start of the time presentation in the sixth variant of the fifth control example. [Figure 618] (a) is a diagram showing an example of a display screen when the number of times the crown is opened is determined in the sixth variant of the fifth control example, and (b) is a diagram showing an example of a display screen when a ball is won at the setting value change ball entrance in the sixth variant of the fifth control example and the setting value is changed. [Figure 619] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a sixth modified example of the fifth control example. [Figure 620] FIG. 10 is a block diagram showing the configuration of the ROM in the main control device of the pachinko machine in the sixth modified example of the fifth control example. [Figure 621] A diagram showing a schematic diagram of the specified contents of the time performance table set in the ROM of the main control device in the sixth modified example of the fifth control example. [Figure 622](a) is a diagram showing a schematic representation of the contents of the crown opening count determination table set in the ROM of the main control device in the sixth variant of the fifth control example, and (b) is a diagram showing a schematic representation of the contents of the setting value determination table set in the ROM of the main control device in the sixth variant of the fifth control example. [Figure 623] FIG. 10 is a block diagram showing the configuration of the RAM in the main control device of the pachinko machine in the sixth modified example of the fifth control example. [Figure 624] FIG. 10 is a block diagram showing the configuration of the ROM in the sound lamp control device of the pachinko machine in the sixth modified example of the fifth control example. [Figure 625] A diagram showing the specified contents of the new setting value suggestion mode determination table set in the ROM of the voice lamp control device in the sixth modified example of the fifth control example. [Figure 626] FIG. 13 is a block diagram showing the electrical configuration of an RTC in a sixth modified example of the fifth control example. [Figure 627] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a sixth modified example of the fifth control example. [Figure 628] A flowchart showing the special winning processing executed by the MPU in the main control device in the sixth variant of the fifth control example. [Figure 629] 13 is a flowchart showing a lottery process for determining the number of times the crane is opened, which is executed by the MPU in the main control device in the sixth modified example of the fifth control example. [Figure 630] 10 is a flowchart showing a special symbol variation process executed by the MPU in the main control device in the sixth modified example of the fifth control example. [Figure 631] A flowchart showing the first special pattern variation start processing executed by the MPU in the main control device in the sixth modified example of the fifth control example. [Figure 632] 13 is a flowchart showing the time effect end processing executed by the MPU in the main control device in the sixth modified example of the fifth control example. [Figure 633]10 is a flowchart showing the game status update process executed by the MPU in the main control device in the sixth modified example of the fifth control example. [Figure 634] 10 is a flowchart showing the normal pattern variation processing executed by the MPU in the main control device in the sixth modified example of the fifth control example. [Figure 635] 13 is a flowchart showing a rotary crane passing process executed by an MPU in the main control device in a sixth modified example of the fifth control example. [Figure 636] 13 is a flowchart showing the start-up process executed by the MPU in the main control device in a sixth modified example of the fifth control example. [Figure 637] 13 is a flowchart showing a time setting process executed by an MPU in the main control device in a sixth modified example of the fifth control example. [Figure 638] 13 is a flowchart showing a main process executed by an MPU in the main control device in a sixth modified example of the fifth control example. [Figure 639] A flowchart showing the electric accessory opening and closing process executed by the MPU in the main control device in the sixth modified example of the fifth control example. [Figure 640] 10 is a flowchart showing a customer waiting effect execution process executed by an MPU in the main control device in the sixth modified example of the fifth control example. [Figure 641] 13 is a flowchart showing a rotary crane control process executed by an MPU in the main control device in a sixth modified example of the fifth control example. [Figure 642] 13 is a flowchart showing an elapsed time confirmation process executed by an MPU in the main control device in a sixth modified example of the fifth control example. [Figure 643] A flowchart showing the processing during the time presentation period executed by the MPU in the main control device in the sixth variant of the fifth control example. [Figure 644] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in a sixth modified example of the fifth control example. [Figure 645]10 is a flowchart showing a setting value related command processing executed by an MPU in a voice lamp control device in a sixth modified example of the fifth control example. [Figure 646] (a) is a diagram showing an example of a mini-game executed during a time presentation in a different example of the sixth variant of the fifth control example, and (b) is a diagram showing an example of a display screen when steel is produced in a mini-game in a different example of the sixth variant of the fifth control example. [Figure 647] FIG. 10 is a front view of the game board of a pachinko machine in a sixth control example. [Figure 648] A front oblique view of the variable winning device in the sixth control example. [Figure 649] An exploded front oblique view of the variable winning device in the sixth control example. [Figure 650] This is an operation diagram of the variable winning device in the sixth control example, viewed from the back side. [Figure 651] (a) is a diagram showing an example of the presentation mode of a basic presentation executed during the time-saving state of a normal pattern in the sixth control example, and (b) is a diagram showing an example of the presentation mode of a special chance suggestion presentation executed during the time-saving state of a normal pattern in the sixth control example. [Figure 652] (a) is a diagram showing an example of the presentation mode of the special chance confirmation presentation executed in the time-shortened state of the normal pattern in the sixth control example, and (b) is a diagram showing an example of the presentation mode at the start of the continuation judgment presentation executed in the time-shortened state of the normal pattern in the sixth control example. [Figure 653] (a) is a diagram showing an example of a presentation mode in which the continuation judgment presentation in the sixth control example notifies the continuation of the time-shortening state of the normal pattern, and (b) is a diagram showing an example of a presentation mode in which the continuation judgment presentation in the sixth control example notifies the end of the time-shortening state of the normal pattern. [Figure 654] (a) is a figure showing an example of the default chance time ending screen in the sixth control example, and (b) is a figure showing an example of the ending screen indicating that there are only a few remaining draws until the ceiling number of draws in the sixth control example. [Figure 655](a) is a diagram showing an example of the presentation mode of the potential confirmation suggestion presentation executed in the normal state of the normal pattern in the sixth control example, and (b) is a diagram showing an example of the presentation mode of the potential confirmation presentation executed in the normal state of the normal pattern in the sixth control example. [Figure 656] 10(a) and 10(b) are diagrams showing an example of a presentation mode when the ceiling number of lottery draws is reached in a low probability state of a normal pattern in the sixth control example, and the game transitions to Chance Time EX. [Figure 657] FIG. 13 is a diagram illustrating a schematic configuration of various counters in a sixth control example. [Figure 658] (a) is a block diagram showing the configuration of the ROM of the main control unit in the sixth control example, (b) is a diagram showing a schematic diagram of the prescribed contents of the first winning random number table set in the ROM of the main control unit in the sixth control example, and (c) is a diagram showing a schematic diagram of the prescribed contents of the second winning random number table set in the ROM of the main control unit in the sixth control example. [Figure 659] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the sixth control example, and (b) is a diagram showing the specified contents of the normal / latent confirmation table in the sixth control example. [Figure 660] (a) is a diagram showing a schematic representation of the contents of the table for the special chart 1 jackpot in the sixth control example, and (b) is a diagram showing a schematic representation of the contents of the table for the special chart 2 jackpot in the sixth control example. [Figure 661] (a) is a diagram showing a schematic diagram of the contents of the falling lottery table set in the ROM of the main control device in the sixth control example, and (b) is a block diagram showing the configuration of the RAM of the main control device in the sixth control example. [Figure 662] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the sixth control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the sixth control example. [Figure 663]A diagram showing a schematic diagram of the specified contents of the end background selection table set in the ROM of the sound lamp control device of the pachinko machine in the sixth control example. [Figure 664] A diagram showing a schematic diagram of the specified contents of the non-time-saving suggestion selection table set in the ROM of the voice lamp control device of the pachinko machine in the sixth control example. [Figure 665] 10 is a flowchart showing the special symbol jackpot determination process executed by the MPU in the main control device in the sixth control example. [Figure 666] 13 is a flowchart showing the post-fall state setting process executed by the MPU in the main control device in the sixth control example. [Figure 667] 13 is a flowchart showing an update process executed by an MPU in the main control device in the sixth control example. [Figure 668] 10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the sixth control example. [Figure 669] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the sixth control example. [Figure 670] 13 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the sixth control example. [Figure 671] A flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the sixth control example. [Figure 672] 13 is a flowchart showing a continuation judgment setting process executed by an MPU in a voice lamp control device in a sixth control example. [Figure 673] FIG. 13 is a front view of the game board of a pachinko machine in a first modified example of the sixth control example. [Figure 674] (a) is a schematic diagram showing the ball flow in a situation where the time-saving state is set as the game state in the first variant of the sixth control example, and (b) is a schematic diagram showing the ball flow in a situation where the potential state is set as the game state in the first variant of the sixth control example. [Figure 675] (a) is a diagram showing an example of the presentation mode when a button presentation is executed on the chance time end screen in the first variant of the sixth control example, and (b) is a diagram showing an example of the presentation mode when a transition to chance time EX is announced by a button presentation in the first variant of the sixth control example. [Figure 676] (a) is a block diagram showing the configuration of the ROM of the main control unit in the first variant of the sixth control example, (b) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control unit in the first variant of the sixth control example, and (c) is a diagram showing a schematic diagram of the specified contents of the normal / latent confirmation table in the first variant of the sixth control example. [Figure 677] (a) is a diagram showing a schematic representation of the contents of the table for the special chart 1 jackpot in the first variant of the sixth control example, and (b) is a diagram showing a schematic representation of the contents of the table for the special chart 2 jackpot in the first variant of the sixth control example. [Figure 678] (a) is a diagram showing a schematic representation of the contents of the second winning random number table set in the ROM of the main control device in the first variant of the sixth control example, (b) is a diagram showing a schematic representation of the contents of the fall lottery table set in the ROM of the main control device in the first variant of the sixth control example, and (c) is a diagram showing a schematic representation of the contents of the small winning lottery table in the first variant of the sixth control example. [Figure 679] A diagram showing a schematic diagram of the specified contents of the fluctuation pattern scenario table set in the ROM of the main control device in the first modified example of the sixth control example. [Figure 680] FIG. 20 is a block diagram showing the configuration of the RAM of the main control device in a first modified example of the sixth control example. [Figure 681] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the first variant of the sixth control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the first variant of the sixth control example. [Figure 682]A diagram showing a schematic diagram of the specified contents of the end background selection table set in the ROM of the sound lamp control device of the pachinko machine in the first modified example of the sixth control example. [Figure 683] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 684] A flowchart showing the first special pattern variation start processing executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 685] 10 is a flowchart showing the first special symbol big win determination process executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 686] 13 is a flowchart showing a post-fall state setting process executed by an MPU in the main control device in a first modified example of the sixth control example. [Figure 687] A flowchart showing the first special symbol variation pattern selection process executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 688] 13 is a flowchart showing an update process executed by an MPU in the main control device in a first modified example of the sixth control example. [Figure 689] A flowchart showing the first special pattern variation stop processing executed by the MPU in the main control device in the first modified example of the sixth control example. [Fig. 690] A flowchart showing the second special pattern variation start processing executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 691] 10 is a flowchart showing the second special symbol jackpot determination process executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 692] A flowchart showing the special chart 2 deviation variation processing executed by the MPU in the main control device in the first variant of the sixth control example. [Figure 693] A flowchart showing the second special symbol variation pattern selection process executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 694] A flowchart showing the second special pattern variation stop processing executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 695] A flowchart showing the special chart 2 deviation stop processing executed by the MPU in the main control device in the first variant of the sixth control example. [Figure 696] 13 is a flowchart showing main processing executed by an MPU in the main control device in a first modified example of the sixth control example. [Figure 697] 13 is a flowchart showing the small win control process executed by the MPU in the main control device in the first modified example of the sixth control example. [Figure 698] 13 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the first modified example of the sixth control example. [Figure 699] A flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the first variant of the sixth control example. [Figure 700] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the first variant of the sixth control example. [Figure 701] 13 is a flowchart showing a continuation judgment setting process executed by an MPU in a voice lamp control device in a first modified example of the sixth control example. [Figure 702] (a) is a diagram showing an example of a presentation pattern within the range of the guaranteed number of times in the time-shortened state of a normal pattern in the second variant of the sixth control example, and (b) is a diagram showing an example of a presentation pattern after the guaranteed number of times has elapsed in the time-shortened state of a normal pattern in the second variant of the sixth control example. [Fig. 703](a) is a diagram showing an example of a presentation mode when a continuation judgment presentation is executed after the guaranteed number of times has elapsed in the time-shortened state of a normal pattern in the second variant of the sixth control example, and (b) is a diagram showing an example of a presentation mode of a continuation judgment presentation executed after the guaranteed number of times has elapsed in the time-shortened state of a normal pattern in the second variant of the sixth control example, in which the continuation of chance time and a jackpot win are announced. [Fig. 704] (a) is a block diagram showing the configuration of the ROM of the main control device in the