Gaming machine

JP2026094166APending Publication Date: 2026-06-09SAMMY CORPORATION

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2026-02-06
Publication Date
2026-06-09

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遅延を抑制しながら正確に演出画像の表示用データを描画することができる。

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Abstract

This enables accurate rendering of display data for visual effects while suppressing latency. [Solution] The pachinko machine comprises a first storage device (CGROM 1221) that stores multiple image data, a second storage device (read cache 1234) that can cache the multiple image data stored in the first storage device, and a drawing means that draws a display image using one or more image data stored in the storage device. The drawing means has a first function that can draw a display image of first quality using image data of a first image standard, and a second function that can draw a display image of high quality second quality using image data of a second image standard. Predetermined image data related to a video to be displayed during a special game is created in the first image standard and stored in the first storage device, even if it can be created in the second image standard, and the drawing means uses the first function to draw a display image when using predetermined image data.
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Claims

[Claim 1] A gaming machine comprising: a first storage device for storing a plurality of image data; a second storage device capable of caching the plurality of image data stored in the first storage device; and drawing means for drawing a display image using one or more of the plurality of image data stored in the first or second storage device, wherein the drawing means has a first function capable of drawing a display image of a predetermined first quality using image data created in a first image standard capable of displaying an image of a predetermined first quality; and a second function capable of drawing a display image of a second quality using image data created in a second image standard capable of displaying an image of a higher quality than the first quality, wherein predetermined image data relating to a video to be displayed during a special game is created in the first image standard and stored in the first storage device even if it can be created in the second image standard, and the drawing means uses the first function to draw a display image when using the predetermined image data.