Gaming Machines
Patent Information
- Application Number
- JP2021103624
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2021-06-22
- Publication Date
- 2025-05-09
- Estimated Expiration
- 2041-06-22
AI Technical Summary
【0008】 本発明の一形態によれば、上記課題を解決し、遊技の興趣の低下を抑制することが可能となる。
Smart Images

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Abstract
Claims
[Claim 1] A lottery means for performing a lottery regarding a winning prize; a specific starting hole into which a game ball can enter, which triggers a lottery by the lottery means; A storage means capable of storing information related to the lottery up to a predetermined limit; and a counting means for updating the count value based on the ball entering the specific starting hole, a normal gaming state, a first advantageous state which is more advantageous than the normal gaming state, and a second advantageous state which is more advantageous than the normal gaming state but is displayed differently from the first advantageous state; The state can be changed to the second advantageous state based on the count value becoming a specific value, The count value can be updated to approach the specific value not only when the ball enters the specific starting hole, but also when the ball enters a non-starting hole different from the specific starting hole, The system further includes at least a first operation unit and a second operation unit that can be operated by an administrator, When the power is cut off after the second advantageous state in which the count value is changed to the specific value ends and a predetermined operation is performed on the first operation unit and the power is turned on, the count value is not in an updatable state, and when the power is turned on by performing the predetermined operation on the first operation unit while the second operation unit is being operated, the count value is in an updatable state. Furthermore, the non-starting hole is configured to be changeable between a first state in which it is easy to score a ball and a second state in which it is difficult to score a ball, and can be in the first state when the information is stored up to the predetermined limit number, but when the stored information decreases from the predetermined limit number, it does not become the first state but is in the second state. A gaming machine characterized by:
Citation Information
Patent Citations
Game machine
JP2015202288A
Game machine
JP2016086890A
Game machine
JP2020018622A
Game machine
JP2021079132A
JPP7301371B
Cited By
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