second variant of the sixth control example, and (b) is a diagram showing the specified contents of the first winning random number table set in the ROM of the main control device in the second variant of the sixth control example. [Figure 705] (a) is a diagram showing a schematic representation of the contents of the table for the special chart 1 jackpot in the second variant of the sixth control example, (b) is a diagram showing a schematic representation of the contents of the table for the special chart 2 jackpot in the second variant of the sixth control example, and (c) is a diagram showing a schematic representation of the contents of the fall lottery table set in the ROM of the main control device in the second variant of the sixth control example. [Figure 706] FIG. 22 is a diagram showing a schematic diagram of the prescribed contents of the time-shortening granting table set in the ROM of the main control device in the second modified example of the sixth control example. [Fig. 707] FIG. 20 is a block diagram showing the configuration of the RAM of the main control device in a second modified example of the sixth control example. [Fig. 708] FIG. 13 is a block diagram showing the configuration of a RAM in a sound lamp control device of a pachinko machine in a second modified example of the sixth control example. [Figure 709] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the second modified example of the sixth control example. [Fig. 710] 13 is a flowchart showing the special symbol big win determination process executed by the MPU in the main control device in the second modified example of the sixth control example. [Figure 711](a) is a flowchart showing the post-fall state setting process executed by the MPU in the main control device in the second variant of the sixth control example, and (b) is a flowchart showing the winning state setting process executed by the MPU in the main control device in the second variant of the sixth control example. [Fig. 712] 13 is a flowchart showing an update process executed by an MPU in the main control device in a second modified example of the sixth control example. [Fig. 713] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the second modified example of the sixth control example. [Fig. 714] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the second variant of the sixth control example. [Fig. 715] 13 is a flowchart showing a continuation judgment setting process executed by an MPU in a voice lamp control device in a second modified example of the sixth control example. [Fig. 716] FIG. 13 is a front view of the game board of a pachinko machine according to a third modified example of the sixth control example. [Fig. 717] FIG. 13 is a partially enlarged view of the game board of a pachinko machine according to a third modified example of the sixth control example. [Fig. 718] A front oblique view of the V winning device in the third variant of the sixth control example. [Fig. 719] A disassembled front oblique view of the V winning device in the third variant of the sixth control example. [Fig. 720] This is an operation diagram of the V winning device in the third variant of the sixth control example, viewed from the back side. [Fig. 721] (a) is a schematic diagram of a plan view of the V winning opening of the V winning device in the third variant of the sixth control example, with the opening and closing door closed, and (b) is a schematic diagram of a plan view of the V winning opening of the V winning device in the third variant of the sixth control example, with the V winning opening open. [Fig. 722](a) is a diagram showing an example of a presentation pattern within the range of the guaranteed number of times in the time-shortened state in the third variant of the sixth control example, and (b) is a diagram showing an example of a presentation pattern after the guaranteed number of times has elapsed in the time-shortened state in the third variant of the sixth control example. [Fig. 723] A figure showing an example of the presentation mode after transitioning to invincible mode EX in the time-shortened state in the third modified example of the sixth control example. [Fig. 724] (a) is a block diagram showing the configuration of the ROM of the main control device in the third variant of the sixth control example, (b) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the third variant of the sixth control example, and (c) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the third variant of the sixth control example. [Fig. 725] (a) is a diagram showing a schematic representation of the prescribed contents of the table for special chart 1 jackpot in the third variant of the sixth control example, (b) is a diagram showing a schematic representation of the prescribed contents of the table for special chart 2 jackpot in the third variant of the sixth control example, and (c) is a diagram showing a schematic representation of the prescribed contents of the time-saving granting table set in the ROM of the main control device in the third variant of the sixth control example. [Fig. 726] (a) is a diagram showing a schematic representation of the contents of the small prize lottery table set in the ROM of the main control device in the third variant of the sixth control example, and (b) is a diagram showing a schematic representation of the contents of the small prize type selection table set in the ROM of the main control device in the third variant of the sixth control example. [Fig. 727] FIG. 20 is a block diagram showing the configuration of the RAM of the main control device in a third modified example of the sixth control example. [Fig. 728] FIG. 13 is a block diagram showing the configuration of a RAM in a sound lamp control device of a pachinko machine in a third modified example of the sixth control example. [Fig. 729] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the third modified example of the sixth control example. [Fig. 730]13 is a flowchart showing the special symbol jackpot determination process executed by the MPU in the main control device in the third modified example of the sixth control example. [Fig. 731] 13 is a flowchart showing an update process executed by an MPU in the main control device in a third modified example of the sixth control example. [Fig. 732] 13 is a flowchart showing the small win start processing executed by the MPU in the main control device in the third modified example of the sixth control example. [Fig. 733] 13 is a flowchart showing main processing executed by an MPU in the main control device in a third modified example of the sixth control example. [Fig. 734] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the third modified example of the sixth control example. [Fig. 735] A flowchart showing the winning processing executed by the MPU in the main control device in the third variant of the sixth control example. [Fig. 736] 13 is a flowchart showing the small win control process executed by the MPU in the main control device in the third modified example of the sixth control example. [Fig. 737] 13 is a flowchart showing a V-passing detection process executed by an MPU in the main control device in a third modified example of the sixth control example. [Fig. 738] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the third variant of the sixth control example. [Fig. 739] 13 is a flowchart showing a continuation judgment setting process executed by an MPU in a voice lamp control device in a third modified example of the sixth control example. [Fig. 740] FIG. 13 is a front view of the game board of a pachinko machine in the seventh control example. [Fig. 741](a) is a diagram showing an example of a presentation screen when a potential winning state is set to be displayed on the third pattern display device in the seventh control example, and (b) is a diagram showing an example of a presentation screen when a small winning is won when a potential winning state is set to be displayed on the third pattern display device in the seventh control example. [Fig. 742] (a) is a diagram showing an example of a presentation screen when a time-saving jackpot is won when a potential state displayed on the third pattern display device is set in the seventh control example, and (b) is a diagram showing an example of a presentation screen when a time-saving state of 10,000 times displayed on the third pattern display device is set in the seventh control example. [Fig. 743] (a) is a diagram showing an example of the presentation screen when a time-saving jackpot is won when the time-saving state displayed on the third pattern display device is set to 10,000 times in the seventh control example, and (b) is a diagram showing an example of the presentation screen when a special jackpot is won when the time-saving state displayed on the third pattern display device is set to 10,000 times in the seventh control example. [Fig. 744] FIG. 13 is a diagram showing a game flow in the seventh control example. [Fig. 745] (a) is a block diagram showing the configuration of the ROM of the main control device in the seventh control example, (b) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the seventh control example, and (c) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the seventh control example. [Fig. 746] (a) is a diagram showing a schematic representation of the contents of the normal table set in the ROM of the main control device in the seventh control example, (b) is a diagram showing a schematic representation of the contents of the special / time-saving table set in the ROM of the main control device in the seventh control example, and (c) is a diagram showing a schematic representation of the contents of the potential special table set in the ROM of the main control device in the seventh control example. [Fig. 747] A diagram showing a schematic diagram of the prescribed contents of the second winning random number table set in the ROM of the main control device in the seventh control example. [Fig. 748] (a) is a diagram showing a schematic representation of the contents of the jackpot type selection table set in the ROM of the main control device in the seventh control example, and (b) is a diagram showing a schematic representation of the contents of the small jackpot type selection table set in the ROM of the main control device in the seventh control example. [Fig. 749] FIG. 13 is a block diagram showing the configuration of the RAM of the main control device in the seventh control example. [Fig. 750] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the seventh control example. [Fig. 751] 13 is a flowchart showing the special pattern variation processing executed by the MPU in the main control device in the seventh control example. [Fig. 752] A flowchart showing the first special pattern variation start processing executed by the MPU in the main control device in the seventh control example. [Fig. 753] 13 is a flowchart showing the first special symbol jackpot determination process executed by the MPU in the main control device in the seventh control example. [Fig. 754] A flowchart showing the first special pattern variation pattern selection process executed by the MPU in the main control device in the seventh control example. [Fig. 755] 13 is a flowchart showing an update process executed by an MPU in the main control device in the seventh control example. [Fig. 756] A flowchart showing the first special pattern variation stop processing executed by the MPU in the main control device in the seventh control example. [Fig. 757] A flowchart showing the second special pattern variation start processing executed by the MPU in the main control device in the seventh control example. [Fig. 758] 10 is a flowchart showing the second special symbol jackpot determination process executed by the MPU in the main control device in the seventh control example. [Fig. 759] A flowchart showing the special chart 2 deviation variation processing executed by the MPU in the main control unit in the seventh control example. [Fig. 760] A flowchart showing the second special pattern variation pattern selection process executed by the MPU in the main control device in the seventh control example. [Fig. 761] A flowchart showing the second special pattern variation stop processing executed by the MPU in the main control device in the seventh control example. [Fig. 762] A flowchart showing the special diagram 2 deviation stop processing executed by the MPU in the main control unit in the seventh control example. [Fig. 763] A flowchart showing the normal pattern change processing executed by the MPU in the main control device in the seventh control example. [Fig. 764] 13 is a flowchart showing main processing executed by an MPU in the main control device in the seventh control example. [Fig. 765] 13 is a flowchart showing the big win control process executed by the MPU in the main control device in the seventh control example. [Fig. 766] 10 is a flowchart showing the jackpot termination process executed by the MPU in the main control device in the seventh control example. [Fig. 767] 13 is a flowchart showing the small win control process executed by the MPU in the main control device in the seventh control example. [Fig. 768] 13 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the seventh control example. [Fig. 769] 13 is a flowchart showing a time-saving mode setting process executed by an MPU in the voice lamp control device in the seventh control example. [Fig. 770] A flowchart showing the special chart high probability mode setting process executed by the MPU in the voice lamp control device in the seventh control example. [Fig. 771] A flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the seventh control example. [Fig. 772]A flowchart showing the time-saving state performance mode setting process executed by the MPU in the voice lamp control device in the seventh control example. [Fig. 773] FIG. 13 is a front view of the game board of a pachinko machine in a first modified example of the seventh control example. [Fig. 774] (a) is a partial enlarged view of the right-hand region showing the flow of game balls immediately after the electric device starts to operate in the first variant of the seventh control example; (b) is a partial enlarged view of the right-hand region showing the flow of game balls during short operation of the electric device in the first variant of the seventh control example; and (c) is a partial enlarged view of the right-hand region showing the flow of game balls during long operation of the electric device in the first variant of the seventh control example. [Fig. 775] (a) is a diagram showing an example of a presentation screen when a potential winning state is set to be displayed on the third pattern display device in the first variant of the seventh control example, and (b) is a diagram showing an example of a presentation screen when a small winning is won when a potential winning state is set to be displayed on the third pattern display device in the first variant of the seventh control example. [Fig. 776] (a) is a diagram showing an example of a presentation screen during a small win game when a potential state is set to be displayed on the third pattern display device in the first variant of the seventh control example, and (b) is a diagram showing an example of a presentation screen after the end of a small win game when a potential state is set to be displayed on the third pattern display device in the first variant of the seventh control example. [Fig. 777] (a) is a diagram showing an example of a presentation suggesting the end of a potential winning state when the potential winning state is set to be displayed on the third pattern display device in the first variant of the seventh control example, and (b) is a diagram showing an example of a potential winning state end screen when the potential winning state is set to be displayed on the third pattern display device in the first variant of the seventh control example. [Fig. 778](a) is a diagram showing an example of a presentation screen during the period when a winning pattern is determined in the special chart 1 variation when the potential state displayed on the third pattern display device ends in the first variant of the seventh control example, and (b) is a diagram showing an example of a presentation screen during the period when a losing pattern is determined in the special chart 1 variation when the potential state displayed on the third pattern display device ends in the first variant of the seventh control example. [Fig. 779] (a) is a block diagram showing the configuration of the ROM of the main control unit in the first variant of the seventh control example, (b) is a diagram showing a schematic diagram of the prescribed contents of the potential confirmation table set in the ROM of the main control unit in the first variant of the seventh control example, and (c) is a diagram showing a schematic diagram of the prescribed contents of the second winning random number table set in the ROM of the main control unit in the first variant of the seventh control example. [Fig. 780] (a) is a diagram showing a schematic representation of the contents of the jackpot type selection table set in the ROM of the main control device in the first variant of the seventh control example, and (b) is a diagram showing a schematic representation of the contents of the second jackpot operation scenario table. [Fig. 781] (a) is a diagram showing a schematic representation of the prescribed contents of the normal fluctuation pattern selection table set in the ROM of the main control device in the first variant of the seventh control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the high probability termination table set in the ROM of the main control device in the first variant of the seventh control example. [Fig. 782] FIG. 13 is a diagram showing a schematic representation of the contents of the fixed time selection table set in the ROM of the main control device in the first modified example of the seventh control example. [Fig. 783] FIG. 13 is a block diagram showing the configuration of the RAM of the main control device in a first modified example of the seventh control example. [Fig. 784] (a) is a block diagram showing the ROM configuration of the voice lamp