Pachinko machine

JP7692199B2Active Publication Date: 2025-06-13DAIICHI SHOKAI KK
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Patent Information

Application Number
JP2022027299
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2022-02-24
Publication Date
2025-06-13
Estimated Expiration
2042-02-24

AI Technical Summary

Benefits of technology

【0008】 本発明の一形態によれば、上記課題を解決し、遊技の興趣低下を抑制することが可能となる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine capable of suppressing deterioration in game amusement.SOLUTION: A game machine capable of executing a lottery when a start condition is established, and generating a special game state on the basis of a result of the lottery includes: reference value calculation means for calculating a reference value for determining whether or not a game is to be stopped; and game stop means for stopping the progress of the game on the basis of the reference value. The reference value calculation means can set a predetermined initial value to the reference value when power is supplied to the game machine, and upon acquiring a prize medium on the basis of the result of the game, subtracts a subtraction number corresponding to the acquired prize medium from the reference value. The game stop means stops the progress of the game when the reference value reaches a predetermined stop value.SELECTED DRAWING: Figure 554
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Claims

【Claim 1】 A gaming machine that performs random number lottery when a start condition is satisfied and can grant benefits based on the result of the random number lottery, control means for controlling to a non-playable state where game progress is impossible when a predetermined non-playable condition is satisfied, a special operation means that cannot be operated by the player and a specific operation means different from the special operation means, comprising: the non-playable condition includes at least a first non-playable condition and a second non-playable condition different from the first non-playable condition, the first non-playable condition is a condition that can be satisfied when a predetermined state is detected by a predetermined detection means, the second non-playable condition is a condition that can be satisfied when a counter value updated based on a predetermined calculation result reaches a predetermined value, when the second non-playable condition is satisfied, a second notification sound can be output as a notification sound, and the second notification sound is stopped after being continuously output for a certain period, when the second non-playable condition is satisfied, light emission notification by light emission can be executed as a notification other than the second notification sound, the light emission notification that can be executed when the second non-playable condition is satisfied is different from the second notification sound that is stopped after being continuously output for a certain period, and the light emission continues for a certain period without being stopped A gaming machine characterized by the above.

Citation Information

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