Gaming Machines

By adopting variable display and favorable status control in the game console, combined with the measures of transmitting and receiving startup information, the problem of low initial operation quality of existing game consoles is solved, and better initial operation effect and overall product quality improvement are achieved.

JP7674964B2Active Publication Date: 2025-05-12SANKYO CO LTD
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Patent Information

Application Number
JP2021145396
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-09-07
Publication Date
2025-05-12
Estimated Expiration
2041-09-07

AI Technical Summary

Technical Problem

When the power supply is started or interrupted, the quality of the initial operation (long initial operation or short initial operation) is not high, and effective control measures are lacking to improve product quality.

Method used

A gaming machine is designed to adopt variable display and favorable state control for players. By transmitting and receiving startup information of a specific variable display mode, the operation of the movable body is controlled to achieve better initial operation effect. Specific measures include: when the power is started, confirmation operation control is carried out to ensure that the movable body is running normally; when changing the display mode, limit the operation of the movable body and extend the display time; when the initialization process is started, ensure that the demonstration display is not started before the confirmation operation control is completed.

Benefits of technology

Through these measures, the game console can more effectively control the operation of the movable body when the power is started or interrupted, improve the quality and consistency of the initial operation, thereby improving the overall product quality.

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Patent Text Reader

Abstract

To provide a game machine allowing a player to recognize execution of a movable body performance while preventing disturbance of an operation confirmation of a movable body by performance operation.SOLUTION: When a movable body performance is executed in a variable display started during a predetermined period when conformation movable control is underway on power-on not accompanying initialization, display of an effect display and output of a movable body performance sound are performed while performance movable control is restricted in execution of the movable body performance during the predetermined period, and the performance movable control and display of the effect display and then output of a movable performance sound are performed when the movable body performance is executed after a predetermined period.SELECTED DRAWING: Figure 66
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Description

[Technical field]

[0001] The present invention relates to a gaming machine capable of playing a game. [Background technology]

[0002] 2. Description of the Related Art Some gaming machines, such as pachinko machines and slot machines, are equipped with movable bodies that can be operated, and can execute movable body effects in which the movable bodies are operated while variable display of symbols is being performed.

[0003] In this type of gaming machine , electric When the power is turned on or when it is restored after a power outage, some devices can perform an initial action (long initial action) that causes the moving body to perform the same action as the performance action, and some can perform an initial action (short initial action) that causes the moving body to perform an action by omitting some of the performance action. (See, for example, Patent Document 1). [Prior art documents] [Patent documents]

[0004] [Patent Document 1] JP 2015-113217 A Summary of the Invention [Problem to be solved by the invention]

[0005] However, the patent literature 1 of There was room to improve the marketability of gaming machines with the functions and configurations they had.

[0006] The present invention has been made in consideration of the above-mentioned circumstances, and has an object to provide a gaming machine with improved marketability. [Means for solving the problem]

[0007] The gaming machine according to claim 1 comprises: A gaming machine that can execute a variable display and control the display to an advantageous state that is advantageous to a player, a transmission means for transmitting start information corresponding to a variable display pattern including a specific variable display pattern; A receiving means for receiving the start information; A movable body, A movable body control means; A display device capable of displaying a performance display corresponding to a variable display as a display means, There is a normal state and a special state that is more advantageous than the normal state, The normal state is a state designed to launch the game medium toward the first game area, The special state is a state designed to launch the game medium toward the second game area, The display device is capable of displaying a first game area side launch promotion display in a specific display area of ​​the display device, which urges the player to launch game media toward the first game area side, based on the fact that a specific number of game media have entered a specific area on the second game area side in the normal state, and is also capable of displaying a display corresponding to the normal state in a specific display area of ​​the display device; the movable body control means is capable of performing a confirmation operation control for operating the movable body by an operation for confirming that the movable body operates normally when power is turned on, the confirmation operation control is a control for operating the movable body so that the movable body does not overlap the specific display area of ​​the display device with respect to the predetermined display area of ​​the display device, The confirmation operation control can perform the first game area side launch promotion display for a period longer than the period during which the movable body operates, A demonstration display can be displayed in a first case in which an initialization process is performed when the power is turned on, and in a second case in which an initialization process is not performed when the power is turned on; The movable body control means In either the first case or the second case, the movable body can be controlled so that the confirmation operation control ends before the demonstration display starts. the law of nature , The confirmation operation control can be performed using a first operation control pattern that operates the movable body for a first period and a second operation control pattern that operates the movable body for a second period that is shorter than the first period, a first movable body control pattern for performing the confirmation operation control with the first operation control pattern when a power interruption occurs immediately before the end of a predetermined variable display, and then the power is turned on and the receiving means does not receive start information corresponding to the specific variable display pattern; , a second movable body control pattern for performing the confirmation operation control with the second operation control pattern when a power interruption occurs immediately before the end of a predetermined variable display, and then the power is turned on and the receiving means receives start information corresponding to the specific variable display pattern; It is possible to control the confirmation operation in a number of different patterns, including It is characterized by the following.

[0008] Furthermore, the present invention may have only the invention-specific matters described in the claims of the present invention, or may have the invention-specific matters described in the claims of the present invention as well as configurations other than the invention-specific matters. [Brief description of the drawings]

[0009] [Figure 1] FIG. 2 is a front view of the pachinko gaming machine according to this embodiment. [Diagram 2] 1 is a configuration diagram showing various control boards etc. installed in a pachinko gaming machine. [Diagram 3] FIG. 11 is a diagram illustrating an example of a performance control command. [Figure 4] 13A is a diagram illustrating an example of a variable display result designation command, and FIG. 13B is a diagram illustrating an example of a game state background designation command. [Diagram 5] FIG. 2 is an explanatory diagram showing each random number. [Figure 6] FIG. 13 is an explanatory diagram of a fluctuation pattern. [Figure 7] (A) is an explanatory diagram showing display result determination table 1, (B) is an explanatory diagram showing display result determination table 2, (C) is an explanatory diagram showing a big hit type determination table (for first special pattern), (D) is an explanatory diagram showing a big hit type determination table (for second special pattern), and (E) is an explanatory diagram showing a small hit type determination table. [Figure 8] An explanatory diagram of types of jackpots. [Figure 9] FIG. 2 is an explanatory diagram showing a data retention area for game control. [Figure 10] (A) is an explanatory diagram showing the data holding area for performance control, and (B) is an explanatory diagram showing the command buffer received at the time of starting winning. [Figure 11] 13 is a flowchart showing an example of a game control main process. [Figure 12] 13 is a flowchart showing an example of a timer interrupt process for game control. [Figure 13]13 is a flowchart showing an example of a special symbol process. [Figure 14] 13 is a flowchart showing an example of a start winning determination process. [Figure 15] 13 is a flowchart showing an example of a random number value determination process when a prize is won. [Figure 16] 13 is a flowchart showing an example of normal special symbol processing. [Figure 17] 13 is a flowchart showing an example of a variation pattern setting process. [Figure 18] FIG. 13 is an explanatory diagram of a fluctuation pattern determination table. [Figure 19] FIG. 13 is an explanatory diagram of a fluctuation pattern determination table. [Figure 20] FIG. 13 is an explanatory diagram of a fluctuation pattern determination table. [Figure 21] FIG. 13 is an explanatory diagram of a fluctuation pattern determination table. [Figure 22] FIG. 13 is an explanatory diagram of a fluctuation pattern determination table. [Figure 23] FIG. 13 is an explanatory diagram of a fluctuation pattern determination table. [Figure 24] 13 is a flowchart showing an example of a special symbol stopping process. [Diagram 25] A flowchart showing an example of processing during small win release. [Figure 26] A flowchart showing an example of a small hit end processing. [Figure 27] A flowchart showing an example of a jackpot end process. [Figure 28] 13 is a flowchart showing an example of a performance control main process. [Figure 29] 13 is a flowchart illustrating an example of an initial operation control process. [Diagram 30] 13 is a flowchart illustrating an example of an origin placement control process. [Diagram 31] 13 is a flowchart illustrating an example of an operation check control process. [Diagram 32] 13 is a flowchart illustrating an example of an operation check control process. [Diagram 33]FIG. 4 is an explanatory diagram of a switching control table. [Diagram 34] 11 is an explanatory diagram of control during an execution period of confirmation control and control during an execution period of post-confirmation operation control. FIG. [Diagram 35] 13 is a flowchart showing an example of a performance control process. [Diagram 36] 13 is a flowchart showing an example of a variable display start setting process. [Figure 37] FIG. 2 is a diagram showing a display mode of an image displayed on an image display device. [Figure 38] FIG. 2 is a diagram showing a display mode of an image displayed on an image display device. [Figure 39] FIG. 2 is a diagram showing a display mode of an image displayed on an image display device. [Diagram 40] FIG. 2 is a diagram showing a display mode of an image displayed on an image display device. [Diagram 41] FIG. 2 is a diagram showing a display mode of an image displayed on an image display device. [Diagram 42] FIG. 1A shows a state in which the movable body on the board is located at the origin position, and FIG. 1B shows a state in which the movable body is located at the performance position. [Diagram 43] FIG. 1A shows the state in which the under-board movable body is located at the origin position, and FIG. 1B shows the state in which it is located at the performance position. [Diagram 44] FIG. 1A shows the state in which the frame-mounted movable body and the chance button are located at the origin position, and FIG. 1B shows the state in which they are located at the performance position. [Diagram 45] A diagram showing a list of performances that can be executed by the performance control CPU. [Figure 46] FIG. 1A is a diagram showing effects that can be executed during the variable display period of the SP reach, and FIG. 1B is a diagram showing a list of effects that can be executed during a jackpot gaming state. [Figure 47] A diagram showing an example of the operation of the look-ahead movable object announcement. [Figure 48] A diagram showing an example of the start time notice operation. [Figure 49] A diagram showing an example of the operation of movable object announcement and pseudo consecutive announcement. [Figure 50]This is a diagram showing an example of reach notice and button notice operation. [Figure 51] A figure showing an example of the operation of the SP reach announcement. [Figure 52] A diagram showing an example of the operation of a jackpot presentation. [Diagram 53] A diagram showing an example of the operation of a jackpot performance (promotion performance). [Figure 54] FIG. 11 is a diagram illustrating an example of state transition operation control. [Figure 55] FIG. 13 is a diagram showing an example of the operation of a customer waiting demo performance. [Figure 56] FIG. 13A is a diagram for explaining the operation of a movable body, and FIG. 13B is a diagram showing the state of a lamp and sound according to the operation of the movable body. [Figure 57] 11A to 11J are diagrams illustrating an example of operation of the operation check control during cold start processing. [Figure 58] FIG. 11 is an explanatory diagram showing the flow when a power interruption occurs. [Figure 59] FIG. 11 is an explanatory diagram showing the flow when a power interruption occurs. [Figure 60] FIG. 11 is an explanatory diagram showing the flow when a power interruption occurs. [Figure 61] This is a timing chart for performing movable body preview after initial operation by cold start. [Figure 62] This is a timing chart for limiting movable body advance notice during initial operation due to a cold start. [Figure 63] This is an explanatory diagram showing the situation when a start-up win occurs during initial operation due to a cold start. [Figure 64] This is an explanatory diagram showing the situation when a start-up win occurs during initial operation due to a cold start. [Figure 65] This is a timing chart for when movable body preview is performed after initial operation by hot start. [Figure 66] This is a timing chart for limiting movable body advance notice during initial operation due to a cold start. [Figure 67]This is a timing chart for limiting movable body advance notice after initial operation by cold start. [Figure 68] This is a timing chart for limiting the look-ahead movable body notice during initial operation by cold start. [Figure 69] This is a timing chart when a start winning occurs during the initial operation, and a variable 2 display that executes a movable body preview is started from the initial operation period in response to the start winning. [Figure 70] This is a timing chart when a start winning occurs during the initial operation, and a variable display that executes a movable object prediction is started during the initial operation period in response to the start winning. [Figure 71] This is a timing chart when a start winning occurs after an initial operation, and a variable display that executes a movable object prediction is started during the initial operation period in response to the start winning. [Figure 72] This is a timing chart when a start winning occurs during the initial operation, and a variable display that executes a movable object prediction is started during the initial operation period in response to the start winning. [Figure 73] This is a timing chart showing a case where the movable body moves to the performance position as an initial operation, and a case where the movable body does not move to the performance position as an initial operation. [Figure 74] As a performance action of the moving object notice, the moving object may move to the performance position, or as a performance action of the moving object notice, the moving object may move to the performance position. [Figure 75] This is a timing chart for a movable body preview when the movable body stops halfway from the origin position to the performance position as an initial operation. [Figure 76] 4 is a timing chart showing an initial operation due to a cold start. [Figure 77] 4 is a timing chart showing an initial operation by hot start. [Figure 78] 4 is a timing chart showing an initial operation by hot start. [Figure 79]This is a timing chart of a demonstration performance when a movable body stops halfway from the origin position to the performance position during initial operation. [Figure 80] A figure showing an example of the operation of the operation confirmation control when a power outage occurs just before the end of a jackpot fluctuation. [Figure 81] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately after the start of a fanfare performance. [Figure 82] A figure showing an example of the operation of the operation confirmation control when a power outage occurs just before the end of a fanfare performance. [Figure 83] 13A to 13C are diagrams illustrating an example of operation when operation confirmation control is executed for a fanfare performance. [Figure 84] FIG. 1A is a diagram showing the relationship between an on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between a below-board movable body and various displays. [Figure 85] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately after the start of a round of play. [Figure 86] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately before the end of one round of play. [Figure 87] A figure showing an example of the operation of the operation confirmation control when a power interruption occurs immediately after the start of a special interval. [Figure 88] A figure showing an example of the operation of operation confirmation control as a modified example when a power interruption occurs immediately after the start of a special interval. [Figure 89] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately before the start of a round of play in which a promotion effect is executed. [Figure 90] A figure showing an example of the operation of the operation confirmation control when a power outage occurs just before the end of the final round of play. [Figure 91] A figure showing an example of the operation of the operation confirmation control when a power outage occurs immediately after the start of an ending performance. [Figure 92] A figure showing an example of the operation of a movable body when a power outage occurs during time reduction and operation confirmation control is started based on the power being subsequently turned on. [Figure 93] FIG. 1A is a diagram showing the relationship between an on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between a below-board movable body and various displays. [Figure 94] This figure shows an example of the operation of the operation confirmation control when a power outage occurs immediately before the end of a fluctuation before the fluctuation in which the button notice is executed. [Figure 95] This figure shows an example of the operation of the operation confirmation control when a power outage occurs immediately before the end of a fluctuation before the fluctuation for which a start-time notice is executed. [Figure 96] This figure shows an example of the operation of the operation confirmation control when a power outage occurs immediately before the end of a fluctuation before the fluctuation in which the pseudo-consecutive announcement is executed. [Figure 97] A figure showing an example of the operation of a movable body when a power interruption occurs during normal fluctuation and operation confirmation control is started based on the power being subsequently turned on. [Figure 98] FIG. 1A is a diagram showing the relationship between an on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between a below-board movable body and various displays. [Figure 99] This figure shows an example of the operation of a movable body when a power outage occurs during a jackpot and operation confirmation control is started based on the power being turned on subsequently. [Figure 100] FIG. 1A is a diagram showing the relationship between an on-board movable body and various displays, and FIG. 1B is a diagram showing the relationship between a below-board movable body and various displays. [Figure 101] A figure showing an example of the operation of a movable body when a power outage occurs during time reduction and operation confirmation control is started based on the power being subsequently turned on. [Figure 102] FIG. 4 is an explanatory diagram showing an aspect of an initial operation due to a cold start. [Figure 103] 1 is a timing chart showing an initial operation based on a cold start, and a timing chart showing an initial operation based on a hot start. [Figure 104] 4 is a timing chart showing an initial operation by hot start. [Figure 105] 4 is a timing chart showing an initial operation by hot start. [Fig. 106] 4 is a timing chart showing an initial operation by hot start. [Figure 107] 4 is a timing chart showing an initial operation by hot start. [Figure 108] 4 is a timing chart showing an initial operation by hot start. [Fig. 109] 13A and 13B are diagrams illustrating an example of a relationship between an initialization notification image and an operation confirmation control. [Figure 110] 13A and 13B are diagrams illustrating an example of a relationship between an initialization notification image and an operation confirmation control. [Figure 111] 13A to 13D are diagrams illustrating an example of the operation of the operation check control during cold start processing as a modified example. [Figure 112] 13A to 13D are diagrams showing examples of the presentation operation of the win / lose button presentation as a modified example. [Figure 113] 13A and 13B are diagrams illustrating an example of an operation when an error occurs in the operation check control. [Fig. 114] 1 is a front view showing a gaming machine in Example 1. FIG. [Figure 115] 1 is a configuration diagram showing various control boards etc. installed in a pachinko gaming machine. [Fig. 116] FIG. 13 is an explanatory diagram of a character displayed as a resident character. [Figure 117] FIG. 11 is a diagram illustrating an example of a performance control command. [Fig. 118] FIG. 2 is an explanatory diagram showing each random number. [Figure 119] FIG. 13 is an explanatory diagram showing a display result determination table. [Figure 120] 1A is an explanatory diagram showing a jackpot type determination table, and FIG. 1B is an explanatory diagram showing jackpot types. [Figure 121] FIG. 13 is an explanatory diagram of a fluctuation pattern. [Figure 122] FIG. 13 is an explanatory diagram of a fluctuation pattern determination table. [Figure 123] FIG. 2 is an explanatory diagram showing a data retention area for game control. [Figure 124](A) is an explanatory diagram showing the data holding area for performance control, and (B) is an explanatory diagram showing the command buffer received at the time of starting winning. [Fig. 125] (A) is an explanatory diagram of a point tallying table for selected characters, (B) is an explanatory diagram showing a selected character history storage table, (C) is an explanatory diagram showing a point tallying table for selected reach performance, and (D) is an explanatory diagram showing a selected reach performance history storage table. [Fig. 126] 13 is a flowchart showing an example of a game control main process. [Figure 127] 13 is a flowchart showing an example of a timer interrupt process for game control. [Figure 128] 13 is a flowchart showing an example of a special symbol process. [Figure 129] 13 is a flowchart showing an example of a start winning determination process. [Fig. 130] 13 is a flowchart showing an example of normal special symbol processing. [Fig. 131] 13 is a flowchart showing an example of a variation pattern setting process. [Fig. 132] 13 is a flowchart showing an example of a special symbol stopping process. [Fig. 133] A flowchart showing an example of a jackpot end process. [Fig. 134] 13 is a flowchart showing an example of a performance control main process. [Fig. 135] 13 is a flowchart showing an example of a performance control process. [Fig. 136] 13 is a flowchart showing an example of a variable display start setting process. [Fig. 137] 13 is a flowchart showing an example of a variable display start setting process. [Figure 138] 13 is a flowchart showing an example of a variable display start setting process. [Figure 139] FIG. [Fig. 140] FIG. 13 is an explanatory diagram of the execution decision ratio of the selection effect α. [Fig. 141]An explanatory diagram of the execution decision ratio of the selection effect β. [Fig. 142] An explanatory diagram of selection effect α and selection effect β. [Fig. 143] 13 is an explanatory diagram showing the decision ratio of each effect pattern of the selection effect α and the decision ratio of each effect pattern of the selection effect β. [Fig. 144] An explanatory diagram of the period during which selection effects and resident character change effects can be executed. [Fig. 145] 13A is an explanatory diagram of the content of the selection effect α, and FIG. 13B is an explanatory diagram of each effect pattern of the selection effect α. [Fig. 146] 13A is an explanatory diagram of the presentation content of selection presentation β, and FIG. 13B is an explanatory diagram of each presentation pattern of selection presentation β. [Fig. 147] 13 is an explanatory diagram of each reach effect determination table. FIG. [Fig. 148] 13 is a flowchart showing an example of a variable display performance process. [Figure 149] 13 is a flowchart showing an example of a resident character change performance execution process. [Fig. 150] 13 is a flowchart showing an example of a selection effect execution process. [Fig. 151] 13 is a flowchart showing an example of a variable display start setting process. [Fig. 152] FIG. 4 is an explanatory diagram showing a display mode of a menu screen. [Fig. 153] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 154] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 155] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 156] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 157] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 158] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 159] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 160]FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 161] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 162] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 163] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 164] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 165] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 166] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 167] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 168] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 169] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 170] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 171] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 172] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 173] FIG. 13 is an explanatory diagram showing the display mode of the selection effect. [Fig. 174] FIG. 13 is an explanatory diagram showing the display mode of the reach effect. [Fig. 175] FIG. 13 is an explanatory diagram showing the display mode of the reach effect. [Fig. 176] FIG. 13 is an explanatory diagram showing the display mode of the reach effect. [Fig. 177] FIG. 13 is an explanatory diagram showing the display mode of the reach effect. [Fig. 178] An explanatory diagram of the lighting patterns and BGM patterns for the resident character change effects and reach effects. [Fig. 179] 13 is an explanatory diagram of the light emission patterns and background music patterns of the reach effects. [Fig. 180] 13 is an explanatory diagram of the light emission patterns and background music patterns of the reach effects. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0010] DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS An embodiment of a gaming machine according to the present invention will be described below with reference to the drawings.

