Gaming machine

JP2026074790APending Publication Date: 2026-05-07UNIVERSAL ENTERTAINMENT CORP
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
UNIVERSAL ENTERTAINMENT CORP
Filing Date
2024-10-21
Publication Date
2026-05-07

AI Technical Summary

Benefits of technology

【0013】 本発明に係る遊技機(例えば、第16のパチンコ遊技機における変形例1及び変形例2)によれば、より遊技の興趣の向上を図ることができる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a gaming machine that can further enhance the enjoyment of the game. [Solution] The specific game state includes at least two types of time-saving game states where winning is not easy and two types of time-saving game states where winning is easy, and the time-saving game states where winning is not easy include at least the F time-saving game state and the G time-saving game state. The game state control means can transition to the time-saving game state where winning is easy when the identification symbol stops and displays as the jackpot symbol 2 while in the normal game state, and can transition to the time-saving game state where winning is not easy (E time-saving game state) when the identification symbol stops and displays as the jackpot symbol 1 while in the normal game state.
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Claims

1. A game launching means capable of launching game balls by a launching operation, A variable identification pattern display control means capable of displaying an identification pattern in a variable manner and displaying an identification pattern in a fixed manner, A special game control means capable of controlling a special game that can assign game value to a player based on the fulfillment of special conditions, A game state control means capable of transitioning to any game state that includes at least a normal game state and a specific game state different from the normal game state, and controlling the transitioned game state, Equipped with, The aforementioned specific game state includes at least a general specific game state in which the regular firing operation is the same as the firing operation in the normal game state, and an advantageous specific game state in which the regular firing operation is different from the firing operation in the normal game state. The aforementioned general specified game states include at least a first general specified game state and a second general specified game state that is different from the first general specified game state, and there are multiple types of general specified game states. The aforementioned variable display control means for identification patterns is: When the aforementioned special conditions are met, it becomes possible to stop displaying the identification symbol in any of the special modes, which includes at least the first special mode and the second special mode. The aforementioned game state control means is: When the identification symbol stops and is displayed in the first special mode while the game is in the normal game state, it is possible to transition to the advantageous specific game state after the special game ends. When the identification symbol stops and is displayed in the second special mode while the game is in the normal game state, it is possible to transition to one of the multiple types of general specific game states after the special game ends. A gaming machine characterized by the following features.

2. The aforementioned game state control means is: When the identification symbol is stopped and displayed in the first special mode while the first general specific game state is in progress, it is possible to transition to the advantageous specific game state after the special game ends. When the identification symbol is stopped and displayed in the second special mode while the first general specific game state is in progress, it is possible to transition to the second general specific game state after the special game ends. When the identification symbol stops and is displayed in the first special mode or the second special mode while the second general specific game state is in place, it is possible to transition to the advantageous specific game state after the special game ends. The gaming machine described in feature 1.

3. The multiple types of general specific game states further include a third general specific game state that is different from the first general specific game state and the second general specific game state, The aforementioned game state control means is: When the termination condition is met in the aforementioned advantageous specific game state, it is possible to transition to the third general specific game state. When the identification symbol stops and is displayed in the first special mode or the second special mode while the third general specific game state is in progress, it is possible to transition to one of the multiple general specific game states after the special game ends. The gaming machine according to claim 1 or 2.

4. The aforementioned variable display control means for identification patterns is: When the aforementioned special conditions are met, it becomes possible to stop displaying the identification symbol in any of the special modes, which include at least the first special mode, the second special mode, and the third special mode. The aforementioned game state control means is: When the identification symbol is stopped and displayed in the third special mode while the third general specific game state is in progress, it is possible to transition to the advantageous specific game state after the special game ends. The gaming machine described in feature 3.

5. The aforementioned variable display control means for identification patterns is: When the aforementioned special conditions are not met, it is possible to stop displaying the identification symbol in any of the normal modes, which include at least the first normal mode and the second normal mode. The aforementioned game state control means is: When the identification symbol is stopped and displayed in the first normal mode while the first general specific game state is in progress, it is possible to transition to the second general specific game state. When the identification symbol is stopped and displayed in the second normal mode while the first general specific game state is in place, it is possible to maintain the first general specific game state. When the identification symbol is stopped and displayed in the first normal mode or the second normal mode while the second general specific game state is in place, it is possible to maintain the second general specific game state. The gaming machine according to claim 1 or 2.

6. The aforementioned advantageous game states include at least a first advantageous game state, a second advantageous game state different from the first advantageous game state, and a third advantageous game state different from the first and second advantageous game states, and there are multiple types of advantageous game states. The aforementioned variable display control means for identification patterns is: When the aforementioned special conditions are not met, it is possible to stop displaying the identification symbol in any of the normal modes, which include at least the third normal mode and the fourth normal mode. The aforementioned game state control means is: When the identification symbol stops and is displayed in the third normal mode or the fourth normal mode while the first advantageous specific game state is in place, it is possible to transition to the second advantageous specific game state. When the identification symbol stops and is displayed in the third normal mode while the second advantageous specific game state is in place, it is possible to transition to the general specific game state. When the identification symbol stops and is displayed in the fourth normal mode while the second advantageous specific game state is in place, it is possible to transition to the third advantageous specific game state. The gaming machine according to claim 1 or 2.

Citation Information

Patent Citations

  • Game machine

    JP2023041186A