Pachinko gaming machine

JP2026066450APending Publication Date: 2026-04-17SAMMY CORPORATION
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2024-10-07
Publication Date
2026-04-17

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  • Figure 2026066450000001_ABST
    Figure 2026066450000001_ABST
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Abstract

There is a demand for gaming machines that allow for smooth gameplay. [Solution] The system has a first state in which the information regarding the difference has reached a predetermined number, and a second state in which the information regarding the difference has not reached a predetermined number. When the power supply is cut off in the first state and then power is newly supplied and the system is in the first state, the first control means does not transmit information indicating that the system is in the first state to the second control means. When the power supply is cut off in the second state and then power is newly supplied and the system is in the second state, the first control means transmits information indicating that the system is in the second state to the second control means.
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Claims

[Claim 1] First control means, Second control means and Equipped with, It is possible to store information regarding the difference between the number of game values ​​assigned and the number of game values ​​used. The system is configured such that when the information regarding the difference reaches a predetermined number, it may enter a suppression state in which control is executed to suppress the acquisition of game value. The system has a first state in which the information regarding the difference has reached a predetermined number, and a second state in which the information regarding the difference has not reached a predetermined number. If the power supply is interrupted in the first state, and then power is newly supplied and the system returns to the first state, the first control means is configured not to transmit information indicating that the system is in the first state to the second control means. If the power supply is cut off in the second state, and then power is supplied again and the system returns to the second state, the first control means transmits information indicating that the system is in the second state to the second control means. A gaming machine characterized by the following features.

Citation Information

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    JP2020013569A

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    JP2023009654A

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