[0011] (Feature 132SG form) [Form 1] The gaming machine of type 1-1 is, A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, A display means (e.g., an image display device 5); Sound output means (e.g., speakers 8L and 8R); Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, on-frame movable body 132SG01, chance button 631B), A movable body control means (for example, a performance control CPU 120), A performance control means (for example, a performance control CPU 120), The performance control means includes: It is possible to execute a movable body performance using the movable body during the variable display (for example, as shown in FIG. 45, a part in which a movable body announcement in which the on-board movable body 32A vibrates up and down can be executed), The display means can display an effect display corresponding to the movable body performance (for example, as shown in FIG. 49, an effect display 132SG407 is displayed on the image display device 5 in response to the movement of the on-board movable body 32A), The sound output means can output a movable body performance sound corresponding to the movable body performance (for example, in the movable body preview shown in FIG. 49, the part where the performance sound effect is output from speakers 8L and 8R), The movable body control means When the power is turned on, it is possible to perform a confirmation movement control to move the movable body by performing an operation to confirm that the movable body is operating normally (for example, the performance control CPU 120 executes the operation confirmation control process shown in Figures 31 and 32 to perform the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), When the movable body performance is executed, it is possible to perform performance movement control to move the movable body by a predetermined operation (for example, as shown in FIG. 47, the performance control CPU 120 moves the on-board movable body 32A up and down multiple times between the origin position and the intermediate position), When the movable body performance is executed with a variable display started during a predetermined period in which the confirmation movable control is performed at the time of power-on accompanied by initialization, when the movable body performance is executed during the predetermined period, the output of the performance movable control and the movable body performance sound is limited, while the display of the effect display is performed, and when the movable body performance is executed after the predetermined period, at least the performance movable control and the display of the effect display are performed (for example, as shown in FIG. 62, when the pachinko game machine 1 is started by a cold start, a start winning occurs during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, and based on the start winning, these on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 are activated). When a variable display that executes a movable body prediction is started during the initial operation period of 01, the operation of the on-board movable body 32A as a movable body prediction and the output of a movable body prediction sound corresponding to the movable body prediction from the speakers 8L and 8R are not executed during the execution period of the movable body prediction, while the effect display 132SG407 is displayed on the image display device 5, and as shown in FIG. 61, after the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 when the pachinko game machine 1 is started by a cold start, a start winning occurs, and when a variable display that executes a movable body prediction is started based on the start winning, the operation of the on-board movable body 32A as a movable body prediction and the effect display 132SG407 are displayed on the image display device 5 during the execution period of the movable body prediction, When the movable body performance is executed with a variable display that is started during the specified period in which the confirmation movement control is being performed at the time of power-on without initialization, when the movable body performance is executed during the specified period, the performance movement control is restricted while the effect display is displayed and the movable body performance sound is output, and when the movable body performance is executed after the specified period, the performance movement control, the effect display is displayed, and the movable body performance sound is output (for example, as shown in FIG. 66, when the pachinko game machine 1 is started by a hot start, a start winning occurs during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, and based on the start winning, during the initial operation period of these on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, When a variable display that executes a movable body prediction is started, the operation of the on-board movable body 32A as a movable body prediction is not executed during the execution period of the movable body prediction, but the effect display 132SG407 is displayed on the image display device 5 and a movable body prediction sound corresponding to the movable body prediction is output from the speakers 8L and 8R. As shown in FIG. 65, when a start winning occurs after the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 when the pachinko game machine 1 is started by a hot start, and a variable display that executes a movable body prediction is started based on the start winning, the operation of the on-board movable body 32A as a movable body prediction, the display of the effect display 132SG407 on the image display device 5, and the output of a movable body prediction sound corresponding to the movable body prediction are performed during the execution period of the movable body prediction. It is characterized by the following. According to this feature, when a movable body presentation is executed with a variable display started during confirmation movable control, a gaming machine can be provided that can indicate to the player that a movable body presentation has been executed by outputting an effect display or a movable body presentation sound, while preventing the presentation movable control from interfering with the confirmation movable control.

[0012] The gaming machine of type 1-2 is The expectation of being controlled to the advantageous state is higher when the movable body performance is executed than when it is not executed (for example, as shown in FIG. 45, the expectation of a jackpot is set higher when the movable body forecast is executed than when the movable body forecast is not executed), When the power is turned on with initialization, if the movable body performance is executed with a variable display that is started during the specified period in which the confirmation movable control is being performed, when the movable body performance is executed during the specified period, the performance movable control and the output of the movable body performance sound are restricted, and after the specified period ends, the performance movable control restricted during the specified period is performed, while the movable body performance sound is not output (for example, as shown in FIG. 62, when the pachinko game machine 1 is started by a cold start, a start winning occurs during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, and based on the start winning, In this case, when a variable display for executing a movable body notice is started during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101, the operation of the on-board movable body 32A as a movable body notice and the output of the movable body notice sound from the speakers 8L and 8R in response to the movable body notice are not executed during the execution period of the movable body notice, while after the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 is completed, the operation of the on-board movable body 32A as a movable body notice is executed again, but the output of the movable body notice sound in response to the movable body notice from the speakers 8L and 8R is not executed. When the power is turned on without initialization, if the movable body performance is executed with a variable display that is started during the specified period in which the confirmation movable control is being performed, the performance movable control is restricted when the movable body performance is executed during the specified period, and the performance movable control restricted during the specified period is executed after the specified period ends (for example, as shown in FIG. 66, during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 when the pachinko game machine 1 is started by a hot start, When a start winning occurs, and a variable display is started to execute a movable body prediction during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 based on the start winning, the operation of the on-board movable body 32A as a movable body prediction is not executed during the execution period of the movable body prediction, but the operation of the on-board movable body 32A as a movable body prediction is executed again after the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 is completed. It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the presentation effect is not reduced due to the presentation movable control remaining restricted in a movable body presentation that has a high expectation of being controlled to an advantageous state.

[0013] The gaming machines of types 1-3 are as follows: The movable body includes a first movable body (e.g., an on-board movable body 32A) and a second movable body (e.g., a below-board movable body 32B), The movable body control means is capable of performing the confirmation movement control for moving the first movable body and the second movable body by an operation for confirming that the first movable body and the second movable body are operating normally when the power is turned on (for example, a part in which the performance control CPU 120 executes the operation confirmation control process shown in FIG. 31 and FIG. 32 ), The confirmation movement control ends based on the completion of the movement of the second movable body (for example, as shown in FIG. 61, the initial movements of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 are the last to end upon completion of the initial movement of the under-board movable body 32B), The movable body performance is a performance using the first movable body (for example, as shown in FIG. 49, the movable body notice is a performance that operates the on-board movable body 32A), When the power is turned on, if the movable body performance is executed with a variable display that is started during the specified period in which the confirmation movement control is being performed, the performance movement control is restricted when the movable body performance is executed during the specified period, and the performance movement control restricted during the specified period is executed when the movement of the second movable body by the confirmation movement control is completed (for example, as shown in FIG. 62, when the pachinko game machine 1 is started, the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, the frame-up movable body 631B, the frame-up movable body 631C, the frame-up movable body 631D, the frame-up movable body 631E, the frame-up movable body 631F, the frame-up movable body 631G, the frame-up movable body 631H ... When a start winning occurs during the initial operation period of the movable body 132SG101, and a variable display that executes a movable body prediction is started during the initial operation period of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 based on the start winning, the performance operation of the on-board movable body 32A as a movable body prediction is not executed during the execution period of the movable body prediction, and the performance operation of the on-board movable body 32A is executed again after the initial operation of the under-board movable body 32B is completed. It is characterized by the following. According to this feature, a gaming machine can be provided in which performance movement control is executed using the first movable body when the movement of the first movable body by the confirmation movement control is completed, thereby preventing the confirmation movement control from becoming indistinguishable from the performance movement control.

[0014] The gaming machines of types 1-4 are as follows: The presentation control means is capable of executing an initialization notification corresponding to the initialization when power is turned on with initialization (for example, as shown in Figs. 61 and 62, when the pachinko game machine 1 is started by a cold start, the presentation control means causes the frame LEDs 9a and 9b, the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g to emit light in a manner corresponding to the initialization notification, and outputs an initialization notification sound from the speakers 8L and 8R); The execution period of the confirmation movement control overlaps with the execution period of the initialization notification (for example, as shown in Figures 61 and 62, the initial operation periods of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 overlap with the light emission periods of the frame LEDs 9a, 9b, the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g in a manner corresponding to the initialization notification, and the period during which the initialization notification sound is output from the speakers 8L and 8R), The execution period of the initialization notification is longer than the execution period of the confirmation movable control (for example, as shown in Figures 61 and 62, the light emission period in a manner corresponding to the initialization notification of the frame LEDs 9a, 9b, the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g, and the period during which the initialization notification sound is output from the speakers 8L and 8R are longer than the initial operation periods of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101), After the execution period of the confirmation movable control ends, when the movable body performance is executed with the variable display started during the execution period of the initialization notification, when the movable body performance is executed during the execution period of the initialization notification, the performance movable control and the display of the effect display are performed, while the output of the movable body performance sound is not performed (for example, as shown in FIG. 67, even if the variable display that executes the movable body notice is started during the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the frame-top movable body 132SG101, if the execution period of the movable body notice is after the end of the operation of each movable body, the performance operation of the on-board movable body 32A and the display of the effect display 132SG407 on the image display device 5 are executed during the execution period of the movable body notice, but the light emission in a manner corresponding to the initialization notification of the frame LEDs 9a, 9b, the on-board movable body LED 9d, the under-board movable body LED 9e, the on-frame movable body LED 9f, and the chance button LED 9g and the output of the initialization notification sound from the speakers 8L and 8R are not executed). It is characterized by the following. According to this feature, even during the execution period of the initialization response notification, if the confirmation movement control has ended, the performance movement control is executed, thereby providing a gaming machine that does not reduce the presentation effect of the movable body presentation.

[0015] The gaming machines of types 1-5 are as follows: The performance control means is capable of executing a pre-reading movable body performance that suggests that the movable body performance will be executed in a variable display prior to a variable display based on a specific variable display pattern in which the movable body performance is executed (for example, as shown in FIG. 45, a portion in which the performance control CPU 120 can execute a pre-reading movable body notice); When the pre-reading movable body performance is executed, the movable body control means is capable of performing specific performance movement control to move the movable body by a specific action (for example, as shown in FIG. 47, the performance control CPU 120 controls the on-board movable body 32A to be movable up and down multiple times between the origin position and the intermediate position as a pre-reading movable body notice), The execution period of the variable display in which the pre-reading movable body performance is executed is shorter than the execution period of the confirmation movable control (for example, the special chart change time of the non-reach miss variable display is 12 seconds or less, and the period of the initial operation is 30 seconds), When the power is turned on, if the start condition is satisfied multiple times during the specified period during which the confirmation movable control is being performed, and the pre-reading movable body performance is executed in a variable display that is started based on the satisfaction of the start condition, when the pre-reading movable body performance is executed during the specified period, the specific movable control is restricted, When the variable display in which the pre-reading movable body performance is executed during the specified period ends, the specific movable control limited to the specified period is not executed after the specified period ends (for example, as shown in FIG. 68, when the pachinko game machine 1 is started by cold start, and the execution of the pre-reading movable body announcement is decided due to the occurrence of multiple variable displays during the confirmation operation of each movable body as the initial operation control, if the execution period of the pre-reading movable body announcement overlaps with the confirmation operation period of each movable body or the period of the initial operation control, the display of the effect display 132SG407 is executed on the image display device 5 during the execution period of the pre-reading movable body announcement, and the presentation operation of the on-board movable body 32A as the pre-reading movable body announcement is not executed again after the variable display ends). It is characterized by the following. According to this feature, when the variable display is crossed, the restricted specific movable control is not executed during the confirmation movable control, so that a gaming machine can be provided that does not confuse the player by excessively moving the movable body after the confirmation movable control ends.

[0016] The gaming machines of types 1-6 are as follows: The performance control means is capable of executing, in one variable display, as the movable body performance, a first movable body performance (e.g., the first movable body announcement shown in FIG. 69) and a second movable body performance (e.g., the second movable body announcement shown in FIG. 69) which has a higher probability of being controlled to the advantageous state when executed than the first movable body performance, The movable body control means When the first movable body performance is executed, a first performance movement control (for example, a part that moves the board movable body 32A between the origin position and the intermediate position multiple times) that moves the movable body by a first predetermined operation can be performed. When the second movable body performance is executed, a second performance movement control (for example, a part that moves the board movable body 32A between the origin position and the intermediate position multiple times) that moves the movable body by a second predetermined operation can be performed. When the power is turned on, in the case where the first movable body performance and the second movable body performance are executed in one variable display started during the predetermined period in which the confirmation movable control is being performed, when the first movable body performance is executed during the predetermined period, the first performance movable control is restricted, and the first performance movable control restricted during the predetermined period is executed after the end of the predetermined period, If the second movable body performance is executed before the restricted first performance movement control is performed, the first performance movement control is not performed and the second performance movement control is performed (for example, as shown in FIG. 69, if the initial operation of the movable body has already been executed during the execution period of the first movable body announcement, the operation of the on-board movable body 32A as the first movable body announcement is executed after the initial operation of the movable body is completed, but if the operation of the on-board movable body 32A as the second movable body announcement has already been executed before the operation of the on-board movable body 32A as the first movable body announcement, the operation of the on-board movable body 32A as the first movable body announcement is not executed and the operation of the on-board movable body 32A as the second movable body announcement continues to be executed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the effect of the presentation is not reduced by the movement of a movable body in the first movable body presentation hindering the movement of a movable body in the second movable body presentation.

[0017] The gaming machine of type 1-7 is Light-emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, the above-board movable body 32A is provided with the above-board movable body LED 9d, the below-board movable body 32B is provided with the below-board movable body LED 9e, the above-frame movable body 132SG101 is provided with the above-frame movable body LED 9f, and the chance button 631B is provided with the chance button LED 9g). The movable body includes a first movable body (e.g., an on-board movable body 32A) and a second movable body (e.g., a below-board movable body 32B), The movable body control means is capable of performing special performance movement control to move the second movable body by a special operation for notifying that the movable body is controlled to the advantageous state (for example, as shown in FIG. 45, a part in which the performance control CPU 120 can execute a final performance in which the under-board movable body 32B is raised), The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the second movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the underboard movable body 9e to emit light in an initial highlight mode (for example, red flashing as shown in FIG. 56(B)) when the underboard movable body 32B is in an initial operation), It is possible to perform special light emission control to cause the light emitting means of the second movable body, which is moved by the special effect movement control, to emit light in a special light emission pattern (for example, as shown in FIG. 51 (E5), the performance control CPU 120 controls the underboard movable body 9e to emit a predetermined light color (for example, a portion that emits light in a rainbow flash as shown in FIG. 56 (B9)) when the underboard movable body 32B rises, When the special performance movable control is executed during the specific light emission control, the special light emission control is limited (for example, when the execution period of the final performance is entered during the initial operation of each movable body after a hot start, the part that limits the light emission (rainbow flash) of the under-board movable body LED9e in a mode corresponding to the final performance during the execution period of the final performance), It is characterized by the following. According to this feature, a gaming machine can be provided that makes it easy to determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0018] The gaming machines of types 1-8 are: The operation mode of the second movable body by the confirmation movement control and the operation mode of the second movable body by the special performance movement control are common (for example, the initial operation and the performance operation of the under-board movable body 32B are both operations between the origin position and the performance position), The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the second movable body, which is movable by the confirmation movement control, emits light in a specific light emission pattern until the movement of the second movable body is completed (for example, as shown in FIG. 56(B) and FIG. 61, the part in which the performance control CPU 120 emits the under-board movable body LED 9e in an initial highlight mode (red flashing)), It is possible to perform the special light emission control such that the light emitting means of the second movable body, which is movable by the special effect movable control, emits light in a first special light emission pattern during a first period, and emits light in a second special light emission pattern having a light emission mode different from the first special light emission pattern during a second period after the end of the first period (for example, the performance control CPU 120 causes the under-board movable body LED9e to flash in rainbows when the under-board movable body 32B advances, and causes the under-board movable body LED9e to emit light in a smooth rainbow when the under-board movable body 32B makes a contrasting movement, as shown in FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that makes it easy to determine whether confirmation movable control or special movable control is being performed by using specific light-emitting control and special light-emitting control.

[0019] The gaming machine of type 1-9 is The movable body includes a first movable body and a second movable body, Light-emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-board movable body LED 9f, and a chance button LED 9g); Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the first movable body and the second movable body (for example, a portion where the on-board movable body LED 9d is provided on the on-board movable body 32A and the on-board movable body LED 9e is provided on the below-board movable body 32B), The movable body control means can move the second movable body after moving the first movable body as the confirmation movable control (for example, a part in which the performance control CPU 120 moves the above-board movable body 32A as an initial operation and then moves the below-board movable body 32B as shown in Figs. 61 and 62 ); The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body moved by the confirmation movement control to emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the underboard movable body 9e to emit light in an initial highlight mode (for example, red flashing as shown in FIG. 56(B)) when the underboard movable body 32B is in an initial operation), When the first movable body is moved by the confirmation movement control, the specific light emission control is not performed on the light emitting means of the second movable body, and the specific light emission control is performed on the light emitting means of the first movable body (for example, as shown in FIG. 61, during the confirmation operation of the on-board movable body 32A, the on-board movable body LED9d is caused to emit light in an initial highlighting mode and the below-board movable body LED9e is caused to emit light in an initialization notification mode). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that is moving through confirmation movement control.

[0020] The gaming machines of types 1-10 are: The movable body is movable between an initial position (e.g., an origin position) and an advanced position (e.g., a performance position); The movable body control means When the power is turned on, if the movable body is not located at the initial position, it is possible to perform return control to move the movable body to the initial position (for example, a part in which the performance control CPU 120 executes the origin placement control process shown in FIG. 30 ), When the variable display is started, the return control can be performed (for example, as shown in FIG. 30, the performance control CPU 120 can execute the processes of 132SGS410 to 132SGS427 from the timing when the variable display is started). When the power is turned on, if the variable display is started during the predetermined period in which the confirmation movable control is being performed, the return control is restricted (for example, if a start winning occurs during the initial operation of each movable body when the pachinko game machine 1 is started and the variable display based on the start winning is started, the initial operation of each movable body is executed with priority over the operation of each movable body to its origin position). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the confirmation movable control is not interrupted by the return control.