control device in the first variant of the seventh control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in the first variant of the seventh control example. [Fig. 785] FIG. 13 is a diagram showing a schematic diagram of the prescribed contents of the temporary stop symbol selection table set in the ROM of the voice lamp control device in the first modified example of the seventh control example. [Fig. 786] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the first modified example of the seventh control example. [Fig. 787] A flowchart showing the first special pattern variation processing executed by the MPU in the main control device in the first modified example of the seventh control example. [Fig. 788] 13 is a flowchart showing an update process executed by an MPU in the main control device in a first modified example of the seventh control example. [Fig. 789] A flowchart showing the high-probability medium update processing executed by the MPU in the main control device in the first variant of the seventh control example. [Fig. 790] A flowchart showing the first special pattern variation stop processing executed by the MPU in the main control device in the first modified example of the seventh control example. [Fig. 791] A flowchart showing the special chart 1 confirmed pattern setting process executed by the MPU in the main control device in the first variant of the seventh control example. [Fig. 792] A flowchart showing the second special pattern variation stop processing executed by the MPU in the main control device in the first modified example of the seventh control example. [Fig. 793] A flowchart showing the special chart 2 deviation stop processing executed by the MPU in the main control device in the first variant of the seventh control example. [Fig. 794] A flowchart showing the special chart 2 confirmed pattern setting process executed by the MPU in the main control device in the first variant of the seventh control example. [Fig. 795] 13 is a flowchart showing the normal pattern variation processing executed by the MPU in the main control device in the first modified example of the seventh control example. [Fig. 796] 13 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the first modified example of the seventh control example. [Fig. 797] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the first variant of the seventh control example. [Fig. 798] 13 is a flowchart showing the pattern determination related processing executed by the MPU in the voice lamp control device in the first modified example of the seventh control example. [Figure 799] FIG. 13 is a front view of the game board of a pachinko machine in a second modified example of the seventh control example. [Figure 800] FIG. 13 is a block diagram showing the electrical configuration of a pachinko machine in a second modified example of the seventh control example. [Figure 801] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a second modified example of the seventh control example. [Figure 802] 13 is a flowchart showing a forced stop gate passage process executed by an MPU in the main control device in a second modified example of the seventh control example. [Figure 803] FIG. 13 is a block diagram showing the configuration of the RAM of the main control device in a third modified example of the seventh control example. [Figure 804] A flowchart showing the first special pattern variation start processing executed by the MPU in the main control device in the third modified example of the seventh control example. [Figure 805] A flowchart showing the second special pattern variation start processing executed by the MPU in the main control device in the third modified example of the seventh control example. [Figure 806] A flowchart showing the special chart 2 variation start determination process executed by the MPU in the main control device in the third variant of the seventh control example. [Figure 807] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the fourth variant of the seventh control example, and (b) is a diagram showing the specified contents of the forced variation table set in the ROM of the main control device in the fourth variant of the seventh control example. [Figure 808] A flowchart showing the second special pattern variation start processing executed by the MPU in the main control device in the fourth modified example of the seventh control example. [Figure 809] A flowchart showing the forced fluctuation determination process of FIG. 1 executed by the MPU in the main control device in the fourth variant of the seventh control example. [Figure 810] A figure showing an example of a presentation screen when a potential state is set to be displayed on the third pattern display device in another presentation example of the seventh control example. [Figure 811] FIG. 13 is a front view of the game board of a pachinko machine in a game-play example of the seventh control example. [Figure 812] (a) is a diagram showing an example of the first small win variation screen when a potential state is set to be displayed on the third pattern display device in the fifth variant of the seventh control example, and (b) is a diagram showing an example of the first small win pattern display screen when a potential state is set to be displayed on the third pattern display device in the fifth variant of the seventh control example. [Figure 813] (a) is a diagram showing an example of a presentation screen during a small win game when a potential state is set to be displayed on the third pattern display device in the fifth variant of the seventh control example, and (b) is a diagram showing an example of a small win variation screen in which the condition for terminating the potential state is met when a potential state is set to be displayed on the third pattern display device in the fifth variant of the seventh control example. [Fig. 814] (a) is a diagram showing an example of a special chart 2 long fluctuation screen when a potential state is set to be displayed on the third pattern display device in the fifth variant of the seventh control example, and (b) is a diagram showing an example of a special chart 1 jackpot pattern display screen when a potential state is set to be displayed on the third pattern display device in the fifth variant of the seventh control example. [Fig. 815] (a) is a diagram showing an example of a small win variation chance display screen when special chart 1 wins a jackpot when a potential state displayed on the third pattern display device is set in the fifth variant of the seventh control example, and (b) is a diagram showing an example of a small win long variation screen when a potential state displayed on the third pattern display device is set in the fifth variant of the seventh control example. [Figure 816](a) is a block diagram showing the configuration of the ROM of the main control device in the fifth variant of the seventh control example, (b) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the seventh control example, and (c) is a diagram showing the schematic contents of the high probability termination table set in the ROM of the main control device in the fifth variant of the seventh control example. [Fig. 817] (a) is a diagram showing a schematic representation of the contents of the first latent confirmation table set in the ROM of the main control unit in the fifth variant of the seventh control example, and (b) is a diagram showing a schematic representation of the contents of the second latent confirmation table set in the ROM of the main control unit in the fifth variant of the seventh control example. [Fig. 818] A diagram showing a schematic diagram of the specified contents of the fluctuation pattern scenario table set in the ROM of the main control device in the fifth modified example of the seventh control example. [Fig. 819] FIG. 13 is a block diagram showing the configuration of the RAM of the main control device in the fifth modified example of the seventh control example. [Fig. 820] (a) is a block diagram showing the ROM configuration of the voice lamp control device in the fifth variant of the seventh control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in the fifth variant of the seventh control example. [Fig. 821] A diagram showing a schematic diagram of the specified contents of the performance scenario selection table set in the ROM of the voice lamp control device in the fifth variant of the seventh control example. [Figure 822] A flowchart showing the first special pattern variation start processing executed by the MPU in the main control device in the fifth modified example of the seventh control example. [Figure 823] A flowchart showing the special chart 2 variation pattern scenario determination process executed by the MPU in the main control device in the fifth variant of the seventh control example. [Fig. 824] A flowchart showing the first special pattern variation stop processing executed by the MPU in the main control device in the fifth modified example of the seventh control example. [Figure 825]A flowchart showing the second special symbol variation pattern selection process executed by the MPU in the main control device in the fifth modified example of the seventh control example. [Figure 826] A flowchart showing the special chart 2 presentation mode setting process executed by the MPU in the main control device in the fifth variant of the seventh control example. [Figure 827] A diagram showing a schematic diagram of the specified contents of the third latent confirmation table set in the ROM of the main control device in another example of the fifth variant of the seventh control example. [Fig. 828] A diagram showing a schematic diagram of the specified contents of the fluctuation pattern scenario table set in the ROM of the main control device in another example of the fifth modified example of the seventh control example. [Fig. 829] (a) is a diagram showing an example of a screen during a special chart 2 miss variation when the first special chart 2 variation is a miss and a win when a potential state displayed on the third pattern display device is set in another example of the fifth variant of the seventh control example; (b) is a diagram showing an example of a screen during a small win variation when the second special chart 2 variation is a small win when a potential state displayed on the third pattern display device is set in another example of the fifth variant of the seventh control example. [Fig. 830] (a) is a diagram showing an example of a screen during a small jackpot change when the fifth special jackpot change results in a small jackpot when a potential state displayed on the third pattern display device is set in another example of the fifth variant of the seventh control example, and (b) is a diagram showing an example of a small jackpot pattern display screen when the fifth special jackpot change results in a small jackpot when a potential state displayed on the third pattern display device is set in another example of the fifth variant of the seventh control example. [Figure 831] A figure showing an example of a jackpot pattern display screen when a potential state is set to be displayed on the third pattern display device in another example of the fifth variant of the seventh control example. [Figure 832] FIG. 13 is a front view of the game board of the pachinko machine in the eighth control example. [Figure 833]13(a) is a front view of the effect button of the pachinko machine in the eighth control example, and (b) is a front view of the selection button of the pachinko machine in the eighth control example. FIG. [Fig. 834] (a) is a diagram showing an example of a display screen displayed on the third pattern display device during the normal customer waiting performance in the eighth control example, and (b) is a diagram showing an example of an introduction screen for the rock-paper-scissors fortune-telling performance displayed on the third pattern display device in the eighth control example. [Fig. 835] (a) is a figure showing an example of a selection screen for the rock-paper-scissors fortune-telling effect displayed on the third pattern display device in the eighth control example, and (b) is a figure showing an example of a winning screen for the rock-paper-scissors fortune-telling effect displayed on the third pattern display device in the eighth control example. [Fig. 836] 13(a) and 13(b) are diagrams showing an example of a result notification screen when winning the rock-paper-scissors fortune-telling performance displayed on the third pattern display device in the eighth control example. [Fig. 837] 13(a) and 13(b) are diagrams showing an example of a result notification screen when the rock-paper-scissors fortune-telling performance displayed on the third symbol display device in the eighth control example ends in a draw. [Fig. 838] 13(a) and 13(b) are diagrams showing an example of a result notification screen when a player loses the rock-paper-scissors fortune-telling performance displayed on the third symbol display device in the eighth control example. [Fig. 839] 13 is a timing chart showing a schematic flow of the rock-paper-scissors fortune-telling presentation when no skip is performed in the eighth control example. [Fig. 840] 13 is a timing chart showing a schematic flow of the rock-paper-scissors fortune-telling presentation when skipped in the eighth control example. [Fig. 841] FIG. 13 is a block diagram showing the electrical configuration of a pachinko machine in the eighth control example. [Fig. 842] FIG. 13 is a diagram illustrating a schematic configuration of various counters in the eighth control example. [Fig. 843] FIG. 13(a) is a block diagram showing the configuration of the ROM of the main control device in the eighth control example, and FIG. 13(b) is a block diagram showing the configuration of the RAM of the main control device in the eighth control example. [Fig. 844] (a) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the eighth control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the second winning random number table set in the ROM of the main control device in the eighth control example. [Fig. 845] (a) is a block diagram showing the configuration of the jackpot type selection table set in the ROM of the main control device in the eighth control example, (b) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 1 jackpot set in the ROM of the main control device in the eighth control example, and (c) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 2 jackpot set in the ROM of the main control device in the eighth control example. [Fig. 846] (a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the eighth control example, and (b) is a diagram showing the specified contents of the rock-paper-scissors result selection table set in the ROM of the voice lamp control device in the eighth control example. [Fig. 847] A block diagram showing the configuration of the RAM of the voice lamp control device in the eighth control example. [Fig. 848] FIG. 13 is a block diagram showing the electrical configuration of a display control device in an eighth control example. [Fig. 849] 13 is a flowchart showing timer interrupt processing executed by the MPU in the main control device in the eighth control example. [Fig. 850] 13 is a flowchart showing the special symbol variation processing executed by the MPU in the main control device in the eighth control example. [Fig. 851] 13 is a flowchart showing a special symbol determination process executed by the MPU in the main control device in the eighth control example. [Figure 852] 13 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the eighth control example. [Fig. 853] 13 is a flowchart showing an update process executed by an MPU in the main control device in the eighth control example. [Fig. 854]13 is a flowchart showing the main processing executed by the MPU in the main control device in the eighth control example. [Figure 855] 13 is a flowchart showing a command determination process executed by an MPU in the main control device in the eighth control example. [Figure 856] 13 is a flowchart showing the big win control process executed by the MPU in the main control device in the eighth control example. [Figure 857] 13 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the eighth control example. [Fig. 858] 13 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the eighth control example. [Fig. 859] 13 is a flowchart showing the customer waiting effect processing executed by the MPU in the voice and lamp control device in the eighth control example. [Fig. 860] 13 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the eighth control example. [Figure 861] 13 is a flowchart showing a pre-read ticket use process executed by an MPU in the voice lamp control device in the eighth control example. [Figure 862] 13 is a flowchart showing processing during rock-paper-scissors fortune telling executed by an MPU in the voice and lamp control device in the eighth control example. [Figure 863] 13 is a flowchart showing a result notification process executed by an MPU in the voice and lamp control device in the eighth control example. [Fig. 864] 13 is a flowchart showing the performance update processing executed by the MPU in the voice lamp control device in the eighth control example. [Figure 865] 13 is a flowchart showing a draw process executed by an MPU in the voice lamp control device in the eighth control example. [Figure 866] 13 is a flowchart showing a V interrupt process executed by an MPU in the display control device in the eighth control example. [Figure 867]13 is a flowchart showing a command determination process executed by an MPU in the display control device in the eighth control example. [Fig. 868] 13 is a flowchart showing a start command process executed by an MPU in the display control device in the eighth control example. [Fig. 869] 13 is a flowchart showing a selection command process executed by an MPU in the display control device in the eighth control example. [Fig. 870] 13 is a flowchart showing variable command processing executed by an MPU in the display control device in the eighth control example. [Figure 871] 13 is a flowchart showing a game command process executed by an MPU in the display control device in the eighth control