Pachinko gaming machine

JP2026066438APending Publication Date: 2026-04-17SAMMY CORPORATION
View PDF 5 Cites 0 Cited by

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2024-10-07
Publication Date
2026-04-17

Smart Images

  • Figure 2026066438000001_ABST
    Figure 2026066438000001_ABST
Patent Text Reader

Abstract

There is a demand for gaming machines that allow for smooth gameplay. [Solution] When transitioning from a first specific game state to a second specific game state, the machine is capable of outputting first information indicating the type of the transitioned second specific game state to the outside of the machine, and the machine is capable of continuing to output third information regarding the performance of the first specific game state before the transition to the outside of the machine, and has a predetermined output port, of which at least two predetermined bits are allocated for the first information, and the bits of the predetermined output port other than the predetermined bits are unused bits, and the data indicating that it is a normal game state as the first information and the unused data corresponding to the unused bits are the same data.
Need to check novelty before this filing date? Find Prior Art

Claims

[Claim 1] The game has at least two states: a normal game state and a specific game state that is more advantageous to the player than the normal game state. The game has at least two specific game states: a first specific game state and a second specific game state. It is possible to perform a process to output to the outside of the gaming machine first information indicating the type of specific game state or that it is in a normal game state. In the first specific game state, it is possible to perform a process to output third information relating to the performance of the first specific game state to the outside of the game machine, and it is possible to perform a process to output first information indicating the type of the first specific game state to the outside of the game machine. In the second specific game state, it is possible to perform a process to output third information regarding the performance of the second specific game state to the outside of the game machine, and it is possible to perform a process to output first information indicating the type of the second specific game state to the outside of the game machine. When transitioning from a first specific game state to a second specific game state, it is possible to execute a process to output first information indicating the type of the second specific game state to which the transition occurred to the outside of the game machine, and it is also possible to continue executing a process to output third information regarding the performance of the first specific game state before the transition to the outside of the game machine, even in the second specific game state to which the transition occurred. It has a designated output port, Of the predetermined output ports, at least two predetermined bits are allocated for the first information. Among the predetermined output ports, the bits other than the predetermined bits have unused bits. The data indicating that the game is in a normal playing state as the first piece of information, and the unused data corresponding to the unused bits, are the same data. A gaming machine characterized by the following features.

Citation Information

Patent Citations

  • Video data processing method and device

    JP2020013569A

  • Game machine

    JP2020068787A

  • Pachinko game machine

    JP2023009654A

  • Game machine

    JP2023077295A

  • Game machine

    JP2023136877A