[0021] The gaming machine of type 1-11 is The movable body is movable between an initial position (e.g., an origin position) and an advanced position (e.g., a performance position); The movable body control means When the power is turned on, if the movable body is not located at the initial position, it is possible to perform return control to move the movable body to the initial position (for example, a part in which the performance control CPU 120 executes the origin placement control process shown in FIG. 30 ), When the variable display ends and the game is in a standby state, the return control can be performed (for example, as shown in FIG. 30, the CPU 120 for performance control can execute the processes of 132SGS410 to 132SGS427 from the start timing of the customer waiting demo performance). When the power is turned on, the variable display is started during the predetermined period during which the confirmation movable control is being performed, and when the variable display ends during the predetermined period and the game is put into the game standby state, the return control is restricted (for example, when a customer waiting demo performance is started in response to the end of the variable display, a portion that prioritizes the performance operation of the customer waiting demo performance of each movable body over the movement of each movable body to its origin position); It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the confirmation movable control is not interrupted by the return control.

[0022] The gaming machine of type 1-12 is The performance control means is capable of executing the movable body performance a plurality of times during one variable display (for example, as shown in FIG. 70, a portion in which a first variable display notice and a second variable display notice are executed during one variable display); When the power is turned on, if the movable body performance is executed with a variable display that was started during the specified period in which the confirmation movable control is being performed, the performance movable control is restricted when the movable body performance is executed during the specified period (for example, as shown in FIG. 70, when the variable display is executed during the initial operation of each movable body, if a first movable body notice is executed during the initial operation, the performance operation of the on-board movable body 32A as the first movable body notice is not executed), When one of the movable body performances executed multiple times in one variable display is executed, and the movement of the movable body by the performance movement control corresponding to the one movable body performance does not end normally, when the next movable body performance is executed, the performance movement control corresponding to the next movable body performance is performed (for example, as shown in FIG. 71, even if the performance operation of the on-board movable body 32A as the first movable body preview does not end normally, when the execution period of the second movable body preview arrives, the operation of the on-board movable body 32A as the second movable body preview is executed), It is characterized by the following. According to this feature, a gaming machine can be provided that, even if the performance movable control corresponding to one movable body performance does not end normally, allows for a retry by the performance movable control corresponding to the next movable body performance.

[0023] The gaming machine of type 1-13 is The performance control means is capable of executing, as the movable body performance, a first movable body performance (e.g., a first movable body notice) and a second movable body performance (e.g., a second movable body notice) which is more likely to be controlled to the advantageous state when executed than the first movable body performance, The movable body control means When the first movable body performance is executed, it is possible to perform a first performance movement control that moves the movable body by a first predetermined operation (for example, a part in which the performance control CPU 120 moves the on-board movable body 32A between the origin position and the intermediate position multiple times as a first movable body notice), When the second movable body performance is executed, it is possible to perform a second performance movement control that moves the movable body by a second predetermined operation (for example, a part in which the performance control CPU 120 moves the on-board movable body 32A between the origin position and the intermediate position multiple times as a second movable body notice), When the first movable body performance and the second movable body performance are executed in a variable display that is started during a predetermined period in which the confirmation movable control is being performed when the power is turned on, the first performance movable control is restricted when the first movable body performance is executed during the predetermined period, and the first performance movable control restricted during the predetermined period is executed after the end of the predetermined period (for example, when the execution period of the first movable body announcement occurs during the initial operation of each movable body, the operation of the on-board movable body 32A as the first movable body announcement is not executed during the execution period of the first movable body announcement, and the operation of the on-board movable body 32A as the first movable body announcement is executed again after the initial operation of each movable body); When the first movable body is moving due to the restricted first performance movement control, when the second movable body performance is executed, the first performance movement control is interrupted and the second performance movement control is executed (for example, as shown in FIG. 72, when the execution period of the second movable body announcement occurs during the operation of the on-board movable body 32A as the first movable body announcement in the initial operation of each movable body, the operation of the on-board movable body 32A as the first movable body announcement is interrupted and the operation of the on-board movable body 32A as the second movable body announcement is started). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the effect of the presentation is not reduced by the movement of a movable body in the first movable body presentation hindering the movement of a movable body in the second movable body presentation.

[0024] The gaming machine of form 1-14 is The movable body is movable between an initial position (e.g., an origin position) and an advanced position (e.g., a performance position); A first detection means (e.g., origin position sensor 132SG123, 132SG133, 132SG103, 635C) capable of detecting that the movable body is placed at an initial position; Further comprising a second detection means (e.g., performance position sensor 132SG124, 132SG134, 132SG104, 635D) capable of detecting that the movable body is disposed in the advanced position, The confirmation movement control is a control for moving the movable body toward the advanced position over a first period based on the detection by the first detection means that the movable body is placed at the initial position, and for moving the movable body toward the initial position when the second detection means does not detect that the movable body is placed at the advanced position during the first period (for example, as shown in FIG. 73, the performance control CPU 120 is a part that moves the movable body toward the origin position when the performance position sensor does not detect the movable body during the first period), The performance movement control is a control for moving the movable body toward the advanced position over a second period, and stopping the movable body when the second detection means does not detect that the movable body has been placed at the advanced position during the second period (for example, as shown in FIG. 74, the performance control CPU 120 is a part that stops the operation of the movable body when the performance position sensor does not detect the movable body during the second period). It is characterized by the following. According to this feature, when a movable body presentation is executed during play, even if the movement of the movable body corresponding to the movable body presentation is not performed normally, the movement of the movable body based on the confirmation movement control is not performed, so a gaming machine can be provided that can reduce the decrease in the presentation effect of a movable body presentation that was not executed normally.

[0025] The gaming machine of type 1-15 is The movable body control means If the movable body cannot operate normally for a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control can be performed (for example, as shown in FIG. 75, when the performance control CPU 120 determines that an operation error has occurred when the movable body does not reach the performance position as an initial operation, and repeatedly performs the initial operation), When a predetermined number of operation errors are determined, it is possible to perform error operation control to move the movable body for a longer operation period than the operation period of the movable body moved by the confirmation operation control (for example, as shown in FIG. 75, the performance control CPU 120 operates the movable body as a special initial operation by the fourth operation error determination (dead end determination)), In the case where the error movement control is performed, when the movable body performance is executed, the performance movement control is restricted, while the effect display is displayed and the movable body performance sound is output (for example, as shown in FIG. 75, in the movable body performance after a dead end is determined, the movement of the movable body is not executed, but the display of the effect display 132SG407 on the image display device 5, the light emission in a manner corresponding to the movable body announcement by the frame LEDs 9a and 9b, the movable body LED 9d on the board, the movable body LED 9e below the board, the movable body LED 9f on the frame, and the chance button LED 9g, and the sound output corresponding to the movable body announcement from the speakers 8L and 8R are executed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that prevents malfunctions caused by forcing the movable body to operate in a situation where the movable body cannot operate normally, while not reducing the presentation effect of the movable body presentation.

[0026] [Form 2] The gaming machine of type 2-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, on-frame movable body 132SG01, chance button 631B), A movable body control means (for example, a performance control CPU 120), A performance control means (for example, a performance control CPU 120), When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally (for example, a part that performs the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 by the performance control CPU 120 executing the operation confirmation control process shown in Figures 31 and 32), The performance control means is capable of performing demo display control for displaying a demonstration display on the display means when the power is turned on (for example, as shown in FIG. 76, a portion in which the performance control CPU 120 displays a customer waiting demo performance on the image display device 5); The movable body control means controls the movable body so that, when a power outage occurs and the power is turned on, the confirmation movable control is ended before the demo display control is performed (for example, as shown in Figs. 76 to 78, when the pachinko game machine 1 is started after a power outage, the customer waiting demo performance is displayed after the initial operation control of each movable body is executed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the demonstration display is not hindered by movable bodies operated by confirmation movable control.

[0027] The gaming machine of type 2-2 is The movable body control means is capable of performing the confirmation movable control over a predetermined period of time (for example, the performance control CPU 120 requires 30 seconds for the initial operation of each movable body), The performance control means is capable of performing the demo display control after a period of at least the same length as the predetermined period has elapsed since the confirmation movement control was ended (for example, the part where the customer waiting demo performance is executed 30 seconds after the initial movement of each movable body is ended), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the demonstration display is not hindered by displaying the demonstration display immediately after confirmation movable control.

[0028] The gaming machine of type 2-3 is The performance control means is capable of performing the demo display control at different timings depending on whether the power is turned on with initialization or not (for example, the period from the end of the initial operation of each movable body until the customer waiting demo performance is executed differs depending on whether the pachinko game machine 1 is started up by a cold start or a hot start). The movable body control means The confirmation movement control can be performed in common when power is turned on with initialization and when power is supplied without initialization (for example, the period from the end of the initial operation of each movable body until the customer waiting demo performance is executed differs between when the pachinko game machine 1 is started up by a cold start and when it is started up by a hot start). When power is turned on with initialization, the movable body is controlled so that the confirmation movable control is terminated before the demonstration display control is performed by the performance control means; When power is turned on without initialization, the movable body is controlled so that the confirmation movable control is terminated before the demo display control is performed by the performance control means (for example, even if the period from the end of the initial operation of each movable body until the customer waiting demo performance is executed differs between when the pachinko game machine 1 is started by a cold start and when it is started by a hot start, the customer waiting demo performance is executed after the initial operation of each movable body is completed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the demonstration display is not hindered by the movable body operating by the confirmation movable control, whether the power is turned on with initialization or without initialization.

[0029] The gaming machine of type 2-4 is Light-emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); A light emission control means (for example, a performance control CPU 120), and an operation means (e.g., a selection button 132SG35), The light emitting means is provided on the movable body (for example, the above-board movable body 32A is provided with the above-board movable body LED 9d, the below-board movable body 32B is provided with the below-board movable body LED 9e, the above-frame movable body 132SG101 is provided with the above-frame movable body LED 9f, and the chance button 631B is provided with the chance button LED 9g). The brightness of the light-emitting means can be changed by operating the operation means (for example, the performance control CPU 120 executes the volume / light amount adjustment process shown in FIG. 28, and the light amount (brightness) of the various lamps 9a to 9g can be adjusted by operating the selection button 132SG35). The light emission control means It is possible to perform specific light emission control to cause the light emitting means of the movable body moved by the confirmation movement control to emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the underboard movable body 9e to emit light in an initial highlight mode (for example, red flashing as shown in FIG. 56(B)) when the underboard movable body 32B is in an initial operation), When the operation means is operated during the specific light emission control, at least the light emitting means emitting light by the specific light emission control is restricted so that the brightness is not based on the operation (for example, as shown in FIG. 56(B), when the initial operation of each movable body is performed, the light amount (brightness) of each lamp 9a to 9g cannot be adjusted by operating the selection button 132SG35). It is characterized by the following. According to this feature, the brightness of the light-emitting means provided on the movable body that moves due to the confirmation movement control is not changed, so that a gaming machine can be provided in which there is no hindrance to confirming the operation of the movable body.

[0030] The gaming machine of type 2-5 is Light-emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); A light emission control means (for example, a performance control CPU 120), and an operation means (e.g., a selection button 132SG35), The light emitting means is provided on the movable body (for example, the above-board movable body 32A is provided with the above-board movable body LED 9d, the below-board movable body 32B is provided with the below-board movable body LED 9e, the above-frame movable body 132SG101 is provided with the above-frame movable body LED 9f, and the chance button 631B is provided with the chance button LED 9g). The brightness of the light-emitting means can be changed by operating the operation means (for example, the performance control CPU 120 executes the volume / light amount adjustment process shown in FIG. 28, and the light amount (brightness) of the various lamps 9a to 9g can be adjusted by operating the selection button 132SG35). The performance control means is capable of displaying a changeable display suggesting that the luminance of the light-emitting means can be changed by operating the operating means (for example, as shown in FIG. 55, a portion where a menu / volume and light intensity adjustment display suggestion display 132SG480 is displayed on the image display device 5), The display of the changeable display is restricted during the specified period, and the changeable display is displayed after the specified period ends (for example, as shown in FIG. 55, during the initial operation of each movable body, the menu / volume and light intensity adjustment display suggestion display 132SG480 is not displayed on the image display device 5, and during the initial operation of each movable body, the menu / volume and light intensity adjustment display suggestion display 132SG480 is displayed on the image display device 5), It is characterized by the following. According to this feature, by displaying a changeable display during confirmation movable control, a gaming machine can be provided in which attention to the confirmation movable control is not lost.

[0031] The gaming machine of type 2-6 is The movable body includes a first movable body (e.g., an on-board movable body 32A) and a second movable body (e.g., a below-board movable body 32B), Light-emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the first movable body and the second movable body (for example, a portion where the on-board movable body LED 9d is provided on the on-board movable body 32A and the on-board movable body LED 9e is provided on the below-board movable body 32B), The movable body control means, as the confirmation movable control, moves the first movable body and then moves the second movable body (for example, as shown in Figs. 61 and 62, the performance control CPU 120 moves the above-board movable body 32A as an initial operation and then moves the below-board movable body 32B), The light emission control means is capable of performing specific light emission control for causing the light emission means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, as shown in FIG. 61, the performance control CPU 120 causes the underboard movable body 9e to emit light in an initial highlight mode (for example, red flashing as shown in FIG. 56(B)) when the underboard movable body 32B is in an initial operation), When the first movable body is moved by the confirmation movement control, the specific light emission control by the light emission control means is not performed on the light emitting means of the second movable body (for example, as shown in Figures 61 and 62, when the initial operation of the on-board movable body 32A is performed, the below-board movable body LED 9e is not illuminated in the initial highlighting mode). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that is moving through confirmation movement control.

[0032] The gaming machine of type 2-7 is The performance control means includes: A movable body performance using the movable body can be executed during the demonstration display (for example, as shown in FIG. 55, a part capable of executing a performance in which the on-board movable body 32A is moved between the origin position and the performance position during the execution of the customer waiting demo performance), The display means can display an effect display corresponding to the movable body performance (for example, as shown in FIG. 55, a portion where the effect display 132SG407 is displayed on the image display device 5), The movable body control means When the movable body performance is executed, it is possible to perform a demo-in-motion control that moves the movable body in a common motion manner with the motion manner of the movable body that is moved by the confirmation motion control (for example, a portion in which the on-board movable body 32A is moved from the origin position toward the performance position, and then the on-board movable body 32A is moved from the performance position to the origin position); If the movable body cannot operate normally for a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control can be performed (for example, as shown in FIG. 79, when the performance control CPU 120 determines that an operation error has occurred when the movable body does not reach the performance position as an initial operation, and repeatedly performs the initial operation), When a predetermined number of operation errors are determined, it is possible to perform error operation control to move the movable body for a period of time longer than the period of time during which the movable body is moved by the confirmation operation control (for example, as shown in FIG. 79, the performance control CPU 120 operates the movable body as a special initial operation by the fourth operation error determination (dead end determination)), In the case where the error movement control is performed, when the demonstration display is displayed, the movement control during the demonstration is restricted, while the effect display is displayed (for example, as shown in FIG. 79, in the customer waiting demo performance after a dead end is determined, the movement of the movable body is not executed, but the display of the effect display 132SG407 in the image display device 5, the frame LEDs 9a and 9b, the board movable body LED 9d, the board movable body LED 9e, the frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the movable body notice), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that prevents malfunctions caused by forcing the movable body to operate in a situation where the movable body cannot operate normally, while not reducing the presentation effect of the demonstration display.

[0033] [Form 3] The gaming machine of type 3-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A game control means (e.g., CPU 103); A movable body control means (for example, a performance control CPU 120), A performance control means (for example, a performance control CPU 120), The game control means is capable of performing a round game in which, during the advantageous state, the variable means (e.g., the special variable winning ball device 7) is set to an easy-entry state (e.g., an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state in which the game medium cannot enter, the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The effect control means is capable of executing a fanfare effect before being controlled to play the round during the advantageous state, The fanfare performance is as follows: An introduction part (for example, an introduction part. See FIG. 52 (F2) to (F6)) that notifies the user of the advantageous state; A launch direction notification part (for example, a right-hit notification part; see FIG. 52 (F7) to (F8)) that is executed after the introduction part and notifies the player of the launch direction of the game medium; It is composed of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the execution of the fanfare performance and the power is turned on, the confirmation movable control ends before the launch direction notification part starts (for example, when a power interruption occurs immediately before the execution of the fanfare performance and the pachinko game machine 1 is started by hot start, the movable body control means controls the movable body so that the initial operation ends before the fanfare performance (right hit notification part) involving the operation of the on-board movable body 32A starts. See FIG. 80). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the operation direction notification part in the fanfare performance is not hindered by a movable body that operates according to confirmation movable control.

[0034] The gaming machine of type 3-2 is There are several types of advantageous states (for example, jackpots A to E), In the introduction part, it is possible to notify which of the multiple types of advantageous states is the advantageous state. As the notification, it is possible to display an advantageous state name display (e.g., a jackpot type display 132SG421) corresponding to the advantageous state being controlled, and to display an introduction display before the advantageous state name display (e.g., an introduction display before the jackpot type display 132SG422) before the advantageous state name display is displayed. The confirmation movement control is a control for moving the movable body so as to end the operation for confirming that the movable body operates normally before the advantageous state name display is displayed (for example, in the operation confirmation control, the part in which the initial operation ends before the big win type display 132SG421 is displayed in FIG. 52 (F6)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that makes it possible to know which advantageous state the game will be controlled to, even if confirmation movable control is performed during a fanfare presentation.

[0035] The gaming machine of type 3-3 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When the fanfare performance is executed, it is possible to perform fanfare light emission control in which the light emitting means of the movable body that is not moved by the confirmation movement control is caused to emit light in a light emission pattern corresponding to the fanfare performance, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the fanfare performance (for example, the initial highlight mode (white lighting) is not used in the light emission mode corresponding to the fanfare performance (introduction part)), It is characterized by the following. According to this feature, a gaming machine can be provided that can indicate that a movable body is under confirmation movement control even during a fanfare performance, by using specific light emission control and fanfare light emission control.

[0036] The gaming machine of type 3-4 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means When the confirmation movement control is executed, it is possible to perform specific light emission control in which the light emitting means of the movable body moved by the confirmation movement control is caused to emit light in a specific light emission pattern (for example, an initial highlighting mode), When the fanfare performance is executed, it is possible to perform fanfare light emission control for causing the light emitting means of the movable body to emit light in a light emission pattern corresponding to the fanfare performance, The movable body includes a first movable body and a second movable body, When a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, when the first movable body is moved by the confirmation movement control, the light emission control means causes the light emission means of the first movable body to emit light by the specific light emission control, while the light emission means of the second movable body to emit light by the fanfare light emission control (for example, when the first movable body is moved, the movable body LED of the first movable body emits light in an initial highlight mode (white lighting), while the movable body LED of the second movable body emits light in a light emission mode corresponding to the fanfare performance (introduction part)); It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that a movable body is under confirmation movement control even during a fanfare presentation.

[0037] The gaming machine of type 3-5 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means When the fanfare performance is executed, light emission control can be performed to cause the light emitting means to emit light with a first luminance in a light emission pattern corresponding to the fanfare performance, If a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, during the predetermined period during which the confirmation movement control is being performed, it is possible to perform light emission control in which the light emitting means emits light at a second luminance in a light emission pattern corresponding to the fanfare performance (for example, while the frame LEDs 9a and 9b emit light at a first luminance in a light emission mode corresponding to the fanfare performance, during the operation confirmation control, the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, and the upper frame movable body LED 9f emit light at a second luminance (low luminance) lower than the first luminance (high luminance). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing power consumption when the power is turned on.

[0038] The gaming machine of form 3-6 is The movable body includes a first movable body and a second movable body, A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The first movable body and the second movable body are provided with the light emitting means (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g), the movable body control means, as the confirmation movable control, moves the first movable body and then moves the second movable body; The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When the first movable body is moved by the confirmation movement control, the specific light emission control is not performed on the light emitting means of the second movable body, and the specific light emission control is performed on the light emitting means of the first movable body (for example, when the first movable body is operating, the movable body LED of the second movable body does not emit light in the initial highlighting mode, and the movable body LED of the first movable body emits light in the initial highlighting mode); It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that is moving through confirmation movement control.