example. [Figure 872] 13 is a flowchart showing a notification command process executed by an MPU in the display control device in the eighth control example. [Figure 873] 13 is a flowchart showing a ticket command process executed by an MPU in the display control device in the eighth control example. [Fig. 874] (a) is a diagram showing an example of the display screen when the special missing pattern variation stops on the 100th spin after power-on in the first variant of the eighth control example, and (b) is a diagram showing an example of the display screen during execution of the normal customer waiting effect in the first variant of the eighth control example. [Figure 875] FIG. 13 shows an example of an introduction screen for the rock-paper-scissors fortune-telling effect in the first modified example of the eighth control example. [Figure 876] 13 is a timing chart showing the flow when a player wins the rock-paper-scissors fortune telling performance in the first modified example of the eighth control example. [Figure 877] 13 is a timing chart showing the flow when the player loses the rock-paper-scissors fortune telling performance in the first modified example of the eighth control example. [Figure 878](a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the first variant of the eighth control example, and (b) is a diagram showing the specified contents of the rock-paper-scissors result selection table set in the ROM of the voice lamp control device in the first variant of the eighth control example. [Figure 879] FIG. 20 is a block diagram showing the configuration of the RAM of the voice lamp control device in the first modified example of the eighth control example. [Fig. 880] FIG. 20 is a block diagram showing the electrical configuration of a display control device in a first modified example of the eighth control example. [Figure 881] 13 is a flowchart showing a command determination process executed by an MPU in the main control device in a first modified example of the eighth control example. [Figure 882] A flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the first variant of the eighth control example. [Figure 883] 13 is a flowchart showing a result notification process executed by an MPU in the voice and lamp control device in a first modified example of the eighth control example. [Figure 884] A flowchart showing the performance update processing executed by the MPU in the voice lamp control device in the first variant of the eighth control example. [Figure 885] A flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the first variant of the eighth control example. [Figure 886] A flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the first variant of the eighth control example. [Figure 887] 13 is a flowchart showing a notification command process executed by an MPU in the display control device in a first modified example of the eighth control example. [Figure 888] (a) is a diagram showing an example of a display screen displayed on the third pattern display device during the normal customer waiting performance in the second variant of the eighth control example, and (b) is a diagram showing an example of an introductory screen for the rock-paper-scissors fortune-telling performance displayed on the third pattern display device in the second variant of the eighth control example. [Figure 889] 13(a) and 13(b) are diagrams showing an example of a result notification screen when winning the rock-paper-scissors fortune-telling performance displayed on the third symbol display device in the second modified example of the eighth control example. [Fig. 890] 13(a) and 13(b) are diagrams showing an example of a result notification screen when the rock-paper-scissors fortune-telling performance ends in a draw, displayed on the third symbol display device in the second modified example of the eighth control example. [Figure 891] 13 is a timing chart showing a schematic flow of the process when the player wins the rock-paper-scissors fortune telling performance in the second modified example of the eighth control example. [Fig. 892] 13 is a timing chart showing a schematic flow of the process when the player loses the rock-paper-scissors fortune-telling performance in the second modified example of the eighth control example. [Figure 893] (a) is a block diagram showing the ROM configuration of the main control device in the second variant of the eighth control example, and (b) is a block diagram showing the RAM configuration of the main control device in the second variant of the eighth control example. [Fig. 894] (a) is a diagram showing a schematic representation of the contents of the first winning random number table set in the ROM of the main control device in the second variant of the eighth control example, and (b) is a diagram showing a schematic representation of the contents of the time-saving winning random number table set in the ROM of the main control device in the second variant of the eighth control example. [Fig. 895] (a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the second variant of the eighth control example, and (b) is a diagram showing the specified contents of the rock-paper-scissors result selection table set in the ROM of the voice lamp control device in the second variant of the eighth control example. [Figure 896] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the second modified example of the eighth control example. [Figure 897] 13 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in a second modified example of the eighth control example. [Fig. 898]13 is a flowchart showing a time-saving lottery process executed by an MPU in the main control device in a second modified example of the eighth control example. [Figure 899] 13 is a flowchart showing an update process executed by an MPU in the main control device in a second modified example of the eighth control example. [Figure 900] 13 is a flowchart showing a time-shortening setting process executed by an MPU in the main control device in a second modified example of the eighth control example. [Figure 901] 13 is a flowchart showing a command determination process executed by an MPU in the main control device in a second modified example of the eighth control example. [Figure 902] 13 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the second variant of the eighth control example. [Figure 903] 13 is a flowchart showing a result notification process executed by an MPU in the voice and lamp control device in a second modified example of the eighth control example. [Figure 904] A flowchart showing the performance update processing executed by the MPU in the voice lamp control device in the second variant of the eighth control example. [Figure 905] (a) is a diagram showing an example of a display screen when a rock-paper-scissors effect is executed after the special pattern displayed on the third pattern display device stops in the third variant of the eighth control example, and (b) is a diagram showing an example of an introduction screen for the rock-paper-scissors effect displayed on the third pattern display device in the third variant of the eighth control example. [Figure 906] This is a timing chart that schematically shows the relationship between the rock-paper-scissors performance and the special chart fluctuation in the third variant of the eighth control example. [Figure 907] (a) is a block diagram showing the configuration of the ROM of the main control device in the third variant of the eighth control example, and (b) is a diagram showing the specified contents of the first winning random number table set in the ROM of the main control device in the third variant of the eighth control example. [Figure 908] FIG. 20 is a block diagram showing the configuration of the RAM of the voice lamp control device in the third modified example of the eighth control example. [Figure 909] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the third modified example of the eighth control example. [Figure 910] 13 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the third modified example of the eighth control example. [Figure 911] 13 is a flowchart showing a rock-paper-scissors execution process executed by the MPU in the main control device in the third modified example of the eighth control example. [Figure 912] 13 is a flowchart showing a command determination process executed by an MPU in the main control device in a third modified example of the eighth control example. [Figure 913] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the third modified example of the eighth control example. [Fig. 914] 13 is a flowchart showing a rock-paper-scissors command process executed by an MPU in the voice and lamp control device in the third modified example of the eighth control example. [Fig. 915] 13 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the third modified example of the eighth control example. [Figure 916] 13 is a flowchart showing processing during a rock-paper-scissors game executed by an MPU in the voice and lamp control device in a third modified example of the eighth control example. [Fig. 917] 13(a) and 13(b) are diagrams showing an example of a display screen during a rock-paper-scissors selection period in another example of presentation 1 of the eighth control example. [Fig. 918] A figure showing an example of a display screen during the result notification period in presentation example 1 of the eighth control example. [Figure 919] 13 is a timing chart showing a schematic flow of the rock-paper-scissors fortune-telling presentation in presentation example 2 of the eighth control example. [Fig. 920] A diagram showing a schematic diagram of the prescribed contents of the rock-paper-scissors result pattern selection table set in the ROM of the voice lamp control device in another example of the eighth control example, performance example 2. [Figure 921](a) is a figure showing an example of a result notification screen when no skip operation is performed in the rock-paper-scissors fortune-telling performance of result pattern A in performance example 2 of the 8th control example, and (b) is a figure showing an example of a display screen after the rock-paper-scissors fortune-telling performance ends when no skip operation is performed in the rock-paper-scissors fortune-telling performance in performance example 2 of the 8th control example. [Figure 922] (a) is a figure showing an example of a result notification screen when a skip operation is performed in the rock-paper-scissors fortune-telling performance of result pattern A in performance example 2 of the 8th control example, and (b) is a figure showing an example of a display screen after the rock-paper-scissors fortune-telling performance ends when a skip operation is performed in the rock-paper-scissors fortune-telling performance of performance example 2 of the 8th control example. [Fig. 923] A figure showing an example of a display screen during the rock-paper-scissors preparation period in the third example of the eighth control example. [Fig. 924] 13 is a timing chart showing a schematic flow of the rock-paper-scissors fortune-telling presentation in presentation example 3 of the eighth control example. [Fig. 925] FIG. 13 is a front view of a pachinko machine in a ninth control example. [Figure 926] FIG. 13 is a front view of the game board of a pachinko machine in the ninth control example. [Figure 927] (a) is a front view of the frame button in the ninth control example, (b) is a front view of the selection button in the ninth control example, and (c) is a front view of the round stop button in the ninth control example. [Figure 928] A diagram showing the transition of the game state in the 9th control example. [Figure 929] (a) is a diagram showing an example of the display screen of the presentation screen (opening screen) of the jackpot game presentation executed during the opening period of the jackpot game displayed on the third pattern display device in the ninth control example, and (b) is a diagram showing an example of the presentation screen (normal round screen) during round play in the normal presentation displayed on the third pattern display device in the ninth control example. [Fig. 930](a) is a diagram showing an example of a display screen displayed during the premium effect executed during the round play period displayed on the third pattern display device in the ninth control example, and (b) is a diagram showing an example of a display screen displayed when the progress of the round play is stopped during the round play period when the premium effect displayed on the third pattern display device is being executed in the ninth control example. [Figure 931] (a) is a diagram showing an example of a display screen that is displayed during the round play period when the premium effect displayed on the third pattern display device is being executed in the ninth control example, from the time the conditions for resuming round play are met until the round play is actually resumed (during the round resumption preparation period); and (b) is a diagram showing an example of an ending screen that is displayed during the ending period when the progress of round play is interrupted during a jackpot game when the premium effect displayed on the third pattern display device is being executed in the ninth control example. [Figure 932] This figure shows an example of an ending screen that is displayed during the ending period when the progress of the round game is not interrupted during a jackpot game in which a premium effect is executed on the third pattern display device in the 9th control example. [Fig. 933] This is a timing chart showing the flow of a jackpot game when the round stop button is not pressed during a jackpot game in which a premium effect is being executed in the ninth control example. [Fig. 934] 13 is a timing chart showing the flow of a jackpot game when the round stop button is pressed during a jackpot game in which a premium effect is being executed in the ninth control example. [Fig. 935] FIG. 13 is a block diagram showing the electrical configuration of a pachinko machine in a ninth control example. [Fig. 936] FIG. 13 is a diagram illustrating a schematic configuration of various counters in a ninth control example. [Fig. 937] FIG. 13(a) is a block diagram showing the configuration of the ROM of the main control device in the ninth control example, and FIG. 13(b) is a block diagram showing the configuration of the RAM of the main control device in the ninth control example. [Fig. 938](a) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the 9th control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the second winning random number table set in the ROM of the main control device in the 9th control example. [Fig. 939] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the 9th control example, (b) is a diagram showing the typical contents of the normal table set in the ROM of the main control device in the 9th control example, and (c) is a diagram showing the typical contents of the time-saving table set in the ROM of the main control device in the 9th control example. [Fig. 940] (a) is a diagram showing a schematic representation of the prescribed contents of the first variable probability table set in the ROM of the main control device in the ninth control example, (b) is a diagram showing a schematic representation of the prescribed contents of the second variable probability table set in the ROM of the main control device in the ninth control example, and (c) is a diagram showing a schematic representation of the prescribed contents of the third variable probability table set in the ROM of the main control device in the ninth control example. [Fig. 941] A diagram showing a schematic diagram of the contents of the jackpot type selection table set in the ROM of the main control device in the ninth control example. [Fig. 942] 13(a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the ninth control example, and FIG. 13(b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the ninth control example. [Fig. 943] (a) is a diagram showing a schematic representation of the contents of the jackpot music table set in the ROM of the sound lamp control device in the ninth control example, and (b) is a diagram showing a schematic representation of the contents of the counter selection table for displaying jackpots set in the ROM of the sound lamp control device in the ninth control example. [Fig. 944] 13 is a flowchart showing timer interrupt processing executed by the MPU in the main control device in the ninth control example. [Fig. 945] 13 is a flowchart showing the special pattern variation processing executed by the MPU in the main control device in the ninth control example. [Fig. 946] 13 is a flowchart showing the special symbol jackpot determination process executed by the MPU in the main control device in the ninth control example. [Fig. 947] 13 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the ninth control example. [Fig. 948] 13 is a flowchart showing an update process executed by an MPU in the main control device in the ninth control example. [Fig. 949] A flowchart showing the start-up winning processing executed by the MPU in the main control device in the 9th control example. [Fig. 950] 13 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the ninth control example. [Figure 951] A flowchart showing the normal pattern change processing executed by the MPU in the main control device in the 9th control example. [Fig. 952] 13 is a flowchart showing a through gate passing process executed by an MPU in the main control device in the ninth control example. [Fig. 953] 13 is a flowchart showing NMI interrupt processing executed by the MPU in the main control device in the ninth control example. [Fig. 954] 13 is a flowchart showing the start-up process executed by the MPU in the main control device in the ninth control example. [Figure 955] 13 is a flowchart showing the main processing executed by the MPU in the main control device in the ninth control example. [Figure 956] 13 is a flowchart showing the big win control process executed by the MPU in the main control device in the ninth control example. [Fig. 957] 13 is a flowchart showing the jackpot stop determination process executed by the MPU in the main