Gaming machines

JP2026094083APending Publication Date: 2026-06-09DAITO GIKEN CO LTD

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
DAITO GIKEN CO LTD
Filing Date
2025-12-03
Publication Date
2026-06-09

AI Technical Summary

Benefits of technology

【0007】 本発明の遊技台によれば、円滑な運用が可能となる遊技台を提供することができる。

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Abstract

The aim is to provide gaming machines, such as pinball machines, that enable smooth operation. [Solution] The third screw insertion opening 256a formed in the third channel 256 is located at a position where, if the screw is not properly inserted into the third screw insertion opening 256a, the game ball that has been flowing through the third channel 256 will come into contact with the screw and the components 270b~d of the third channel 256, and is located closer to the first opening 256in upstream of the second opening 256out. After failing to receive the second hold increase signal normally, if the third hold increase signal normally is received, the hold icon representing the hold that was represented by the second hold icon will not be displayed in a suggestive manner that suggests the possibility of the player being in an advantageous position, at least from the start of display until the end of display as a hold icon, but will be displayed in a certain manner (default display manner).
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Claims

[Claim 1] The pathway through which game balls circulate, A first detection means for detecting game balls, A first control means capable of counting the increase in the number of reserved items based on the detection by the first detection means, A second control means that receives an increase signal transmitted from the first control means when the number of pending items increases, A gaming machine comprising a performance means controlled by the second control means, The aforementioned flow path is configured to have a first flow path, a second flow path, and a third flow path. The aforementioned first channel is a channel through which game balls can normally flow during gameplay. The second flow path is a flow path in which the circulation of game balls is difficult during normal gameplay but easy during winning gameplay. The third channel is a channel through which game balls can flow during normal gameplay. A first screw insertion opening into which a screw can be inserted is formed on the flow path of the first flow path. No screw insertion opening is formed on the flow path of the second flow path, into which a screw can be inserted. A third screw insertion opening into which a screw can be inserted is formed on the flow path of the third channel. The first screw insertion opening is formed in such a position that, if the screw is not properly inserted into the first screw insertion opening, the game balls that have been flowing through the first flow path come into contact with the screw and the components forming the first flow path. The third flow path has a first opening and a second opening. The first opening is located upstream of the second opening. The third screw insertion opening is formed at a position where, if the screw is not properly inserted into the third screw insertion opening, the game ball that has been flowing through the third flow path comes into contact with the screw and the structure forming the third flow path, and is located closer to the first opening than to the second opening. The aforementioned presentation means is a means capable of displaying a hold icon in the first display area, The aforementioned display means is a means capable of displaying the number of reserved items in a second display area, The second control means is a means for displaying a hold icon in the first display area when the increase signal is successfully received. The second control means is a means for updating and displaying the value of the reserved number display when the increase signal is successfully received, The aforementioned display means is a means that, while displaying one of the reserved icons, the first detection means detects one game ball, but the second control means fails to properly receive an increase signal corresponding to the number of reserved balls being 2, and then the first detection means detects one game ball and the second control means successfully receives an increase signal corresponding to the number of reserved balls being 3 (hereinafter referred to as "the first case"), in which case the first display area displays a second reserved icon and also displays a third reserved icon, while the second display area updates the value of the reserved ball display to 3 instead of updating it to 2. The aforementioned presentation means, in the first case, is a means of displaying the second hold icon in the first display area without an increasing animation, and displaying the third hold icon with the increasing animation. The aforementioned presentation means, when displaying the reserved icon in the first presentation mode, may display it in a certain suggestive manner that indicates the possibility of the player being in a favorable state. In the first case of the first performance mode, the hold icon representing the hold, which was represented by the second hold icon, will not be displayed in the aforementioned suggestive manner from the time the display starts until the display as a hold icon ends, but will be displayed in the aforementioned manner. A gaming machine characterized by the following features.