[0039] The gaming machine of type 3-7 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The first movable body and the second movable body are provided with the light emitting means (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the operation direction notification part, The movable body control means is capable of performing special performance movement control for moving the movable body by a special action when the movable body performance is executed, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern (for example, an initial highlighting mode) until the movement of the movable body is completed, The special light emission control can be performed such that the light emitting means of the movable body, which is movable by the special effect movement control, emits light in a first special light emission pattern during a first period, and emits light in a second special light emission pattern having a different light emission pattern from the first special light emission pattern during a second period after the end of the first period (for example, the movable body LED of the movable body during the initial operation emits light in a common initial highlight mode (white light) when the movable body advances from the origin position to the performance position and when it retreats from the performance position to the origin position, while the movable body LED of the movable body operated by the performance operation control can emit light in different light emission modes when the movable body advances from the origin position to the performance position and when it retreats from the performance position to the origin position. See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that can easily determine whether confirmation movable control or special movable control is being performed by using specific light-emitting control and special light-emitting control.

[0040] The gaming machine of type 3-8 is A light emitting means; A light emission control means (for example, a performance control CPU 120), Further comprising sound output means (e.g., speakers 8L and 8R); The first movable body and the second movable body are provided with the light emitting means (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the launch direction notification part, The movable body control means is capable of performing special performance movement control to move the movable body in a common operation mode with the operation mode of the movable body moved by the confirmation movement control when the movable body performance is executed, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern (for example, an initial highlighting mode) until the movement of the movable body is completed, It is possible to perform special light emission control for causing the light emitting means of the movable body, which is movable by the special effect movable control, to emit light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs a sound corresponding to the launch direction notification part when the movable body is moved by the special effect movement control (for example, in the movable body performance, light is emitted in a mode corresponding to the right hit notification part, which is different from the initial highlight mode (white lighting), and the sound output is limited when the movable body moves by the initial operation, and in the movable body performance executed in the right hit notification part, a sound corresponding to the right hit notification part is output). It is characterized by the following. According to this feature, a gaming machine can be provided that makes it easy to determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0041] The gaming machine of type 3-9 is Further comprising a display means (for example, an image display device 5), The performance control means includes: In the launch direction notification part, a movable body performance (see FIG. 52 (F7)) using the movable body can be executed, The display means can display an effect display corresponding to the movable body performance, The movable body control means When the movable body performance is executed, it is possible to perform special performance movement control to move the movable body by a special action, If the confirmation movement control is not normally completed within a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control is performed again. When the confirmation movement control is performed over the specific period, when the movable body performance is executed, the special performance movement control is restricted while the effect display is displayed (for example, when executing the movable body performance in the right-hit notification part in the fanfare performance, the movable body can be moved by a special action and an effect display corresponding to the movable body performance can be displayed, and if the action confirmation control cannot be normally completed over a specific period, it is possible to determine that an action error has occurred and perform the action confirmation control again, and when the action confirmation control is performed over a specific period, when the movable body performance is executed, the special action is restricted while the effect display is displayed). It is characterized by the following. According to this feature, a gaming machine can be provided that can show the player that a movable body performance has been executed by an effect display, while preventing the confirmation movable control from being interfered with by the special performance movable control.

[0042] [Form 4] The gaming machine of type 4-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, on-frame movable body 132SG01, chance button 631B), A light emitting means; A game control means (e.g., CPU 103); A performance control means (e.g., a performance control CPU 120); A light emission control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The movable body control means When the power is turned on, a confirmation operation control (e.g., an operation confirmation control) can be performed to move the movable body by an operation for confirming that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the confirmation movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a first luminance; When the performance movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first luminance is lower than the second luminance (for example, the LED 9d of the movable body on the board, the LED 9e of the movable body below the board, the LED 9f of the movable body on the frame, and the LED 9g of the chance button, which are the movable bodies that perform the initial operation, are illuminated in an initial highlight mode (white lighting), but are illuminated at a lower luminance than when illuminated in the performance operation control. See FIG. 56(B)). The game control means is capable of performing a round game in which, during the advantageous state, the variable means (e.g., the special variable winning ball device 7) is set to an easy-entry state (e.g., an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The effect control means is capable of executing a fanfare effect before being controlled to play the round during the advantageous state, The movable body control means controls the movable body so that, when a power interruption occurs immediately after the fanfare performance is started by the performance control means and the power is then turned on, the movable body control means ends the confirmation movement control before the execution period of the fanfare performance ends (for example, when a power interruption occurs immediately after the fanfare performance is started and the pachinko game machine 1 is started in a hot start, the operation confirmation control ends before the round performance corresponding to the round game starts. See FIG. 81). It is characterized by the following. According to this feature, the power consumption when the power is turned on is reduced to reduce the load on the gaming machine, while the brightness of the light-emitting means provided on the movable body is set to the first brightness to prevent the movement of the movable body from being too bright and becoming difficult to confirm.Furthermore, when the power is cut off at the same time as the fanfare performance is executed and the power is turned on, the confirmation movement control is terminated within the execution period of the fanfare performance, thereby providing a gaming machine that allows the player to enjoy an advantageous state without having to worry about the movable body operating due to the confirmation movement control.

[0043] The gaming machine of type 4-2 is The performance control means is capable of displaying a recovery display (e.g., recovery display 132SG510) on the display means when a power outage occurs during the variable display and the power is then turned on, and when a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, the light emission control means is capable of performing light emission control during recovery for causing the light emission means to emit light in a light emission pattern corresponding to the display during recovery in the following cases: when a power outage occurs during the variable display and the power is then turned on; and when a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on; The movable body control means is capable of performing the confirmation movement control in the cases where a power interruption occurs during a variable display and the power is then turned on, and where a power interruption occurs simultaneously with the execution of the fanfare performance and the power is then turned on (for example, a portion capable of performing operation confirmation control in the cases where a power interruption occurs during a variable display and the power is then turned on, and where a power interruption occurs simultaneously with the execution of the fanfare performance and the power is then turned on); It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is prevented from becoming complicated.

[0044] The gaming machine of type 4-3 is The performance control means is capable of displaying a recovery display (e.g., a recovery display 132SG510) on the display means when a power outage occurs during the fanfare performance and the power is then turned on, The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, it is possible to perform a light emission control during recovery for causing the light emitting means of the movable body that is not moved by the confirmation movement control to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the fanfare performance, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the recovery display (for example, the initial highlight mode (white lighting) is not used in the mode (off) corresponding to the recovery display), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to the movable body that moves due to the performance movement control even during recovery.

[0045] The gaming machine of type 4-4 is, The performance control means is capable of displaying a recovery display (e.g., a recovery display 132SG510) on the display means when a power outage occurs during the fanfare performance and the power is then turned on, The light emission control means It is possible to perform fanfare light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the fanfare effect during the execution period of the fanfare effect, When a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, it is possible to perform a light emission control during recovery for causing the light emitting means to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the fanfare performance. The light emission control during the recovery is performed at a lower brightness than the fanfare light emission control (for example, during the power outage recovery, the part may be made to emit light at a lower brightness than the light emission brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing power consumption when the power is turned on.

[0046] The gaming machine of type 4-5 is The performance control means is capable of displaying a recovery display (e.g., a recovery display 132SG510) when a power outage occurs during the fanfare performance and the power is then turned on, The light emission control means It is possible to perform fanfare light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the fanfare effect during the execution period of the fanfare effect, When a power outage occurs simultaneously with the execution of the fanfare performance and the power is then turned on, it is possible to perform a light emission control during recovery for causing the light emitting means to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the fanfare performance. The light emission mode used in the light emission pattern corresponding to the recovery display is not used in the light emission pattern corresponding to the fanfare effect (for example, the mode corresponding to the recovery display (light off) is not used in the light emission mode corresponding to the mode corresponding to the fanfare effect (music during a big win)), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the user that power is being restored when the power is turned on, even if a fanfare performance was in progress before the power was cut off.

[0047] The gaming machine of form 4-6 is The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, The special light emission control can be performed to cause the light emitting means of the movable body movable by the performance movement control to emit light in a first special light emission pattern in a first period, and emit light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the operation mode of each movable body by the operation confirmation control and the operation mode of each movable body by the performance operation control (for example, the operation mode of moving from the origin position to the performance position) are common, and the movable body LED9d on the board, the movable body LED9e below the board, the movable body LED9f on the frame, and the chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation is completed in the operation confirmation control, and in the performance operation control (for example, the win / lose button performance), they emit light in a rainbow flash mode in the first period (for example, the advance operation period), and emit light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, the retreat operation period). See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0048] [Form 5] The gaming machine of type 5-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A light emitting means; A game control means (e.g., CPU 103); A light emission control means (for example, a performance control CPU 120), A performance control means (e.g., a performance control CPU 120); A movable body control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The movable body control means When the power is turned on, a confirmation operation control (e.g., an operation confirmation control) can be performed to move the movable body by an operation for confirming that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the confirmation movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a first luminance; When the performance movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first luminance is lower than the second luminance (for example, the LED 9d of the movable body on the board, the LED 9e of the movable body below the board, the LED 9f of the movable body on the frame, and the LED 9g of the chance button, which are the movable bodies that perform the initial operation, are illuminated in an initial highlight mode (white lighting), but are illuminated at a lower luminance than when illuminated in the performance operation control. See FIG. 56(B)). The game control means is capable of performing a round game in which, during the advantageous state, the variable means (e.g., the special variable winning ball device 7) is set to an easy-entry state (e.g., an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The effect control means is capable of executing a fanfare effect before being controlled to play the round during the advantageous state, The movable body control means controls the movable body so that, when a power interruption occurs immediately before the end of the fanfare performance and the power is then turned on, the confirmation movement control is ended before the easy-entry state ends (for example, a part that makes it possible to end the operation confirmation control when a power interruption occurs immediately before the end of the fanfare performance and the power is turned on before the opening control of the large prize opening in the first round of play ends. See FIG. 82). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to the first brightness, preventing the movable body from being too bright and making it difficult to confirm its operation.Furthermore, a gaming machine can be provided in which the power is cut off just before the fanfare performance ends, and the confirmation movement control when the power is turned on ends before the easy-to-enter state of the variable means ends (allowing the attacker to win even after the initial operation).

[0049] The gaming machine of type 5-2 is The performance control means is capable of displaying, in a round game in which the variable means is controlled to the easy-entry state for a prescribed period after the fanfare performance has ended, a launch direction indication display (e.g., right hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (e.g., right game area, second path), and a round game related display (e.g., round number display 132SG451, winning ball number display 132SG452, ball number display 132SG453, consecutive number of hits / total ball number display 132SG454, etc.) relating to the round game in a special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which has a large impact on the game, is not hindered by a movable body that moves through confirmation movement control.

[0050] The gaming machine of type 5-3 is The performance control means is capable of displaying, in a round of play after the fanfare performance has ended, a launch direction indication display (e.g., right-hit promotion display 132SG430) indicating the launch direction of the game medium in the specific display area, and an awarded game value display (e.g., winning ball number display 132SG452, ball number display 132SG453, etc.) regarding the awarded game value in the special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see FIG. 83 and FIG. 84 ). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which has a large impact on the game, is not hindered by a movable body that moves through confirmation movement control.

[0051] The gaming machine of type 5-4 is The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs immediately before the end of the fanfare performance and the power is turned on after that, it is possible to perform a round-time light emission control in which the light-emitting means of the movable body that is not moving is caused to emit light in a lamp pattern corresponding to a round of play by the confirmation movement control, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the round game (for example, the initial highlight mode (white lighting) is not used in the mode corresponding to the music (round performance) during the big win. See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that, through specific light emission control, can draw attention to a movable body that moves through confirmation movement control even during a round of play.

[0052] The gaming machine of form 5-5 is, The movable body includes a first movable body and a second movable body, The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power failure occurs immediately before the end of the fanfare performance and the power is then turned on, it is possible to perform a round-time light emission control in which the light-emitting means of the movable body emits light in a light emission pattern corresponding to the round of play. When the first movable body is moved by the confirmation movement control, the light emitting means of the first movable body is caused to emit light by the specific light emitting control, while the light emitting means of the second movable body is caused to emit light by the round light emitting control (for example, when the first movable body is moved by the operation confirmation control, the movable body LED of the first movable body emits light in an initial highlighting mode (white lighting), while the movable body LED of the second movable body emits light in a mode corresponding to the music (round performance) during a jackpot); It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that a movable body is moving through confirmation movement control even during a round of play.

[0053] The gaming machine of form 5-6 is The light emission control means In a round of play after the fanfare performance is executed, it is possible to perform a round of light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the round of play, When a power failure occurs immediately before the end of the fanfare performance and the power is turned on thereafter, the light emitting means can be caused to emit light by the light emission control during the round. The light emission control during a round, which is performed when a power interruption occurs immediately before the end of the fanfare performance and the power is turned on thereafter, has a lower brightness than the light emission control during a round, which is performed when a power interruption does not occur immediately before the end of the fanfare performance (for example, the light emission brightness when the movable body LED of a movable body that has not been initially operated emits light in a manner corresponding to a music piece during a jackpot (round performance) in a round game in which the pachinko game machine 1 has not been started in a hot start after a power interruption occurs immediately before the end of the fanfare performance, may be lower in brightness than the light emission brightness when the movable body LED of a movable body that has not been initially operated emits light in a manner corresponding to a music piece during a jackpot (round performance). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing power consumption when the power is turned on.

[0054] The gaming machine of type 5-7 is The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, The special light emission control can be performed to cause the light emitting means of the movable body movable by the performance movement control to emit light in a first special light emission pattern in a first period, and emit light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the operation mode of each movable body by the operation confirmation control and the operation mode of each movable body by the performance operation control (for example, the operation mode of moving from the origin position to the performance position) are common, and the movable body LED9d on the board, the movable body LED9e below the board, the movable body LED9f on the frame, and the chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation is completed in the operation confirmation control, and in the performance operation control (for example, the win / lose button performance), they emit light in a rainbow flash mode in the first period (for example, the advance operation period), and emit light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, the retreat operation period). See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0055] [Form 6] The gaming machine of form 6-1 is, A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A light emitting means; A game control means (e.g., CPU 103); A light emission control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The movable body control means When the power is turned on, a confirmation operation control (e.g., an operation confirmation control) can be performed to move the movable body by an operation for confirming that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the confirmation movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a first luminance; When the performance movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first luminance is lower than the second luminance (for example, the LED 9d of the movable body on the board, the LED 9e of the movable body below the board, the LED 9f of the movable body on the frame, and the LED 9g of the chance button, which are the movable bodies that perform the initial operation, are illuminated in an initial highlight mode (white lighting), but are illuminated at a lower luminance than when illuminated in the performance operation control. See FIG. 56(B)). The game control means is capable of setting the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter during the advantageous state, The movable body control means controls the movable body so that, when a power interruption occurs at the same time as the easy-entry state is entered and the power is then turned on, the confirmation movement control is ended before the easy-entry state ends (for example, a part that makes it possible to end the operation confirmation control in the case where a power interruption occurs immediately after the start of the opening control of the large prize opening in the first round of play and the power is turned on before the opening control of the large prize opening in the first round of play ends. See FIG. 85). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to the first brightness, preventing the movable body from being too bright and making it difficult to confirm its operation.Furthermore, a gaming machine can be provided in which the power is cut off as soon as the variable means enters an easy-to-enter state, and the confirmation movement control when the power is turned on is terminated before the easy-to-enter state of the variable means ends (allowing the attacker to win even after the initial operation).

[0056] The gaming machine of form 6-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (e.g., restoration display 132SG510) on the display means in the following cases: when a power interruption occurs during the variable display and the power is then turned on; and when a power interruption occurs at the same time that the variable means is controlled to the easy-entry state and the power is then turned on; the light emission control means is capable of performing light emission control during recovery for causing the light emission means to emit light in a light emission pattern corresponding to the display during recovery in the following cases: when a power interruption occurs during the variable display and the power is then turned on; and when a power interruption occurs at the same time that the variable means is controlled to the easy-entry state and the power is then turned on; The movable body control means is capable of performing the confirmation movement control in the cases where a power interruption occurs during a variable display and the power is then turned on, and where a power interruption occurs at the same time that the variable means is controlled to the easy-entry state and the power is then turned on (for example, a portion capable of performing operation confirmation control in the cases where a power interruption occurs during a variable display and the power is then turned on, and where a power interruption occurs at the same time that the large prize opening is controlled to an open state and the power is then turned on). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is prevented from becoming complicated.

[0057] The gaming machine of type 6-3 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (e.g., restoration display 132SG510) on the display means when a power outage occurs during the easy-entry state of the variable means and then the power is turned on, The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs at the same time as the variable means enters the easy-to-enter state, and the power is then turned on, it is possible to perform light emission control during recovery, which causes the light-emitting means to emit light in a light emission pattern corresponding to the recovery display, over a period from when the variable means is controlled from the easy-to-enter state to when the game medium is not allowed to enter, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the recovery display (for example, the initial highlight mode (white lighting) is not used in the mode (off) corresponding to the recovery display. See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that can be moved by confirmation movement control even during recovery.

[0058] The gaming machine of type 6-4 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (e.g., restoration display 132SG510) on the display means when a power outage occurs during the easy-entry state of the variable means and then the power is turned on, The light emission control means In one round of play in which the variable means is controlled to the easy-entry state for a specified period of time, it is possible to perform a round-time light emission control in which the light emitting means is caused to emit light in a light emission pattern corresponding to the round of play, When a power outage occurs at the same time as the start of the one round of play and the power is then turned on, it is possible to perform a light emission control during recovery in which the light emitting means is caused to emit light in a light emission pattern corresponding to the display during recovery for a period until the one round of play ends. The light emission control during the recovery is performed at a lower brightness than the light emission control during the round (for example, during the power outage recovery, the part may be made to emit light at a lower brightness than the light emission brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce power consumption when the power is turned on, thereby reducing the load on the gaming machine, while notifying the user that recovery is in progress.

[0059] The gaming machine of type 6-5 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a recovery display (e.g., recovery display 132SG510) on the display means when a power outage occurs during control of the variable means to set the variable means to the easy-entry state and then the power is turned on, The light emission control means In one round of play in which the variable means is in the easy-entry state for a specified period of time, it is possible to perform a round-time light emission control in which the light emitting means is caused to emit light in a light emission pattern corresponding to the round of play, When a power outage occurs at the same time as the start of the one round of play and the power is then turned on, it is possible to perform a light emission control during recovery in which the light emitting means is caused to emit light in a light emission pattern corresponding to the display during recovery for a period until the one round of play ends. The light emission mode used in the light emission pattern corresponding to the recovery display is not used in the light emission pattern corresponding to the round play (for example, the mode corresponding to the recovery display (light off) is not used in the light emission mode corresponding to the mode corresponding to the round performance (music during the jackpot). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the user that power is being restored when the power is turned on, even if a round of play was in progress before the power outage.

[0060] [Form 7] The gaming machine of type 7-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A light emitting means; A game control means (e.g., CPU 103); A light emission control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The movable body control means When the power is turned on, a confirmation operation control (e.g., an operation confirmation control) can be performed to move the movable body by an operation for confirming that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the confirmation movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a first luminance; When the performance movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first luminance is lower than the second luminance (for example, the LED 9d of the movable body on the board, the LED 9e of the movable body below the board, the LED 9f of the movable body on the frame, and the LED 9g of the chance button, which are the movable bodies that perform the initial operation, are illuminated in an initial highlight mode (white lighting), but are illuminated at a lower luminance than when illuminated in the performance operation control. See FIG. 56(B)). The game control means is capable of performing a round game in which, during the advantageous state, the variable means (e.g., the special variable winning ball device 7) is set to an easy-entry state (e.g., an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The movable body control means controls the movable body so that, when a power interruption occurs immediately before the easy-entry state in one round of play ends and the power is turned on thereafter, the confirmation movable control ends before the easy-entry state in the next round of play ends (for example, when a power interruption occurs immediately before the end of the first round of play and the pachinko game machine 1 is started by a hot start, the opening control period of the large prize opening and the initial operation period are set so that the initial operation of the movable body ends within the period until the opening control of the large prize opening in the second round of play ends (see FIG. 52 (F10)). See FIG. 86). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to a first brightness, thereby preventing the movement of the movable body from being too bright and making it difficult to confirm its operation.Furthermore, a gaming machine can be provided in which the confirmation movement control in the case where the power is cut off just before the end of one round of play and the power is turned on is terminated before the end of the next round of play, allowing the player to continue playing a round of play even after the confirmation movement control has ended.