control device in the ninth control example. [Fig. 958] 13 is a flowchart showing the big win operation setting process executed by the MPU in the main control device in the ninth control example. [Figure 959]13 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the ninth control example. [Fig. 960] A flowchart showing the winning processing executed by the MPU in the main control device in the 9th control example. [Figure 961] 13 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the ninth control example. [Figure 962] 13 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in the ninth control example. [Figure 963] 13 is a flowchart showing a state command receiving process executed by an MPU in a voice lamp control device in a ninth control example. [Fig. 964] 13 is a flowchart showing a display counter process executed by an MPU in the voice lamp control device in the ninth control example. [Figure 965] 13 is a flowchart showing the state saving process executed by the MPU in the voice lamp control device in the ninth control example. [Figure 966] 13 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the ninth control example. [Figure 967] 13 is a flowchart showing the jackpot music selection process executed by the MPU in the voice lamp control device in the ninth control example. [Figure 968] 13 is a flowchart showing the jackpot music start processing executed by the MPU in the voice lamp control device in the ninth control example. [Figure 969] A flowchart showing the ending processing executed by the MPU in the voice lamp control device in the 9th control example. [Fig. 970] (a) is a flowchart showing the jackpot stop processing executed by the MPU in the voice lamp control device in the 9th control example, and (b) is a flowchart showing the jackpot restart processing executed by the MPU in the voice lamp control device in the 9th control example. [Figure 971]13 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the 9th control example. [Figure 972] 13 is a flowchart showing the song counter addition / subtraction process executed by the MPU in the audio lamp control device in the ninth control example. [Figure 973] 13 is a flowchart showing a round stop counting process executed by an MPU in a voice and lamp control device in the ninth control example. [Figure 974] (a) is a diagram showing an example of a display screen displayed on the display surface of the third pattern display device 81 during the opening period of a premium jackpot game with two rounds displayed on the third pattern display device in Alternative Example 1 of the 9th control example, and (b) is a diagram showing an example of a display screen displayed when the progress of the jackpot game displayed on the third pattern display device is stopped in Alternative Example 1 of the 9th control example. [Figure 975] 13 is a timing chart showing the flow of the game during a two-round premium jackpot game in Alternative Example 1 of the ninth control example. [Figure 976] FIG. 13 is a block diagram showing the electrical configuration of a pachinko machine in Alternative Example 1 of the ninth control example. [Figure 977] 10(a) is a block diagram showing the configuration of the ROM of the main control device in the first modified example of the ninth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the first modified example of the ninth control example. [Figure 978] A diagram showing a schematic diagram of the contents of the jackpot type selection table set in the ROM of the main control device in Alternative Example 1 of the ninth control example. [Figure 979] (a) is a block diagram showing the configuration of the ROM of the voice lamp control device in an alternative example 1 of the ninth control example, and (b) is a block diagram showing the configuration of the RAM of the voice lamp control device in an alternative example 1 of the ninth control example. [Figure 980] FIG. 13 is a diagram showing a schematic diagram of the contents of the counter selection table for displaying each big win set in the ROM of the voice lamp control device in Alternative Example 1 of the ninth control example. [Figure 981]13 is a flowchart showing a special symbol variation pattern selection process executed by an MPU in the main control device in Alternative Example 1 of the ninth control example. [Figure 982] 13 is a flowchart showing a main process executed by an MPU in the main control device in a first modification of the ninth control example. [Figure 983] 13 is a flowchart showing an external input process executed by an MPU in the main control device in a first modification of the ninth control example. [Figure 984] 13 is a flowchart showing the big win control process executed by the MPU in the main control device in Alternative Example 1 of the ninth control example. [Figure 985] 13 is a flowchart showing the jackpot resumption determination process executed by the MPU in the main control device in Alternative Example 1 of the 9th control example. [Figure 986] 13 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the ninth control example. [Figure 987] 13 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in a first modification of the ninth control example. [Figure 988] 13 is a flowchart showing a jackpot-related process executed by an MPU in a voice lamp control device in Alternative Example 1 of the ninth control example. [Figure 989] 13 is a flowchart showing a jackpot music selection process executed by an MPU in the voice lamp control device in Alternative Example 1 of the ninth control example. [Figure 990] 13 is a flowchart showing the jackpot music start processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the ninth control example. [Figure 991] 13 is a flowchart showing the big win interruption process executed by the MPU in the voice and lamp control device in Alternative Example 1 of the ninth control example. [Figure 992] 13 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 9th control example. [Figure 993]13 is a flowchart showing a song counter addition / subtraction process executed by an MPU in the audio lamp control device in Alternative Example 1 of the ninth control example. [Figure 994] 13 is a flowchart showing a premium music counter addition / subtraction process executed by an MPU in the audio lamp control device in Alternative Example 1 of the ninth control example. [Figure 995] 13 is a flowchart showing a music determination process executed by an MPU in the voice lamp control device in Alternative Example 1 of the ninth control example. [Figure 996] (a) is a diagram showing an example of a display screen during the opening period of a jackpot game displayed on the third pattern display device in the first variant of the ninth control example, and (b) is a diagram showing an example of a display screen when a ball game presentation, which is a round presentation during a jackpot game displayed on the third pattern display device in the first variant of the ninth control example, is executed. [Figure 997] (a) is a figure showing an example of a display screen when a white ball acquisition effect is executed as a ball game effect displayed on the third pattern display device in the first variant of the ninth control example, and (b) is a figure showing an example of a display screen when a gold ball acquisition effect is executed as a ball game effect displayed on the third pattern display device in the first variant of the ninth control example. [Figure 998] 10(a) and 10(b) are diagrams showing an example of a display screen when the 3000 effect displayed on the third pattern display device is executed in the first variant of the ninth control example. [Figure 999] (a) is a diagram showing an example of a display screen during a round of play in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the 9th control example, and (b) is a diagram showing an example of a display screen when a continuation ending effect is executed in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the 9th control example. [Figure 1000](a) is a diagram showing an example of an ending screen when the number of prize balls won in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the 9th control example is 3000 or more, and (b) is a diagram showing an example of an ending screen when the number of prize balls won in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the 9th control example is less than 3000. [Figure 1001] This is a timing chart showing the flow of a jackpot game when the lottery for executing the 3000 effect is not won during a round of play in the first modified example of the ninth control example. [Figure 1002] This is a timing chart showing the flow of the first jackpot game when the lottery for executing the 3000 effect is won during round play in the first modified example of the ninth control example. [Figure 1003] 13 is a timing chart showing the flow of a jackpot game that is executed next to a jackpot game that is won in the execution lottery for the 3000 effects in the first modified example of the ninth control example. [Figure 1004] This is a timing chart showing the flow when one prize is won in the big prize slot within one floor during a round of play in the first modified example of the ninth control example. [Figure 1005] This is a timing chart showing the flow when two or more prizes are won in the big prize slots within one floor during a round of play in the first modified example of the ninth control example. [Figure 1006] (a) is a block diagram showing the ROM configuration of the main control device in the first variant of the ninth control example, and (b) is a block diagram showing the RAM configuration of the main control device in the first variant of the ninth control example. [Figure 1007] A diagram showing a schematic diagram of the contents of the prize ball number selection table for the large prize slot set in the ROM of the main control device in the first variant of the ninth control example. [Figure 1008] (a) is a block diagram showing the ROM configuration of the voice lamp control device in the first variant of the ninth control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in the first variant of the ninth control example. [Figure 1009] FIG. 13 is a block diagram showing the electrical configuration of a display control device in a first modified example of the ninth control example. [Figure 1010] 13 is a flowchart showing timer interrupt processing executed by an MPU in the main control device in a first modified example of the ninth control example. [Figure 1011] 13 is a flowchart showing the big win control process executed by the MPU in the main control device in the first modified example of the ninth control example. [Figure 1012] 13 is a flowchart showing the big win operation setting process executed by the MPU in the main control device in the first modified example of the ninth control example. [Figure 1013] A flowchart showing the pending consecutive determination process executed by the MPU in the main control device in the first variant of the ninth control example. [Figure 1014] A flowchart showing the jackpot end processing executed by the MPU in the main control device in the first variant of the ninth control example. [Figure 1015] A flowchart showing the winning processing executed by the MPU in the main control device in the first variant of the ninth control example. [Figure 1016] 13 is a flowchart showing the prize ball all-release lottery process executed by the MPU in the main control device in the first modified example of the ninth control example. [Figure 1017] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first modified example of the ninth control example. [Figure 1018] 13 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the first modified example of the ninth control example. [Figure 1019] 13 is a flowchart showing a slave state command receiving process executed by an MPU in the voice lamp control device in the first modified example of the ninth control example. [Figure 1020] A flowchart showing the hold connection related processing executed by the MPU in the voice lamp control device in the first variant of the 9th control example. [Figure 1021]13 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the first modified example of the ninth control example. [Figure 1022] 13 is a flowchart showing the round effect selection process executed by the MPU in the audio lamp control device in the first modified example of the ninth control example. [Figure 1023] A flowchart showing the ending processing executed by the MPU in the voice lamp control device in the first modified example of the ninth control example. [Figure 1024] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in a first variant of the ninth control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in a first variant of the ninth control example. [Figure 1025] 13 is a flowchart showing a command determination process executed by an MPU in the display control device in a first modified example of the ninth control example. [Figure 1026] A flowchart showing normal prize ball command processing executed by an MPU in a display control device in the first variant of the ninth control example. [Figure 1027] A flowchart showing the all-release prize ball command processing executed by the MPU in the display control device in the first variant of the ninth control example. [Figure 1028] A flowchart showing the prize ball command processing executed by the MPU in the display control device in the first variant of the ninth control example. [Figure 1029] 13 is a flowchart showing an ending command process executed by an MPU in the display control device in a first modified example of the ninth control example. [Figure 1030] FIG. 13 is a front view of a game board of a pachinko machine in another example 1 of the first modified example of the ninth control example. [Figure 1031](a) is a figure showing an example of a display screen of a ball game presentation when the probability state of the prize ball number determination displayed on the third pattern display device in Alternative Example 1 of the first modified example of the 9th control example is a low probability state, and (b) is a figure showing an example of a display screen of a ball game presentation when the probability state of the prize ball number determination displayed on the third pattern display device in Alternative Example 1 of the first modified example of the 9th control example is a medium probability state. [Figure 1032] (a) is a figure showing an example of a display screen when a ball game presentation is executed when the probability state of the prize ball number determination displayed on the third pattern display device is a high probability state in Alternative Example 1 of the first modified example of the ninth control example, and (b) is a figure showing an example of a display screen of a ball replenishment presentation, which is a round presentation displayed on the third pattern display device in Alternative Example 1 of the first modified example of the ninth control example. [Figure 1033] 13 is a timing chart showing the flow of a jackpot game when a game ball passes through the right through gate during a round game in Alternative Example 1 of the First Modified Example of the Ninth Control Example. [Figure 1034] 13 is a timing chart showing the flow of a jackpot game when a game ball passes through the left through gate during a round game in Alternative Example 1 of the First Modified Example of the Ninth Control Example. [Figure 1035] 13 is a timing chart showing the flow of a jackpot game when a game ball passes through the left and right through gates during a round game in Alternative Example 1 of the First Modified Example of the Ninth Control Example. [Figure 1036] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 1 of the first modified example of the ninth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 1 of the first modified example of the ninth control example. [Figure 1037] FIG. 13 is a diagram schematically showing the prescribed contents of the through-gate lottery table set in the ROM of the main control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1038] FIG. 13 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 1 of the first modified example of the ninth control example. [Figure 1039]FIG. 13 is a block diagram showing the configuration of a RAM of a voice lamp control device in another example 1 of the first modified example of the ninth control example. [Figure 1040] FIG. 13 is a diagram schematically illustrating the prescribed contents of the ball selection table set in the ROM of the voice and lamp control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1041] FIG. 13 is a block diagram showing an electrical configuration of a display control device in another example 1 of the first modified example of the ninth control example. [Figure 1042] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in another example 1 of the first modified example of the ninth control example. [Figure 1043] 13 is a flowchart showing a through gate passing process executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1044] 13 is a flowchart showing a through gate lottery process during a jackpot executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1045] 13 is a flowchart showing the prize ball all-release lottery process executed by the MPU in the main control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1046] 13 is a flowchart showing the through gate management process during a jackpot executed by the MPU in the main control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1047] 13 is a flowchart showing a main process executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1048] 13 is a flowchart showing a big win control process executed by an MPU in the main control device in another example 1 of the first modified example of the ninth control example. [Figure 1049] 13 is a flowchart showing a big win operation setting process executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1050] A flowchart showing the winning processing executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the ninth control example. [Figure 1051] 13 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the First Modification of the Ninth Control Example. [Figure 