Pachinko gaming machine

JP2026066467APending Publication Date: 2026-04-17SAMMY CORPORATION
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2024-10-07
Publication Date
2026-04-17

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  • Figure 2026066467000001_ABST
    Figure 2026066467000001_ABST
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Abstract

There is a demand for gaming machines that allow for smooth gameplay. [Solution] In a specific process, the system is configured to compare the previous input signal data stored in a predetermined memory area with the newly input input signal data of the current time, and to execute a predetermined process if there is a change. If the power supply is cut off and then power is supplied again, the system is configured to execute a process to set an initial value in the predetermined memory area. When the process to set an initial value in the predetermined memory area is executed, the bit corresponding to the first data in the input signal data is set to 0, and the bit corresponding to the first data in the input signal data is set to 1.
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Claims

[Claim 1] First control means, Input signal data is data that allows for the determination of a state depending on whether the input data is 0 or 1, A predetermined storage area capable of storing input signal data and Equipped with, The first control means is capable of executing a specific process that is performed repeatedly, In the aforementioned specific processing, the system is configured to compare the previous input signal data stored in the predetermined memory area with the newly input input signal data, and to execute a predetermined process if there is a change. The system is configured to execute a process to set an initial value in the predetermined storage area when the power supply is interrupted and then restored. When the process of setting initial values ​​in the predetermined storage area is executed, the bit corresponding to the first data in the input signal data is set to 0, and the bit corresponding to the second data in the input signal data is set to 1. A predetermined input signal data that can be input in one step includes a first data and a second data. If, at a predetermined timing after power is newly supplied, the bit corresponding to the second data is 1, the process corresponding to that 1 is executed. If the bit corresponding to the second data is 0 at the predetermined timing after power is newly supplied, the process corresponding to that 0 state will not be executed. A gaming machine characterized by the following features.

Citation Information

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    JP2020013569A

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