[0061] The gaming machine of type 7-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying, in a round game in which the variable means is controlled to the easy-entry state for a prescribed period after the fanfare performance has ended, a launch direction indication display (e.g., right hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (e.g., right game area, second path), and a round game related display (e.g., round number display 132SG451, winning ball number display 132SG452, ball number display 132SG453, consecutive number of hits / total ball number display 132SG454, etc.) relating to the round game in a special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which has a large impact on the game, is not hindered by a movable body that moves through confirmation movement control.

[0062] The gaming machine of type 7-3 is Further comprising a performance control means (for example, a performance control CPU 120), The presentation control means is capable of displaying, in a next round of play that is started when the one round of play is ended, a launch direction indication display (e.g., right hit promotion display 132SG430) indicating the launch direction of the game medium in the specific display area, and an awarded game value display (e.g., winning ball number display 132SG452, ball number display 132SG453, etc.) regarding the awarded game value in the special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see FIG. 83 and FIG. 84 ). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which has a large impact on the game, is not hindered by a movable body that moves through confirmation movement control.

[0063] The gaming machine of type 7-4 is When a power interruption occurs immediately before the end of the easy-entry state of the variable means in the one round of play and the power is then turned on, the movable body control means controls the variable means in the one round of play to be in the impossible-entry state, and then moves the movable body by the confirmation movement control (see FIG. 86 ). It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0064] The gaming machine of type 7-5 is The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, The special light emission control can be performed to cause the light emitting means of the movable body movable by the performance movement control to emit light in a first special light emission pattern in a first period, and emit light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the operation mode of each movable body by the operation confirmation control and the operation mode of each movable body by the performance operation control (for example, the operation mode of moving from the origin position to the performance position) are common, and the movable body LED9d on the board, the movable body LED9e below the board, the movable body LED9f on the frame, and the chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation is completed in the operation confirmation control, and in the performance operation control (for example, the win / lose button performance), they emit light in a rainbow flash mode in the first period (for example, the advance operation period), and emit light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, the retreat operation period). See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0065] [Form 8] The gaming machine of form 8-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A light emitting means; A game control means (e.g., CPU 103); A light emission control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The movable body control means When power is turned on, a confirmation operation control (e.g., an operation confirmation control) is performed to move the movable body by an operation for confirming that the movable body operates normally; When informing the player that the game will be controlled to the advantageous state, a performance movement control (for example, a movable body performance in a winning / losing button performance or a promotion performance) is performed to move the movable body by an action for informing the player that the game will be controlled to the advantageous state, The light emission control means When the confirmation movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a first luminance; When the performance movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first luminance is lower than the second luminance (for example, the LED 9d of the movable body on the board, the LED 9e of the movable body below the board, the LED 9f of the movable body on the frame, and the LED 9g of the chance button, which are the movable bodies that perform the initial operation, are illuminated in an initial highlight mode (white lighting), but are illuminated at a lower luminance than when illuminated in the performance operation control. See FIG. 56(B)). The game control means is capable of performing a round game in which, during the advantageous state, the variable means (e.g., the special variable winning ball device 7) is set to an easy-entry state (e.g., an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The movable body control means controls the movable body so that, when a power interruption occurs at the same time as the control is made to the no-entry state in one round of play and then the power is turned on, the confirmation movable control ends before the no-entry state ends (for example, when a power interruption occurs immediately before the end of the opening control of the large prize opening in the third round of play and then the pachinko game machine 1 is started by a hot start, the opening control of the large prize opening, the round interval period, and the initial operation period are set so that the initial operation of the movable body ends within the period until the end of the third special round interval period (see Fig. 53 (F21) to (F29)). See Fig. 87). It is characterized by the following. According to this feature, the load on the gaming machine is reduced by reducing the power consumption when the power is turned on, while the brightness of the light-emitting means provided on the movable body is set to a first brightness, thereby preventing the movable body from being too bright and making it difficult to confirm its operation.Furthermore, a gaming machine can be provided in which the confirmation movement control is terminated before the next round of play ends when the power is turned on at the same time that the variable means becomes unable to enter during one round of play, thereby allowing the player to continue playing a round of play even after the confirmation movement control has ended.

[0066] The gaming machine of form 8-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a restoration display (e.g., restoration display 132SG510) on the display means in the following cases: when a power interruption occurs during a variable display and the power is then turned on; and when a power interruption occurs at the same time that the variable means is controlled to an inaccessible state and the power is then turned on; The light emission control means is capable of performing light emission control during recovery for causing the light emission means to emit light in a light emission pattern corresponding to the display during recovery in the following cases: when a power interruption occurs during the variable display and the power is then turned on; and when a power interruption occurs at the same time that the variable means is controlled to be in an inaccessible state and the power is then turned on; The movable body control means is capable of performing the confirmation movement control in the cases where a power interruption occurs during a variable display and the power is then turned on, and where a power interruption occurs simultaneously with the variable means being controlled to an inaccessible state and the power is then turned on (for example, a portion capable of performing operation confirmation control in the cases where a power interruption occurs during a variable display and the power is then turned on, and where a power interruption occurs simultaneously with the large prize opening being controlled to an open state and the power is then turned on); It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is prevented from becoming complicated.

[0067] The gaming machine of type 8-3 is Equipped with a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying a recovery display (e.g., recovery display 132SG510) on the display means when a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play, and when the power is subsequently turned on, The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play and the power is then turned on, it is possible to perform light emission control during recovery for causing the light emitting means to emit light in a light emission pattern corresponding to the recovery display during the period from the end of the one round of play until the start of the next round of play; The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the recovery display (for example, the initial highlight mode (white lighting) is not used in the mode (off) corresponding to the recovery display. See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that can be moved by confirmation movement control even during recovery.

[0068] The gaming machine of type 8-4 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means includes: In the case where the variable means is controlled to be in an inaccessible state during one round of play and a power outage occurs at the same time, and then the power is turned on, it is possible to display a recovery display (for example, recovery display 132SG510) on the display means, When the variable means is controlled to be in an inaccessible state during one round of play, an interval performance can be executed; The light emission control means It is possible to perform interval light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the interval performance during the execution period of the interval performance, When a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play and the power is then turned on, it is possible to perform light emission control during recovery to cause the light emitting means to emit light in a light emission pattern corresponding to a recovery display during the period from the end of the one round of play to the start of the next round of play; The light emission control during recovery is performed at a lower brightness than the light emission control during the interval (for example, during power outage recovery, the part may be made to emit light at a lower brightness than the light emission brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce power consumption when the power is turned on, thereby reducing the load on the gaming machine, while notifying the user that recovery is in progress.

[0069] The gaming machine of type 8-5 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means includes: In the one round of play, when the variable means is controlled to the inaccessible state and a power outage occurs at the same time, and when the power is turned on after the power outage, it is possible to display a recovery display (for example, recovery display 132SG510) on the display means, When the variable means is controlled to be in an inaccessible state during one round of play, an interval performance can be executed; The light emission control means It is possible to perform interval light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the interval performance during the execution period of the interval performance, When a power outage occurs at the same time that the variable means is controlled to an inaccessible state during one round of play and the power is then turned on, it is possible to perform light emission control during recovery to cause the light emitting means to emit light in a light emission pattern corresponding to a recovery display during the period from the end of the one round of play to the start of the next round of play; The light emission mode used in the light emission pattern corresponding to the recovery display is not used in the light emission pattern corresponding to the interval performance (for example, the mode corresponding to the recovery display (light off) is not used in the light emission mode corresponding to the mode corresponding to the interval performance (music during a big win)), It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the user that recovery is in progress when the power is turned on.

[0070] The gaming machine of form 8-6 is Further comprising a performance control means (for example, a performance control CPU 120), The effect control means is capable of executing an interval effect for informing whether or not the variable means is controlled to a special state when the variable means is controlled to an entry-prohibited state in the one round game, The interval performance is as follows: The introduction part (see Figure 53 (F21) to (F23)) and A result notification part (see FIG. 53 (F24) to (F29)) that is executed after the introduction part and notifies the result of the introduction part; It is composed of The confirmation movement control is a control for moving the movable body so as to end an operation for confirming that the movable body operates normally before the result notification part is started. It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the interval presentation is not hindered by a movable body that operates according to confirmation movable control.

[0071] The gaming machine of type 8-7 is Sound output means (e.g., speakers 8L and 8R); Further comprising a performance control means (for example, a performance control CPU 120); The effect control means is capable of executing an interval effect for informing whether or not the variable means is controlled to a special state when the variable means is controlled to an entry-prohibited state in the one round game, The interval performance is as follows: The introduction part (see Figure 53 (F21) to (F23)) and A result notification part (see FIG. 53 (F24) to (F29)) that is executed after the introduction part and notifies the result of the introduction part; It is composed of The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the result notification part, The movable body control means is capable of performing special performance movement control to move the movable body in a common operation mode with the operation mode of the movable body moved by the confirmation movement control when the movable body performance is executed, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, It is possible to perform special light emission control for causing the light emitting means of the movable body, which is movable by the special effect movable control, to emit light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs a sound corresponding to the movable body performance when the movable body is moved by the special performance movement control (for example, in the result notification part, it is possible to execute a movable body performance using the under-board movable body 32B as a promotion performance (see FIG. 53 (F24)), and when the movable body performance is executed, it is possible to perform performance operation control in an operation mode common to the operation mode of the under-board movable body 32B that operates by the operation confirmation control, and the sound output is limited when the under-board movable body 32B operates by the operation confirmation control, and a sound corresponding to the movable body performance is output when the under-board movable body 32B operates in the movable body performance). It is characterized by the following. According to this feature, a gaming machine can be provided that makes it easy to determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0072] The gaming machine of form 8-8 is Further comprising a performance control means (for example, a performance control CPU 120), The effect control means is capable of executing an interval effect for informing whether or not the variable means is controlled to a special state when the variable means is controlled to an entry-prohibited state in the one round game, The interval performance is as follows: The introduction part (see Figure 53 (F21) to (F23)) and A result notification part (see FIG. 53 (F24) to (F29)) that is executed after the introduction part and notifies the result of the introduction part; It is composed of The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The performance control means includes: In the result notification part, a movable body performance (see FIG. 53 (F24)) using the movable body can be executed, The display means can display an effect display (see FIG. 53 (F24)) corresponding to the movable body performance, The movable body control means When the movable body performance is executed, it is possible to perform a special performance movable control that moves the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movable control, If the confirmation movement control is not normally completed within a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control is performed again. When a power outage occurs immediately before the control to the inaccessible state is performed in the one round game in which the interval performance is performed, and the confirmation movable control that is started when the power is turned on does not end normally, the timing at which it is determined that an operation error has occurred overlaps with the execution period of the movable body performance, When the movable body performance is executed during the specific period in which the confirmation movement control is being performed, the special performance movement control is restricted while the effect display is displayed (for example, when the operation confirmation control cannot be completed normally over a specific period, it is possible to determine that an operation error has occurred and perform the operation confirmation control again; when a power outage occurs just before the large prize opening is controlled to a closed state in one round game in which the interval performance is executed, and the operation confirmation control that is started when the power is turned on after that does not end normally, the timing at which the operation error is determined overlaps with the execution period of the promotion performance, and when the promotion performance is executed during the specific period in which the operation confirmation control is being performed, the movable body performance is restricted while the effect display is displayed). It is characterized by the following. According to this feature, a gaming machine can be provided that can show the player that a movable body performance has been executed by an effect display, while preventing the confirmation movable control from being interfered with by the special performance movable control.

[0073] The gaming machine of type 8-9 is The operation mode of the movable body by the confirmation movable control and the operation mode of the movable body by the performance movable control are common, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern (for example, an initial highlighting mode) until the movement of the movable body is completed, The special light emission control can be performed to cause the light emitting means of the movable body, which is movable by the performance movement control, to emit light in a first special light emission pattern in a first period, and emit light in a second special light emission pattern having a light emission mode different from the first light emission pattern in a second period after the end of the first period (for example, the movable body LED9d on the board, the movable body LED9e below the board, the movable body LED9f on the frame, and the chance button 631B of the movable body emit light in an initial highlight mode (white light) until the initial operation ends in the operation confirmation control, and emit light in a rainbow flash mode in the first period (for example, an advance operation period) and emit light in a smooth rainbow mode different from the rainbow flash mode in the second period (for example, an evacuation operation period). See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that can easily determine whether confirmation movement control or performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0074] [Form 9] The gaming machine of type 9-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A game control means (e.g., CPU 103); A performance control means (e.g., a performance control CPU 120); A movable body control means (for example, a performance control CPU 120), the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The game control means is capable of performing a round game in which, during the advantageous state, the variable means (e.g., the special variable winning ball device 7) is set to an easy-entry state (e.g., an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The advantageous state includes a first advantageous state (e.g., jackpot A) and a second advantageous state (e.g., jackpot B) that is more advantageous than the first advantageous state, The presentation control means is capable of executing a notification presentation (e.g., a promotion presentation) for notifying which of the first and second advantageous states is in a specific round of play, The notification performance is An introduction part (see, for example, Fig. 53 (F21) to (F23)) and A result notification part (see, for example, FIG. 53 (F24) to (F29)) that is executed after the introduction part and notifies the result of the introduction part; It is composed of When the first advantageous state is reached, a performance corresponding to the first advantageous state is executed in the result notification part, When the second advantageous state is reached, a performance corresponding to the second advantageous state is executed in the result notification part, The movable body control means controls the movable body so that, when a power interruption occurs immediately before the start of the specific round game and the power is turned on thereafter, the confirmation movable control ends before the result notification part starts (for example, when a power interruption occurs immediately before the end of the opening control of the large prize opening in the second round game and the pachinko game machine 1 is started in a hot start, the opening control of the large prize opening, the round interval period, and the initial operation period are set so that the initial operation of the movable body ends before the result notification part of the promotion performance executed in the third round game starts. See FIG. 89). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the notification performance is not hindered by a movable body that operates according to confirmation movable control.

[0075] The gaming machine of type 9-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of displaying, in a round game in which the variable means is controlled to the easy-entry state for a prescribed period after the fanfare performance has ended, a launch direction indication display (e.g., right hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (e.g., right game area, second path), and a round game related display (e.g., round number display 132SG451, winning ball number display 132SG452, ball number display 132SG453, consecutive number of hits / total ball number display 132SG454, etc.) relating to the round game in a special display area, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see Figures 83 and 84). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which has a large impact on the game, is not hindered by a movable body that moves through confirmation movement control.

[0076] The gaming machine of type 9-3 is Further comprising a performance control means (for example, a performance control CPU 120), The presentation control means is capable of displaying, in the specific round of play, a launch direction indication display (e.g., right-hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area (upper right side of the display screen) and an awarded game value display (e.g., winning ball number display 132SG452, ball number display 132SG453, etc.) regarding the awarded game value in a special display area; The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the special display area with respect to the specific display area (see FIG. 83 and FIG. 84 ). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which has a large impact on the game, is not hindered by a movable body that moves through confirmation movement control.

[0077] The gaming machine of type 9-4 is A light emitting means; A light emission control means is further provided, The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When the notification performance is executed, it is possible to perform notification light emission control in which the light emitting means of the movable body that is not moved by the confirmation movement control is caused to emit light in a light emission pattern corresponding to the notification performance, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the notification performance (for example, the initial highlight mode (white lighting) is not used in the mode corresponding to the promotion performance (introduction part). See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that can indicate that a movable body is under confirmation movable control even during a notification performance by using specific light-emitting control and notification light-emitting control.

[0078] The gaming machine of type 9-5 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs immediately before the start of the specific round of play and the power is then turned on, it is possible to perform notification light emission control to cause the light emitting means of the movable body to emit light in a light emission pattern corresponding to the notification performance; The light emission control means causes the light emission means of the movable body to emit light by the specific light emission control when a power interruption occurs immediately before the start of the specific round of play and the power is then turned on, and when the movable body is moving due to the confirmation movement control (for example, when a power interruption occurs immediately before the start of the third round of play and the power is then turned on, and when the movable body is moving due to the movement confirmation control, the on-board movable body LED9d, the under-board movable body LED9e, the on-frame movable body LED9f, and the chance button LED9g of the movable body that performs the initial movement emit light in an initial highlight mode (white light) instead of a mode corresponding to the promotion performance (introduction part). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing power consumption when the power is turned on.

[0079] The gaming machine of type 9-6 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means In the specific round game, it is possible to perform notification light emission control to cause the light emitting means to emit light in a light emission pattern (for example, a rainbow light emission mode) corresponding to the notification performance, When a power outage occurs immediately before the start of the specific round of play and the power is turned on thereafter, the light emitting means can be caused to emit light by the notification light emission control. The notification light emission control performed when a power outage occurs immediately before the start of the specific round of play and the power is then turned on has a lower brightness than the notification light emission control performed when no power outage occurs immediately before the start of the specific round of play (for example, during the second round interval period or the third round of play, the operation confirmation control is started, and the movable bodies that perform the initial operation, the on-board movable body LED9d, the under-board movable body LED9e, the on-frame movable body LED9f, and the chance button LED9g, emit light in an initial highlight mode (white light), but emit light at a lower brightness than when emitting light in the performance operation control (promotion performance). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing power consumption when the power is turned on.

[0080] The gaming machine of type 9-7 is The presentation control means is capable of executing a motion promotion presentation for encouraging the player to perform a motion during the execution period of the notification presentation (see FIG. 53 (F23)); The action prompting performance is executed in the introduction part (see FIG. 53 (F21) to (F23)), The movable body control means controls the movable body so that, when a power interruption occurs immediately before the specific round of play is started and the power is then turned on, the movable body control means ends the confirmation movable control before the introduction part is started (for example, the operation prompting part of the introduction part of the promotion effect executed in the third round of play, that is, the part where the initial operation of the movable body ends before the operation prompting effect that prompts the player to operate the chance button 631B is started). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the action promotion presentation in the introduction part is not hindered by the movable body that operates according to the confirmation movement control.

[0081] The gaming machine of type 9-8 is A light emitting means; A light emission control means (for example, a performance control CPU 120), Further comprising sound output means (e.g., speakers 8L and 8R); The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The performance control means is capable of executing a movable body performance using the movable body in the result notification part (see FIG. 53 (F24)), The movable body control means is capable of performing special performance movement control to move the movable body in a common operation mode with the operation mode of the movable body moved by the confirmation movement control when the movable body performance is executed, The light emission control means It is possible to perform the specific light emission control in which the light emitting means of the movable body, which is moved by the confirmation movement control, emits light in a specific light emission pattern until the movement of the movable body is completed, It is possible to perform special light emission control for causing the light emitting means of the movable body, which is movable by the special effect movable control, to emit light in a special light emission pattern over the execution period of the movable body effect, The sound output means limits sound output when the movable body is moved by the confirmation movement control, and outputs a sound corresponding to the movable body performance when the movable body is moved by the special performance movement control (for example, when performing an initial operation, the under-board movable body LED9e emits light in a manner corresponding to the recovery display 132SG510 (for example, initial highlighting mode; white light), but the output of background sound (BGM) is limited, and when performing a performance in a promotion performance, the under-board movable body LED9e emits light in a manner corresponding to the promotion performance (result notification part) (for example, rainbow mode, etc.), while a sound effect in a manner corresponding to the promotion performance (result notification part) is output). It is characterized by the following. According to this feature, a gaming machine can be provided that makes it easy to determine whether confirmation movement control or special performance movement control is being performed by using specific light-emitting control and special light-emitting control.