1052] 13 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in another example 1 of the first modified example of the ninth control example. [Figure 1053] 13 is a flowchart showing the through gate passing process executed by the MPU in the voice lamp control device in another example 1 of the first modified example of the ninth control example. [Figure 1054] A flowchart showing the hold connection related processing executed by the MPU in the voice lamp control device in another example 1 of the first modified example of the ninth control example. [Figure 1055] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in an alternative example 1 of the first modified example of the ninth control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in an alternative example 1 of the first modified example of the ninth control example. [Figure 1056] 13 is a flowchart showing a command determination process executed by an MPU in a display control device in another example 1 of the first modified example of the ninth control example. [Figure 1057] 13 is a flowchart showing a ball effect initialization command process executed by an MPU in a display control device in another example 1 of the first modified example of the ninth control example. [Figure 1058] 13 is a flowchart showing a full release command process executed by an MPU in the display control device in another example 1 of the first modified example of the ninth control example. [Figure 1059] (a) is a diagram showing an example of a display screen displayed immediately after the round presentation of the jackpot game displayed on the third pattern display device has started in Alternative Example 2 of the first modified example of the ninth control example, and (b) is a diagram showing an example of a display screen displayed when the ball game presentation executed during the second period displayed on the third pattern display device has started in Alternative Example 2 of the first modified example of the ninth control example. [Figure 1060](a) is a diagram showing an example of a display screen that is displayed when a game ball enters a specific winning port during a ball game presentation displayed on the third pattern display device in Alternative Example 2 of the first modified example of the ninth control example, and (b) is a diagram showing an example of a display screen that is displayed when the ball game presentation displayed on the third pattern display device is successful in Alternative Example 2 of the first modified example of the ninth control example. [Figure 1061] A figure showing an example of a display screen displayed when the ball game performance displayed on the third pattern display device fails in Alternative Example 2 of the first modified example of the ninth control example. [Figure 1062] 13 is a timing chart showing the flow of a big win game when the ball game fails in another presentation example 2 of the first modified example of the ninth control example. [Figure 1063] 13 is a timing chart showing the flow of a big win game when the ball game is successful in the second example of presentation of the first modified example of the ninth control example. [Figure 1064] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 2 of the first modified example of the ninth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 2 of the first modified example of the ninth control example. [Figure 1065] FIG. 13 is a diagram showing a schematic diagram of the prescribed contents of the jackpot prize validity selection table set in the ROM of the main control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1066] (a) is a block diagram showing the ROM configuration of the voice lamp control device in Alternative Example 2 of the first modified example of the 9th control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in Alternative Example 2 of the first modified example of the 9th control example. [Figure 1067] FIG. 13 is a diagram showing a schematic diagram of the prescribed contents of the in-BOX selection table set in the ROM of the voice lamp control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1068] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1069]13 is a flowchart showing a jackpot timer process executed by an MPU in the main control device in another example 2 of the first modified example of the ninth control example. [Figure 1070] 13 is a flowchart showing a big win operation setting process executed by an MPU in the main control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1071] A flowchart showing the winning validation setting process executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the ninth control example. [Figure 1072] A flowchart showing the winning processing executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the ninth control example. [Figure 1073] 13 is a flowchart showing the prize ball all-release lottery process executed by the MPU in the main control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1074] 13 is a flowchart showing the big win prize-winning processing executed by the MPU in the main control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1075] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1076] A flowchart showing the hold connection related processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the first modified example of the ninth control example. [Figure 1077] (a) is a flowchart showing the ball game title processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the first modified example of the 9th control example, and (b) is a flowchart showing the ball game start processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the first modified example of the 9th control example. [Figure 1078] 13 is a flowchart showing a BOX update process executed by an MPU in the voice lamp control device in Alternative Example 2 of the First Modification of the Ninth Control Example. [Figure 1079](a) is a figure showing an example of a customer waiting screen during custom waiting displayed on the third pattern display device in the second variant of the ninth control example, and (b) is a figure showing an example of a customer waiting screen during custom setting displayed on the third pattern display device in the second variant of the ninth control example. [Figure 1080] (a) is a figure showing an example of a customer waiting screen during custom setting when a switch is executed to be displayed on the third pattern display device in the second variant of the ninth control example, and (b) is a figure showing an example of a customer waiting screen after customization is determined and displayed on the third pattern display device in the second variant of the ninth control example. [Figure 1081] 13 is a timing chart schematically showing the relationship between the arrow display position and various flags on the normal custom setting screen in the second modified example of the ninth control example. [Figure 1082] A timing chart schematically showing the relationship between the arrow display position and various flags on the customer waiting custom screen when the PUSH button is pressed in the customer waiting state during custom settings in the second modified example of the ninth control example. [Figure 1083] A timing chart schematically showing the relationship between the arrow display position and various flags on the customer waiting custom screen when the middle button is pressed in the customer waiting state during custom setting in the second modified example of the ninth control example. [Figure 1084] A timing chart schematically showing the relationship between the arrow display position and various flags on the customer waiting custom screen when the selection button is operated in a specified operating method during customer waiting state during custom setting in the second variant of the ninth control example. [Figure 1085] FIG. 13 is a block diagram showing the configuration of the ROM of the voice lamp control device in the second modified example of the ninth control example. [Figure 1086] FIG. 13 is a block diagram showing the configuration of the RAM of the voice lamp control device in the second modified example of the ninth control example. [Figure 1087] FIG. 13 is a block diagram showing the configuration of a dependent variation pattern selection table set in the ROM of the voice lamp control device in the second modified example of the ninth control example. [Figure 1088](a) is a diagram showing a schematic representation of the specified contents of the normal variable selection table set in the ROM of the voice lamp control device in the second variant of the ninth control example, and (b) is a diagram showing a schematic representation of the specified contents of the custom variable selection table set in the ROM of the voice lamp control device in the second variant of the ninth control example. [Figure 1089] (a) is a block diagram showing the configuration of the fish school warning selection table set in the ROM of the voice lamp control device in the second variant of the 9th control example, (b) is a diagram showing the specified contents of the normal fish school selection table set in the ROM of the voice lamp control device in the second variant of the 9th control example, and (c) is a diagram showing the specified contents of the custom fish school selection table set in the ROM of the voice lamp control device in the second variant of the 9th control example. [Figure 1090] (a) is a block diagram showing the configuration of the hold notice selection table set in the ROM of the voice lamp control device in the second variant of the 9th control example, (b) is a diagram showing the specified contents of the normal hold selection table set in the ROM of the voice lamp control device in the second variant of the 9th control example, and (c) is a diagram showing the specified contents of the custom hold selection table set in the ROM of the voice lamp control device in the second variant of the 9th control example. [Figure 1091] (a) is a block diagram showing the configuration of the look-ahead preview selection table set in the ROM of the voice lamp control device in the second variant of the ninth control example, (b) is a diagram showing the specified contents of the normal look-ahead selection table set in the ROM of the voice lamp control device in the second variant of the ninth control example, and (c) is a diagram showing the specified contents of the custom look-ahead selection table set in the ROM of the voice lamp control device in the second variant of the ninth control example. [Figure 1092] 13 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the second modified example of the ninth control example. [Figure 1093] 13 is a flowchart showing the customer waiting effect processing executed by the MPU in the voice and lamp control device in the second modified example of the ninth control example. [Figure 1094] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the second modified example of the ninth control example. [Figure 1095] A flowchart showing the customization process at the start of fluctuation executed by the MPU in the voice lamp control device in the second variant of the ninth control example. [Figure 1096] A flowchart showing the customer waiting custom initialization process executed by the MPU in the voice lamp control device in the second modified example of the ninth control example. [Figure 1097] A flowchart showing the custom processing when a prize is won, executed by the MPU in the voice lamp control device in the second variant of the ninth control example. [Figure 1098] A flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the second variant of the ninth control example. [Figure 1099] 13 is a flowchart showing automatic customer waiting custom cursor processing executed by an MPU in a voice lamp control device in a second modified example of the ninth control example. [Figure 1100] 13 is a flowchart showing a customer waiting custom cursor position process executed by an MPU in a voice lamp control device in a second modified example of the ninth control example. [Figure 1101] 13 is a flowchart showing a customer waiting custom switch pressing process executed by an MPU in a voice lamp control device in a second modified example of the ninth control example. [Figure 1102] 13 is a flowchart showing a customer waiting custom push button process executed by an MPU in a voice lamp control device in a second modified example of the ninth control example. [Figure 1103] 13 is a flowchart showing a customer waiting custom PUSH button initialization process executed by an MPU in a voice lamp control device in a second modified example of the ninth control example. [Figure 1104] 13 is a flowchart showing a customer waiting custom cursor special input process executed by an MPU in a voice lamp control device in a second modified example of the ninth control example. [Figure 1105] 13 is a flowchart showing a cursor addition process executed by an MPU in the voice lamp control device in the second modified example of the ninth control example. [Figure 1106] 13 is a flowchart showing a timer update process executed by an MPU in the voice lamp control device in the second modified example of the ninth control example. [Figure 1107] 13 is a flowchart showing the customer waiting customization transition process executed by the MPU in the voice lamp control device in the second modified example of the ninth control example. [Figure 1108] A figure showing an example of a customer waiting screen during custom settings displayed on the third pattern display device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1109] 13 is a timing chart schematically showing the relationship between the arrow display position and various flags on the custom setting screen in the normal state or the time-shortening state in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1110] This is a timing chart that schematically shows the relationship between the arrow display position and various flags on the custom setting screen for the variable probability state in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1111] FIG. 13 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1112] FIG. 13 is a block diagram showing the configuration of a RAM of a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1113] (a) is a block diagram showing the configuration of the fish school warning selection table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the 9th control example, and (b) is a diagram showing the specified contents of the fish school selection A table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the 9th control example. [Figure 1114] FIG. 13 is a diagram showing a schematic representation of the contents of the fish selection table B set in the ROM of the voice and lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1115]FIG. 13 is a diagram showing a schematic representation of the contents of the fish selection table C set in the ROM of the voice and lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1116] FIG. 13 is a diagram showing a schematic representation of the prescribed contents of the fish selection D table set in the ROM of the voice and lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1117] A block diagram showing the configuration of a hold notice selection table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1118] A diagram showing a schematic diagram of the prescribed contents of the hold selection A table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1119] A diagram showing a schematic diagram of the prescribed contents of the hold selection B table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1120] A diagram showing a schematic diagram of the prescribed contents of the hold selection C table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1121] A diagram showing a schematic diagram of the prescribed contents of the hold selection D table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1122] (a) is a block diagram showing the configuration of the cursor movement table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example; (b) is a diagram showing the specified contents of the normal time-saving cursor movement table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example; and (c) is a diagram showing the specified contents of the special variable cursor movement table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1123] A diagram showing a schematic diagram of the specified contents of the cursor addition table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1124]13 is a flowchart showing the customization process at the start of fluctuation executed by the MPU in the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1125] 13 is a flowchart showing a fish school selection process executed by an MPU in the voice and lamp control device in Alternative Example 1 of the Second Modification of the Ninth Control Example. [Figure 1126] A flowchart showing custom processing at the time of winning, executed by the MPU in the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1127] 13 is a flowchart showing a hold selection process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1128] 13 is a flowchart showing automatic customer waiting custom cursor processing executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1129] 13 is a flowchart showing a customer waiting custom cursor position process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1130] 13 is a flowchart showing a customer waiting custom switch pressing process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1131] 13 is a flowchart showing a customer waiting custom push button process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1132] 13 is a flowchart showing cursor fish school processing executed by the MPU in the voice and lamp control device in Alternative Example 1 of the Second Modification of the Ninth Control Example. [Figure 1133] 13 is a flowchart showing a cursor holding process executed by an MPU in the voice and lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1134] 13 is a flowchart showing a customer waiting custom PUSH button initialization process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1135] 13 is a flowchart showing