Gaming Machines
Patent Information
- Application Number
- JP2023219056
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-12-26
- Publication Date
- 2025-05-19
- Estimated Expiration
- 2041-04-30
AI Technical Summary
【0007】 本発明によれば、遊技機は、遊技者に快適に遊技をさせることができる。
Smart Images

Figure 0007678960000001 
Figure 0007678960000002 
Figure 0007678960000003
Abstract
Claims
[Claim 1] A gaming machine comprising: a launching means for launching a gaming ball toward a gaming area formed in front of a gaming board; a starting ball entry means for causing a gaming ball flowing down the gaming area to enter the gaming area and executing a predetermined lottery based on the game ball entering the game area; a variable display means for executing a variable display based on the game ball entering the starting ball entry means; and an effect execution means for causing the variable display means to execute an effect, The performance execution means includes: A plurality of reserved information are stored in a plurality of reserved areas that store reserved information before the variable display is executed by the variable display means in the order of balls entering the starting ball entry means, and the reserved information can be shifted for each game. A first continuation performance determination means capable of determining whether the information is to be set as first continuation performance pending information capable of executing control related to a first continuation performance in which the performance is continued for a predetermined number of game times; A second continuation performance determination means is provided for determining whether the performance is continued for a specific number of game turns, and whether the second continuation performance hold information is set as second continuation performance hold information that can execute control related to a second continuation performance of a type different from the first continuation performance; The first continuation effect and the second continuation effect are configured to be executed at different timings in a game round, This gaming machine is In a situation where the second continuation performance is included in the performance based on the reserved information stored in the plurality of reserved areas that is consumed before the execution of the first continuation performance, the first continuation performance is executed by the variable display means in the final game round in which the second continuation performance is executed, As the first continuation effect, a predetermined mode display is configured to be changed in a predetermined change mode over the predetermined number of game times, As the second continuation effect, the specific mode display is configured to be changeable in a specific change mode different from the predetermined change mode over the specific number of game times, The execution area in the variable display means for executing the first continuation performance is configured to include at least an area different from the execution area in the variable display means for executing the second continuation performance, In a situation where the performance based on the hold information stored in the plurality of hold areas includes the first continuation performance and the second continuation performance, The predetermined number of times can be grasped by the execution timing of the first continuation performance and the hold information stored in the plurality of hold areas, A gaming machine characterized in that it is configured to be able to grasp the specific number of times based on the execution timing of the second continuation presentation and the hold information stored in the multiple hold areas.
Citation Information
Patent Citations
Game machine
JP2005074175A
Pachinko game machine
JP2011218059A
Game machine
JP2018042799A
JPP7491262B
Cited By
Game machine
JP2023138659A