[0082] The gaming machine of type 9-9 is The performance control means includes: In the result notification part, a movable body performance using the movable body can be executed, The display means can display an effect display corresponding to the movable body performance, The movable body control means When the movable body performance is executed, it is possible to perform a special performance movable control that moves the movable body in a common operation mode with the operation mode of the movable body that is moved by the confirmation movable control, If the confirmation movement control is not normally completed within a specific period of time, it is determined that an operation error has occurred, and the confirmation movement control is performed again. When a power outage occurs immediately before the start of the specific round game, and the confirmation movement control that is started when the power is turned on does not end normally, the timing at which it is determined that an operation error has occurred overlaps with the execution period of the movable body performance, When the movable body performance is executed during the specific period in which the confirmation movement control is being performed, the special performance movement control is restricted while the effect display is displayed (for example, when the operation confirmation control cannot be completed normally over a specific period, it is possible to determine that an operation error has occurred and perform the operation confirmation control again; when a power outage occurs immediately after the start of the third round performance in which the promotion performance is executed, and the operation confirmation control that is started when the power is turned on after that does not end normally, the timing at which the operation error is determined overlaps with the execution period of the promotion performance, and when the promotion performance is executed during the specific period in which the operation confirmation control is being performed, the movable body performance is restricted while the effect display is displayed). It is characterized by the following. According to this feature, a gaming machine can be provided that can show the player that a movable body performance has been executed by an effect display, while preventing the confirmation movable control from being interfered with by the special performance movable control.

[0083] [Form 10] The gaming machine of type 10-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A game control means (e.g., CPU 103); A performance control means (e.g., a performance control CPU 120); A movable body control means (for example, a performance control CPU 120), the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The game control means, during the advantageous state, is capable of performing a round game multiple times by setting the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The performance control means is capable of executing an ending performance after the final round of play is completed (see FIG. 52 (F12) to (F14)), The ending performance is as follows: Introduction part (see Fig. 52 (F12) and Fig. 53 (F31)) and A special state notification part (for example, a time-saving state notification part. See FIG. 52 (F13), FIG. 53 (F32), (F34)) that is executed after the introduction part and notifies about a special state controlled after the advantageous state; It is composed of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the end of the easy-entry state in the final round of play and the power is turned on thereafter, the confirmation movable control ends before the special state notification part starts (for example, when a power interruption occurs immediately before the end of the 10th final round of play and the pachinko game machine 1 is started with a hot start, the ending period and the initial operation period are set so that the initial operation of the movable body ends before the time-saving state notification part (see Fig. 53 (F32) and (F34)) in which information on the time-saving state is notified starts in the ending period. See Fig. 90). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the special state notification part in the ending performance is not obstructed by a movable body that operates according to confirmation movable control.

[0084] The gaming machine of type 10-2 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, an ending light emission control can be performed in which the light emitting means of the movable body that is not moved by the confirmation movement control is made to emit light in a lamp pattern corresponding to the ending performance, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the ending performance (for example, the initial highlight mode (white lighting) is not used in the mode corresponding to the ending performance (introduction part). See FIG. 56(B)). It is characterized by the following. According to this feature, a gaming machine can be provided that can indicate that a movable body is under confirmation movement control even during an ending performance by using specific light-emitting control and ending light-emitting control.

[0085] The gaming machine of form 10-3 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, it is possible to perform ending light emission control in which the light emitting means of the movable body emits light in a light emission pattern corresponding to the ending performance; The movable body includes a first movable body and a second movable body, When a power interruption occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, when the first movable body is moved by the confirmation movement control, the light-emitting control means causes the light-emitting means of the first movable body to emit light by the specific light-emitting control, while the light-emitting means of the second movable body to emit light by the ending light-emitting control (for example, the on-board movable body LED9d, the under-board movable body LED9e, the on-frame movable body LED9f, and the chance button LED9g of the movable body performing the initial movement emit light in an initial highlight mode (white light), while the movable body LEDs of the other movable bodies that are not operating emit light in a mode corresponding to the ending performance (introduction part). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can indicate that a movable body is moving through confirmation movement control even during an ending presentation.

[0086] The gaming machine of form 10-4 is A light emitting means; Further comprising a light emission control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The light emission control means When the ending performance is executed, it is possible to perform ending light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the ending performance, When a power outage occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on, the light emitting means can be made to emit light by the ending light emission control. The ending light emission control that is performed when a power interruption occurs immediately before the end of the easy-entry state in the final round of play and the power is then turned on has a lower brightness than the ending light emission control that is performed when a power interruption does not occur immediately before the end of the ending performance (for example, when the movable body is moving due to the operation confirmation control, the movable body LED9d on the board, the movable body LED9e below the board, the movable body LED9f on the frame, and the chance button LED9g that perform the initial operation are illuminated at a low brightness in an initial highlight mode (white lighting) instead of a mode corresponding to the ending performance (introduction part). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing power consumption when the power is turned on.

[0087] [Form 11] The gaming machine of type 11-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A light emitting means; A game control means (e.g., CPU 103); A light emission control means (for example, a performance control CPU 120), A movable body control means (for example, a performance control CPU 120), The light emitting means is provided on the movable body (for example, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, a chance button LED 9g), The movable body control means When the power is turned on, a confirmation operation control (e.g., an operation confirmation control) can be performed to move the movable body by an operation for confirming that the movable body operates normally, When informing that the game is controlled to the advantageous state, it is possible to perform a performance movement control (for example, a movable body performance in a hit / miss button performance) that moves the movable body by an operation for informing that the game is controlled to the advantageous state, The light emission control means When the confirmation movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a first luminance; When the performance movement control is performed by the movable body control means, the light emitting means is controlled so that the luminance of the light emitting means becomes a second luminance; The first luminance is lower than the second luminance (for example, the LED 9d of the movable body on the board, the LED 9e of the movable body below the board, the LED 9f of the movable body on the frame, and the LED 9g of the chance button, which are the movable bodies that perform the initial operation, are illuminated in an initial highlight mode (white lighting), but are illuminated at a lower luminance than when illuminated in the performance operation control. See FIG. 56(B)). The game control means, during the advantageous state, is capable of performing a round game multiple times by setting the variable means (e.g., the special variable winning ball device 7) to an easy-entry state (e.g., an open state) in which the game medium can enter, and then setting the variable means to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The effect control means is capable of executing an ending effect after a final round of play is completed, The movable body control means controls the movable body so that, when a power interruption occurs immediately after the start of the ending performance by the performance control means and the power is then turned on, the confirmation movable control ends before the end of the execution period of the ending performance (for example, when a power interruption occurs immediately after the start of the ending performance and the pachinko game machine 1 is started with a hot start, during the ending period, the ending period and the initial operation period are set so that the initial operation of the movable body ends before the start of the time-saving state notification part (see Fig. 53 (F32) and (F34)) in which information regarding the time-saving state is notified. See Fig. 91). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that reduces the load on the gaming machine by reducing power consumption when the power is turned on, cuts off the power at the same time as the ending performance is executed, and ends the confirmation movement control when the power is turned on within the execution period of the ending performance (allowing the player to enjoy the high base state without worrying about the moving body operated by the confirmation movement control).

[0088] The gaming machine of type 11-2 is The performance control means is capable of displaying a recovery display (e.g., recovery display 132SG510) on the display means when a power outage occurs during the variable display and the power is then turned on, and when a power outage occurs simultaneously with the execution of the ending performance and the power is then turned on, the light emission control means is capable of performing light emission control during recovery for causing the light emission means to emit light in a light emission pattern corresponding to the display during recovery in a case where a power failure occurs during the variable display and the power is then turned on, and in a case where a power failure occurs simultaneously with the execution of the ending performance and the power is then turned on, The movable body control means is capable of performing the confirmation movement control in the cases where a power interruption occurs during a variable display and then the power is turned on, and where a power interruption occurs simultaneously with the execution of the ending performance and then the power is turned on (for example, a portion capable of performing operation confirmation control in the cases where a power interruption occurs during a variable display and then the power is turned on, and where a power interruption occurs simultaneously with the control of the large prize opening to an open state and then the power is turned on), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the processing when the power is turned on is prevented from becoming complicated.

[0089] The gaming machine of type 11-3 is The performance control means is capable of displaying a recovery display (e.g., a recovery display 132SG510) on the display means when a power outage occurs during the ending performance and the power is then turned on, The light emission control means It is possible to perform specific light emission control for causing the light emitting means of the movable body, which is moved by the confirmation movement control, to emit light in a specific light emission pattern (for example, an initial highlighting mode), When a power outage occurs simultaneously with the execution of the ending performance by the performance control means and the power is then turned on, it is possible to perform a light emission control during recovery for causing the light emitting means to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the ending performance, The light emission mode used in the specific light emission pattern is not used in the light emission pattern corresponding to the recovery display (for example, the initial highlight mode (white lighting) is not used in the mode (off) corresponding to the recovery display. See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can draw attention to a movable body that can be moved by confirmation movement control even during recovery.

[0090] The gaming machine of type 11-4 is The performance control means is capable of displaying a recovery display (e.g., a recovery display 132SG510) on the display means when a power outage occurs during the ending performance and the power is then turned on, The light emission control means It is possible to perform ending light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the ending performance during the execution period of the ending performance, When a power outage occurs simultaneously with the execution of the ending performance and the power is then turned on, it is possible to perform a light emission control during recovery in which the light emitting means is caused to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the ending performance; The light emission control during the recovery is performed at a lower brightness than the ending light emission control (for example, during the power outage recovery, the part may be made to emit light at a lower brightness than the light emission brightness of the movable body LED in the performance movable control (movable body performance in the hit / miss button performance). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can reduce the load by suppressing power consumption when the power is turned on.

[0091] The gaming machine of type 11-5 is The performance control means is capable of displaying a recovery display (e.g., a recovery display 132SG510) on the display means when a power outage occurs during the ending performance and the power is then turned on, The light emission control means It is possible to perform ending light emission control for causing the light emitting means to emit light in a light emission pattern corresponding to the ending performance during the execution period of the ending performance, When a power outage occurs simultaneously with the execution of the ending performance and the power is then turned on, it is possible to perform a light emission control during recovery in which the light emitting means is caused to emit light in a light emission pattern corresponding to the display during recovery throughout the execution period of the ending performance; The light emission mode used in the light emission pattern corresponding to the restoration display is not used in the light emission pattern corresponding to the ending performance (for example, the mode corresponding to the restoration display (light off) is not used in the light emission mode corresponding to the mode corresponding to the ending performance (ending introduction). See FIG. 56(B)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can notify the user that recovery is in progress when the power is turned on, even if an ending presentation was in progress before the power failure.

[0092] [Form 12] The gaming machine of type 12-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A movable body control means (for example, a performance control CPU 120), A game control means (e.g., CPU 103); A performance control means (e.g., a performance control CPU 120); A display means (for example, an image display device 5), There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state. The specific identification information includes first identification information (e.g., a first special pattern) and second identification information (e.g., a second special pattern), the normal state is a state in which the variable display of the first identification information is easily performed, the special state is a state in which the variable display of the second identification information is easily performed, During the special state, information regarding the advantageous state (for example, consecutive number of times / total number of balls dispensed display 132SG454) can be displayed in the first display area of ​​the display means; During the special state, the second display area of ​​the display means can display hold information (e.g., the second hold memory number or the second hold display 132SG002) related to the variable display of the second identification information; the movable body control means is capable of performing a confirmation movement control for moving the movable body by an operation for confirming that the movable body operates normally when power is turned on, The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the first display area with respect to the second display area (for example, when an initial operation is performed when the power is started by hot start after a power outage occurs during time reduction and then restored, each movable body is set to perform an initial operation so that the time during which the above-board movable body 32A overlaps with the second reserved memory number (display area 5SL) or the second reserved display 132SG002 (second reserved display area 132SG012) and is difficult (or impossible) for the player to see is shorter than the time during which the below-board movable body 32B overlaps with the jackpot information display (for example, the number of consecutive wins / total number of balls dispensed display 132SG454) related to the jackpot. See FIG. 92). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the second display area, which has a greater impact on the game due to the movable body operated by confirmation movable control, is not hindered as much as the visibility of the first display area.

[0093] The gaming machine of type 12-2 is The information on the advantageous state displayed in the first display area does not change during the special state, while the reserved information displayed in the second display area can change during the special state (for example, the consecutive number of times / total number of balls dispensed display 132SG454 does not change during the time-saving state, while the second reserved memory number (display area 5SL) and the second reserved display 132SG002 are parts whose display state can change even during the time-saving state due to changes in the number of winnings and pre-reading notices, etc.). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of pending information, which may change due to a movable body operated by confirmation movable control, is not hindered as much as information regarding an advantageous state, which does not change.

[0094] The gaming machine of type 12-3 is The range in which the movable body movable by the confirmation movement control overlaps with the first display area is larger than the range in which the movable body movable by the confirmation movement control overlaps with the second display area (for example, the range in which the movable body 32A on the board overlaps with the display area of ​​the consecutive number of wins / total number of balls displayed 132SG454 by the initial operation is larger than the range in which the movable body 32A on the board overlaps with the display area 5SL of the second reserved memory number and the second reserved display area 132SG012 of the second reserved display 132SG002 by the initial operation). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the second display area, which has a greater impact on the game due to the movable body operated by confirmation movable control, is not hindered as much as the visibility of the first display area.

[0095] [Form 13] The gaming machine of type 13-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A performance control means (e.g., a performance control CPU 120); A movable body control means (for example, a performance control CPU 120), the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, the effect control means is capable of performing an action promotion effect for encouraging a player to perform an action during a variable display based on a specific variable display pattern; The specific variable display pattern is A first part (for example, the period from (D1) to (D5) in FIG. 50) until the action prompting performance is executed; A second part (for example, the result notification part of FIG. 50 (D6) and (D7)) that is executed after the first part and notifies the result of the action promotion performance; The present invention relates to a method for manufacturing a computer-implemented ... The movable body control means controls the movable body so that, when a power interruption occurs immediately before the start of the specific variable display and the power is then turned on, the movable body control means ends the confirmation movable control before the second part starts (for example, when a power interruption occurs immediately before the end of a variation prior to the variation in which the button notice is executed and the pachinko game machine 1 is started with a hot start, the movable body control means controls the movable body so that the initial operation ends before the button notice (result notification part) starts. See FIG. 94). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the second part in the action promotion presentation is not obstructed by a movable body that operates according to confirmation movement control.

[0096] The gaming machine of type 13-2 is Further comprising a game control means (e.g., CPU 103); The game control means is capable of transmitting specific information regarding the specific variation (for example, a winning performance designation command designating execution of a button advance notice, etc.) to the performance control means, The performance control means is capable of performing the action promotion performance based on the specific information transmitted from the game control means, The movable body control means is capable of changing the control content of the confirmation movable control based on the specific information when a power outage occurs immediately before the start of the specific variation and the power is then turned on (for example, when a variation pattern designation command designating a specific variation pattern (with button advance notice) is received within a specified time (for example, 4000 ms) after receiving a power outage recovery designation command, the means may interrupt the initial operation being performed (about 20 seconds) and switch to a shortened initial operation having a shorter operation period (for example, 5 seconds) than the initial operation being performed), It is characterized by the following. According to this feature, it is possible to perform suitable confirmation movable control that takes into consideration the onset of a specific fluctuation.

[0097] [Form 14] The gaming machine of type 14-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A performance control means (e.g., a performance control CPU 120); A movable body control means (for example, a performance control CPU 120), the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The performance control means is capable of executing a start performance (for example, a start notice) when a variable display based on a specific variable display pattern is started, The start performance is as follows: The introduction part (see Figure 48 (B2) to (B6)) and A result notification part (see FIG. 48 (B3a) to (B6a)) that is executed after the introduction part and notifies the result of the introduction part; It is composed of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the start of the variable display based on the specific variable display pattern and the power is then turned on, the confirmation movable control ends before the result notification part starts (for example, when a power interruption occurs immediately before the end of a variation prior to the variation in which the start notice is executed and the pachinko game machine 1 is started with a hot start, the movable body is controlled so that the initial operation ends before the start notice (result notification part) starts. See FIG. 95). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the start-up performance is not hindered by a movable body that operates according to confirmation movable control.

[0098] The gaming machine of type 14-2 is Further comprising a game control means (e.g., CPU 103); The game control means is capable of transmitting specific information regarding the specific variation (for example, a winning performance designation command designating execution of a start notice) to the performance control means, The performance control means is capable of performing the start performance based on the specific information transmitted from the game control means, The movable body control means is capable of changing the control content of the confirmation movable control based on the specific information when a power interruption occurs immediately before the specific variation is started and then the power is turned on (for example, a part that may be configured so that the performance control CPU 120 can change the execution period of the initial operation based on a specific performance control command so that the initial operation ends before the notification part is started as a result of the start-time notice), It is characterized by the following. According to this feature, it is possible to perform suitable confirmation movable control that takes into consideration the onset of a specific fluctuation.

[0099] [Form 15] The gaming machine of type 15-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A performance control means (e.g., a performance control CPU 120); A movable body control means (for example, a performance control CPU 120), the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The performance control means is capable of performing a variable display of identification information based on a specific variable display pattern, and is capable of performing a variable display notification performance (e.g., a pseudo consecutive announcement) that notifies the user that the variable display of the identification information will be performed after the variable display of the identification information is temporarily stopped. The reconfigurable display notification performance is An introductory part (see (C3) to (C5) of FIG. 49) inviting the user to decide whether or not the re-variable display of the identification information is to be performed; A result notification part (see (C6), (C10), and (C9) of FIG. 49) that is executed after the introduction part and notifies the result of the introduction part; It is composed of The movable body control means controls the movable body so that, when a power interruption occurs immediately before the variable display of the identification information based on the specific variable display pattern starts and then the power is turned on, the movable body control means ends the confirmation movable control before the result notification part starts (for example, when a power interruption occurs immediately before the end of a variation before the variation in which the pseudo consecutive announcement is executed, and the pachinko game machine 1 is started with a hot start, the movable body control means controls the movable body so that the initial operation ends before the pseudo consecutive announcement (result notification part) starts. See FIG. 96). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the result notification part in the re-variable display notification performance is not impeded by a movable body that operates according to confirmation movable control.

[0100] The gaming machine of type 15-2 is Further comprising a game control means (e.g., CPU 103); The game control means is capable of transmitting specific information regarding the specific variation (for example, a winning performance designation command designating execution of a pseudo consecutive announcement) to the performance control means, The presentation control means is capable of performing the re-variable display notification presentation (e.g., a pseudo consecutive announcement) based on the specific information transmitted from the game control means, The movable body control means is capable of changing the control content of the confirmation movable control based on the specific information when a power interruption occurs immediately before the specific variation is started and then the power is turned on (for example, the performance control CPU 120 may be capable of changing the execution period of the initial operation based on a specific performance control command so that the initial operation ends before the notification part of the result of the pseudo consecutive announcement is started), It is characterized by the following. According to this feature, it is possible to perform suitable confirmation movable control that takes into consideration the onset of a specific fluctuation.

[0101] [Form 16] The gaming machine of type 16-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A movable body control means (for example, a performance control CPU 120), A display means (for example, an image display device 5), There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state. The normal state is a state designed to launch the game medium to the first game area (e.g., the left game area), The special state is a state designed to launch the game medium to the second game area (e.g., the right game area), The display means is capable of displaying a first game area side launch promotion display (e.g., a left hit promotion display 132SG530) in a specific display area (upper right side of the display screen) in the normal state, which urges the player to launch the game medium toward the first game area, and is also capable of displaying a display corresponding to the normal state in a predetermined display area; the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the specific display area more than the predetermined display area (for example, when a power outage occurs during variable display in the normal state, and then the initial operation is performed when the power is started up by a hot start and restored, the part is set so that the time during which the on-board movable body 32A overlaps the left hit prompt display 132SG530 and is difficult (or impossible) for the player to see is shortened. See Figures 97 and 98). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of the first game area side promotion notification is not hindered by a movable body that operates according to confirmation movable control.