a customer waiting custom cursor special input process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1136] 13 is a flowchart showing a cursor addition process executed by an MPU in the voice lamp control device in Alternative Example 1 of the second modified example of the ninth control example. [Figure 1137] 13 is a flowchart showing a timer update process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1138] 13 is a flowchart showing a customer waiting customization transition process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the ninth control example. [Figure 1139] A figure showing an example of a customer waiting screen during custom settings displayed on the third pattern display device in Alternative Example 2 of the second modified example of the ninth control example. [Figure 1140] FIG. 13 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 2 of the second modified example of the ninth control example. [Figure 1141] FIG. 13 is a diagram showing a schematic diagram of the prescribed contents of the cursor time setting table set in the ROM of the voice lamp control device in Alternative Example 2 of the second modified example of the ninth control example. [Figure 1142] 13 is a flowchart showing a customer waiting custom cursor position process executed by an MPU in the voice lamp control device in Alternative Example 2 of the Second Modification of the Ninth Control Example. [Figure 1143] 13 is a flowchart showing a customer waiting custom push button process executed by an MPU in the voice lamp control device in Alternative Example 2 of the Second Modification of the Ninth Control Example. [Figure 1144] 13(a) and (b) are diagrams showing an example of a customer waiting screen during custom setting displayed on the third pattern display device in Alternative Example 3 of the second modified example of the ninth control example. [Figure 1145] FIG. 16 is a front view of a pachinko machine in a tenth control example. [Figure 1146]FIG. 13 is a front view of the game board of a pachinko machine in the tenth control example. [Figure 1147] 13(a) is a diagram schematically showing frame buttons provided on a pachinko machine in a tenth control example, and FIG. 13(b) is a diagram schematically showing selection buttons. [Figure 1148] An enlarged view schematically showing the lower right area of the game board of a pachinko machine in the tenth control example. [Figure 1149] A front oblique view of the V winning device in the 10th control example. [Figure 1150] (a) is a schematic diagram of a plan view of the V winning opening of the V winning device in the 10th control example when the opening and closing door is closed, and (b) is a schematic diagram of a plan view of the V winning opening of the V winning device in the 10th control example when it is open. [Figure 1151] (a) is an operational diagram of the V winning device in the tenth control example, viewed from the rear side, and (b) is an operational diagram of the V winning device in the tenth control example, viewed from the rear side. [Figure 1152] (a) is a schematic diagram showing the ball flow when the V winning device in the 10th control example is viewed in a plane, and (b) is a schematic diagram showing the ball flow when the V winning device in the 10th control example is viewed in a plane. [Figure 1153] (a) is a schematic diagram showing the ball flow when viewed in a plane near the electric device in the 10th control example, and (b) is a schematic diagram showing the ball flow when viewed in a plane near the electric device in the 10th control example. [Figure 1154] 10(a) is a diagram showing a schematic diagram of the area division setting and the effective line setting of the display screen in the tenth control example, and FIG. 10(b) is a diagram showing an example of the actual display screen in the tenth control example. [Figure 1155] 13A is a diagram showing an example of a start screen for the treasure chest effect in the tenth control example, and FIG. 13B is a diagram showing an example of a press standby screen for the treasure chest effect in the tenth control example. [Figure 1156] 13A is a diagram showing an example of a press waiting screen for the treasure chest effect in the tenth control example, and FIG. 13B is a diagram showing an example of an opening screen in the tenth control example. [Figure 1157] 13A is a diagram showing an example of an open screen in the tenth control example, and FIG. 13B is a diagram showing an example of a result display screen in the tenth control example. [Figure 1158] 10(a) is a diagram showing an example of a screen during rapid-fire play of the treasure chest effect in the tenth control example, and FIG. 10(b) is a diagram showing an example of a screen during rapid-fire play of the treasure chest effect in the tenth control example. [Figure 1159] 13A is a diagram showing an example of a screen displaying the results of the treasure chest effect in the tenth control example, and FIG. 13B is a diagram showing an example of a screen displaying the end of the treasure chest effect in the tenth control example. [Figure 1160] A diagram showing the flow of the treasure chest presentation in the tenth control example. [Figure 1161] A diagram showing the flow of the treasure chest presentation in the tenth control example. [Figure 1162] A diagram showing the flow of the treasure chest presentation in the tenth control example. [Figure 1163] A diagram showing the flow of the treasure chest presentation in the tenth control example. [Figure 1164] A transition diagram showing the flow of play in the pachinko machine 10 in the tenth control example. [Figure 1165] FIG. 20 is a block diagram showing the electrical configuration in a tenth control example. [Figure 1166] FIG. 22 is a diagram showing a schematic configuration of various counters in a tenth control example. [Figure 1167] FIG. 13(a) is a block diagram showing the configuration of the ROM of the main control device in the tenth control example, and FIG. 13(b) is a block diagram showing the configuration of the RAM of the main control device in the tenth control example. [Figure 1168] (a) is a schematic diagram showing the contents specified in the first winning random number table 202Ra in the tenth control example, (b) is a schematic diagram showing the contents specified in the special pattern 1 random number table 202Ra1 in the tenth control example, and (c) is a schematic diagram showing the contents specified in the special pattern 2 random number table 202Ra2 in the tenth control example. [Figure 1169](a) is a schematic diagram showing the contents specified in the jackpot type selection table 202Rb in the 10th control example, and (b) is a schematic diagram showing the contents specified in the second jackpot random number table 202Rc in the 10th control example. [Figure 1170] (a) is a schematic diagram showing the contents specified in the time-saving granting table in the 10th control example, and (b) is a schematic diagram showing the contents specified in the small win type selection table in the 10th control example. [Figure 1171] (a) is a schematic diagram showing the contents specified in the fluctuation pattern selection table in the 10th control example, and (b) is a schematic diagram showing the contents specified in the normal fluctuation pattern selection table in the 10th control example. [Figure 1172] (a) is a schematic diagram showing the contents specified in the first time-saving variation pattern selection table in the tenth control example, and (b) is a schematic diagram showing the contents specified in the second time-saving variation pattern selection table in the tenth control example. [Figure 1173] A diagram showing the configuration of the ROM possessed by the MPU in the voice lamp control device in the 10th control example. [Figure 1174] A diagram showing the configuration of the RAM of the MPU in the voice lamp control device in the 10th control example. [Figure 1175] FIG. 22 is a schematic diagram showing the contents defined in the treasure chest effect result selection table in the tenth control example. [Figure 1176] (a) is a schematic diagram showing the contents specified in the selection table when the first half of the treasure chest effect is pressed in the 10th control example, and (b) is a schematic diagram showing the contents specified in the selection table when the second half of the treasure chest effect is pressed in the 10th control example. [Figure 1177] 13 is a flowchart showing timer interrupt processing executed by the MPU in the main control device in the tenth control example. [Figure 1178]13 is a flowchart showing the special pattern variation processing executed by the MPU in the main control device in the tenth control example. [Figure 1179] 13 is a flowchart showing the special symbol determination process executed by the MPU in the main control device in the tenth control example. [Figure 1180] 13 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the tenth control example. [Figure 1181] 13 is a flowchart showing the small win start setting process executed by the MPU in the main control device in the tenth control example. [Figure 1182] 13 is a flowchart showing a time-saving update process executed by an MPU in the main control device in the tenth control example. [Figure 1183] 13 is a flowchart showing the small win time reduction update process executed by the MPU in the main control device in the tenth control example. [Figure 1184] A flowchart showing the start-up winning process executed by the MPU in the main control device in the 10th control example. [Figure 1185] 13 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the tenth control example. [Figure 1186] This is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the 10th control example. [Figure 1187] 13 is a flowchart showing the through gate passing process executed by the MPU in the main control device in the tenth control example. [Figure 1188] 13 is a flowchart showing the V inlet passing process executed by the MPU in the main control device in the tenth control example. [Figure 1189] 13 is a flowchart showing V-passing processing executed by the MPU in the main control device in the tenth control example. [Figure 1190] 13 is a flowchart showing NMI interrupt processing executed by the MPU in the main control device in the tenth control example. [Figure 1191]13 is a flowchart showing the startup process executed by the MPU in the main control device in the tenth control example. [Figure 1192] 13 is a flowchart showing the main processing executed by the MPU in the main control device in the tenth control example. [Figure 1193] 13 is a flowchart showing the jackpot control process executed by the MPU in the main control device in the tenth control example. [Figure 1194] 13 is a flowchart showing the small win control process executed by the MPU in the main control device in the tenth control example. [Figure 1195] 13 is a flowchart showing the startup process executed by the MPU in the voice lamp control device in the tenth control example. [Figure 1196] 13 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the tenth control example. [Figure 1197] 13 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in the tenth control example. [Figure 1198] 13 is a flowchart showing the state command processing executed by the MPU in the voice lamp control device in the tenth control example. [Figure 1199] 13 is a flowchart showing the time-saving state mode setting process executed by the MPU in the voice lamp control device in the tenth control example. [Figure 1200] 13 is a flowchart showing the winning-related processing executed by the MPU in the voice lamp control device in the tenth control example. [Figure 1201] 13 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the tenth control example. [Figure 1202] A flowchart showing the first big win related processing executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1203] 13 is a flowchart showing the small win related processing executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1204] A flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1205] A flowchart showing the variable performance setting process executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1206] A flowchart showing the special diagram 1 variable performance setting process executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1207] 13 is a flowchart showing the treasure chest effect setting process executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1208] 13 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1209] A flowchart showing the treasure chest effect button operation processing executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1210] A flowchart showing the first half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1211] A flowchart showing the second half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in the 10th control example. [Figure 1212] A flowchart showing the post-V winning process performed by the MPU in the voice lamp control device in the 10th control example. [Figure 1213] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 1 of the 10th control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 1 of the 10th control example. [Figure 1214] FIG. 13 is a diagram showing an example of a display screen that is displayed when the middle button is pressed during the treasure chest presentation in Alternative Example 1 of the 10th Control Example. [Figure 1215] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 1 of the 10th control example. [Figure 1216] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 1 of the 10th control example. [Figure 1217] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 1 of the 10th control example. [Figure 1218] FIG. 13 is a diagram showing a schematic diagram of the ROM of the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1219] FIG. 13 is a diagram illustrating a RAM of a voice lamp control device in a first modification of the tenth control example. [Figure 1220] A diagram showing a schematic diagram of the specified contents of the selection table when pressed in the second half of the treasure chest effect set in the ROM of the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1221] A diagram showing a schematic diagram of the contents of the selection table when pressed during the treasure chest presentation set in the ROM of the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1222] A diagram showing a schematic diagram of the specified contents of the treasure chest effect effective seconds selection table set in the ROM of the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1223] A flowchart showing the special chart 1 variable performance setting process executed by the MPU in the voice lamp control device in alternative example 1 of the 10th control example. [Figure 1224] 13 is a flowchart showing a treasure chest effect setting process executed by an MPU in a voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1225] 13 is a flowchart showing the treasure chest effect start processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1226] 13 is a flowchart showing the treasure chest effect button operation processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1227] 13 is a flowchart showing the secondary treasure chest presentation button operation processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1228]13 is a flowchart showing the treasure chest performance mid-stage result processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1229] 13 is a flowchart showing the first half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1230] 13 is a flowchart showing the treasure chest effect button mid-game processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1231] 13 is a flowchart showing the latter half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the 10th control example. [Figure 1232] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 2 of the 10th control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 2 of the 10th control example. [Figure 1233] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 2 of the 10th control example. [Figure 1234] 13 is a flowchart showing the secondary treasure chest presentation button operation process executed by the MPU in the voice lamp control device in Alternative Example 2 of the 10th control example. [Figure 1235] 13 is a flowchart showing the treasure chest effect button mid-game processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the 10th control example. [Figure 1236] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 3 of the 10th control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 3 of the 10th control example. [Figure 1237] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 3 of the 10th control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 3 of the 10th control example. [Figure 1238]13A is a diagram showing an example of a freeze effect in Modified Example 3 of the tenth control example, and FIG. 13B is a diagram showing an example of a freeze effect in Modified Example 3 of the tenth control example. [Figure 1239] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1240] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1241] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1242] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1243] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1244] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1245] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1246] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the 10th control example. [Figure 1247] FIG. 13 is a diagram showing a schematic diagram of the ROM of the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1248] FIG. 13 is a diagram illustrating a RAM of the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1249] A diagram showing a schematic diagram of the specified contents of the treasure chest performance result display selection table set in the ROM of the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1250] (a) is a diagram showing a schematic representation of the prescribed contents of the treasure chest button scenario selection table set in the ROM of the voice lamp control device in variant example 3 of the 10th control