[0102] The gaming machine of type 16-2 is The display means is capable of displaying a restoration display (e.g., restoration display 132SG510) until the variable display ends when a power outage occurs during the variable display and the power is then turned on, When the recovery display is displayed, it is possible to perform the first game area promotion notification (for example, the left hit promotion display 132SG530). It is characterized by the following. According to this feature, it is possible to provide a gaming machine that can appropriately notify the launch direction of gaming media even during recovery.

[0103] The gaming machine of type 16-3 is As the first game area promotion notification, it is possible to display a first game area promotion notification display (for example, a left hit promotion display 132SG530) and output a first game area promotion notification sound. When the confirmation movable control is performed based on power-on with initialization, the first game area promotion notification display is displayed in the specific display area, while the output of the first game area promotion notification sound is limited; When the confirmation movement control is performed based on power-on without initialization, the first game area promotion notification display is displayed in the specific display area, and the first game area promotion notification sound is output (for example, the left hit promotion display 132SG530 is displayed on the upper right side of the display screen, while the left hit operation promotion notification sound is restricted, and when the operation confirmation control is performed based on starting up with a hot start after a power outage occurs, the left hit promotion display 132SG530 is displayed on the upper right side of the display screen, while the left hit operation promotion notification sound is output). It is characterized by the following. According to this feature, it is possible to perform an appropriate first game area promotion notification taking into consideration the situation at the time of power-on.

[0104] The gaming machine of type 16-4 is In the normal state, when a gaming medium enters a predetermined area (e.g., a passing gate 41, etc.) provided on the second gaming area side, it is possible to perform the first gaming area promotion notification (e.g., a left hit promotion display 132SG530), A special first game area promotion notification having a higher priority than the first game area promotion notification can be performed based on the fact that a specific number of game media have entered the predetermined area in the normal state, The confirmation movement control makes it possible to perform the special first game area promotion notification for a period longer than the period during which the movable body is movable (for example, a special left hit operation promotion notification having a higher priority than a left hit operation promotion notification can be performed based on the fact that a specific number of game balls (e.g., 5 balls) have entered the gate switch 21 in a normal state, and the operation confirmation control makes it possible to perform a special left hit operation promotion notification for a period longer than the period during which the movable body is operating (e.g., 20 seconds)). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the special first game area promotion notification is not hindered by a movable body that is movable by confirmation movable control.

[0105] [Form 17] The gaming machine of type 17-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A movable body control means (for example, a performance control CPU 120), A display means (e.g., an image display device 5); A game control means (e.g., CPU 103), The game control means is capable of performing a round game in which, during the advantageous state, the variable means (e.g., the special variable winning ball device 7) is set to an easy-entry state (e.g., an open state) in which the game medium can enter, and then the variable means is set to an inaccessible state (e.g., a closed state) in which the game medium cannot enter, The display means includes: If a power outage occurs during the round game and the power is then turned on, it is possible to display a recovery display (for example, recovery display 132SG510) in a predetermined display area, After that, in the predetermined display area, it is possible to display displays corresponding to the round of play (for example, the round number display 132SG451, the winning ball number display 132SG452, the number of balls dispensed display 132SG453, the number of consecutive wins / total number of balls dispensed display 132SG454, etc.), When displaying either the display corresponding to the round game or the display during recovery, a launch direction indication display (e.g., right-hit promotion display 132SG430) indicating the launch direction of the game medium is displayed in a specific display area; the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the specific display area more than the predetermined display area (for example, when an initial operation is performed when a power outage occurs during a round game in a jackpot game state, and then the power is started with a hot start and restored, the on-board movable body 32A operates so as not to overlap the front side of the right hit promotion display 132SG430 displayed in the operation confirmation control, rather than being superimposed on the front side of the predetermined area (see Figure 83 (A)) in which information corresponding to the round game (for example, the round number display 132SG451, the winning ball number display 132SG452, the ball number display 132SG453, the consecutive number of balls / total number of balls displayed 132SG454, etc.) corresponding to the round game is displayed. See Figures 99 and 100). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which has a large impact on the game, is not hindered by a movable body that moves through confirmation movement control.

[0106] The gaming machine of type 17-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing a predetermined movement control for moving the movable body by a predetermined operation when the movable body performance is executed, the movable body that is movable by the predetermined movement control is superimposed on the specific display area, The confirmation movable control is capable of moving the movable body in a manner that does not include the predetermined operation in the predetermined movable control (for example, after a power interruption occurs during variable display in a normal state, the initial operation at the time of power-on is performed in an operation manner that includes a performance operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement in which the support part 32b overlaps with the right-hit prompting display 132SG430, while after a power interruption occurs during variable display during a jackpot or in a time-saving state, the initial operation at the time of power-on is performed in an operation manner that does not include a performance operation (reciprocating operation between the origin position and the intermediate position) in the movable body announcement that overlaps with the right-hit prompting display 132SG430), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of a specific display area is not obstructed by a movable body that is movable by confirmation movable control.

[0107] [Form 18] The gaming machine of type 18-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A movable body control means (for example, a performance control CPU 120), A display means (for example, an image display device 5), The display means includes: If a power outage occurs and the power is then turned on, it is possible to display a recovery display (for example, recovery display 132SG510). As the display during recovery, text information indicating that recovery is in progress can be displayed in a predetermined display area, Along with the recovery display, it is possible to display a launch direction indication display (for example, right-hit promotion display 132SG430) indicating the launch direction of the game medium in a specific display area, the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the specific display area more than the predetermined display area (for example, when an initial operation is performed when an initial operation is performed after a power outage occurs during a round play in a jackpot game state and then the game is started up with a hot start and restored, the on-board movable body 32A does not overlap the front side of the right hit promotion display 132SG430 displayed in the operation confirmation control, rather than being superimposed on the front side of the recovery display 132SG510. See Figs. 99 and 100). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication, which has a large impact on the game and is a movable body operated by confirmation movable control, is not obstructed more than the text information indicating that recovery is in progress.

[0108] The gaming machine of type 18-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing a predetermined performance movement control for moving the movable body by a predetermined operation when the movable body performance is executed, The movable body that is movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control is capable of moving the movable body in a manner that does not include the predetermined operation in the predetermined performance movable control (for example, after a power interruption occurs during variable display in a normal state, the initial operation at the time of power-on is performed in an operation manner that includes the performance operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement in which the support part 32b overlaps with the right-hit prompting display 132SG430, while after a power interruption occurs during variable display during a jackpot or in a time-saving state, the initial operation at the time of power-on is performed in an operation manner that does not include the performance operation (reciprocating operation between the origin position and the intermediate position) in the movable body announcement that overlaps with the right-hit prompting display 132SG430), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of a specific display area is not obstructed by a movable body that is movable by confirmation movable control.

[0109] The gaming machine of type 18-3 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing special performance movement control for moving the movable body by a special action when the movable body performance is executed, The movable body that is movable by the special movement control is superimposed on the predetermined display area, the confirmation movement control is capable of moving the movable body in a manner including the special action in the special movement control, The time that the movable body moved by the special movement control stays in the specified display area is longer than the time that the movable body moved by the confirmation movement control performed when a power outage occurs during the advantageous state and the power is then turned on (for example, the time that the under-board movable body 32B stays in the performance position overlapping the recovery display 132SG510 may be set to be shorter than the performance operation of the movable body performance in the initial operation), It is characterized by the following. According to this feature, when a power outage occurs during an advantageous state and the power is then turned on, the movable body that moves due to the confirmation movement control that is performed is not superimposed on a specified display area for a long period of time, thereby providing a gaming machine that does not interfere with determining whether or not recovery is in progress.

[0110] [Form 19] The gaming machine of type 19-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A movable body control means (for example, a performance control CPU 120), A display means (for example, an image display device 5), There is a normal state (for example, a normal game state) and a special state (for example, a time-saving state) that is more advantageous than the normal state. The display means includes: If a power outage occurs during the special state and the power is then turned on, a recovery display (e.g., recovery display 132SG510) can be displayed in a predetermined display area; Thereafter, a display corresponding to the special state can be displayed in the predetermined display area, When displaying either the display corresponding to the special state or the display during recovery, a launch direction indication display (e.g., right-hit prompting display 132SG430) indicating the launch direction of the game medium is displayed in the specific display area; the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The confirmation movable control is a control for moving the movable body so that the movable body does not overlap the specific display area more than the predetermined display area (for example, when an initial operation is performed when a power outage occurs during variable display in a time-saving state, and then the power is started with a hot start and restored, the on-board movable body 32A operates so as not to overlap the front side of the specific area (see FIG. 101(A)) in which the right-hit promotion display 132SG430 displayed in the operation confirmation control is displayed, rather than being superimposed on the front side of the predetermined area (see FIG. 101(B)(C)) in which information corresponding to the time-saving state (for example, the performance mode display 132SG221, the time-saving remaining display 132SG201, the consecutive number of times / total number of balls displayed 132SG454, etc.) is displayed. See FIG. 101). It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication display, which is a movable body that moves through confirmation movement control and has a large impact on gameplay, is not obstructed as much as the recovery in progress display.

[0111] The gaming machine of type 19-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing a predetermined performance movement control for moving the movable body by a predetermined operation when the movable body performance is executed, The movable body that is movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control is capable of moving the movable body in a manner that does not include the predetermined operation in the predetermined performance movable control (for example, the initial operation is performed in an operation manner that includes the performance operation (reciprocating operation between the origin position and the intermediate position) of the movable body announcement in which the support part 32b overlaps with the right hit promotion display 132SG430, while the initial operation at the time of power-on after a power outage occurs during a jackpot or during variable display in the time-saving state is performed in an operation manner that does not include the performance operation (reciprocating operation between the origin position and the intermediate position) in the movable body announcement that overlaps with the right hit promotion display 132SG430), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of a specific display area is not obstructed by a movable body that is movable by confirmation movable control.

[0112] [Form 20] The gaming machine of type 20-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, A movable body, A movable body control means; A display means, There is a normal state and a special state that is more advantageous than the normal state, the display means is capable of displaying, in the special state, a launch direction indication display indicating a launch direction of the game medium in a specific display area, and displaying information relating to the advantageous state in a predetermined display area; the movable body control means is capable of performing a confirmation movement control for moving the movable body by an operation for confirming that the movable body operates normally when power is turned on, The confirmation movement control is a control for moving the movable body so that the movable body does not overlap the specific display area with respect to the predetermined display area. It is characterized by the following. According to this feature, a gaming machine can be provided in which the visibility of the launch direction indication, which has a large impact on the game using a movable body operated by confirmation movable control, is not obstructed more than the visibility of information regarding advantageous states.

[0113] The gaming machine of type 20-2 is Further comprising a performance control means, The performance control means is capable of executing a movable body performance using the movable body, The movable body control means is capable of performing a predetermined performance movement control for moving the movable body by a predetermined operation when the movable body performance is executed, The movable body that is movable by the predetermined performance movable control is superimposed on the specific display area, The confirmation movable control is capable of moving the movable body in a manner that does not include the predetermined action in the predetermined performance movable control. It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the visibility of a specific display area is not obstructed by a movable body that is movable by confirmation movable control.

[0114] [Form 21] The gaming machine of type 21-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, on-frame movable body 132SG01, chance button 631B), A game control means (e.g., CPU 103); A display means (e.g., an image display device 5); A movable body control means (for example, a performance control CPU 120), When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally (for example, a part that performs the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 by the performance control CPU 120 executing the operation confirmation control process shown in Figures 31 and 32), The game control means is capable of performing specific identification information light emission control to indicate the result of the variable display of the specific identification information by a plurality of light emitting means (for example, the CPU 103 is a part that can light up a plurality of lamps constituting a special pattern in a combination according to the variable display result when the variable display is stopped), The display means is capable of displaying a startup preparation display (for example, a startup preparation display 132SG500 shown in FIG. 102(D)) when the power is turned on, When the power is turned on, The display of the startup preparation display is performed (for example, as shown in FIG. 103(A), the part where the startup preparation display 132SG500 is displayed), After that, the specific identification information light emission control is performed (for example, as shown in FIG. 103(A), the special pattern lamps constituting the special pattern display devices 4A and 4B are illuminated in a manner indicating a miss), Then, the confirmation movement control is performed (for example, as shown in FIG. 103(A), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has begun through the startup preparation display, and a gaming machine can be provided that allows the specific identification light-emitting control, which has a large impact on gameplay, to be confirmed without being distracted by the movable body that operates through the confirmation movable control.

[0115] The gaming machine of type 21-2 is When the power is turned on, The display of the startup preparation display is performed (for example, as shown in FIG. 103(B), the part where the startup preparation display 132SG500 is displayed), After that, the specific identification information light emission control is performed (for example, as shown in FIG. 103(B), the special pattern lamps constituting the special pattern display devices 4A and 4B are illuminated in a manner indicating a miss), Thereafter, when the variable display is started based on the establishment of the start condition while the start preparation display is being displayed and before the confirmation movable control is performed, the display means displays the recovery display (for example, as shown in FIG. 103(B), the recovery display 132SG510 is displayed), Then, the confirmation movement control is performed (for example, as shown in FIG. 103(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which movement of the movable body due to confirmation movement control is not started when a display corresponding to the variable display is displayed on the display means (which would interfere with the confirmation work).

[0116] The gaming machine of type 21-3 is If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko game machine 1 is started up by a hot start), The display of the startup preparation display is performed (for example, as shown in FIG. 104(A), the part where the startup preparation display 132SG500 is displayed), After that, the specific identification information light emission control is performed (for example, as shown in FIG. 104(A), the special pattern lamps constituting the special pattern display devices 4A and 4B are illuminated in a manner indicating a miss), Thereafter, when the variable display that was being executed before the power failure was not completed while the start-up preparation display was being displayed and before the confirmation movable control was performed, the display means displays a display indicating that the power is being restored (for example, as shown in FIG. 104(A), the portion where the display indicating that the power is being restored 132SG510 is displayed), Then, the confirmation movement control is performed (for example, as shown in FIG. 103(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided. The gaming machine of type 21-4 is Further provided with a reservation storage means (for example, the special chart reservation storage unit 132SG151 shown in FIG. 9) capable of storing reservation information regarding variable display, If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko game machine 1 is started up by a hot start), The display of the startup preparation display is performed (for example, as shown in FIG. 104(B), the part where the startup preparation display 132SG500 is displayed), After that, the specific identification information light emission control is performed (for example, as shown in FIG. 104(B), the special pattern lamps constituting the special pattern display devices 4A and 4B are illuminated in a manner indicating a miss), Thereafter, when the variable display that was being executed before the power failure is terminated and the variable display is started based on the hold information that was stored before the power failure while the start preparation display is being displayed and before the confirmation movable control is performed, the display means displays the recovery display (for example, as shown in FIG. 104(B), the part where the recovery display 132SG510 is displayed), Then, the confirmation movement control is performed (for example, as shown in FIG. 104(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which movement of the movable body due to confirmation movement control is not started when a display corresponding to the variable display is displayed on the display means (which would interfere with the confirmation work).

[0117] [Form 22] The gaming machine of type 22-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, on-frame movable body 132SG01, chance button 631B), A light emission control means (for example, a performance control CPU 120), A display means (e.g., an image display device 5); A movable body control means (for example, a performance control CPU 120), When the power is turned on, the movable body control means can perform confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally (for example, a part that performs the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 by the performance control CPU 120 executing the operation confirmation control process shown in Figures 31 and 32), The light emission control means is capable of performing initialization-responsive light emission control for causing a plurality of light emission means to emit light in a manner corresponding to initialization (for example, as shown in Figs. 61 and 62, a portion for causing the frame LEDs 9a and 9b, the upper board movable body LED 9d, the lower board movable body LED 9e, the upper frame movable body LED 9f, and the chance button LED 9g to emit light in an initialization notification manner); The display means is capable of displaying a startup preparation display (for example, a startup preparation display 132SG500 shown in FIG. 102(D)) when the power is turned on, When power is turned on with initialization (for example, when the pachinko gaming machine 1 is started by a cold start), The display of the startup preparation display is performed (for example, as shown in FIG. 61, the part where the startup preparation display 132SG500 is displayed), Then, the initialization-compatible light emission control is performed (for example, as shown in FIG. 61, the frame LEDs 9a and 9b, the top-board movable body LED 9d, the bottom-board movable body LED 9e, the top-frame movable body LED 9f, and the chance button LED 9g are illuminated in an initialization notification mode). After that, the confirmation movement control is performed (for example, as shown in FIG. 61, the initial operations of the on-board movable body 32A, the under-board face-line 32B, the on-frame movable body 132SG101, and the chance button 631B are performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has begun through the startup preparation display, and a gaming machine can be provided that allows the initialization-compatible light-emitting control to be confirmed without being distracted by the movable body operating through the confirmation movable control.

[0118] The gaming machine of type 22-2 is Further comprising light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko gaming machine 1 is started up by a hot start), The display of the startup preparation display is performed (for example, as shown in FIG. 105(A), the part where the startup preparation display 132SG500 is displayed), Then, a light emission control during recovery is performed to cause the light emitting means to emit light in a recovery pattern (for example, as shown in FIG. 105(A), the frame LEDs 9a and 9b, the top-board movable body LED 9d, the bottom-board movable body LED 9e, the top-frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the fact that recovery is in progress). Then, the confirmation movement control is performed (for example, as shown in FIG. 105(A), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, a gaming machine can be provided in which the movement of the movable body due to the confirmation movement control is not started when the light-emitting means is emitting light in a light-emitting pattern corresponding to the variable display (which would interfere with the confirmation work).

[0119] The gaming machine of type 22-3 is Further comprising light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); If a power outage occurs during variable display and then the power is turned on (for example, if the pachinko gaming machine 1 is started up by a hot start), The startup preparation display is performed (for example, as shown in FIG. 105(B), the startup preparation display 132SG500 is displayed), Then, a light emission control during recovery is performed to cause the light emitting means to emit light in a recovery pattern (for example, as shown in FIG. 105(B), the frame LEDs 9a and 9b, the top-board movable body LED 9d, the bottom-board movable body LED 9e, the top-frame movable body LED 9f, and the chance button LED 9g are caused to emit light in a manner corresponding to the fact that recovery is in progress). Thereafter, when the variable display that was being executed before the power outage is terminated while the start-up preparation display is being displayed and before the confirmation movable control is performed, background display corresponding light emission control is performed in which the light emission control means emits light in a light emission pattern corresponding to the background display (for example, as shown in FIG. 105(B), the frame LEDs 9a and 9b, the top-board movable body LED 9d, the bottom-board movable body LED 9e, the top-frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the background image), Then, the confirmation movement control is performed (for example, as shown in FIG. 105(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, a gaming machine can be provided in which the movement of the movable body due to the confirmation movement control is not started when the light-emitting means is emitting light in a light-emitting pattern corresponding to the variable display (which would interfere with the confirmation work).

[0120] The gaming machine of type 22-4 is Further comprising light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); When a power outage occurs during one of a plurality of rounds of play and the power is then turned on (for example, when the pachinko game machine 1 is started by a hot start after a power outage occurs during a round of play), The display of the startup preparation display is performed (for example, as shown in FIG. 106(A), the part where the startup preparation display 132SG500 is displayed), Thereafter, a light emission control during recovery is performed to cause the light emitting means to emit light in a recovery pattern (for example, as shown in FIG. 106(A), the frame LEDs 9a and 9b, the top-board movable body LED 9d, the bottom-board movable body LED 9e, the top-frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the fact that recovery is in progress). Thereafter, when the one round of play that was being played before the power outage has not ended while the start preparation display is being displayed and before the confirmation movement control is performed, the light emission control during recovery is continued (for example, as shown in FIG. 106(A), when the round of play that was being played before the power outage has not ended while the start preparation display 132SG500 is being displayed, the frame LEDs 9a and 9b, the top board movable body LED 9d, the bottom board movable body LED 9e, the top frame movable body LED 9f, and the chance button LED 9g continue to be illuminated in a manner corresponding to the fact that they are being restored), Then, the confirmation movement control is performed (for example, as shown in FIG. 105(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which movement of the movable body due to the confirmation movement control is not started while the light-emitting means is emitting light in a light-emitting pattern corresponding to a round of play (which would interfere with the confirmation work).

[0121] The gaming machine of type 22-5 is Further comprising light emitting means (for example, frame LEDs 9a and 9b, an on-board movable body LED 9d, a below-board movable body LED 9e, an on-frame movable body LED 9f, and a chance button LED 9g); When a power outage occurs during one of a plurality of rounds of play and the power is then turned on (for example, when the pachinko game machine 1 is started by a hot start after a power outage occurs during a round of play), The display of the startup preparation display is performed (for example, as shown in FIG. 106(A), the part where the startup preparation display 132SG500 is displayed), Thereafter, a light emission control during recovery is performed to cause the light emitting means to emit light in a recovery pattern (for example, as shown in FIG. 106(A), the frame LEDs 9a and 9b, the top-board movable body LED 9d, the bottom-board movable body LED 9e, the top-frame movable body LED 9f, and the chance button LED 9g are illuminated in a manner corresponding to the fact that recovery is in progress). Thereafter, when the one round of play that was being played before the power outage ends and the next round of play of the one round of play starts while the start preparation display 132SG500 is being displayed and before the confirmation movement control is performed, the light emission control during recovery continues (for example, as shown in FIG. 106(B), when the round of play that was played before the power outage ends while the start preparation display 132SG500 is being displayed, the frame LEDs 9a and 9b, the top board movable body LED 9d, the bottom board movable body LED 9e, the top frame movable body LED 9f, and the chance button LED 9g continue to be illuminated in a manner corresponding to the fact that they are being restored), Then, the confirmation movement control is performed (for example, as shown in FIG. 106(B), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which the movement of the movable body due to the confirmation movement control is not started when the light-emitting means is emitting light in a light-emitting pattern corresponding to round play (which would interfere with the confirmation work).

[0122] [Form 23] The gaming machine of type 23-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, on-frame movable body 132SG01, chance button 631B), A game control means (e.g., CPU 103); A display means (e.g., an image display device 5); A movable body control means (for example, a performance control CPU 120), The movable body control means is capable of performing confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally when the power is turned on (for example, a part that performs the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 by the performance control CPU 120 executing the operation confirmation control process shown in Figs. 31 and 32), The game control means includes: When the result of the variable display of the normal identification information is a predetermined display result, it is possible to control the normal variable means to be in an easy-to-enter state (for example, when the result of the variable display of the normal pattern is a win (normal win), an opening control is executed to open the variable winning ball device 6B for a predetermined period of time). When a power interruption occurs while the normal variable means is in the easy-entry state, and when the power is turned on, it is possible to perform special control to return the normal variable means to the easy-entry state again (for example, in the case where a power interruption occurs while the variable winning ball device 6B is in an open state based on the occurrence of a normal symbol win, a portion controls the variable winning ball device 6B to be in an open state again based on the pachinko game machine 1 being started by a hot start), The display means is capable of displaying a startup preparation display (e.g., startup preparation display 132SG500) when the power is turned on, When the power is cut off while the normal variable means is in the easy-entry state and then the power is turned on (for example, when the power is cut off while the variable winning ball device 6B is in the open state, the pachinko game machine 1 is cut off, and then started up by a hot start), The display of the startup preparation display is performed (for example, as shown in FIG. 107(A), the part where the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 107(A), the variable winning ball device 6B is changed to the open state), Then, the confirmation movement control is performed (for example, as shown in FIG. 107(A), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has begun by the start-up preparation display, and it is possible to provide a gaming machine which enables the player to quickly confirm that the normal variable means is in the same easy-to-enter state as before the power was cut off when the power is cut off and then turned on (power outage is restored) without being distracted by the movable body which operates by the confirmation movable control.

[0123] The gaming machine of type 23-2 is When the power is cut off while the normal variable means is in the easy-entry state and then the power is turned on (for example, when the power is cut off while the variable winning ball device 6B is in the open state, the pachinko game machine 1 is cut off, and then started up by a hot start), The display of the startup preparation display is performed (for example, as shown in FIG. 107(A), the part where the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 107(A), the variable winning ball device 6B is changed to the open state), Thereafter, when the game medium enters the normal variable means, which is in the easy-entry state due to the special control, while the start-up preparation display is being displayed and before the confirmation movable control is performed, the display means displays a recovery display (for example, as shown in FIG. 107(A), the recovery display 132SG510 is displayed after a game ball enters the variable winning ball device 6B, which is in the open state). Then, the confirmation movement control is performed (for example, as shown in FIG. 107(A), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0124] The gaming machine of type 23-3 is When a power outage occurs during the variable display of normal identification information, the result of which is a predetermined display result, and the power is then turned on (for example, when the variable display of normal symbols is being executed before the power outage occurs and the pachinko gaming machine 1 is started up in a hot start mode), The display of the startup preparation display is performed (for example, as shown in FIG. 107(B), the part where the startup preparation display 132SG500 is displayed), Then, the normal variable means is controlled to be in the easy-entry state (for example, as shown in FIG. 107(B), the variable winning ball device 6B is changed to the open state), Then, the confirmation movement control is performed (for example, as shown in FIG. 107(A), the initial movement of each movable body is performed). It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0125] [Form 24] The gaming machine of type 24-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, on-frame movable body 132SG01, chance button 631B), A game control means (e.g., CPU 103); A display means (e.g., an image display device 5); A movable body control means (for example, a performance control CPU 120), The movable body control means is capable of performing confirmation movement control to move the movable body by performing an operation to confirm that the movable body operates normally when the power is turned on (for example, a part that performs the initial operation of the on-board movable body 32A, the under-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101 by the performance control CPU 120 executing the operation confirmation control process shown in Figs. 31 and 32), The game control means includes: During the advantageous state, it is possible to control the variable means to an easy-entry state in which the game medium can easily enter (for example, a part that controls the special variable winning ball device 7 to an open state), When a power interruption occurs while the variable means is in the easy-entry state, and then when the power is turned on, it is possible to perform special control to return the variable means to the easy-entry state again (for example, in the case where a power interruption occurs while the special variable winning ball device 7 is in an open state, a portion controls the special variable winning ball device 7 to be in the open state again based on the pachinko game machine 1 being started by a hot start), The display means includes: When the power is turned on, it is possible to display a startup preparation display (for example, the startup preparation display 132SG500 shown in FIG. 102(D)). When a power outage occurs during the advantageous state and the power is then turned on, it is possible to display a display indicating that the power is being restored (for example, as shown in FIG. 108, the portion in which the display indicating that the power is being restored 132SG510 is displayed). When the power is cut off during the advantageous state while the variable means is in the easy-entry state and the power is then turned on (for example, when a power cut occurs during a jackpot game while the special variable winning ball device 7 is in the open state as a round game, and the pachinko game machine 1 is started by a hot start), The display of the startup preparation display is performed (for example, as shown in FIG. 108, the part where the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 108, the part in which the special variable winning ball device 7 is changed to the open state), Then, the restoration display is displayed (for example, as shown in FIG. 108, the restoration display 132SG510 is displayed), Then, the confirmation movement control is performed (for example, as shown in FIG. 108, the initial movement of each movable body is performed). It is characterized by the following. According to this feature, it is easy to recognize that power supply to the gaming machine has begun by the start-up preparation display, and it is possible to provide a gaming machine which allows the player to quickly confirm that the variable means is in the same easy-to-enter state as before the power was cut off and then turned on (power outage restored) without being distracted by the movable body which operates by the confirmation movable control.

[0126] The gaming machine of type 24-2 is In the advantageous state, it is possible to play multiple rounds of games (for example, as shown in FIG. 8, a portion in which 3 to 10 rounds of games can be played as a jackpot game), In a round game, it is possible to perform control to set the variable means to the easy-entry state and control to set the variable means to the non-entry state (for example, a part that controls the special winning ball device 7 to an open state and a part that controls it to a closed state as a round game), When the power is cut off while the variable means is in the easy-entry state and the power is then turned on (for example, when a power cut occurs during a jackpot game and the special variable winning ball device 7 is in an open state during a round game, and the pachinko game machine 1 is started by a hot start), The display of the startup preparation display is performed (for example, as shown in FIG. 108, the part where the startup preparation display 132SG500 is displayed), Then, the special control is performed (for example, as shown in FIG. 108, the part in which the special variable winning ball device 7 is changed to the open state), Thereafter, when the special control in one round of play ends and control is performed to make the variable means in the next round of play unable to enter the entry state while the start preparation display is being displayed, the recovery display is displayed (for example, as shown in FIG. 108, when the round of play ends while the start preparation display 132SG500 is being displayed and the special variable winning ball device 7 is controlled to the wall s state, the recovery display 132SG510 is displayed). Then, the confirmation movement control is performed (for example, as shown in FIG. 108, the initial movement of each movable body is performed). It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0127] [Form 25] The gaming machine of type 25-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, Movable bodies (e.g., on-board movable body 32A, under-board movable body 32B, chance button 631B, on-frame movable body 132SG101), A movable body control means (for example, a performance control CPU 120), A display means (for example, an image display device 5), the movable body control means is capable of performing a confirmation movement control (e.g., an operation confirmation control) for moving the movable body by an operation for confirming that the movable body is operating normally when power is turned on, The display means includes: When power is turned on with initialization (for example, cold start processing), it is possible to display an initialization display (for example, initialization notification display 132SG600) indicating that initialization has been performed. When power is turned on with initialization, The initialization display is displayed, Then, the confirmation movable control is performed, Then, after the confirmation movable control ends, the display of the initialization display ends (see FIG. 109 and FIG. 110). It is characterized by the following. According to this feature, it is possible to quickly confirm that the gaming machine has been initialized without being distracted by the movable body that operates by the confirmation movable control, and it is possible to provide a gaming machine in which the movable body that operates by the confirmation movable control does not prevent confirmation of whether the visual initialization notification has been completed.

[0128] The gaming machine of type 25-2 is The period from power-on with initialization to the confirmation movement control being performed is longer than the period from power-on without initialization to the confirmation movement control being performed (for example, the period from power-on with initialization (start-up with cold start processing) to the operation confirmation control being performed is longer than the period from power-on without initialization (start-up with hot start processing) to the operation confirmation control being performed), It is characterized by the following. According to this feature, it is possible to provide a gaming machine in which, when the power is turned on to initiate initialization, confirmation movement control is not immediately performed, preventing the display of the initialization display from becoming visibly observable.

[0129] The gaming machine of type 25-3 is The initialization display is displayed for a predetermined execution period and is hidden after the end of the predetermined execution period; Even if the start condition is satisfied while the initialization display is being displayed, the initialization display is not hidden (for example, the initialization notification display 132SG600 is displayed for a predetermined execution period (e.g., 30 seconds) and is hidden after the end of the predetermined execution period, and even if a start winning occurs while the initialization notification display 132SG600 is being displayed, the initialization notification display 132SG600 is hidden and the variable display is not started). It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0130] The gaming machine of type 25-4 is If the execution period of the variable display that is started based on the establishment of the start condition is longer than the execution period of the initialization display, the display of the initialization display continues until the end of the execution period of the variable display (for example, if the execution period of the variable display that is started based on the occurrence of a start winning is longer than the display period of the initialization notification display 132SG600, the display of the initialization display continues until the end of the execution period of the variable display). It is characterized by the following. According to this feature, it is possible to perform the operation check control in an optimal manner.

[0131] The gaming machine of type 25-5 is If the execution period of the variable display that is started based on the establishment of the start condition is longer than the execution period of the initialization display, the display of the initialization display is continued until the end of the execution period of the variable display (for example, after power-on without initialization (startup by hot start processing), the initialization notification display 132SG600 is not displayed, and the background display is performed based on the game state background designation command), It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0132] [Form 26] The gaming machine of type 26-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, A first movable body (for example, a chance button 631B), A second movable body (e.g., on-board movable body 32A), A movable body control means (for example, a performance control CPU 120), The distance between the first movable body and the second movable body is closer when the first movable body is located at the advanced position and the second movable body is located at the advanced position than when the first movable body is located at the initial position and the second movable body is located at the initial position (see FIG. 111 ); The movable body control means When power is turned on, it is possible to perform a confirmation operation control (e.g., an operation confirmation control) for moving the first movable body and the second movable body by an operation for confirming that the first movable body and the second movable body are operating normally, The confirmation movement control is a control in which the first movable body is moved from the initial position to the advanced position and the second movable body is moved from the initial position to the advanced position so that the moving periods of the first movable body and the second movable body overlap, and then the first movable body is moved from the advanced position to the initial position and the second movable body is moved from the advanced position to the initial position so that the moving periods of the first movable body and the second movable body do not overlap (for example, in the operation confirmation control, the chance button 631B and the on-board movable body 32A simultaneously start moving from the origin position to the performance position so that their respective initial operation periods overlap (see FIG. 111(B)), and then the chance button 631B moves downward from the performance position and stops at the origin position so that their respective initial operation periods do not overlap (see FIG. 111(C)), and then the on-board movable body 32A moves upward from the performance position and stops at the origin position (see FIG. 111(D)). It is characterized by the following. According to this feature, it is possible to simultaneously confirm that the first movable body can operate normally in the advanced position and that the second movable body can operate normally in the advanced position, thereby simplifying the confirmation work, and it is possible to provide a gaming machine that makes it possible to individually confirm the movement of the first movable body from its advanced position to the origin position and the movement of the second movable body from its advanced position to the origin position, which are difficult to confirm.

[0133] The gaming machine of type 26-2 is Further comprising a performance control means (for example, a performance control CPU 120), The performance execution means is capable of executing a movable body performance using the first movable body and the second movable body, The movement control means is capable of performing a movement control for moving the first movable body from an initial position to an advanced position and moving the second movable body from the initial position to an advanced position so that the movement periods of the first movable body and the second movable body do not overlap when the movable body performance is executed, and then moving the first movable body from the advanced position to the initial position and moving the second movable body from the advanced position to the initial position so that the movement periods of the first movable body and the second movable body overlap, The confirmation movement control is a control for moving the first movable body and the second movable body in a manner that does not include the movement of the first movable body and the second movable body in the performance movement control (for example, for the on-board movable body 32A and the under-board movable body 32B that perform a performance movement in which the first movable body and the second movable body come into contact (or overlap), in the operation confirmation control, an initial movement is performed in an operation manner that does not include the performance movement described in Figures 112 (B) to (D) (for example, a manner in which the on-board movable body 32A and the under-board movable body 32B are separately advanced), It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0134] The gaming machine of type 26-3 is Further comprising a detection means (e.g., a performance position sensor 132SG134) capable of detecting that the second movable body is disposed in the advanced position, The movement of the first movable body arranged at the advance position in the confirmation movement control toward the initial position is performed on the condition that the second movable body is arranged at the advance position by the detection means (for example, the movement of the first movable body (e.g., on-board movable body 32A) arranged at the performance position in the operation confirmation control toward the origin position is performed on the condition that the second movable body (e.g., below-board movable body 32B) is detected by the performance position sensor 132SG134). It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0135] The gaming machine of type 26-4 is The movable body control means is capable of performing return control to move the movable body, including the first movable body and the second movable body, to the initial position when the movable body is not located at the initial position when the power is turned on (for example, a part in which return control to move the movable body to the initial position (for example, a part in which short initial operation control of the on-board movable body 32A, the below-board movable body 32B, the chance button 631B, and the on-frame movable body 132SG101) is performed when the movable body including the first movable body and the second movable body is not located at the origin position before the long initial operation control is started), It is characterized by the following. According to this feature, a gaming machine capable of performing confirmation movable control in an optimal manner can be provided.

[0136] [Form 27] The gaming machine of type 27-1 is A gaming machine (e.g., a pachinko gaming machine 1) that can be controlled to a favorable state (e.g., a jackpot gaming state) that is favorable to a player by executing a variable display and deriving a specific display result (e.g., a jackpot) as a result of the variable display, A first movable body (for example, the under-board movable body 32B), A second movable body (e.g., a frame-mounted movable body 132SG101), A movable body control means, The first movable body is provided on a game board (for example, game board 2), The second movable body is provided in a game frame (for example, an opening and closing door frame 3a), The movable body control means When power is turned on, it is possible to perform a confirmation operation control (e.g., an operation confirmation control) for moving the first movable body and the second movable body by an operation for confirming that the first movable body and the second movable body are operating normally, As the confirmation movement control, an operation is performed to move the first movable body from the initial position to the advanced position, and while the first movable body is stopped at the advanced position, an operation is performed to confirm that the second movable body is operating normally (for example, while the under-board movable body 32B moves from the origin position to the performance position and stops at the performance position (see Figure 57 (F)), the frame-top movable body 132SG101 moves from the origin position to the performance position, and then moves from the performance position to the origin position. See Figures 57 (G) to (I)). It is characterized by the following. According to this feature, a gaming machine can be provided in which a first movable body being placed in an advance position during confirmation movable control indicates that the confirmation movable control has not ended, and the operation of the second movable body is started when the first movable body is placed in the advance position, thereby ensuring that the confirmation movable control of the second movable body is not overlooked.

[0137] The gaming machine of type 27-2 is Further comprising a detection means (e.g., a performance position sensor 132SG104) capable of detecting that the second movable body is placed in an initial position, The movement of the first movable body arranged at the advance position in the confirmation movement control toward the initial position is performed on the condition that the second movable body is arranged at the initial position by the detection means (for example, the movement of the first movable body (e.g., the under-board movable body 32B) arranged at the performance position in the operation confirmation control toward the origin position is performed on the condition that the second movable body (e.g., the under-bo...

Claims

[Claim 1] A gaming machine that can execute a variable display and control the display to an advantageous state that is advantageous to a player, a transmission means for transmitting start information corresponding to a variable display pattern including a specific variable display pattern; A receiving means for receiving the start information; A movable body, A movable body control means; A display device capable of displaying a performance display corresponding to a variable display as a display means, There is a normal state and a special state that is more advantageous than the normal state, The normal state is a state designed to launch the game medium toward the first game area, The special state is a state designed to launch the game medium toward the second game area, The display device is capable of displaying, in the normal state, a first game area side launch promotion display that urges the player to launch game media toward the first game area in a specific display area of ​​the display device based on the entry of a specific number of game media into a specific area on the second game area side, and is also capable of displaying a display corresponding to the normal state in a specific display area of ​​the display device; the movable body control means is capable of performing a confirmation operation control for operating the movable body by an operation for confirming that the movable body operates normally when power is turned on, the confirmation operation control is a control for operating the movable body so that the movable body does not overlap the specific display area of ​​the display device with respect to the predetermined display area of ​​the display device, The confirmation operation control can perform the first game area side launch promotion display for a period longer than the period during which the movable body operates, A demonstration display can be displayed in a first case in which an initialization process is performed when the power is turned on, and in a second case in which an initialization process is not performed when the power is turned on, The movable body control means In either the first case or the second case, the movable body can be controlled so that the confirmation operation control ends before the demonstration display starts, The confirmation operation control can be performed using a first operation control pattern that operates the movable body for a first period and a second operation control pattern that operates the movable body for a second period that is shorter than the first period, a first movable body control pattern for performing the confirmation operation control with the first operation control pattern when a power interruption occurs immediately before the end of a predetermined variable display, and then the power is turned on and the receiving means does not receive start information corresponding to the specific variable display pattern; a second movable body control pattern for performing the confirmation operation control with the second operation control pattern when a power interruption occurs immediately before the end of a predetermined variable display, and then the power is turned on and the receiving means receives start information corresponding to the specific variable display pattern; The confirmation operation control can be performed in a plurality of patterns, including A gaming machine characterized by:

Citation Information

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