example; (b) is a diagram showing a schematic representation of the prescribed contents of the treasure chest button scenario selection loss table set in the ROM of the voice lamp control device in variant example 3 of the 10th control example; and (c) is a diagram showing a schematic representation of the prescribed contents of the treasure chest button scenario selection success table set in the ROM of the voice lamp control device in variant example 3 of the 10th control example. [Figure 1251] 13 is a flowchart showing the treasure chest effect setting process executed by the MPU in the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1252] 13 is a flowchart showing the treasure chest effect button operation processing executed by the MPU in the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1253] 13 is a flowchart showing the secondary treasure chest presentation button operation processing executed by the MPU in the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1254] (a) is a flowchart showing the treasure chest A presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the 10th control example, and (b) is a flowchart showing the treasure chest B3 presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the 10th control example. [Figure 1255] (a) is a flowchart showing the treasure chest B2 presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the 10th control example, and (b) is a flowchart showing the treasure chest B1 presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the 10th control example. [Figure 1256] 13 is a flowchart showing the treasure chest C presentation process executed by the MPU in the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1257] 13 is a flowchart showing the freeze effect processing executed by the MPU in the voice lamp control device in Alternative Example 3 of the 10th control example. [Figure 1258] (a) is a figure showing an example of a button press waiting screen for a treasure chest effect in variant example 4 of the 10th control example, and (b) is a figure showing an example of a button press waiting screen for a treasure chest effect in variant example 4 of the 10th control example. [Figure 1259] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 4 of the 10th control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 4 of the 10th control example. [Figure 1260](a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 4 of the 10th control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 4 of the 10th control example. [Figure 1261] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 4 of the 10th control example. [Figure 1262] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 4 of the 10th control example. [Figure 1263] FIG. 13 is a diagram schematically illustrating the ROM of the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1264] FIG. 13 is a diagram illustrating a RAM of the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1265] (a) is a diagram showing a schematic representation of the contents of the selection table when the treasure chest effect A period is pressed, set in the ROM of the voice lamp control device in variant example 4 of the 10th control example, and (b) is a diagram showing a schematic representation of the contents of the selection table when the treasure chest effect B period is pressed, set in the ROM of the voice lamp control device in variant example 4 of the 10th control example. [Figure 1266] A diagram showing a schematic diagram of the specified contents of the treasure chest effect B period press selection table set in the ROM of the voice lamp control device in variant example 4 of the 10th control example. [Figure 1267] A diagram showing a schematic diagram of the specified contents of the treasure chest effect valid period type selection table set in the ROM of the voice lamp control device in variant example 4 of the 10th control example. [Figure 1268] A diagram showing a schematic diagram of the specified contents of the treasure chest presentation seconds selection table set in the ROM of the voice lamp control device in variant example 4 of the 10th control example. [Figure 1269] 13 is a flowchart showing the treasure chest effect setting process executed by the MPU in the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1270] 13 is a flowchart showing the treasure chest effect button operation processing executed by the MPU in the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1271]13 is a flowchart showing the button press result display process executed by the MPU in the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1272] 13 is a flowchart showing the secondary treasure chest presentation button operation processing executed by the MPU in the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1273] 13 is a flowchart showing the treasure chest effect A period processing executed by the MPU in the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1274] 13 is a flowchart showing the treasure chest effect B period processing executed by the MPU in the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1275] 13 is a flowchart showing the treasure chest effect C period processing executed by the MPU in the voice lamp control device in Alternative Example 4 of the 10th control example. [Figure 1276] FIG. 22 is a front view showing a schematic diagram of the game board of a pachinko machine in a first modified example of the tenth control example. [Figure 1277] FIG. 22 is a front view showing a schematic diagram of the game board of a pachinko machine in a first modified example of the tenth control example. [Figure 1278] (a) is an enlarged cross-sectional view showing a schematic view of the upper part of the game board of a pachinko machine in the first modified example of the tenth control example, and (b) is an enlarged cross-sectional view showing a schematic view of the upper part of the game board of a pachinko machine in the first modified example of the tenth control example. [Figure 1279] (a) is a diagram showing a schematic diagram of the entire ball-stopping rubber member in the first modified example of the tenth control example, and (b) is a diagram showing a schematic diagram of the inside of the ball-stopping rubber member in the first modified example of the tenth control example. [Figure 1280] 13(a) to 13(d) are diagrams showing the movement of the cover member when the ball stopper rubber member moves in the first modified example of the tenth control example. [Figure 1281] 13(a) to 13(d) are diagrams showing the movement of the cover member when the ball stopper rubber member moves in the first modified example of the tenth control example. [Figure 1282]13(a) to 13(c) are diagrams showing the configuration for moving the cover member in a first modified example of the tenth control example. [Figure 1283] FIG. 13 is a front view showing a schematic view of the upper part of the game board of a pachinko machine in a first modified example of the tenth control example. [Figure 1284] FIG. 13 is a front view showing a schematic view of the upper part of the game board of a pachinko machine in a first modified example of the tenth control example. [Figure 1285] (a) is a diagram showing a schematic diagram of the configuration near the ball stop motor in the first variant of the tenth control example, and (b) is a diagram showing a schematic diagram of the ball stop motor in the first variant of the tenth control example. [Figure 1286] FIG. 22 is a front view showing a schematic diagram of a flow path provided above the game board of a pachinko machine in a first modified example of the tenth control example. [Figure 1287] (a) is a diagram showing an example of the display content displayed on the display screen in the first variant of the tenth control example, and (b) is a diagram showing an example of the display content displayed on the display screen in the first variant of the tenth control example. [Figure 1288] FIG. 20 is a diagram showing an example of display content displayed on the display screen in a first modified example of the tenth control example. [Figure 1289] FIG. 20 is a diagram showing the flow of movement of the ball stopper rubber member in the first modified example of the tenth control example. [Figure 1290] FIG. 20 is a diagram showing the flow of movement of the ball stopper rubber member in the first modified example of the tenth control example. [Figure 1291] FIG. 20 is a diagram showing the flow of movement of the ball stopper rubber member in the first modified example of the tenth control example. [Figure 1292] FIG. 20 is a block diagram showing the electrical configuration of a pachinko machine in a first modified example of the tenth control example. [Figure 1293] (a) is a block diagram showing the ROM configuration of the main control device in the first variant of the tenth control example, and (b) is a block diagram showing the RAM configuration of the main control device in the first variant of the tenth control example. [Figure 1294](a) is a diagram showing a schematic representation of the contents of the DC motor operation lottery table held by the ROM of the main control device in the first variant of the tenth control example, and (b) is a diagram showing a schematic representation of the contents of the ball stop DC motor operation table held by the ROM of the main control device in the first variant of the tenth control example. [Figure 1295] 13(a) to 13(d) are diagrams showing the contents of various operation tables stored in the ROM of the main control device in a first modified example of the tenth control example. [Figure 1296] 13(a) to 13(d) are diagrams showing the contents of various operation tables stored in the ROM of the main control device in a first modified example of the tenth control example. [Figure 1297] 13 is a flowchart showing timer interrupt processing executed by the MPU in the main control device in the first modified example of the tenth control example. [Figure 1298] 13 is a flowchart showing the special symbol variation processing executed by the MPU in the main control device in the first modified example of the tenth control example. [Figure 1299] 13 is a flowchart showing motor operation pattern variation post-processing executed by an MPU in the main control device in a first modified example of the tenth control example. [Figure 1300] A flowchart showing the start-up winning processing executed by the MPU in the main control device in the first variant of the tenth control example. [Figure 1301] 13 is a flowchart showing the motor operation pattern winning lottery process executed by the MPU in the main control device in the first modified example of the tenth control example. [Figure 1302] This is a flowchart showing the driving prop processing executed by the MPU in the main control device in the first variant of the tenth control example. [Figure 1303] 13 is a flowchart showing the ball stop DC motor initial operation processing executed by the MPU in the main control device in the first modified example of the tenth control example. [Figure 1304] A flowchart showing ball stop DC motor scenario processing executed by the MPU in the main control device in the first modified example of the tenth control example. [Figure 1305] 13 is a flowchart showing the ball stop DC motor operation termination process executed by the MPU in the main control device in the first modified example of the tenth control example. [Figure 1306] 13 is a flowchart showing the start-up process executed by the MPU in the main control device in the first modified example of the tenth control example. [Figure 1307] 13 is a flowchart showing a motor operation pattern power-on process executed by an MPU in the main control device in a first modified example of the tenth control example. [Figure 1308] FIG. 22 is a diagram schematically illustrating the configuration of a ball stopper rubber member in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1309] (a) is a plan view schematically showing the state in which the lid member in Alternative Example 1 of the first modified example of the tenth control example is in a closed state, and (b) is a plan view schematically showing the state in which the lid member in Alternative Example 1 of the first modified example of the tenth control example is in an open state. [Figure 1310] (a) is a diagram showing a schematic diagram of the movement configuration of the lid member in Alternative Example 1 of the first modified example of the tenth control example, and (b) is a diagram showing a schematic diagram of the movement configuration of the lid member in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1311] FIG. 22 is a diagram schematically illustrating the movement of the ball stopper rubber member in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1312] FIG. 22 is a block diagram schematically illustrating the electrical configuration of a pachinko machine in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1313] FIG. 23 is a block diagram showing the configuration of the ROM of the main control device in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1314] FIG. 23 is a block diagram showing the configuration of a RAM of a main control device in another example 1 of the first modified example of the tenth control example. [Figure 1315] 13(a) to 13(h) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 1 of the First Modification of the Tenth Control Example. [Figure 1316]This is a flowchart showing the driving prop processing executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1317] 13 is a flowchart showing the ball stop DC motor initial operation processing executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1318] 13 is a flowchart showing the ball stop DC motor operation termination process executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the tenth control example. [Figure 1319] FIG. 20 is a diagram schematically illustrating the movement of the ball stopper rubber member in Alternative Example 2 of the first modified example of the tenth control example. [Figure 1320] FIG. 20 is a diagram schematically illustrating the movement of the ball stopper rubber member in Alternative Example 2 of the first modified example of the tenth control example. [Figure 1321] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 2 of the first modified example of the tenth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 2 of the first modified example of the tenth control example. [Figure 1322] (a) is a diagram showing a schematic representation of the contents of the DC motor operation lottery table held by the ROM of the main control device in Alternative Example 2 of the first modified example of the tenth control example, and (b) is a diagram showing a schematic representation of the contents of the ball stop DC motor operation table held by the ROM of the main control device in Alternative Example 2 of the first modified example of the tenth control example. [Figure 1323] 13(a) to 13(d) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 2 of the First Modification of the Tenth Control Example. [Figure 1324] 13(a) to 13(d) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 2 of the First Modification of the Tenth Control Example. [Figure 1325] 13(a) to 13(d) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 2 of the First Modification of the Tenth Control Example. [Figure 1326]This is a flowchart showing the driving prop processing executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the tenth control example. [Figure 1327] 13 is a flowchart showing the ball stop DC motor initial operation processing executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the tenth control example. [Figure 1328] 13 is a flowchart showing a ball stop DC motor speed adjustment process executed by an MPU in the main control device in Alternative Example 2 of the first modified example of the tenth control example. [Figure 1329] 13 is a flowchart show...
Claims
[Claim 1] It has a means for inserting game balls, As a state of play, it is possible to configure at least a specific state in which it is easy for balls to enter the ball entry means and a specific condition that can be met when a game ball enters the ball entry means can be met multiple times. In a gaming machine configured such that a specific performance can be executed when the specific conditions are met in the specified state, The system is configured such that, when the aforementioned specific condition is met, predetermined information can be updated based on the met specific condition. The system is configured such that, at a predetermined timing after the predetermined conditions are met, a predetermined determination can be performed in which at least the predetermined information is referenced. If the result of the predetermined determination is the first determination result, the game state after the predetermined state ends can be configured to be a first state which is different from the predetermined state and in which a predetermined benefit may be granted. If the result of the predetermined determination is a second determination result different from the first determination result, the game state after the specific state ends may be configured to be a second state which is different from both the specific state and the first state and in which at least the predetermined benefits are not granted. The gaming machine is, The system is configured such that a new specific condition can be established in a specific state after the predetermined specific condition has been established in that specific state. The gaming machine is, The system is configured such that a specific display mode related to the predetermined information can be displayed on a predetermined display means. The gaming machine is, The value of the predetermined information referenced when the predetermined determination is performed in the specified state is configured to be maintained at the start of the first state or the second state after the specified state has ended. The gaming machine is, A gaming machine characterized in that, when the game is played in the specific state that is first configured after the gaming machine has been initialized, the predetermined determination does not result in the second determination.